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ELECT22222

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0% found this document useful (0 votes)
26 views16 pages

ELECT22222

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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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UNIT 1.

3 DETAILED OVERVIEW OF EACH LAYER


ANDROID ARCHITECTURE AND COMPONENTS A. Linux Kernel
• The base layer of Android, derived from the Linux
kernel, serves as the foundation of the OS.
• Android is a versatile, open-source operating
• It handles low-level hardware interactions, system
system based on the Linux kernel, primarily used
resources, security, and core services such as
in mobile devices.
memory and power management.
• Understanding its architecture is crucial for
developers aiming to build efficient, high- Key Responsibilities:
performing applications. Hardware Abstraction: Allows Android to interact
• The architecture is composed of distinct layers, with hardware like cameras, sensors, Wi-Fi, and
each serving specific functions that support the Bluetooth without needing to rewrite drivers for each
operating system and applications component.
Security Management: Provides a security layer,
ANDROID LAYER ARCHITECTURE controlling access to hardware resources.
Android’s architecture is built in a stack of layers, Power Management: Manages battery power, critical
each providing specific services to the layers above for mobile devices.
it. This design ensures modularity, allowing Process Management: Oversees multitasking by
developers to focus on specific parts without needing managing system processes, ensuring apps run
to interact directly with the underlying hardware. smoothly.

The key layers are: Examples:


• Linux Kernel Device Drivers: Include drivers for display, audio,
• Libraries and Android Runtime (ART) camera, Bluetooth, and sensors, facilitating
• Application Framework communication between hardware and software.
• Applications Security Modules: The kernel manages access
control, permissions, and data encryption, vital for
protecting user data.

B. Libraries and Android Runtime (ART):


• Libraries: Set of C/C++ libraries that provide basic
functions like data storage, web rendering, and
media playback.
• These libraries are crucial as they offer the
functionalities that apps use for advanced
operations
Key Libraries:
• Surface Manager: Manages display rendering
and screen compositing, ensuring smooth
transitions and animations.
• Media Framework: Handles audio, video, and
image processing, enabling multimedia features
in apps.
• SQLite: Provides a lightweight relational
database engine for storing structured data
within applications.
• WebKit: Renders HTML content, allowing apps to
display web pages.
• SSL and SGL: Ensure secure internet
connections and graphics rendering.
Library Functions Examples: Resource Manager: Manages resources like strings,
• SurfaceFlinger: This library handles drawing images, and layouts, enabling developers to create
operations for apps like games or video players, adaptable apps for different devices.
which need rapid screen updates. Location Manager: Provides access to location
• OpenGL ES: Provides APIs for rendering 2D and services, such as GPS and network-based location.
3D graphics, widely used in gaming apps for high- Notification Manager: Manages the display of
quality visuals. notifications, alerting users of important events.

Android Runtime (ART): Examples:


