Onimusha 3 Demon Siege BradyGames Official Guide
Onimusha 3 Demon Siege BradyGames Official Guide
bchveen conrpeting provincc.s. Historicallv this is knorvn as the Sengoku Iiclai, the
"Aee of the Collntn/ at \\hr." Dr-rring this chaotic period, onc )/oung l,arrior chose
to rise up ancl clrirllcnge thc miqlrt of the lonq-cstirblishecl Ashikaga shogunirte
nho trrould not qr.rnt him thc }rclvcr he crave,:1. The brutal rvlrltlrd Nobunaqa Oda
created an inrmense arrnrr fronr untrained peilsants alnd comrnon foot soldicrs,
educated thenr in the use of lon! spears and fircarms. and sct r-rpon the total dom-
ination of the JaPancse emplre. Even the extrcmclv gifted r,rrarriors knou,n as
sr,rnrurui. l,honr h;,icl scn,ed their L)airnyo masters faithfullv for a clozen genera-
,luperior combat abilities. Sporting the morriker "Rule the Empire lry Force" on his
noble seal. Nobunaga led the Oda arrnics across fapan, conqucrin! onc feudal
lord aftcr irnother. A traclitional u,ay of lifc u,as clving or-rt in Japan. irncl ;r far dirrkcr
age of forced r-rnification l,as just ovcr tllc horizon.
Advancing r.rpon Okehazanta, Oda's armies easilv ovcrtakc the smaller ct'rmbined
forces of Dainryo Sueneaqa. \bshimoto lmrrUau,a, and L)r.rsirn Saito. LlLrt cluring the
b;rttle, Nobunaga rvas fatali,v u'ounded b1, 11 s11;11, arror'1, nncl lcll dcad on the bat-
tlefield. The feudal lords in thc countrvsicle brcathed a sigh of relief as the t)cia
\tt Nobunaga's plans \\,erc onlv clcrailed nronrcntarih,. A 1,oung samurai nrrnrecl
Samanosuke Akecl.ri, rvho rvas inr.,oh'ed at thc bxttlc of Okehirzirma. receivccl a lct-
ter of distress fronr Princess Yuke of Saito clan thilt her famil_v rvas under attack at
lnabavama Castle. Samanosuke rrcecl to the castlc. butuias too lilte to saYC thc
-L*
\\,ho were defeated by the demons long ago, bestou,eci Samanosukc l,ith their
souls, Samanosuke rvould become powcrful enough to defcat the denrons and
Samanosuke' fought the demons and penetrated the depths of Inabayama castle to
find out Nlrirt rvirs occurring there. Encountering the demonic genius Guilclenstem,
Hackirrg and siashing lris u,av through Guildcnstcrn s evil minions, Samanosuke
founcl three ancient orbs urhich carriecl the pou,ers of the Oni, ancl used the porver
of the magic weapons to defeat the evil goddess Hecuba. But not before she Returning to Imasho, ]ubei encountered the devious and cunning demon
brought the gate of the Phantom Realm into existence in the mortal rvorld, so that Jujudorma, who vorved to punish Takajo for her interference. Pursuing the
the Demon King and his leglons might penetrate and conquer our realiry. Entering hideously ugly demon to his former village's ruins, Jubei is too late to prevent
the realm of the demons, Samanosuke found the ultimate demon-slaying s\\rord of Jujudorma from slaying Takajo. The Oni Goddess revealed that she rvas Jubei's
Bishamon, the Japanese god u,ho subverted the demon clan in the Ancient Times. true mother, and that he had the po\\/er to defeat Nobunaga and the Genma clan.
Wth this \veapon, Samanosuke confronted the Demon King Fortinbras and freed With Takajo's ring, Iubei was able to unseal the path through the forgotten realm
Princess Yuke. It was at that very moment that Nobunaga entered the Phantom of the Fog Valley.
Realm to seal his pact with the demons, and san, that Samanosuke Akechi had
Beyond the Fog Valle,v, an Oni machine transported Iubei across the sea to the
accomplished what no one thought was possible: The samurai had slain the
mysterious island called "Oni Sacred Place." Deep within this ancient temple, he
immortal Fortinbras, and the demon clan rvas ruined.
stepped into the first of a series of portals that eventually allorved him to reach the
Yet Samanosuke disappeared that day, and u,asn't seen again for ten long years. hidden chambers deep under the island. [ubei discovered an ancient flying device
During that time, Nobunaga rose in porver. Establishing an empire of evil, com- built by the Oni clan, called the Oni Tortoise. Unfortunately, Tokichiro secretly fol-
manding his legions from occupied Inabayama, Nobunaga renamed the castle lowed Jr.rbei ancl stole the flying machinc so that the Genma could use it to take
Gifu under his rule. Rebuilding his army \vith demon soldiers, Oda became over the r,vorld. Jubei and Oyu quickly used an Oni airplane to fly to the Oni
unstoppable as he blazed a path across Tapan. Village after village fell under his Tortoise, and they e,ected Tokichiro fiom the craft.
evil might. Oda slew anyone rvho could possibly oppose his demonic rule, anyone
Unable to pilot the mechanically advanced Oni Tortoise, Jubei and Oyu were
u,ho might become the next Onimusha.. .
forced to jump just as the flying machine crashed lnto the upper levels of Castle
Learning of the ancient connection benvcen the Oni clan and the Yagyu clan of Gifu. Jubei penetrated Nobunaga's demon base, which floated over the castle.
Mino province, Nobunaga returned to the lands where Samanosuke defeated the Within the upper chamber, the samurai finaily confronted Nobunaga.
demon clan. \Mth ruthless efficiency, his forces massacred everyone in Yagyu Unfortunately the rvarlord had just transfened the last of his energies into an enor-
Village. Jubei, a young rvanior of the Yagyu clan, raced home from his extended mous golden statue that would be undefeatable. Although Jubei rvas able to slay
samurai training in the northern mountains. But Jubci was too late to savc his Nobunaga even in his demon form, the warlord's death triggered the activation of
friends and loved ones. Enraged, the samurai swore an oath of revenge to defeat the statue. Forced into a comer, Jubei used the five Oni orbs to transform into the
Nobunaga's forces and the evil Genma clan. Onimusha. In this powerful state, Iubei defeated the golden evil statue and ended
summons, Jubei encountered Takajo, an immortal goddess of the Oni clan. She Though defeated, Nobunaga srvears that he will return. And after several years,
revealed that he was half Oni, and endowed him u,ith an Oni Gauntlet similar to the brutal warlord makes good on that promise. The Genma clan rises to the size
Samanosuke's. She charged him rvith finding five Oni Orbs that lvould give him of an army, and their rvar machines nample the land. But all hope is not lost.
the porver required to defeat Nobunaga. Mitsuhide Akechi, previously forced to swear loyalty to Nobunaga, has rebelled.
His treason has crippled Nobunagas regime from rvithin. \\tth access to the
Jubei continued his quest in the nearby mining torvn of Imasho. He allied himself
grounds of Nobunaga's headquarters at Honnoji Temple, N,4itsuhide marshals his
with three noble warriors and encountered the mysterious and beautiful woman
forces and prepares for the final onslaught. Normally, the humans tvould not have
r,l,arrior Oyu, rvho said little and headed for the mines outside town. Follou,ing
much chance against the supernatural Genma, But Mitsuhide possesses a power-
Oyu to the Imasho mines, Iubei found the tunnels invaded by the Genma. After
ful rveapon against Nobunaga's brood, for his nephew Samanosuke has returned
rescuing several miners and penetrating the caves to their depths, Jubei discovered
from the void at this dark hour of crisis. Still bearing the porverful gauntlet
some kind of rvarp device that transported him to Castle Gifu.
bestou,ed on him by the Oni clan, Samarosuke must use his powerful magic
\veapons to defeat thc Cenma and their ruthless lord, Nobunaga. But even after so
At Gifu, Jubei rescued Oyu from the greedy clutches of Tokichiro Kinoshita. This
many long years of slaying hordes of demons. as rvell as the former demon king
devious agent of Nobunaga immediately recognized the samurai of the Yagyu
Fortinbras, is it possible that Samanosuke is still not ready to face Nobunaga?
clan. Thinking that Jubei should have been wiped out rvith the others, he u,as
The Genma King Fortinbras lay at his feet, secm- could not be found an)Avhere rvithin all the
ingl,v dead. The noble samurai had kept his vou, lands. Nineteen years passed, and a new Genma
to the former Saito and rescued Princess Yuki King arose. Resurrected by the demont and fed
from the clutches of evil. He turned to exit the (rn Ccnmil blood. Nobunaga Oda is the new lord
Dark Realm of the Genma. Without rvarning, thc of the demon clan. His formerly loyal vassal;
great demon sprang to life, seized Samanosuke Mitsuhidc Akechi. has disobeyed orders to march
and squeezed the life from him. When it seemed l,ith Hashiba Hideyoshi to conquer the Mori i1'
all hope was lost, the Oni Gauntlet fixed to thc \vest. lv{itsuhidc instead turns on Nobuna$; ,,
Samanosuke's arm suddenly began to glorv. This and surprise attacks him at Honnoii Templi. ,: '
Oni Clan, u,hich had forever been at war with the tank unit led by the undefeated demon stord
(]enma, transformed Sarlanosuke into :,1 \\,arrior mastcr, Gargant. However, a lone sanrurai
more porvcrful than even the Genm;r King. dcstro\/s the t;rnk unit. This rvarrior rviclding thc
Samanosuke became the "Onimusha." Wiclding nlagic \\,eapons of thc Oni defeats Gargant.
the powerful sword of the demon slayer Samanosuke Akechi has rejoined the struggle
Nobunaga.
Samanosu
Attork
Thrusl
(rilirol
(hoin Crilkol
Delled ftiticol
6uord
Mogit Alto*
:: ! . . ' : r. irr rr, ir ir!r.;
,t|r
,r.'m
Oni Gounllet is level 2 or level 3, then o weopon
rhorged tuo or three levels, respedively.
formed depends on lhe button presed.
