Distributed Systems Consensus
Distributed Systems Consensus
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- **Fault Tolerance**: The system must tolerate node failures (crashes, network partitions)
and still reach a consensus.
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The **Paxos algorithm** is a fundamental consensus algorithm that provides a way for a
set of nodes (participants) in a distributed system to agree on a single value, even in the
presence of failures. It was first proposed by **Leslie Lamport** in 1989 and has since
become the foundation of many modern distributed systems.
2. **Acceptors**: Nodes that receive proposals and decide whether to accept them.
3. **Learners**: Nodes that learn the value that has been chosen.
- **Accepted value** (if the acceptor has already accepted a proposal before).
- If an acceptor has previously accepted a proposal **(p, v)**, it sends back the pair **(p,
v)**. Otherwise, it simply promises not to accept proposals with numbers less than **n**.
- Acceptors then:
- Accept the proposal **(n, v)** if they have not already promised to reject proposals
with higher numbers.
- Once a majority of acceptors accept the proposal, the value **v** is chosen.
- Once a majority of acceptors accept the proposal, the value **v** is considered
committed. All participants (proposers, acceptors, and learners) agree that **v** is the
chosen value.
- **Safety**: If two values are chosen, it will never happen in the same run of Paxos.
- **Prepared proposal**: A proposal that has been issued by a proposer but has not yet
been accepted by a majority of acceptors.
- **Accepted proposal**: A proposal that has been agreed upon by a majority of acceptors.
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Although Paxos guarantees safety, its original design does not guarantee high efficiency or
liveness in all cases. Variants and optimizations of Paxos have been developed to address
these issues:
1. **Fast Paxos**: A variant of Paxos that allows for faster consensus by reducing the
number of rounds needed to achieve consensus, though it comes with trade-offs in terms
of complexity.
3. **EPaxos (Egalitarian Paxos)**: A variant that optimizes for scenarios with multiple
proposers and allows for more efficient handling of concurrent proposals.
- **Leader Election**: Traditional Paxos requires a leader to handle the proposals, and
electing a leader introduces additional complexity.
- **Efficiency**: Paxos can be slow due to the multiple phases and the need for a majority
quorum to agree on a value.
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Paxos, in its raw form, can be difficult to implement due to its complexity and subtlety in
dealing with edge cases like network partitions and node crashes. However, several
distributed systems have adapted the Paxos protocol for real-world use:
- **Google Chubby**: A distributed lock service built using Paxos to ensure consistency in
distributed applications.
- **etcd**: A distributed key-value store that also uses a form of Paxos to ensure data
consistency in the face of network partitions and node failures.
While Paxos is a widely studied consensus algorithm, other algorithms have been
developed to solve similar problems with different trade-offs:
- The **Paxos algorithm** provides a way to achieve consensus despite node failures and
network delays.
- Many modern distributed systems use variations of Paxos or alternative algorithms like
**Raft** to solve consensus problems in practice.
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- The Paxos algorithm is one of the oldest and most studied algorithms for achieving
consensus, but it requires careful consideration to implement efficiently.
- Variants like **Raft** and **Fast Paxos** attempt to address the scalability and usability
concerns inherent in the basic Paxos algorithm.