• The environment where Android applications run. Activity Manager: Controls how an app like Google
ART replaces the older Dalvik Virtual Machine, Maps handles user inputs when navigating through
offering improved performance and efficiency. multiple screens.
Content Providers: Gmail can access contacts data
Key Features: provided by the phone' s contacts app, allowing you
• Ahead-of-Time (AOT) Compilation: Compiles to select recipients from your contacts.
bytecode into native machine code during Location Manager: Apps like Uber or Google Maps
installation, resulting in faster app execution. use it to provide real-time location tracking and
• Garbage Collection: Automatically manages navigation.
memory, preventing memory leaks by reclaiming
unused memory. D. Application Layer:
• Managed Memory Environment: Provides an • The topmost layer where all the user-facing
automatic memory allocation and deallocation applications reside.
process, reducing developer overhead. • It includes system apps, third-party apps
installed by users, and pre-installed apps
ART Functions Examples: provided by the device manufacturer
• AOT Compilation: Apps like social media
platforms benefit from faster launch times and Key Points:
smoother user experiences due to precompiled • Apps interact with the underlying framework,
code. using APIs to perform actions such as accessing
• Garbage Collection: Ensures long-running apps the camera, sending data, or retrieving
like navigation or health trackers efficiently use information from the internet.
memory without crashes. • Developers build apps using the application
framework, with access to system resources
C. Application Framework: managed through permissions.
• Acts as the intermediary layer between Android
runtime and applications, providing essential Examples:
APIs to developers for creating apps. System Apps: Phone Dialer, Contacts, Messaging,
• It simplifies the development process by handling which are pre-installed and critical for device
common tasks such as managing UI functionality.
components, data sharing, and background User-Installed Apps: Apps like WhatsApp,
services. Instagram, and Spotify, which use the framework
APIs to access device capabilities like messaging,
Key Components: media playback, and data storage.
Activity Manager: Manages the activity lifecycle and
navigation stack, ensuring seamless transitions
between app screens.
Content Providers: Allows apps to access and share
data with other apps securely.
CORE ANDROID COMPONENTS Broadcast Receivers:
Activities: • Broadcast receivers listen for system-wide
• Activities are the building blocks of an Android broadcast messages and react accordingly.
application, representing a single screen with a • They enable apps to respond to events even if
user interface. they are not actively running.
• They handle user interactions and are essential
for navigating between different parts of an app. Types:
System Broadcasts: Automatically sent by the
Lifecycle States: system, like when the battery is low or the device is
• Created, Started, Resumed: When the activity is charging.
created and fully visible to the user. Custom Broadcasts: Defined within apps to
• Paused, Stopped: When the activity is partially communicate between components or trigger
or fully hidden but still running in the background. specific actions.
• Destroyed: When the activity is completely
removed from memory. Examples:
Low Battery Warning: Triggers when battery level
Examples: drops, allowing apps to adjust behavior like reducing
• Login Screen: An activity that manages user login background activity.
credentials. Network Change: Notifies apps like weather apps to
• Dashboard: An activity displaying a summary of update data when the network connection changes.
information, like in fitness apps showing daily
stats. Content Providers:
Content providers manage access to a structured set
Services: of data, facilitating data sharing between apps in a
Services run in the background to perform long- secure and consistent way.
running operations that do not need a user interface,
such as handling network transactions, playing Usage:
music, or processing data. • Provides a standardized interface to query or
modify data within an app.
Types of Services: • Content providers use URIs (Uniform Resource
Foreground Services: A service that performs Identifiers) to access data.
operations noticeable to the user and runs in the
foreground of the device. Examples:
Backgound Services: A service that runs in the Contacts App: Shares contact information with apps
background without any user interface and without like WhatsApp or Messages.
needing user interaction. Media Provider: Manages access to images, audio,
and video files, allowing apps to fetch and display
Examples: media content.
Music Player: A service running in the background to
play audio, allowing users to multitask. CONCLUSION
Data Sync: Used in apps like Google Drive to • Understanding the layered structure of Android and its
key components enables developers to create
synchronize files between the device and cloud
efficient, responsive applications.
storage
• Each layer and component serves a specific purpose,
from managing hardware at the kernel level to
providing user interfaces and background services
through activities and services.
• Mastery of these elements allows developers to
leverage Android’s full potential in app development
UNIT 2: Note: You can manipulate EditText in different types
Application fundamentals such as password, e-mail, phone number, postal
address, multiline Text, time, date, number and
etc.

Buttons:
Button - is used to perform an action every time the
user clicks it. This contains a text view inside it to
inform the user on what is the function of this button.
Image button - this button displays the image
instead of Text, and it performs an action. This is
usually used in product selling applications.
Checkbox - allows the user to select one or more
options. It is usually used in some type of form such
as registration form, login form, exam, and quizzes.
You can use this if the user can choose one or more
answers based on the question.
Android Studio Classic workspace:
A. Menu Bar: Located at the very top the user can Radio button - allows the user to select one option.
find the File Menu option that contains various Usually, this button is used to determine a single
menus and settings related to file and project answer from the list of choices.
handlings. *However, you need to use Radio Group to ensure the
B. Tool Bar: Shows the tools and actions that are application can select one in the options.
frequently used by the user. Toggle button - or simply called a switch, it is a
C. Navigation Bar: Allows the user to easily navigate button that allows you to control and change settings
and move around the files and folders of the project. between two different states (On/Off).
D. Editor Window: Shows the content of the file that
the user is currently working on. Widgets:
E. Status Bar: Displays messages that give Image view - displays an image/pictures, ex. Bitmap,
information such as code errors, warnings, png, drawables, etc., this is to add a user interface
successful status. more exciting. You can also use this as a profile
F. Project Tool Window: Shows a hierarchical view of picture, product picture, and any other use depends
the files and folders of the project. on what the application requires.