The
lf
on be
ofiork per-
(3 is held
Eme
unlil fie weopon glows, then you (0n exe(ule 0
sequenre of oflocks similor to Normol Aflotks wilh o
chorged weopon. However, if El is held to chorge the
weopon, press @ when reody to unleosh o powerful
dosh thot inllkts lriple fie normol omounl ol domoge. Use the first method when deoling wilh o
oowd, ond use lhe serond when deoling wifi oversized Genmo. Sumonosuket [k$ sel of weopons
kon lninusho:Worlodsconnol be rhorged. This indudes the Roizon, [nryuu, ond Shippuu.0nly
new weopons Somonosuke goins while time lroveling lo presenl doy fronce ron be thorged. lr,, Anolher melhod of inturring o one-flosh kill is by roun-
lerottorking ol lhe momenl on enemy! blode bouncel
off your guord. Io lrigger o Deflect 0iftol, roise your
guord ot the momenl the enemy ottorks. Deflerting lhe
hlow, pres @ while Somonosuke's sword is slill ringing
wilh sound. Ihe Dellect (rilirol ton oho be used to lrig-
ger (hoin (rilirols.
qli*mr, rl
Ihe Ten Slosh is o powerful move tholt useful in defeot-
ing most enemies, bul it requires prodke ond timing
worlhy ol o somuroi. To exerule o len Slosh, you musl
, ., '@'I"l ' fid perform o Thrust move ogoinsl on enemy, us
IN
n-
Akechi.
birrrier,
to
can return
out the
) u"ques' s AttackAcci ons
lrlormolAtft&
Ihrusl Up+$..'.;'l||:|;.::..l;.....:...
Uft + (Works only ct dose ronge to luked ensmyl
Slosh Up @
Running Slosh @ while running
rfi* Down +@
Vertkol Slosh
()ni Shod
Bind (l oftu suaessful ()ni Eind :
leop $mh
Firefty t]e*ending hom tirefly Jurp, otcuts outunoticolly il enerny ls nmr
Guord llt
Mogir Atlork @ while 0niweopn h equipped
, ,-. -! .tj -. ,l 'I:! ,'ri I::I i.tirL',lilI
j:f,' , c* ili ii,ti|n,i 'i,,iii:\t,.lt,
While on enemy is held in on Oni Bind, press 6 to send While stonding perferily ilill, pres @ ot fie moment of
o smoll omounl of mogir power olong the whip to the on enemy oflork to srore o (rilkol. A (rilkol hit kilh one
foe. This inllirts o severe omount of domoge ond renders or more enemies inslontoneously. With grophic violente
lhe enemy unronsrious. This move ronsumes o smoll mode sel t0 "high" in the 0ptions nrenu, o [riti(o| hit dops
omounl ol mogk power. As the level o[ lhe Oni weopon on enemy in holf. The entire srreen floshes brightly. ln
is roised, the domoge inflkted is greoter. your first gome, (rilirol hits nroy orrur ortidentolly. 0nly
by rorefully nudying the potterns of enernies ond driking
,.: Slosh. lf Jocques nnd his foe ore foring eorh other os he
desrends lrom o Firefly.lump, he will losh the enemy os
,1., he unwinds the whip from the tirefly. Ihis ottock hop-
Hold lll to defled enemy ottorks. Depending on the
pens oulomolicolly, but you ron enrouroge it by per-
$renglh of lhe otlock, Jorques moy nol be oble to moin-
fornring o firelly Jump while foring off ogoinst o loe.
loin his stone under the inrport. Releose !l ond press
il 0g0in l0 reoffirrn your guord. (ertoin ovenized
Genmo ond bos enenries per[orm oflorks ogoinst whkh
Jorques ronnot defend. Reod lhe Gennro rhopter for
more deloils.
cngaeed after onlv a short period of time. Unfortunately Michelle renrains unablc to rerrch out to
Henri, Tacques'son. The voung bov cloes not approve of his fathe'r remirrrvirrg, irncl
rcfuses to allorv N4ichellc into his femilv. N{iche lle continLles to try to appeal to Hcuri,
Guord ID
Ihrow Grenode @ trequires Gronode)
i:i I r,i
tl
&48$,1:-_q1y
Slonding very dose lo on enemy, hold El, pres Up on
the D-pod ond pres @. Mirhelle sloms the bridge ol
her gun into o 0enmo! rhin. This oltock is somewhot
weok, ond only rouses 0n enemy t0 stogger rlightly.
However, lhis move is still uselul in trying to distroct on
*,*sx1ilrri, !
. ri *
. .- l' \.t While moving ot lull speed loword 0n enemy, press {3;
-lLe*"*# -
Mirhelle drops her shoulder t0 butt into the foe. Ihis
oltotk is rother weok, ond only rouses lhe enemy to
stogger borkword o step or two. The lorkle is mosl use-
ful in trying lo disforl on enemy lhol is oboul to 0tt0(k.
rli;lll'1..,,.rr1, :,1 ,. .:
Mirhelle ron finish olf follen enemies by exe(uting them
.1
with o finol shot. However, due to lhe high power ol
Mirhellet weoponry, this move is rorely use{ul. Mithelle tcn olso store o (rilkcl by rounterollotking ot
==q{-fFmfiq.r,
quest to defeat the Gennra and their lord, Nobunaga. ln spitc of her
youthful appearance and demeanor, Ako
is actually thousands of 1,ears old. Her vast
special vests.
HENRI
BLANC
Henri is Jacques's gifted son. His bond with his father is strong
developed this gift around the time that his mother died in
a terrible car accident, u,hich Ieft Henri lonely and sad for many
years. For this reason, Henri has been having trouble accepting
PHILLIPE
Phillipe is Jacques's best frlend on the force. The nvo graduated from
police training together, and Phillipe stood by Jacques's side during
the lvorst days of his life, just after his nife died. Henri refers to him
downtown Paris.
PAST 5AMANOSUI(E
Not long nfter lircques arrives in.|apan cluring thc vear 1580, he runs into none othcr than the vcr\r sanle
samurili hc satv in Francc during the Genma invasion irr 200.{. This is incleed the ven, snrre Samanosuke ,
ten davs before he is sunrmoned to aid his r-rncle Mitsuhidc against Nobr-Lnaga .1t Honnojj Temple. He looks
exactly as he clid in Onintu-shct: \dtrrlorcl-s, ancl cilrries the sante magic n,ei.rpons. Santanosuke acconrpanies
Iacclucs on man\/ of his ti,rsks. ancl also fiqlrts ancl slay5 1;" Genma. He is everr capirble of striking
Critical Hits occasionilllv
MITSUHtDE AI(ECHI
Nlitsuhide is Samanosuke's uncle. though in history they were aclually
cousins. \Vhiie Sam;rnosuke tvlrs missing for rrinetccn veilrs, I\4itsr-rhide rclr:c
Nobunaga
the m;rn rcsporrsible for the rcrl fapanese hero. Unfortun;rtel1,, 1n 11-',1t
Ollunilgl S deatll. lh l:. 8 lle cJn- situation he is allicd with the Oda
vinced the Hatano clan to sn,ear allc clan. Heihachi is a noble tvrrrior and ir cun-
giance to Nobunaqa. A )/car l.1ter, ning sperr master. Hc challenges thc heroes to
unaga u,hirnsicallv changcd his ducl out of his sense of samurai tradition.
ancl executecl Hatano. Mitsuhide Naturallv, thc Gcnma u,ant him to kill the Oni
forgave this insult. In 1582 he was urarriors. Hou,ever, this goes against Heihachi's
ordered to march his armies west to join strict code. It is onhr a matter of tinte before
the efforts of another Oda vassal. Hashiba Heihachi must dccidc nrhich cause he n,ill
a pou,erful samurai and general in his master's army, but this clream is still ycars an,a,v for him.
Although he has had some training, Ranmaru's combat skills are extrenrely lacking. In spite of his linrita-
tions, Ranmaru's ambition knon,s no bounds. His goal is the conquest of the planet by the Genma and his lord,
CUILDEN5TERN
mischievous scientist of the Genma clan, Guildenstern
strict shogunate.
Hashiba leads his armies west to fight the N4ori clan that will not
defeated, Hashiba stands to prosper. Has this been his goal all
along?
CATE I(EEPER
This bizarre man is encountered at dead-
with his insane grin, he will try to lure the Oni heroes
into an otherworldly battle arena in the Dark
Realm, where he
l',lffinLJNAUA C)ilA
Nobunaga Oda is thc conqLlcror rvhosc irrm1, is burning across lapan, consunring all in its path. Ior a pcrlod of 22 t,ears, Nobunlgrt
has defeatcci the rulcrs of thc country, r-rnifying lapan under his dictatorship ;rnrl causing the founclations of lcudal society to crumblc.
On the fields of Okehrzirma, thc l,arlorcl rvas struck dead by a stray arrow. However, Nobunaga macle a pact tvith
thc Gennra King Fortinbras to rcturn from lhe dead as the lcadcr of the Genm;r armies. Nobunaga uias revivccl
r,r,ith Genrra bloocl, rrr-rd the prct u,as to be seaied r.vith the blood of Princess Yuki.
florvever, Samanos ukc Akech i si nglc-ha ncledly clcfeated L-ort i n bras. l'he Gennr ir
u,cre left rvithout a lcadcr. Nobun;rga stcpped into thc rolc as e asilt, as pulling on
it ils his heildquarters. Hc sct or-rt to destroy the last rcmaindcrs of the Oni clan,
which gave thcir pou,cr to Samirnosuke. Hc ordered the peopie of Yagyu Village
slar-rghtered. Llut his sr,rrift justicc failed to touch the man he souglrt to kill, Iubei
With thc porver of the Oni, Iubei pursued Nobunilga to Ciifu. Thc trvo faceci
off in an apocal,vptic confrontation. tlut with tlrc pourer of the fivc sacrcd Oni orbs
In rhe nine years sincc hir.lcicat at lLrbci's hands. Nobun;luit \\'as rururrecleJ ltllin
by the m;rchinations of Guildcnstern. Rcbuilding his army, lre storrns thc country-
side l,ith grcater rllthiessness than evcr bcforc. All the formcr Dainrl,o of the lancl
either surrcncler ancl su,car lovalty, or dic by the sri,ord. Thc rvorld is on the brir-rk of
Nobunagil Oda u,as in fact one of lapan's mighticst militarv leaders. His barbaric
liant as he u,as cruel and brutal, Nobunaqa clemandcd fierce loyalry fronr his sub-
iects and slaughtered all n,ho rvavered, including his ottn family nrembcrs.
unaga is one of the first gencrals to emplolz weather and landscape as strategic
ingrcclicnts in battle. Using untraineci foot solclicrs armed lvith lottg spears rather
than an all-samurai army, Nobunaga was able to doublc his numbers in a short
timc. He is also the first Iapanese u,arlord to arm his soldiers with firearms.
