Aysha 5e
Aysha 5e
-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+0 Constitution +3 14 30 --
8 • +5 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
-1
+1 Charisma
Total
3d8 + 2d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+2
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
Fast Hands
You can use the bonus action granted by your
+1 Cunning Action to make a Sleight of Hand check, use
your thieves’ tools to disarm a trap or open a lock, or
SKILLS ACTIONS
15 PASSIVE PERCEPTION
Dagger +6 1d4+3 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)
Shortbow +8 1d6+3 Piercing Simple, Ammunition, Range, Two-Handed, Vex, Range (80/320)
15 PASSIVE INSIGHT
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Rogue 3 / Ranger 2 Vic4fun
CLASS & LEVEL PLAYER NAME
Aysha
Variant Human Criminal / Spy (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== ROGUE FEATURES === Cunning Action to make a Sleight of Hand check, use through the area.
your thieves’ tools to disarm a trap or open a lock, or
* Hit Points • PHB 95 take the Use an Object action. | Grassland • PHB
You are particularly familiar with one type of natural
* Proficiencies • PHB 95 | 1 Bonus Action environment and are adept at traveling and surviving in
such regions.
* Expertise • PHB 96 * Second-Story Work • PHB 97
Your proficiency bonus is doubled for any ability check Climbing no longer costs you extra movement, and * Fighting Style • PHB 91
you make for two chosen proficiencies. [6th] Choose when you make a running jump, the distance you You adopt a particular style of fighting as your
two additional proficiencies. cover increases by +3 feet. specialty.
Hammer 1 3 lb.
WEIGHT CARRIED
EQUIPMENT
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Rogue 3 / Ranger 2 Vic4fun
CLASS & LEVEL PLAYER NAME
Aysha
Variant Human Criminal / Spy (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Aysha Neutral Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
IDEALS
My ill-gotten gains go to
support my family.
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 13 +5
Ranger
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Detect Poison and Disease Ranger -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
SPELLS
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