View and viewgroup Web view - allows you to display the content of a
A View is a building block that represents the user website inside your application.
interface of your application, and it occupies a Video view - allows you to display a video file from
rectangular area in the application. You can simply your application.
call this a (child), and this child is responsible for Calendar view - this widget allows you to display and
event handling and creating an interactive user select a date from the calendar view.
interface.
Layouts:
TEXT: Constraint layout - this is a layout that allows the
Text View - it is a user interface that is utilized to set programmer to size and position widgets in a flexible
and show the Text or content depending on the user’s user interface.
needs. Linear layout - this layout arranges views into a
EditText - A user interface element for entering and single row vertically and single columns in a
modifying text. Its default input type is plain text horizontal way.
Frame layout - allows you to block a single area and 4. layout: A layout defines the visual structure for a
display an item in the front of the screen. user interface, such as the UI for an Android
Table layout - is a layout that you can arrange into application. This folder stores Layout files that are
rows and columns, and it consists of a number of written in XML language. You can add additional
table rows and column objects. layout objects or widgets as child elements to
gradually build a View hierarchy that defines your
Containers: layout file.
Spinner - is a view that let the user pick among the 5. mipmap: Mipmap folder contains the Image Asset
listed item inside this child. In other programs, they file that can be used in Android Studio application.
call this a drop-down box. You can generate the following icon types like
ListView - Displays a vertically-scrollable collection Launcher icons, Action bar and tab icons, and
of views, where each view is positioned immediately Notification icons.
below the previous view in the list. 6. colors.xml: colors.xml file contains color
GridView - A view that shows items in two- resources of the Android application. Different color
dimensional scrolling grid. values are identified by a unique name that can be
Recycler view - it is a flexible and combination of used in the Android application program.
ListView and GridView. 7. strings.xml: The strings.xml file contains string
Scroll view - this allows the view place within it to be resources of the Android application. The different
scrolled. You can place only one direct child inside string value is identified by a unique name that can
this view. be used in the Android application program. This file
also stores string array by using XML language.
Google: 8. styles.xml: The styles.xml file contains resources
Ad view - is a view that you can set and display a of the theme style in the Android application. This file
banner and ads in your application. is written in XML language.
Map view - is a view that you can set and display a 9. build.gradle(Module:app): This defines the
map in your application, and it obtains data from module-specific build configurations. Here you can
google maps. add dependencies what you need in your Android
application.
PROJECT TOOL WINDOW
Within an Android project structure, the most
frequently edited folders are:
1. AndroidManifest.xml: The manifest file is an
important part of our app because it defines the
structure and metadata of our application, its
components, and its requirements.
2. Java: The Java folder contains the Java source
code files. These files are used as a controller for
controlled UI (Layout file). It gets the data from the
Layout file and after processing that data output will
be shown in the UI layout. It works on the backend of
an Android application.
3. drawable: A Drawable folder contains resource
type file (something that can be drawn). Drawable
may take a variety of file like Bitmap (PNG, JPEG),
Nine Patch, Vector (XML), Shape, Layers, States,
Levels, and Scale.
UNIT 3: Spinner
ANDROID USER INTERFACE ● Allow a user to select one value from the list of
values.
View Layouts
● View is the basic building block for user interface ● The ViewGroup is a subclass of View and provides
which is created from the View class. invisible container that HOLD other Views or other
● A view occupies a rectangular area on the screen ViewGroups and define their layout properties.
and is responsible for drawing and event handling. ● When talking about ViewGroup, we are talking
● View is the base class for widgets, which are used generally about Layout.
to create interactive UI components like buttons,
textviews, etc. A Layout defines the visual structure for an Android
● View also is the base class for ViewGroups that can user interface.
serve as a container of widgets or other ViewGroups. ● There are many layouts in Android and each
layouts has its own purpose, pros, and cons.

You can declare a layout (widgets also) in two ways:


● Declare UI elements in XML - Android provides a
straightforward XML vocabulary that corresponds to
the View classes and subclasses, such as those for
widgets and layouts.
● Instantiate layout elements at runtime - Your app
can create View and ViewGroup objects (and
Common View Widgets manipulate their properties) programmatically.

TextView Common Layouts LinearLayout


● Displays text to the user. ● LinearLayout is a view group that aligns all
EditText children in a single direction.
● Also known as text fields, allows the user to enter a ● These directions is either vertical or horizontal.
text on it. ● You can specify the layout direction with the
Button android:orientation attribute.
● Represents a push-button widget.
ImageView
● Allows you to add an image.
RelativeLayout ConstraintLayout allows you to create large and
• RelativeLayout is a view group that displays child complex layouts with a flat view hierarchy (no
views in relative positions. nested view groups).
• The position of each view can be specified as ● It's similar to RelativeLayout in that all views are
relative to sibling elements (such as to the left-of or laid out according to relationships between sibling
below another view) or in positions relative to the views and the parent layout, but it's more flexible
parent RelativeLayout area (such as aligned to the than RelativeLayout and easier to use with Android
bottom, left or center). Studio's Layout Editor.