SWOITDsMAN
The most plentiful soldiers of the Genma clan are also the lveakest and the least skillful. Slvordsmen are
easy to defeat, even with normal attacks. They are also very easy to defeat with Critical hits. When
Swordsman is running, blade raised high in the air, attack the moment the Swordsman stops running to
a Critical. When Swordsmen are killed on their feet, they might attempt an additional attack as they fall.
Always try to slay them with a Finishing attack, or back arvay rvhen lhey scream in defeat.
ARCHER
Although
across long distances to strike with their blade hands. Listen for the sound they make when they grind
their blades toqcther, and raise your guard in preparation to deflect their attack. Use normal sidc-
to-sidc slashing attacks to strike multlple 3-Flyes, and try to control them as a group in order to
t counterattacks
DARI(CROW
Dark Crorvs are nothing morc than enhanced
cvcn upon connection. The best r,vay to deal with Dark Crou,s is to use dis-
abling moves such as a Slash Lift, a Kick, or a Running Attack to knock them
dorvn, then dispatch them with a Finishir-rg attack.
DARI( 5PIDER
These Gcnma clad in black are able to create a double inrage, confusing Ako's targeting. \,\hile fighti
Spider, the best strate!ry is to avoid using special attacks, such as Slash Lift, Rr-rnning Attack, or a
These attacks usually trigger the double-image dcfense mechanism. Instead, merely chase Dark Spidcrs
slash thcnr rvith norrnal attacks until they fall. B,v this point, they should have Iost enough life points that they cannot
rcsist a Finishing move . Another good way to dcal with them is to shoot them with Electric Arrou,s. These arrows hold
them to the spot for an easy kill. Also, facques can deal with these creatures quite effectively using any of his Oni
Bind movcs.
FUCAI(U BATOBONE
Fugaku are heavily armored brutes that swing extremely large, heavy Batobones are large mermen Genma that
clubs. Not especially bright, they tend to club smaller Genma out of the attack in seaside areas or locations near
way, effectively clearing the battlefield for you. Whenever Fugaku are water. Their main attack is claw swipes.
present, stand back for as long as possible, and their club swings Occasionally a Batobone works itself into a
should kill off most of the other enemies. Multiple Fugaku tend to srviping frenzy, slashing hand over hand,
inflict lots of damage to each other if you simply slide away one claw after another. When this begins,
. and watch. Wlren dealing with these monsters one on one, there really is nothing to do except hide
you must smash away their red armor before you can behind your guard. Otherwise, try to knock
inflict any really damage. Use Charged Anacks or Magic Batobones to the ground with hard attacks,
Anacks to eliminate a Fugaku's armor. Losing the armor such as Running Attacks or Slash Lifts.
tends to cause the creature to faint momentarily. During Their constitution is strong enough that
this time, attempt a Finishing attack or shoot it with you may have to attack them several times
arrows to finish it off. Because of their heavy armor before successfully killing them with a
and large size, |acques can use only Oni Bind Finishing attack.
Throw attacks that are charged to
level 2 or hlgher against
Fugaku.
BATOCHALI(A
are smaller siblings of Batobones that tend to hover on the out-
this can be blocked. Batochaika fulfill the same purpose as Archers; Their
weak so is their stamina, but they fire projectiles with the intention of knocking the player char-
other foes in the area. dealing with small schools of these animals.
DARI(PUPPET
from their sword. This projectile can be deflected as usual. However, if you successfully strike the magic missile
at.iust the right moment, it bounces back at the Dark Puppet and inflicts a tremendous amount of damage!
FOBOI{A
Similar to Dark Puppets, these
modern day Western armors have also
,::ritiriliilril:]ii:i]l'.,' .
ZMOH c{l IMARO
Zmoh are sufernatural beasts that Guildenstern created b1, combining sever- Gajimaro are small demons that pretend to be childrcn or
al animals from nalural habitats. These enormous creatures display dolls, in the hopes of luring inrrocent humans to thcir
their po['er b1i runnine at the Player chalacter, leaping and then deaths. Gajimaro love itcnrs and keepsakes, and they
tackling them to the qround. Once the Zmoh knocks down a play- take up residence in trcasure boxes. \\&en the lid is
er, they can strike repeatedly to the point u,here the character can- opened, the Gajinraro lcaps out and attempts to flee
not get up. It is important to roll left or right as soon as a Zmoh $rith the box's contcnts. If they are not destrovcd
tackles your character, or you may suffer several cheap shots. Their \\,ithin a ferv seconds, they disappear and the
strength is nratched by their high treasure disappears n,ith them. These crea-
stamina, so use the Charged Attacks tures are so tiny and sNift that it is impossi-
affect rvider areas to You must chase after Gajimaros and attempt
CKIZMOH
This variation of the Zmoh is encountered mair-rly in the
Lift or Running Attacks to knock them off their feet, and then adminis-
Srvordsman.
CILZOI\M
Thcse enhanccd versions of Zorms havt' firster reflexcs
attacks, then
them to
BAB
Babian are btrsically female versions of Gaiimaro. Although they appear
unarmed, they hide lethal blades under their skirts. They attack by spinning
through the air. Ako cannot lock onto thr:se creatures, so dcfeating them is a
matter of chasing them into a corner and striking until they drop the trcasure
the player character, using slide and slash attacks similar to the 3-Eyes foes of
ZABIET
Virtually identical to Zagat enemies, Zabiets have higher stamina and
strength. Their reflexes are sharper, and they block most normal attacks
with ease. Use Charged Attacks or Slash Lift attacks to knock them off
their feet, and then finish them off quickly while they are on the ground.
DOtTDO
Dordos arc pou,erful and cunning Genma swordsnren personallv traincd
Dordo rvill continue bashing you \\,ith its \\,eapon, as you lie helpless on
the ground. If you miss the instant rise opportuniry, try to roll left or right
before another hit lands. Dordos can also reach out and scize the
and in groups.
DOTTDIO
Dordios are identical to Dordos in stamina, but their srrengrh is much higher
Dordios attack more ferociously and more often. They can perform air
blades move more slon,ly, allolring time to sidestep out of the spell's
ground so that thcy can administer several additional hits before you can get back up. Use
Magic Attacks to defeat Dordios before they force you to use several recovery items.
ZOLWOItM
Zolrvorms are slow moving, gelatinous Genma appearing mainly in the
Sewers below Paris. Their sole attack begins rvhen the creature's
recharge.
crrut
Gera are tiny portions of Zolworms, appearing most frequently after a
Zolworm breaks into smaller pieces. Gera attack mainly by leaping off the
ground and attaching themselves to the player character. They inflict no
additional damage after the first sting of landing. However, if you anempt
to aim while a Gera is attached, your character only spins around in con-
fusion. The best method to deal with Gera is to crush them underfoot by
running over them.
CACHA
Gacha are brutal and sadistic monsters that enjoy crushing humans with
to avoid its swinging ball due to its extremely wide range. The best method to
deal with Gacha is to slide behind them and deliver Charged Attacks to their
flank, before they notice the player character if possible. Use magic when
dealing with multiple Gachas. Jacques' Oni Bind attacks are extremely useful
for preventing Gachas from swinging their weapons. However, Jacques can-
not lhrow a Gacha until the Oni Gauntlet reaches max level and becomes
also higher in stamina ;rnd strength than Gachas. The m:rin difference betu,cen the nvo
sPecies is the Inassive l-rorn protn-rding frorn a Dongacha's forehead. With this additional
weapon, Dongachas love to charge like angry bulls across long areas. Because
Dongachas can change course mid-charge, sidestepping left or right is not sufficient to
dodge the path of destruction. When a Dongacha charges, break off all attack or defense and
BHAZA
These flying Genma are more annoying than worrisome. Their
atlacks are fairly weak, and their stamina is lor.v enough that
u
cyA[(AN
Floating at various hcights off the ground, these soul stealers are black spherical creatures composed of multiple cursed
spirits. They seek to ingest freed demon souls before an Oni warrior can claim them. Gyaran srvoop lou, to the
ground, attempting to fasten onto your character's arm to drain all of the blue color from your magic power
gauge.
facques can take out Gvarans quite easily with vertical slash attacks, and Samanosuke deals with them best
by firing arrows from his bow. However, an incredible soul bonus stands to be gained by allowing a
Gyaran to consume as many souls as it wants for a short period of time. Slay all the other
Genma in the area, and allow the Gyaran to collect their souls. Then destroy the floating orb
and absorb all the souls it releases in one draw for a very healthy bonus. The only catch is
a Gyaran may begin to spin and shrink. When this happens, the soul stealer disappears
all of the souls it possesses. If you allow soul stealers to "hold" those spirits for the time
BAZU
Bazu are repulsive, beastly creatures that
block passages to prevent entry into important areas. Bera can be s\\,iftly clis-
patched with normal attacks,
shrine.
Samanosuke's
standing to close to
Ouijas are spell-casting Genma that float benl,een nlro and six feet off the
ground. The1, attack',vith spells that appear as glowing circles surrounding
the player character. If the player does not escape from the glorving circle, it
constricts and binds or causes damage. Ouijas cast two types of spells, but
each Ouija casts only one type of magic. Blue Ouija spells bind and hold rhe
player character. V\rhen trapped, other Genma get an extra chance to attack.
If you are caught in a blue magic binding, move the movement controls and
press the face buttons on the controller to break free. A blue magic binding
breaks up into blue souls, which can be absorbed to replenish the player's
magic power. A red magic circle simply causes damage to the player charac-
ter, and causes him or her to stagger. Ouiias are hard to knock to gound
level, so attack by shooting them rvith arrows or vertical slashes. Try to elimi-
nate Ouijas before other enemies, so that the spell casters cannot help rheir
NUI(AUBI5
Nurabis are massive plants grown by the Genma to prevent access to
important areas. They attack by thrusting their roors up through the soil, using these to
at victims. The plant's flower blossom emits poisonous spores that inflict significant damage
Nurabis are not particularly strong plants, but their stamina is such that they can attack many dozens
player character is attempting to destroy them. For this reason, use Magic Attacks and arrows against Nurabis to destroy them more efficiently.
