Rock 1
Rock 1
Class – 10A
Session- –2024-25
School - PM Shri Kendriya Viyalaya Command Hospital
1
INDEX
S.NO TOPIC PG.NO T.SIGN
1. ACKNOWLEDGEMENT 2
2. AIM OF THE PROJECT 3
3. EXPLANATION 4
4. INPUT 6
5. OUTPUT 7
6. BIBLEOGRAPHY 8
1
ACKNOWLEDGEMENT
I would like to express my sincere gratitude to all
these individuals for mentoring and supporting me
in completing this project.
My teacher Abhilasha Dubey for providing me with
invaluable insights and direction.
To my parents, their constant encouragement,
patience, and understanding have been the pillars
of my success.
2
AIM OF THE PROJECT
The aim of this project is to create a simple "Rock, Paper,
Scissors" game in Python that allows a player to compete
against the computer. The game logic determines the
winner by comparing the choices of the player and the
computer, following the classic rules:
3
EXPLANATION
This project is a simple "Rock, Paper, Scissors" game
coded in Python. It allows a player to play against the
computer, following the basic rules of the game:
• Rock beats Scissors.
• Scissors beats Paper.
• Paper beats Rock.
➢ How It Works:
3. Game Logic:
4
4. Play Again Option: After each round, the program asks
the player if they want to play another round. If the player
types "y" (for yes), the game restarts. If the player types "n"
(for no), the game ends.
❖ Purpose:
5
INPUT
6
OUTPUT
PROVIDING CHOICE TO THE USER:
LOOP:
PLAYER WINNING:
PLAYER LOSING:
7
BIBLEOGRAPHY
1.Friends
Aditya Kumar, provided guidance on structuring the
"Rock, Paper, Scissors" game logic in Python.
2. Books
Arora, Sumita. Computer Science with Python (Class 10).
New Delhi: Dhanpat Rai & Co., [2020].
Reference for foundational Python programming
concepts.