Layout Attributes
● android:id: This is the ID which uniquely identifies
the view.
● android:layout width: This is the width of the
layout.
● android:layout_height: This is the height of the
layout.

1. px (Pixels) - corresponds to actual pixels on the


screen.
2. in (Inches) - based on the physical size of the
Frame Layout screen. 1 Inch = 2.54 centimeters
● The FrameLayout is a placeholder on screen that 3. mm (Millimeters) - based on the physical size of
you can use to display a single view. the screen.
● It also allows placing views on the top of other 4. pt (Points) - 1/72 of an inch based on the physical
views. size of the screen.
5. dp or dip (Density-independent Pixels) - an
abstract unit that is based on the physical density of
the screen.
6. sp (Scaleable Pixels OR scale-independent
pixels) - this is like the dp unit, but it is also scaled by
the user's font size preference. It is recommended
you use this unit when specifying font sizes, so they
will be adjusted for both the screen density and
user's preference.

You can specify width and height with exact


ListView and GridView measurements but more often, you will use one of
● ListView is a view group that displays a list of these constants to set the width or height:
scrollable items. ● android:layout_width=wrap_content: tells your
● GridView is a ViewGroup that displays items in a view to size itself to the dimensions required by its
two-dimensional, scrollable grid. content.
● android:layout_width=match_parent: tells your
view to become as big as its parent view
● android:layout_marginTop: This is the extra space
on the top side of the layout.
● android:layout_marginBottom: This is the extra
space on the bottom side of the layout.
● android:layout_marginLeft: This is the extra space
on the left side of the layout.
● android:layout_marginRight: This is the extra Event Registration
space on the right side of the layout. Event Listeners Registration is the process by which
● android:layout_gravity: This specifies how child an Event Handler gets registered with an Event
Views are positioned. Listener so that the handler is called when the Event
● android:layout_weight: This specifies how much Listener fires the event.
of the extra space in the layout should be allocated to
the View.

● Gravity attribute plays important role in positioning


the view object and it can take one or more(separated
by '|') of the following constant values.
● Top, bottom, left, right, center_vertical,
center_horizontal, center, clip_vertical,
clip_horizontal, start, end: Place the object in the
“position” of its container, not changing its size.
● Fill, fill_horizontal, fill_vertical: Grow the Event Listeners and Event Handlers
“direction” size of the object if needed so it ● OnClickListener() - This is called when the user
completely fills its container. either clicks or touches or focuses upon any widget
● android:paddingLeft,Right,Top,Bottom: This is like button, text, image etc.
the left or right or top or bottom padding filled for the ● You will use onClick() event handler to handle such
layout event.
● OnLongClickListener() - This is called when the
CONTROLLING THE VIEWS user either clicks or touches or focuses upon any
Unit 4 widget like button, text, image etc for more than a
second.
Overview of the Java File ● You will use onLongClick() event handler to handle
Android Listeners such event.

Events There are many more event listeners available as a


In computing, an event is an action or occurrence part of View class like:
recognized by software, often originating ● OnFocusChangeListener()
asynchronously from the external environment, that ● OnTouchListener()
may be handled by the software. ● OnMenuItemClickListener()
● OnHoverListener()
An event can be recognized by the software using ● OnDragListener()
Event Listeners.
Event Listeners Registration
Event Listeners There are 3 ways to register an event listener:
● Event Listeners is an interface in the View class ● Register using Java (Anonymous Inner Class or
that contains a single callback method. Declare a new method).
● This method will be called by the Android ● Using Layout file activity_main.xml to specify
framework when the View to which the listener has event handler directly.
been registered is triggered by user interaction with
the item in the UI. An anonymous implementation of the listener will
be useful if each class is applied to a single control
only and you have advantage to pass arguments to
event handler.
In this approach event handler methods can access UNIT 4 -PART 2
private data of Activity. No reference is needed to Android Form UI
call to Activity. Input Controls
Input controls are the interactive components in
But if you applied the handler to more than one your app's user interface. Android provides a wide
control, you would have to copy and paste the code variety of controls you can use in your UI, such as
for the handler and if the code for the handler is long, buttons, text fields, seek bars, check box, zoom
it makes the code harder to maintain. buttons, toggle buttons, and many more.