This chapter is designed to help you understand the basic functions of the Left Stick is easier. Horvever, triggering certain combat moves is easier
Onimusha 3: Demon Siege, such as using the menus and interacting with the with the D-pad. We recommend moving back and forth berween the Left
game environment. Stick and the D-pad, depending on the situation.
on this menu allow you to resume play, exit to the main menu, or configure
era angle changes, Samanosuke aids and power ups. Open the sub screen any time during game play by
continues moving in the same pressing START, except for times lvhen the character is attacking, defending,
moved again. When the Directional ground. Press START again to exit
Pad is used for movement, the Up the sub screen. During in-game
button ahvays moves the character scenes and events, press START to
forward, the Down button causes skip the dialog. Scenes cannot be
the character to slide back, and the Left and Right controls guide the ctLarac- skipped until they have been
ter to turn slowly from side to side. While moving across large areas, using viewed at least once.
NP( chorocters, open doors, ond ronfirm rhokes. ociion ogoind fie neoresl enemy chorocler When Pres ond hold @ to obsorb enemy souls. oder is equipped wifi on 0ni weopon. The chorocler
Ihe buttont use rhonges depending on fie rhoroc presed in rombinolion with O or the movemenl mu$ hove mogk power remoining in fie power
lert locolion ond lhe runenl cittumslomes. ronrok, fie chorocler performs olher ottotks. gouge lo perform o mogic ofiork. While viewing
on" lo on enemy or o torget obiect. When Ako oppeors o short lime iilo fie gome, she ocls os o lo*-on morker lions where lhere is on urgent need lo estope from enemies or lrops. Ihis tommond is mosl prodkcl when lhe
ond llies over the heod of fie lorgeted enemy. Move the Right Anolog Stick while holding O to switch lo&ed ployer is more comfortoble using the D-pod lo move. lf you ore using the left Stkk to move, lhere h little need
lorgels. To chorge o weopon for exlro oilotk power hold the trl button very lightly. lor lhis oction.
SCREEN LAyOUT BAsLC EXPLOT(ATION
TECHNIQUES
Thoroughly searching and exploring
an area is all part of the Onimusha
lhe mop of lhe sunounding oreo. Ihe rhoroder ron oilock ton be defleded. However, dellecting ceroin
view fie cunenl oreo, os well os oreos previoudy enemy oflo(ks rouses lhe chorocler lo slogger ITETUI BOXES
visited. lf o mop of fie 0re0 is obtoined, then oll bodly, during which time the enemy moy otlempt o Items are usuallv
oreos of fie stoge ron be viewed, even before you second oflock. Releose lll ond press il ogoin lo or containers of
visit lhem. reoffirm lhe choroclert guord. red item boxes
well as partially h
(HANGE r0(K-0N/0N rrl,tusHA MoDE obstructions. (Jn
While holding trl ond locked onlo o fog move the Right Anolog Slick in vorious directions to swikh torgets. When not contained in boxes at all, but are
five purple orbs ore slored in fie $otus bor, pres down on the Right sfick unfil il diils t0 enter 0nimusho mode. displayed as obiects in the scenery.
but will be lying on the floor or on a may be, solutions to these riddles
table or shelf. Usually the item will are contained in special sections
power-ups, such as Power Jewels the proper Oni weapon equipped. The color of the seal indicates the weapon
' and Oni Jewels to extend the length to use. Change the character's equipment until the Oni Orb in the status bar
of the characters' gauges. They may in the upper left corner of the screen matches the color of the seals on the
also contain Wood Charms or portal. The number of seals on the door indicates the required level of the
,,, talaat one that is next to a vacant Kuga equipped to break the seals.
on the dght. Each Puzzle Treasure Box allows for only a certain number and scrolls, lying on shelves and benches. Sometimes these files are displayed
in which to align the tiles properly, ot the pvzzle is failed. for immediate reading, but other times the file goes directly into the charac-
ter's inventory. To view them, you must enter the Sub Screen and select the
Treasure Boxes contain power-ups and extra weapons and appropriate file. The titles of previously read files are white, and new unread
these is not necessary to complete the game. If attempting to files are yellow. Books and scrolls
solve a puzzle on your own is taking far too long, it's better to leave it alone often contain important clues on
until a replay. However, solving all the Puzzle Treasure Boxes during the where to search and explore next,
game unlocks an additional puzzle mini-game. Solutions ior Puzzle Treasure as well as interesting background
Boxes encountered during the game are contained in this guide's information on the war between the
Walkthrough chapter. Solutions for the mini-game puzzles are contained in demons and the Oni clan.
the Genma puzzle Space chapter,
, lrr
KEY ITEMS
OTHER PUZZTES Continuing from the cunent stage
The game also includes tricky puzzles into new territory usually involves
that requires him to slide over tiles in a an obstacle that the Genma have
ize and press a series of PlayStation 2 controller them in set iR your path. Most often the
return to the door or obstacle and Herh Reslores o snoll Solve: Sone lunction os Restorcs o neili-
onounl ol hedlth, Herb in the present-doy un onounl ol heohh,
open the Sub Screen. Highlight the tine period.
key item that you suspcct will work, and press E to use it. If rhe key item
fits into whatcver you are facing, then the obstacle is removcd.
Upon entcring a new area, you can view an overhead outline of your sur-
after using a recovery aid just in
roundings by pressing Down and hqldlng lB for more than one second. On
time to take another hit, then you
this outline, the character's position
are not using health aids wisely.
is displaycd in the form of a small
Recovery items are plentiful if you know where to look. However, the game is arrow. Refer to the map often to be '
extremely long. Try not to use recovery items every time you suffer a few hits. certain that you have not missed a
Your restorative items must be conserved for major battles with boss mon- side conidor or a portion of the cur-
sters, when yellow souls and other means of recovering your health aren't as rent area before moving on to the
The power gauge's length indicates One of the first few item boxes in usually contains a map of the
the cunent characters total amount region. With this you can view areas that you have
of life, and the yellow section indi- not yet where to explore next. Also, obtaining
the player character can suffer before dying. As the meter grows, lesscr health
locations, you can save your current location and inventory to a memory card, well as on the maps in this guide-
or use the red souls absorbed from defeated enemies to enhance yourweapons' book. If you are in the vicinity of a
powers. The Training menu is also Magic Fountain, fecl free to use
available. wherein you may improve magic attacks and consume magic
The "Enhance" option allows you to improve weapons, armor, and the Oni
50UL5
Gauntlet when the character has amassed enough red souls. Equipment Whenever a character possesses an
upgrades aren't possible until you have acquired 5ooo or more souls, so dont Oni Gauntlet or a Soul Bracelet, he
worry about enhancement until at least five lines are collected in the red meter or she becomes able to see the
at the bottom of the status bar. When enough souls are injected into one of the brightly glowing souls Genma ene-
Oni weapons, it will grow in size, porver, and magic ability. You'll be aching to mies leave behind whcn de feated in
improve your armaments during the first half of the game, and defeating the battle. These items allow the char-
demons in the second half absolutely acter to absorb the souls. Souls
Magic Fountains are few and far benveen in the game. At these rare locations, major amount of damage to a single
blue energy emanates freely from a holy wellspring, and your character can foe with one attack, a purple soul
refill his Magic power gauge by absorbing from this fount. ,&tiSe locations are appears. When absorbed, each of
these souls fills one of thc circles rlround the outcr left Portion of thc st.ttLls Lritr.
SOUI. BRACETET
Whcn vou'r,c collectcd five pr,rrple orbs, "Oniiuushrr" mode becorres availablc.
Miche lle cir-r irlso absorb all tvpes of souls. Lrut onl,v \vith thc help of ;r Soul
To cntcr Oninrusha nrodc, prcss clou,n on the ltight Anrlog Stick until it clicks
Bracelct. One of thcsc is usualh, locrrtecl in ll trcirsurc box ncrtr N,lichclle's
(R3). ln Onimr-rshrl nrodc, the hero tentporarlly bcconres a super-being, invulncra-
starting positlon. \,hencvcr she takes oYCr thc arclventurc. Wlrcn lhc nrain
blc to damagc. ;\ll attacks inflict grcater danragc, ancl thc chrrractcr grins an acldi-
control of the game shifts back to Sarranosuke, Michellc usr-rally clrops thc
tion.ll mxgic iltt:1ck. f)nin]usha mocle l;rsts r-rntil thc purple birr in the st.ltus n.tcter
Sor-rl Bracclct on thc groLlnd near
is exhausted, at t,hich point thc chirracter rcturns to norrnal rrrodc.
Iler departure point. Obtdin the Soul
ancl thc "current" number. Thc currcnt rruntbcr crrn be vicl,eci in the third mcte r
tirincd \:vithin. Prcss E to ;1dcl thc
I +0 t +0 2l 160 .
