Guidelines and Mechanics Final
Guidelines and Mechanics Final
ROEL B. DELOPERE
REYNALDO, JR. M. CASIPLE
GENEDA D. ARCUINO
DAYLIN F. BEBOSO
ANDREA GEAN OLIVERIO
TANGRAMS
1. There will be two (2) participants per strand for SHS, ABM and TVL will be merge
as one group and per grade level for JHS.
2. There will be 4 pairs who will play in the first round. (Note: No players allowed to
compete with the same group members).
3. The pairs will be as follows:
4. The first round consist of 5 figures; each will be formed within a minute.
5. The player of each pair who gets the highest number of correct figures will
advance to the second and final round.
6. The four (4) winners from first round will compete with each other in the second
round.
7. In the second round, they will be given 5 figures; Each will be formed within a
minute.
8. The player with highest number of correct figures in the final round and have the
shortest time consumed will be declared as First, Second, Third and Fourth placer
respectively.
SCRABBLE
Mechanics:
1. The game shall be participated by JHS and SHS students of Agusan del Sur
College, Inc.
2. Each team is required to have one (1) participant.
3. The participants shall compete in three rounds.
4. Each participant is given one (1) minute to place the tiles accordingly. If
he/she goes beyond the given time, the participant shall not be allowed to
place the tiles for that moment missing the chance to gain points.
5. The total accumulated scores of the participants shall determine the top 3
winners of the event.
6. Only words which are accepted in the dictionary that will be used by the
facilitator shall be accepted.
7. Participants shall be given three chances to refer the confusing words to the
facilitator.
8. If the word is not accepted, three chances shall be given to the participant for
each round to come-up with a valid word. Beyond the given chances,
deduction of points shall take effect based on the total points in the tiles.
Facilitator: Phybgylzyl Baynosa
BOGGLE
Mechanics:
1. The game shall be participated by JHS and SHS students of Agusan del Sur
College, Inc.
2. Each team is required to have one (1) participant.
3. Boggle is a Hasbro word game that requires 16 letter cubes, the cube grid
with dome, and a 3-minute sand timer.
4. The facilitator shall provide the Boggle cubes and the timer.
5. There shall be 2 sets of game and each set is composed of 5 rounds.
6. Players should bring their pencils and paper
7. The player will play for four rounds before declaring the winner.
8. When all the players are ready with their pencils and paper, the letter cubes
are shaken inside the closed grid box.
9. Then, start the three-minute timer and remove the cover of the box to reveal
the letters.
10.Players may write as many words as he/she can follow the rules.
The letters of each word must be joined in a chain
Either vertical, horizontal or diagonal in any direction
Must be at least 3 words long!
11.Plural or any derived form of a word counts as separate points
• Example: “Goat & Goats” or “chew, chews & chewed”
12.Players are allowed to write any word from the English Dictionary and can
use any form of tense. Besides, players are also allowed to write words within
another word. For example, players can write ‘water’ and ‘ate.’ They will be
counted as two different words.
13.However, players cannot write any proper noun such as America or London,
words in other languages and abbreviations, heightened words or
contractions.
14.After each player will say/show one word that they have written, and all the
players who have written the same word have to cut it out.
15.That way, players will be left with only unmatched words, and no two players
shall have the same word.
16.Words questioned by player must be checked using dictionary by the
facilitator.
The point system of Boggle is as follows:
3 Letters = 1 point
4 Letters = 2 point
5 Letters = 3 points
6 Letters = 4 points
7 Letters = 5 points
8 (Or More) Letters = 10 points
The winner is:
the player whose words have earned the most points after the 2 sets
(each set is composed of 5 rounds) will be declared as winner
THINGS TO REMEMBER
Neither the cubes nor the grid may be touched when the timer is running.
Multiple meanings of the same word do not earn multiple credit.
The same word found by a player in different areas of the grid may not be
counted for multiple credit.
Both the “M” and the “W” have a line under them.
The letter “Z” also has a line under it and should not be seen as the word
“IN.”
Common words tend to be found by more than one player. Therefore, if
your words are unique and unusual, they are more likely to earn you
points.
CHESS
1 player per group.
The tournament will be conducted in a round robin style. All the participants
will play with the participants from the different teams. All standard rules for the
game apply. these are the highlights:
All players: Must be able to do the following:
Properly move all of the chess pieces
Understand pawn promotion.
Understand rules for “advanced” moves: Castling and en passant capture
(note: please ask the organizer in case of any confusion about en passant rule )
Understand Check and the ways to get out of check (move, block, capture)
Understand Checkmate
Understand the “touch-move” rule
Understand 50 moves draw rule i.e. the game can be claimed drawn after
50 moves if there are no pawn moves or no captures.
Understand 3 fold repetition rule. the game can be claimed drawn if the
exact same position is repeated thrice.
No outside assistance during games is allowed.
The Ranking of the winners shall be according to their corresponding of
number of wins accumulated.
1. The participants are the Junior High School teachers and students.
2. Each team shall have one (1) entry composed of one student and one
teacher.
3. The pair is free to choose any song that suits their voice range and style,
English or Filipino, as long as it is an Original Pilipino Music.
4. Only the use of accompaniment such as minus one and audio CD-recorded
instrument is allowed.
5. Remix is strictly prohibited.
6. The decision of the Board of Judges in all aspects of the contest shall be
deemed final and irrevocable.
7. Any breach or violation of the stipulated guideline shall be valid ground for
disqualification.
MECHANICS
1. Message/Content, 40%
3. Originality, 20%
(MODERN DANCE)
Choreography 30%
Mastery 30%
Originality 15%
Costume 10%
Total: 100%
(ETHNIC DANCE)
HUMSS 11
HUMSS 12
ABM-TVL 11 & 12
GAS 11 &12
Choreography 40%
Synchronization and Mastery 30%
Appropriateness and Correctness 20%
Stage performance 10%
TOTAL 100%
Talent - 20%
Interview - 20%
Casual Attire - 15%
Gown - 15%
Swimwear - 15%
School Uniform - 15%
FIELD/MASS DEMONSTRATION
1. Composition of groups:
a. All students who don’t have any participation with the other activities
like sports and mind games.
b. The participants will be coming from the Elementary, Junior High
School and Senior High School.
2. Dance Classifications:
a. Elementary pupils- Retro Style
b. Junior High School- Zumba
c. Senior High School- Makabagong Sayaw sa Lumang Tugtugin
3. The music should be submitted to the music director 1 week prior to the day
which they are going to present.
4. The use of props will be allowed as long as it will not cause any delay in the
program and any harm to the performance of their groups. Props such as oil,
flammable materials, pyrotechnic gadgets, broken glass, live animals, sharp
objects and the likes are prohibited.
5. Each participating group should ensure that they are prepared for any
untoward and unexpected accident during their rehearsals and final
performance.
6. Costume. The group will utilize the use of our ADSCO PE uniforms.
7. The trainers for each participating team will be their advisers together with
the focal persons.
Foundation Day Celebration Points System
Ball Games, Mind Games, Banner Raising and Literary & Musical Contest
1st place- 500 points
2nd place- 400 points
3rd place- 300 points
4th place- 200 points
Note: Each event will have the corresponding set of points.
Pageant
Mr. and Ms. ADSCO HIGH 2022- 500 points
1st runner up- 400 points
2nd runner up- 300 points
3rd runner up- 200 points
4th runner up- 100 points