To solve this, instead of using anonymous class for There are 3 ways on how we can add input controls to
the handlers. Create a separate method that will our android application.
handle the events. 1. Through XML
2. On runtime (Programmatically) (Unit 5)
Using Layout file activity_main.xml to specify event 3. Combination of the two method (Inflater) (Unit 5)
handler directly.
Android TextView
Getting and Setting Value to a View ● In android, TextView is a user interface control
Toast, Logs, and Dialog which is used to set and display the text to the user
TOAST based on our requirements.
● The TextView control will act as like label control
and it won’t allow users to edit the text.
LOG
Create a TextView in Layout File

DIALOG

Set the Text of Android TextView

Android TextView Attributes


● In android, we have a different type of buttons
Android EditText available to use based on our requirements, those
● In android, EditText is a user interface control are ImageButton, ToggleButton, RadioButton.
which is used to allow the user to enter or modify the
Create Button in XML Layout File
text.
● While using EditText control in our android
applications, we need to specify the type of data the
text field can accept using inputType attribute.
● For example, if it accept plain text, then we need to
specify the inputType as “text”. In case if EditText field
is for password, then we need to specify the
inputType as “textPassword”.

Create a EditText in Layout File Define Button Click Event in XML Layout File
● We can define click event handler for button by
adding android:onClick attribute to the element in
our XML layout file.

If you observe above code snippet, here we defined


EditText control to accept plain text by using
inputType as “text” in xml layout file.

Android EditText Attributes

Define Button Click Event in Activity File


To define button click programmatically, create
View.OnClickListener object and assign it to the
button by calling
setOnClickListener(View.OnClickListener)

Android Button
● In android, Button is a user interface control which
is used to perform an action whenever the user click
or tap on it.
● Generally, Buttons in android will contains a text or
an icon or both and perform an action when user
touches it.
Android Button Control Attributes Create ToggleButton in XML Layout File

Handle Android ToggleButton Click Events


● Generally, whenever the user clicks on
ToggleButton, we can detect whether ToggleButton is
Android Image Button in ON or OFF state and we can handle ToggleButton
● In android, Image Button is a user interface control click event in activity file using
which is used to display a button with image and to setOnCheckedChangeListener like as shown below.
perform an action when user click or tap on it.
● By default, the ImageButton looks same as normal
button and it perform an action when user click or
touches it, but only difference is we will add a custom
image to the button instead of text.

Create ImageButton in XML Layout File

Android ToggleButton Control Attributes

Android ImageButton Control Attributes

Android Toggle Button


● In android, Toggle Button is a user interface control
which is used to display ON (Checked) or OFF Android CheckBox
(Unchecked) states as a button with a light indicator. ● In android, CheckBox is a two states button that
● By default, the android ToggleButton will be in OFF can be either checked (ON) or unchecked (OFF) and
(Unchecked) state. We can change the default state it will allow users to toggle between the two states
of ToggleButton by using android:checked attribute. (ON / OFF) based on the requirements.
● In case, if we want to change the state of ● Generally, we can use multiple CheckBox controls
ToggleButton to ON (Checked), then we need to set in android application to allow users to select one or
android:checked = “true” in our XML layout file. more options from the set of values.
●By default, the android CheckBox will be in OFF Android RadioButton and RadioGroup
(Unchecked) state. We can change the default state ● In android, Radio Button is a two states button that
of CheckBox by using android:checked attribute. can be either checked or unchecked and it’s a same
● In case, if we want to change the state of CheckBox as CheckBox control, except that it will allow only
to ON (Checked), then we need to set one option to select from the group of options.
android:checked = “true” in our XML layout file.
Android RadioButton and RadioGroup
Create CheckBox in XML Layout File
● In android, Radio Group is used to group one or
more radio buttons into separate groups based on
our requirements.
● If we group Radio Buttons using RadioGroup, at a
time only one item can be selected from the group of
radio buttons. In case, if we select one radio button
that belongs to a radio group will unselect all other
previously selected radio buttons within in the same
Define CheckBox Click Event in XML Layout File group.

Create RadioButton/RadiogGroup in XML Layout


File

Define CheckBox Click Event in Activity File


● Also you can check if a checkbox is checked by
using the method .isChecked();
● This method will return a Boolean true or false

Define RadioButton Click Event in XML Layout File


● Like CheckBox, you can use .isChecked to see if a
specific radioButton is selected.