2l 65 :: .
q
l0 2 0 22 r70 22 70
J l5 3
r0' 23 I80 23 80
4 4
,0 24 I90 24 90
5 n
5 25 ,.200 25 I00
0 6 0 26 220 16 lr0
7 I 0 27 240 2t 120 :
I I 0 18 ?60 28 130
I I 0 ?80 29 t40
II lt It 31 t60
340
2 i ., m 380 3? t70
J 25
fq 33 , tso
30 4q0 i
34 ' l9o
35 500 200
lt0 40
. 600 ', 250 '
' izo 45 700 300.
r30 50
':
350,' ' :
. 140 55
ri0 60 1000
'500 ' ' :i
Welcome to "Samurai Training." This chapter discusses the combat system
CIRqJNG FOES
in the game, as lvell as the strategies you must adopt to thwart Nobunaga's
While holding O, shift the movement controls left or right to circle the
evil plans. Try to play the game on your own for a while before plunging into
locked target. Normally Samanosuke or Jacques circles the enemy very
this chapter, so that you can gain a better understanding of what is being
slolly. Horvever, if you quickly double-tap the D-pad or yank the Left Stick
described. If you find the game to be pretty challenging, all the wisdom
in a direction, the character slides several feet in a circle. Practice and per-
required can be found herein. Once you've implemented these techniques
fect your sliding moves so that you
into your strategy, you will clear area after area without taking a hit!
can step away from attacks, rather
times. You'll be surprised at iust how fast characters can raise defenses to is hardly a killing stroke, the kick is extremely effective at knocking down
block an attack. However, keep in mind that boss enemies and demons that enemies. If the enemy strikes a wall during the attack, it suffers twice the
are taller than humanoid size usually have a few attacks that cancel guard. amount of damage. While an enemy is down, render a finishing move to the
prone demon or deal with other
Reaffirm your defense by releasing O and pressing it again.
hostile elements in the vicinity. Use
'Whether an enemy attacks you from the front, the side or the rear, characters somc room to maneuver, Genma
"fainting" position. Stand direcdy over the prone enemy and remain perfectly
AIMING
still for a split second. Press (D, and your character plunges a weapon
When (D is pressed, characters through the enemy's heart. The easiest way to set up an enemy for a finish-
automatically target and attack the ing move (i.e., knock them flat on the ground) is to perform a kick attack, a
nearest enemy. When the first
slash lift attack, a running attack,
enemy has been killed or knocked
or a charged attack. Finishing
to the ground, continue pressing @
moves vary in style from character
to continue attacking the next closest do not need to conrinue to character, and even from
holding El throughout the battle. O only to perform special weapon to weapon.
moves or to charge the weapon. Ifyou are locked onto an enemy across the
room when other foes are positioned much closer, rotate the Right Stick until
why the heroes of Onimusha 3 are Focus on eliminating Archers first. Run past foes armed with swords and
continually forced to enter situa- regular weapons, and attack the and hard. Just be sure to watch
tions where they are outnumbered. Archers carefully, and press lll
To master the game, you must if they shoot. Archers are usually
learn to overcome this constant poorly protected, and they die more
imbalance in enemyto-player ratio. easily. When the Archers are gone,
MAGIC ATTAffS
Samanosuke and Jacques can launch unique magic attacks from their Oni weapons.
Each blade has its own magic power gauge. Magic attacks can be performed as long
as magic energy remains in the meter. When one weapon is depleted, switch to
When your magic is completely out, and no magic recovery items are avail- whenever there are numerous over-
able, the key to defeating larger enemies is to use charged anacks. The higher sized Genma in the room, or against
you can charge your attacks, the better. Enhance the Oni Gauntlet as soon any of the boss enemies.
as possible to increase the charging level of all weapons. Although the Chigo
or Hyosai are the best weapons to Each magic attack consumes so much magic energy that you cannot rely on
use against oversized monster types, them to bail you out of every situation. For instance, in a boss fight you can
even the smaller Tenso swords use up all of your magic by launching attack after attack, until you blow
become powerful enough to topple through all the magic in all your
the attack beforehand. To charge an attack, press and hold O tightly. Each
Oni weapon except for the Raizan, Enryuu, and Shippuu that Samanosuke
owns at the beginning of the game
Although charging a weapon to the third level takes only a shorr rime, in the
heat of combat this might be way too long. To successfully charge a weapon, The number of Critical hits scored is part of your overall ranking in the
do whatever you can to clear some room. Back away from enemies as far as game, and it is also the subject of several training sessions. Obviously, this is
all the enemies dorvn with running game that must be mastered. In
cle the enemy while gripping O by the onlv wav to cause dam-
Sanjuro andYojimbo, one crucial and well+imed attack is all it takes to win
nerable to attack and strikes enemies with extra-powerful blows. Pressing 6
while in Onimusha mode triggers a powerful area attack, which eliminates '::.
the battle. Attack at the moment that your enemies think they can attack,
and like a true samurai your character will expose their weakness with a
Genma on all sides within a close radius. Onimusha mode lasts only a shOlt .r.
time. Afterward, you must collect five more puiple souls to enable this mode
Critical. A Critical is a unique attack where the entire screen flashes with
again. Purple souls are the largest and the heaviest of souls, and the hardest
light, and the enemy is eliminated with a single stroke. Plus, any foes stand-
to absorb. To draw them into the gauntlet more easily, move to
ing directly left or right of the target
tion. Reserve Onimusha mode for
enemy are also eliminated. Press
times when multiple oversized foes
@ again while the screen is alight,
are attacking from
and the character may perform an
battles against
additional Chain Critical that
strikes another nearby foe.
Triggering Critical hits at will can be a bit frustrating at first. The easiest way
is to raise your guard at the moment the enemy swings. Blocking its attack,
press @ while the sound of swords clashing still rings in the air. This is
another method of performing a Critical, known as the Deflect Critical
5AMANO5 U I(E's EQU IPMENT
I
ii
The
i
:
)
{ easiest
i the
i
a
5H IPPU U
") .*#
,s
!
I
wields
I
i
i
I
are more a
IS I
ln i
\
h
battle-axc of the
Oni clan with the
power
Sama
the Chigo.
the
and
for-
the
The B
won fitand
attack of the Armor
that kills
Sword is
attack is
Samanosu ke's E UI rnent Levels
TASY NoRthAt HARD DEVTUSH
WEAPON
w2 w3 w2 w3 w2 w3 w2 w3
Tenso 5000 I I 000 5000 I 1000 6000 I 3000 6000 I 3000 i
l(uso 6000 11000 6000 11000 6000 13000 7000 13000
{
standard
pierce do
l
t
i
? A
I I
ii
f
I
*"\
.+s"
-s\-
-a!
\t 43
5,,,,,\ {'-d'-} {" $ f-,:$',% flt {"-} f_; A ff,,.%,,\ &-_ ,fl\}-fl-
given to
thc Oni is an
Iis basic training
s hip. obtains this
Mt.Hiei area
steps on ene after he
weak tool,
Oni Bind
submachinc
I armor-pierc-
in bursts of 20
per two-secsnd release.
O while equipped with series
weapon, facqucs
lightning magi
all foes
in front Jacques.
'* 1
of
#Tt i!
'&i.. -
I
foes
"-e
I
As I
-.- "ffi1,
_t 1' '. --'
\ **- j
ULTIMATE WHIP
though similar to
Model 90,
submachine gun
more powerful
and fires more bullets dur-
ing its full two-second
burst. Even though this is a
&
(L
. re"
r rifle
grcater accuracv.
The lascr sighting mounted
under the barrel allows for
greater targcting ability.
This weapon causcs the
continuing hold
lactlLres as thcv cross tintc.;\ktr htl,,els ncltr thc plitvcr chtlmctcr;rt al] tirtrcs
ancl lrlstr ilcts irs thc ltrcli-on nrarl<cr.tiirring conrblt. lrrcss El lrntl ,\l<o flics
oYe r thc lockecl on enentr,'s lrcacl.
pews
Ir1 actiitir)n to lhcsc abilitics, r\ko clrn also cneblc sonrc iirntirstic skills rvhcn in the
she is rlrcssecl in co[rrct] r'csls. Thcsc irrc lLtairlc(l in LrcilsLtrc boxcs throuqh
oLit thc !i.1tite. Sonrc of hcr vcsts arc cxtrcmch,casv to fincl. rvhilc trthcrs ltre enemies that are
hidden in clangcrrrus placcs rL.c1:r witlrin tlle Gcnnlr's L)ark lictrhl.
tlcstructiblc obiecls \\,ithin tlrc cnt,ironrlcnt. such its brcakablc barrcls ancl destroys
useful in
tlashcrrns, brrlvn trlrnlis, :rncl c,,'crr Gcrrnrlr sltcks ]ranging frorl ceilinus in
irarri lo spot irreas. Thcrc ltre cxirctlv error.rqh EcoSPirits locatccl in the ear.ne
Vest is located in :
ind the
item,
Analog
how standing
Ako wears the
useful
Paris.
i
:
.k
in thc 4
E
t:
t
: i!
i
regain
I rii' , 'i:l . ::l
the tower
Mont-
i'
I
I
i)
l hits by
J
the timing of
iI and then
once.
t
i
numbers
:
,i
i
I t
of the battling crowd, where nryo Archers Use orows to loke od rte Archers on the
boil, woll.
perched high on the wall. Take down the
wooden barricades and take down the Hock up the Swwdsmen qui*ly, n that
nore Akechi soldiers survive la the contin-
and 3-Eves on the tall stairwav. ued osmuh on the neorby slairs.
T&e hm severol enenies at
hrorlrc(ki
fight for
lil foes, suil as &da, orc M to hleot stands guard at the top of the stairs.
with mrnd ottocrs hess 6 to exeute
nqtc otto*s with ttrr- eWDN wryn. ll Swiftly dispatch this creaturc with
fow wer4ior nns Nl ol rrugic powu, open
magic as well. Don't worry about
the nenu od ry$ o fiflunl rugicweopon
conserving magic power in this
arca, bccause a Magic Fountain is An Herh is luckerl owoy in lhe heosue box hithhn umlq the stahs.
Druw t*p lrrls hun tln tto1fi Futtttdnto rcstue lM weryons' nngfu pwa Mue yu ailu th
tmde.llsetlehotulive tlhu to sveyou yogus n onenory wd.
TUNMARU MORI
fJobunaga's chief rctainer cries out before most of his attacks, and you should
have ample time to raise yoor defenses lpress O I and block a[[ of his strikes, even
if you cannot see Ranmaru onscreen. Ranrnaru's defenses are also good, but your
magic attacks wifl inflict danage everif hz is blocking. ]ou can defeat Ranmaru
easily with repeated magic attacks. lf your weapon loses power, switch to another
and continue using magic.
I \
t I
)t
Additional[y, it's extremely easy to inf lict a Critical against Ranrnaru. Ho[d O
and wait for Ranmaru to cry out. As he raises his sword to attacl9 press @ at the
moment hs attempts to strike. Doing so inflicts a Critical blow. Even if you don't
strike a Criticaf Sarnanosuke's cut wi[[ damage Ranrnaru because his guard is
down. Addi tion ally1 y ou can attack wi th a D eflect Cri tica I by blocking
Rannaru's slash and pr.ssi.g (D with the right timing, while Samanosuke's
weapon is stifi ringing from the block. Either way, B,anmaru is exl.remely easy to
defeatlra'th fust a few attacks.