Android CheckBox Control Attributes

Define RadioButton Click Event in Activity File


Likewise, you can get the selected radioButton in a Populate using Array of strings from xml
radioGroup using .getCheckedRadioButtonId(); on a Create a string-array resources inside resources
radioGroup. values string xml.

Then link the array-string on the spinner xml.

Populate string using Adapter


● Generally, the Adapter pulls data from a sources
such as an array or database and converts each item
Android RadioButton Control Attributes into a result view and that’s placed into the list.
● In android, Adapter will act as an intermediate
between the data sources and adapter views such as
ListView, Gridview to fill the data into adapter views.
The adapter will hold the data and iterates through an
items in data set and generate the views for each
item in the list.

Generally, in android we have a different types of


adapters available to fetch the data from different
data sources to fill the data into adapter views, those
are

Android Spinner (Dropdown List)


● In android, Spinner is a view which allow a user to
select one value from the list of values. The spinner in
android will behave same like dropdown list in other
programming languages.

Create Android Spinner in XML Layout File The adapter requires parameter to be initialized, for
In android, we can create Spinner in XML layout file example an array adapter, it requires context, the
using element with different attributes like as shown individual layout and the data.
below.

Context - As the name suggests, it’s the context of


the current state of the application/object (settings).
It lets newly-created objects understand what has
been going on. Typically you call it to get information
We can populate our Spinner control with list of regarding another part of your program (activity and
choices by defining Array of strings in the resources package/application).
to our xml layout file or by defining an ArrayAdapter
(Programmatically) in our Activity file.
To get context, you can use “this” if you are inside the Android Spinner Example
activity because an “Activity” has context in it. You
can also declare and initialized it.

● The individual layout indicates the appearance


(layout) of each item in a list.

● You can use android default layout through


“android.R.layout.layoutNameHere”
● Or you can create your own but to use user defined
layout, you must create a new adapter class
extending and overriding the original class like Android AutoCompleteTextView
ArrayAdapter (will discuss in future lesson).
In android, AutoCompleteTextView is an editable text
view which is used to show the list of suggestions
And last parameter adapter needs is the array or data based on the user typing text. The list of suggestions
to be populate the list. will be shown as a dropdown menu from which the
Populate Android Spinner with Values using user can choose an item to replace the content of
Adapter textbox. Generally, the dropdown list of suggestions
can be obtained from the data adaptor and those
To populate spinner with list of values, we need to
specify spinner adapter, such as an ArrayAdapter in suggestions will be appeared only after giving the
activity file like as shown below. number characters defined in the Threshold limit.

Create AutoCompleteTextView in Layout File

You can also get data from string resources using


getResources().

Android Spinner Example


Following is the example of defining a one Spinner Set the Text of Android AutoCompleteTextView
control, one TextView control in RelativeLayout to In android, we can set the text of
show the list of user details in android application AutoCompleteTextView control by using setAdapter()
method in Activity file. Following is example of
binding data AutoCompleteTextView in activity file
using setAdapter() method.
Android AutoCompleteTextView Attributes Going back to android DatePickerDialog, let us
declare datepicker dialog with context as first
parameter, the Listener as second and year, month
and day as follows.

Add your code inside the handler... the parameter


year, month and dayOfMonth is the date selected by
the user.

To show the date picker inside an event, use .show();

Android DatePickerDialog
In android, you can pick a date using DatePicker. The
problem is, this datepicker eats the whole screen
Android TimePickerDialog
entirely. The solution is to use datepicker dialog
In android, you can pick a date using TimePicker. Like
instead, which will produce a modal(dialog) like
datepicker, timepicker also eatup the whole screen.
effect in displaying the picker itself.
To solve this, use timepicker dialog instead.
Before diving in to date and time picker, let us learn
Using the variables from Calendar that we declared
the basic of calendar method in android first. Declare
earlier, let us declare timepicker dialog with context
new calendar variable before the onCreate. Declare
as first parameter, the Listener as second and
other necessary variable that may contain the details
hoursOfDay and minute as follows and lastly the
of our current date and time.
Boolean which is 24hours view.

Initialized the calendar class inside oncreate. Using


the mCurrentDate, get the individual information of Add your code inside the handler... the parameter
the date and time and store it to their respective hourOfDay, minute is the selected time by the user
variables.

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