$
STREETS OF PARIS
Somchol,. the
(lcnma have reappcarccl
Srrnrilnosuke travcls thrr)ugh time to moclcrlr cla,v I'rance, trrriviug in tlrc allevrvay
bchincl Iacqucs'positiorl. The time folcl has drainccl thc samurai's Oni (huntlet
of p1)1vg1. rcducing it to Lcvel l. The thrcc nragic r,vcapons are gone, lerving
Srmirntrsukc \\rith only his Norrlal Snord. TIrc Protcctive it'lirror in this locittion
thrcc trainirrg oplions arc ilvailirblc. Bv completing cach tririning scssion at all
Slosh owoy the crole behind lhe Proleclive
thrcc clifficultrr levels. you u,ill acclurirc a bonus reco\/cry/ itcm. You can fincl nrorc lllhror to reveol t
lreosure box conloining o
Solve. lhis modern ilem restores os mwh
infornratitrr.r on training in the L)ni Training chaptcr ncar tlrc back of this gLticlc. lile as on Herb hom the post.
Exit the alleyr,vay and clear the Genma off thc Paris sidewalk, samurai-style. Navigate all the rvay around thc
Descend the stalrs and navigate through the subu,ay station to thc base of Observation Level and clear thc
the Arc de Triomphe. Collect the items situated around the base of the roonr of enemies. There is a puzzle
French monument, and then examinc the flaming braziers at the north end. treasure box in the southwest cor-
The Oni Gauntlet responds to the flames, opening a secret passage. Descend ner of the room. You must complete
into the ancient chamber and take the orb from the statue to obtain the tr sliding-tile puzzle to obtain the
Tenso dual-sword weapons. item secured inside. Be sure to save Deleot lhe enenies in lhe north enl ol the
roon, oml ohsorh their souls while you'rc
your Progress at thc l'}rotcctive
slonling neu the Soal Stotue ot lhe corner.
Mirror before proceeding upstairs to fhe odditionol souls hom lhe stotue will
odd o nice honus lo your totol soul intoke
the rooftop. lollowing the botile.
Shoot anows to kno* the flying Bhozo out Exonine the center of the thrce harning
oI the sky. Finish rten oll with sword fuotiers to lind o seoel sloirwell inlo on
sloshes while they orc hw to the grounl. oncienl shrine.
0pen the neorhy lreosarc hox ,o obroin 20
Nomal Arrows.
Yw nusl solve o shfng-tfu puzzle a ilrc Ihn'l overlook the Bonquet Book on lhe
Unactainab[e ltems lresswe hox in lhe southwesl connr ol ilp bgnd neu tlle norlhwesl cunu ol the
roon to dtah o Powu lewd. Use the Power ilseruotion level. Some fles will open aulo-
tewel to exteml yw ltle neter.lry lln puzzh nntkoily to disphy thefu contents, Others
dt you own, w 6eil tlrc loilowing "Puzzh nusl be opened ond reod in the File nnu.
lreoswe Box' sxlion to view tlrc sohtion
PuzzleTreasure Box:
Arc de Triomph e Observation Level
To open fie teosure box ond obloin fte
guage barriel Samanosuke follows the young woman into the Arc and discov-
Slide lhe lirst lile in the lop row. below lo complele fte puzzle.
ers a scene of horrible massacre. Defeat the lithc Zagat enemies and quickly
BI(AIN5TERAI
On the rooftop of the Arc deTiomphe, the evil Cenma sc'ientisr Cuildenstern
escapes Samanosuke's math and [eaves behind a new toy for rhe samurai to play
with. Bra:nstern disp[ays one of its more powerful attacks light away: if
Samanosuke noves too far away from the boss, it wlll sptay the area with
Catling-gun fie.While running across rhe roof to face the monster, block
machinegun attacks by holding llt or by sidestepping rhe line of fire {Hotd El and
move left or right]. Aforward, try ilot to move roo f ar away from Brainstern, or it
wi[[ use this attack again.
After moving within close range to engage the robotic mon stzt, unleash
the power of the Tenso and perform rep eated. magic attacks on the boss.
When you run out of magic power/ use charged attacks. Back away
frrm Brainstern, hotd O f;rmty to charge your duaL sword,s, and then
slide forward to unleash a charged attack. Strike the monsrer/s arms
with charged blows to knock off pan-
els,rcleasir'grcd, and blue souls.
Quickly absorb these souls into the
gaunclet to replenish che magic power
of your weapons. With enough strikes
on the ams/ you wlll destroy them
and knock off the Catling guns. When
enough magic power is replenished,
assault Brainstern's main body with
more magic attacks.
Meanwhile, if Brainstern spreads its arms outward and rises in the air, move
backward ard prepxe to defend yourself. The monsrer spins [ike a rop and flies
after Samanosuke, attempting to bash him to the ground. Avoid remaining diecc-
ly in front of the boss, or it wi[[
extend both arms outward to/'shovell
5amanosuke. Occasional[y7 the mon-
ster begins to fire missiles into the
air.Watch for shadows on the
ground, and move away from them
before they strike the ground and
expLode.
,#'3"
Cenma
t,
tl
Arther
f
ffi
Gorho
Ihirn a nornrrll Gacha, alloniing voLr to trlr or,,rout ncl, Oni Deleot the Gocho hy procticing whip-gmh
oltocks. HoldCfr lirnly to chorge lhe weopon,
\\icapon. L)cfert the dernon usirrg thc rvhip. Aftenvarcl, an L)ni
then press ond hold(D lo grob lhe Gocho.
god npPc.rrs and assigns the Tengu sprite named Ako to guide
lhe OniWhip connol destrcy the Genna weeds called Beru hlocking lhe olcove,
lollowing the loresl Port lor now.
A SURPRISING AttY
Kill the Swordsmen near the burned temple, and then proceed to the mid-
point of the area to meet...Samanosuke? To avoid confusion, remember that
Axeml the sloirs of the eost ruins to linl @en the red treosure hx ot lhe hack ol
Ihe fhrow scroll on the potio. fhis lile odds lhe eost ruins ,o ohroin lhe Blue Vest. Once
a new session to the lroining mnu, whkh you ute two Ecoipirils on lhe Blue Vesl,
lou con ottemp, to cleor oI the next you noy then equip Ako with it to ochieve Ascenl the stoirs ond deleot lhe Genno. After locques onl Somonosuke exonine a strunge
Proleclive fillirru. fasler soul obsorplion. shrine, use the Prolective [tirru onl lollow the poth eosl.
TRAVETTING BY FIREFIY
Defeat the Bhaza flying enemies by raising the aim of your whip before each
lash. When the coast is clear, open the red treasure box near the cliff 's edge
opposite ledge.
Blnzato ohwer dtitfulw eosiu hshing. THE TIRE WHIP AND THE II,IISSING KEY
Use the Bronze Mirror at the shrine
Continue into the next area and destroy the brown box near the broken
to obtain the Enja fire whip sword,
bridge to release three Oni Fireflies. Use the Fireflies to cross the gorgc to the
facques' first magic weapon. With
north side. Descend the nearby ladder and destroy the brown trunk to
this weapon equipped, you can
release yet another Firefly, which allows for crossing the gap where the
now destroy the Bera blocking cer-
bridge has fallen. Open the red treasure box on the lower level to obtain the
tain areas. However, you won't Pro-
Mirror, the item removed from the nearby shrine. ceed far without first backtracking
fhe Enio is o more powefial weapon thal
to obtain the Gate Key. deols greoter donoge ond olso ollows
locqoes lo use lire nogic ollocks.
The Gate Key is located in the area iust east of the charred temple ruins.
Destroy the Bera blocking the small alcove. As you move toward the red
out of the alcove and use the Enia's fire magic to defeat it. After slaying all
the Genma in the area, take the Gate Key out of the treasure box and return
Destroy the hrown trunk neor the ledge to releose tfuee fhelfres. Use the tfueflies to oscend
to the norlh sfule.
the ledges onil cross the waler
Neor the hrye Buhllw loce, ohtoin tln Move to the edge ol the tollen hndge ond Use Oni Whip Binl noves lo ileleol the Gocho that prolects the Gote frey. Charge the whip,
Dokan saoll onl open the lreosure hox lo loce lhe comer until Ako points oat lhe grob the Gocho, onil then pessQD to smd o snoll onount ol nogic power olong lhe whip to
procwe lhe lilop ol Mr. lliei. leny box ot the woterlolk hose. Seml her the entangbd loe.
down to lhe box to ohtoin o llledicine.
As you return to the ruined temple Be careful not to step under the acid-spilling Bochaku as you fight more 3-Eyes
area, defeat one of the Bhaza ene- outside Lazuline Hall. To the left of thc structure is aPuzzle Tleasure Box. Try
mies to relcase a Fircfly attached to to unlock it yourself, and use the solution provided herein only if needcd.
its tail. Usc this Firefly to hop onto
the temple roof, and search the
Recod your proyess aI the Protective Mirru belore enteing tla holl.
PuzzleTreaswe Box
Mt. Hiei Outside Lazuline Ha[[
The lreosure box ouhide fie mrrupted temple mu$ be unlo&ed in only four tile moves. The reword
Heod west hom tle Elio shrine, destroying the Bero olong the poth to goner o lew extro for solving this puzzle is o Power Jewel.
souls. Wotch out lor the Genno ocful pods (olled Bothoki), wlith spill iheir domogng
conten s os lou pots umlerneath.
WEIL.FORT!FIED BARRIER
Help Samanosuke defeat the
Genma lurking outside the locked
gates. Use thr: Gate Key to open the
Slide the niddle tile in the niddle row. Sfrde rl,e tile in hottom row.
Pazzle comphte.
fhe Mission scroll lies on the groun! to the Cross through the dehris to the eost side ol
righl ol your lomling point. lhe plotlom, oml deshoy the hrown hox to
ohloin on koSpirit. Ihe red treosure hox
conlains Mefrcine.
MARCELLUs
Despite the fact that Sarnanosuke has defeated these flawed Cenrna creations in
the past, Cuildenstern obviously continues to make them. Onimush a seies vet-
erans will remember that the first goal is to desttoy Matcellus' shield, with which
it b[ocks most assaults. Charge the Enia as yoo slide left or right around the crea-
tute, avoiding its sword swings. When youl weapon glows greery lash out and
strike the shield. The chancss of rabbing and holding Marcel[us with the whip
sword are exttemely s[im, and you won't be able to perform a throw or a bind even
if you do sntangle the boss. The goal is mercly to destroy the shield Marcellus
carries so that the real battle can begin. lf you get backed into a comer by the
advancing monste\ use thetiefly hoveting over the room's center to escape.
The shield teleases a large quantity of rcdl blue and porple souls when eliminated.
Absorb the souls quickly while Marcellus transfoms its sword. Hercafter, the
boss's sword slash attacks become swifter and more freguent. Marcel[us also
employs a new magic attack that engulfs much of the small room in purple [i5ht.
Whenever you see the monster's weapon crackle with magic energy, pteparc to lift
Jacques off the floor using the Firefly.
lf you happen to be facing Marcel[us
when you descend from the cei[ing,
Jacques can perform a powerful chop
attack. Otherwisel empty the Enf a/s
entrance, another of M
llse choqed ottocks or nogic ottocks lo deleot Zolwoms. Olherwise altempting to slice
through thetr gelolinous moss rcduces your otto* speed hy holl.
Once Michellc shares parting lvords r,vith her dying comrade in the control
room, pick up the Memo to Chief lying on the large console. Then examine
the shining red light on the station to the right. N,4ichellc reconnects the
power, so exit the control room and use the controller to lower the bridge to
Smosh the honel in the tight spoce to the To obtoin on Herb, lfue on onow to knock
norrh to lind onothet Ecospitit. Ako's Red down lhe Genma hog honging lrom the vent
Vest is inside lhe lreosure hox thot's also pipe neu the eost wall.
locoted herc.
fhe Choryed Attotk xroll lies in the lower Another bog hongs hom the upper
Alter lllichelle rcconnects powet to lhis sector, toke onother look ot the seeningly inconse-
lhe
corner ol the ruom's upper plotforn. This plotlorn. Shoot il down lo obtoin on
quenliol items in lhe conlrol room. fhis scene octuolly poses the onswer to an upcoiing riddle. iten mokes ovailoble o new lraining ses- koSphit.
sion ol lhe Prolective Mirrors.
to obtain the Scwer map. Then entcr the ncxt power room. After you con-
SewerPower Room Combination Lock Door
tcnd n ith a slerv of Zohvorms waiting in arrrbush iust insidc the room, climb Ihe Worker Memo conloins 0 liil of de(0rolions in lhe (onlrol room, locoled ne0r fie sewer! enlron(e.
thc ladder to the gory upper platform. Read the Worker Memo located on lf you relurn lo fie conlrol room ond review fie list, it is eosy lo determine fiol fiere ore firee rhoirs,
thc desk. The mcnro contains a seemingly inconscquential listing of the use- one (ossetle derk, ond four monilors. Iherefore, fte rombinolion for the middle door in fie power
less items located in the control room, rvhich you visited previously. This room is 3 I 4. Rotote the diols on the lock until this rode is dhployed, ond the bolt slides owoy.
a three-nunrber combination to
outside the central exit from the upper platform. Use the Iron Handle to operate the winch that oPens the
power room. Its solution is detailed shutter door in the area directly below. Inside the previously sealed-off area,
below. Climb down the ladder into operate the control console to restore the power for the rest of the sewer sys-
.'" the sewage and battle the aquama- tem. Exit through the door in the southeastern corner and lower the draw-
rine demons known as Batobones bridge, which connects to the sewer's final section.
Grrt ilrc hon Handle lron the snoll ledge lhe lengu box ol this sewer section's
on the sewer's south wdl. southwesl coner contoins o First'Aitl Kit. lhe winch on the power roon's upper plotlorm opens lhe heovy shutter door.
PuzzleTreasure Box:
Sewer Channel
Ihe solufion lo fie puzzle box in fie sewer
(RUSHER BATT
After using the Protective Mirror in the next section, climb the ladder and
lvade east through the sewage to the garbage that blocks the circular tunnel.
Before you proceed, allow Ako to procure the First-Aid Kit from the Tengu
box among the refuse, or you rvill lose the opportunity to obtain the item.
Climb back out and ascend the tall
Slide the third tile in the ntuhlle row. Slfule the second tile in the nfuklle row.
Iadder at the ledge's eastern end to
progress easnvard, clevious (ienma attempt to halt vour efforts. Do urhat you
mllst to prevent the demons from danraging Samanosuke and Michellc, but
do not irllon, thcm to distract you for too long. Whilc you fight thc Gcnnra,
Michellc continLrcs to roll the crusher ball down thc tunnel. Hou,evcr, if the
distancc betrveen Michelle and S:rmanosukc becomes too great, she nill
ccasc rolling and run back to ilid the samurai. The idea is to kcep the ball
rolling, cvcn if N4ichcllc is doing it lfthe ball does not keep moving the woter Neor lhe lunnel's end o lodder rises Io o
in ihe lunnelrises. ll the hornlul flufuls rise smoll okoye on the lelt, A treasure box
llonc. As Zagats rLtn Llp to attack, obove heod level, Somonosuke's lile droins stoshed here conloins on Oni illed lv I,
ol o vety losl role. which reslores nogic power. fhere is on
turn irnd cirivc therr off rvith a felv oppottuniry lo rctwn here lstu lor lhe item
il line is pressing.
chargcd attacks. Horvcver, do not
fhe Snoll Key unlocks this liny okove, Shool the Genmo sock honging hon the
where you con ptocwe o Power lewel. ceiiling to obtoin on Ecoipirit.
Reoth lhe SA 0llicer in line, ond he gronls Anive too lote to help the 5A 0llice+ ond
you the Snoll Key. you'll lind only his deod hody.
Glod to he out sewoge? Hop hock in ontl conlinue pushing the uusher boll oll the woy -
ol the
end. Glitreing in the woler to the lelt is o Secret iled, which reslores nosl ol
Io the tunnel's
Somonosuke's file even when his lile hor is $eotly exlended.
a.
i
:i
i
:l
'i
ll
H-'*
:- .:. r::
,iriL,. ...,; r,,. ..,e.@H--h.'+\aii::iri,iir;;tu,t.i,, i:":tldt},l,1li:Nl"+iir: .",.
anv NI)C ancl prcss $ to sPcak n,ith lrint or hcr. Aitcryou procurc tlrc
nLulrcrous itcms ltirldcn along the nttin strect xrca, cnter the cloLrblc clttors
Destroy the vose atross lrom the Afier releosing the Firelly, dimh the lodder Whack the heod oll the tiger stotue to the lelt of the shop entrcNe to obtoin on koSpirit.
Proteclive Mirrorto releose o Fhelly. ol the wilchtower ond ttke the Mop ol
Sokoi lrom the lreasure hox. Use the
Fhelly to lond on the heoch ond open the
Puzzle lreosure Box.
T[R'S SHOP
speaking to the man inside the shop, exit the back door and open the
box to obtain Ako's White Vest. \Ahen the Tengu is equipped with
item, the character gradually regains health while standing still. Return
the shop and speak to Master. The nervous shop owner hastily brooms
out the door. For another clue in the mystery of Sakai, head back
to eat. Continue
&
a t
You musl solve the Puzzle lreosure Box on
is on OniJewel.
Avoid spding lo lhe shop owner luthe momml. Foce tlrc roised phrtqn ond open the lenEt
box to ohtain onhi lted lv l. Pi* up ttrc lulci Rm lying on rte wooden plotlorn to the ight,
0btoin the While Vest hcoted in the olley lwqtes receives queslionable hospttafrty
behind the stue belore you speok to lron ltaster inside the shop.
Sftde the setonl lile in the nilhlle ruw. Slide tln suond tile in the bolton rcw.
llasler inside the trofing post.
Slide the third tlh in ihe botton rcw. Slik tle thtud ttrle in the ntulille row. Puzle
conplete.
IUIARKTT STREET IRADING
All the folks in the mzrrket area
hnvc amusing things to say.
window.
BUSINESS AT
Whcn you exit the front doors of the shop, Genma invade the town. Enemy
sets will now appear in cvery outdoor area. Carve a bloody path east down
the market strcct area, and continr,rc
@l:?::;;:x;3:;""*
Jhe Puzzle lreosure Box in lhe sloreroom neor fie whorf sloirs requires six file moves lo open.
Pick up rte bruyo Order stonding on lhe ground neor the heop ol Genno corgo.
Slide the secoml tile in lhe niddle row. Slide the lilst tile in rhe nidtlle row.
Slide the lirst tile in lhe top row. Slide the second tile in the top row.
Entu the sloreroon behim! the bonkode thot hlocks lhe whorl sloirs, ond snosh the cloy
pols lo reveol two EcoSpifis.
Slide the second tile in lhe niddle row. Slide the rhird tile in the ntuhlle row. Puzzle
conplele.
IHE HEAP
Ecluip thc Raiscn rnd exilminc the cloor with thc blue seal. 'l'he scrl
rcsponcls to the \\,crpon's po\\,cr anr.l rescinds. lnsidc the warehouse fr,rll of
futuristic l,irrcs, rcr.rc'l through the Hideyoshi Rmr filc located nci-u thc door.
Therc is;1 trc.rsurc box contirining thc Timc L:rb I book xt the lrack of the
nrarehrluse. Ilxit tlie rvarchouse, and a (lacha snrashcs through the birrricacle
that prcviously blockecl off thc rvlrarf area. Dcfcat thc encnries rvith
Continually attempt to slide around and behind Heihachi to flank him, while
Samanosuke attacks {rom the front. When the spear master is sandwichedbetweet
lacques and Sananosuke, lash out with magic attacG. Otherwise, he may slide out
of the way and your magic power tnll be wasted.. The best way to win this battle is
with well-timed Critical Hits, if you possass the timing and the ski[[.
gm
complctc Iy clcar. rush dou,n to thc main dcck ancl defcat the
I r.rgaku.
Power Jewel.
PuzzleTreasure Box:
Slide rhe fus, tile in tb mtufilh ruw. Slide the secoml tile in tlrc ni&lle row, W estern Shi p Wheelhou se
il.r: :, ()
Ihe Puzzle Treosure Box in fie shipt nuvigolionol hub must be solved in six file moves. lhe box
r- i*' r conloins o Wood ftorm, whirh oulomoticolly revives o chorocler from deoth one lime.
* r rri
'-
;1S;7, ...,.."!!!.,
t ..
t:3f
\/\\, / . t2l',f.f.t aJ.J
..L ,\ '1.&' a 't f
-1.2
Slfrde the tfud tlh in the niihlle rcw. fle in the botton rcw.
Slide the rttud
Puule onplete.
ifrde the lfust tile in the top row. ilide the second tih in the top row.
CRAZY DOLI CHASE
At the top of the stairs, grab the Genma Notice and open the red treasure
box to obtain the Map: Western Ship. Descend the steps and slash apart
seconl tile in the nfuhlle row. Slide the second tile in the lop row. Putzle
conplele.
c
.aaaaa
E ara
'lilllt ut
*!: It tt lt ll
aaa
oltaa
I
.l
.l
entrancc. Use the Protective Mirror nearby to improve the dual bladcs. If not enough souls are avail-
able, crarvl donn the opcn manholc and return to the sewers. In the Iong tunnel, you u,ill encounter an
arnry of Batoborres and Batochaika. Slay these waterborne Genma and absorb their souls until
Snosh oporl the ,roshcan on the ight lo reveol o hidden EcoSpirit. Soneone discorded the Detlect Crilicol scroll on the grounl to the right ol the entrunce. Wilh
this in homl, the Dellect Oiticol troining session is now ovoiloble ot the Protective lllirron
CORRUPIION IN THT CHUR(H
Navigate doln the aislc along thc
Smash the two uns in the northeast torner ol the colhedral lo locale
urn lo the lefi ol the ohar hides another green stone.
Sloy the Eohion thol leops oul ol lhe neor- Absorh the souls lron
by treosure box lo ohtoin o Solve. sourteost cornu, anil lel Ako
by Tengu box to bring lorth
Ako's Green Vest is tucked in the lrcoswe box locoled in the oisle between the
thb robe equipped, the Oni Gountlet con kill by obsorbing souls lrom living
CONVE RTED II,IAUSOTEUTI,IS
There is a dangcrous dcvicc in thc center qf thc second crypt chamber
Spinning blades travel along inside thc circulilr roonr's wall. If struck,
Samanosukc is knockecl to thc ground for nrassive damagc. The problcm is
that thc bladcs come in pairs, so th.1t the samurai might inadvcrtcntly stand
up just as the second blade comcs around. Wait for the dual spinning blades
to pass, and then move along thc north rvall as jf following the blades. Make
your way to the alcove on the room's rvcst side, and move the skull obiect to
raise the gate on the north lvall. The blades retract into th(] center, just as a
large squad of Bazu enemies appears. Grab the items situated around the
0pen lhe Puzzle freosue Box in the soulh possage oher cleoring the oreo ol enemies.
room and find the exit on the north wall.
PuzzleTreasure Box:
Notre Dame East Crypt
The Puzzle Treosure Box in fie chomber under Nolre Dome musl be solved in six file moves.
Exonine lhe srrunge monumenl in the cenler ol the lirst uypt chonher. Shool ofiows to
knock the Genna socks oll lhe ceiling to obtoin on Herb ond on EcoSphil.
Slide ,he lhird tile in the ntuhlle row. Slide the setond tile in the midille row.
Woil neor lhe entrone unlil two spinning Stop in the tpoce neil the closed gote to Slide the setond lile in the bottom row. Slide the third lile in the hottom row.
hlades poss, ond lhen lollow them olong lhe norlh, ond woil lor the blodes to poss
the north side ol lhe circulor roon. ogoin belorc continuing.
ilfule the lourth lile in the botton row. Slide the lourth tile in the mfuhlle row.
Pazzle conplete.
fhe Genno Rnr lies on the ground lo the When Bozu enemies roll ol Sononosuke,
lelt, inside the west olcove. Move the skull they con inlfrct severol hils of domoge
on the neorhy device to open lhe exit ond sinuhaneously. Hokll!tr oml delmd yoursell
stop the spinning blodes. unlil Borus slop rolling thm counterollack.
and slash Bazu
ptrssage. Smash thc rcd elobe on the nall and cxamine the
the Anti-dark Charm. \Vhile pos-
sessing this item, Samanosuke crlr.r
sti.ltuc on thc north rvall holcls a gkruring orb, ir nerv wci'lpon for Slrr.rrlrnttsukc
To obtain thc orb. usc lhc 1\nti-dxrk Charnr's powcr to rbsorb thc grccrrislr
black cloucls of evil on thc four saintly st.ltLlcs in the cathctlrrtl's siclc alcove s.
the north l,all to obtain the Kuga broadsrvorcl. This magic weapon can fling
lo ohtoin on Herb orul on EcoSpirit, use onows to kno& the two Genmo bogs oll the ceiling in mies standing in a line. The u,eapon u,ill alst-r open the scaled door in the
the soulh possoge. fhe neofiy treosure box contoins the Mop ol Notre Dome.
cry/pt belo\\,, so rctllrn there no[,.
Sror, obolithing the evil thot .onupts Nolrc Next, ohsorb lhe evil hom lhe stolue Quickly slosh lhe Bera plonts in rte south- While you seek nomenlory solety hon lhe
Dtme by obsorhing the dofi doud thot cov- where lwo condelobros ore lit, md continue eotl olcove oml open the treosvre hx to spinning hlodes in lhe norlheost olcove,
erc lhe srotue on the norlh woll where one in this orler until the orb in the gfillin's linl o Rope Lodder. lhis allows you lo clinb solve lhe Puzzle lreosure Box to gain o
comlelohrum is lit. nouth shines wilh mogic power. into the pit ol the previous chomher. voluohle powerup.
spinning blades to pirss each time bcfore proceecling. The south cxit is
Slirle the seconl tile in the third row. Slide the seconl I'ile in lhe second row.
Puzzle conplete.
Use the Mogic Fountoin nesr lhe locked soulh door lo rechorge you nogic poweL ond save
lour gone ol lhe Protective lllirron
GUII.DENSTER N'S TRANSPORTER
Return to the edge of the pit and use the Rope Laddcr. CIimb down the lad-
der to the floor of the pit and open the treasurc box to ;rcquire the Gold
Skull. Climb out, hcacl south agiin ancl dodgc the blades as you makc your
way around the slicing corridor to the lowcr door. Insert thc (lold Skull in thc
door to unlock it, and proceed into the next chamber. Thc treacherous
and he escapes. Ifyou survive your first encounter with these potvcrful
srvord-srvinging demons, enter the teleporter on the raised platform and use
Use turidu
l0 50me fhe fine lob 3 book lies on lhe ground
the teleporler plollorm's sloirs,
fEGNz Eleclfic
BETWIXT IN IIINE
Both Samanosuke and lacques arrive at the secret underw.lter base of the dc'fcatcd Oni clan, only
Axemsn Archer
m
Dork (row
they're separated by 500 years. Samanosuke will be unable to explore this area ful11, until lacques
makcs changes to the environment in the past. The two must pass scveral key itenrs birck and forth in
ril
Zolworm
action switching back
oncl chamber. Tust inside thc circular room, Samanosuke encounters a Protective Mirror, ir Magic L-ountain,
and a nctt, rype of device called a Tirnc Folder. Open the treasure box bcsidc thc shimnrcring ornament to find
the TimeFold tablet, \vhich explains horv the device is used. You can manually scnd Ako to visit Jacques
to
char-
Seorch the olt deck ol the now ondent ond With a lllogic founldn presenl, lou con use
dilopidoted Western Ship to lind on Oni nogic otlacks more heely throughout this
Med Lv I. sloge,
the circular chirmbcr.rre three color-coded doors. At this point, Samanosuke may only cnter
door to thc east. If yoLr go through the yellorv door, you u,ill find a chamber that is flooded and
Return to thc circular chamber and ascend the central stairs to the raiscd platform. Examine
low door.
linl roodblocks the
in loke the Yellow Disk fron the lontern ond
tocques musl remove in seml it 500 yeors hock to locques.
USING THE TIME TOTDER
Return to the Tinre Foldcr at thc base of the stairs, and examine the glorrring
purple crystal to open the device's menu. Thc options "Store" ancl "Warp"
appcar, along with a list of items that Ako can carry into the past. To send
items \\/ith ,,\ko through tlre Tinrc Foldcr, highlight thc Store option and nrorre
thc cursor to thc middlc column. Highlight thc Yellon, Disk and prcss $ to
movc the Ycllor,v Disk from thc Samanosuke column to the Ako column.
Then use the "Warp" command to senci Ako on her rvay. The Tengu will sive
Fugoku ore strung bat nol too bright. lhey begin swinging their clubs loo soon, ond il you
stoml hock they will octuolly eliminote holf ol the snoller enemies lor you. Fugoku ore olso
bod ohout donoging eoch otheL il you con noke then lwn tight goups,
lhc unll lo lhc righl of thc door Thc tacques can glide over hariers in the
tenple hy using Firellies.
heacl is missing its lcft horn and
lgnorc the glou,ing chambcr besidc the door for a moment, and proceed to
Ako con corry lour key ilens, recovery oitls, or otows ot o time. the back of the urorkshop. Open the treasure box beside the shielded shrinc
to find the Ancient Slab and the Time Lab 2, both tucked in the same box.
After Ranmaru N4ori unleashes some Dark Crorv ninja (lcnma on Jacclues,
step into the clcvator besidc the cntrance. Press E to push the button inside
set the Yellow Disk into the hole on thc appropriate lantern. Go through the
rounding walls is a deadly one. However, you can avoid damage entirely by
running past the armored giant and using the Ancient Slab at the stone book-
Jacques does not have the appropri- Seorch the stone shelvesohng the wst woll on the upper leyel to lind the Oni lortoise toblel.
lubei Yogyu rode the Oni loilaise in 0ninusho 2: Sonuroi's Destiny,
ate welpon to remove this seal.
Get inshh the seuet spoce quickf to ovoill Head down the small passage to
Puzzle 5o[ution:
Archers' orows, fhe Fugoku lollows, bul
the right and open a treasure box to
lhisis bettq thon suflering o holl dozen Library Tablet Puzzle
orrows. Dispotil the giant swiltly with release a Firefly. Return to the main
nogk oltocks.
part of the library and use the lnsed fie Ancienl Slob found in fte workshop
Firefly to rise to the upper lcvel. room inlo llre open spore on fie shne book-
You can now take out the Archers shelf. You moy reorronge tno of fie slobs ot o
with the gteatest of ease. A treasure ilme. The numbers 0n fie oubide of the slobs
box containing the Left Dragon musl (reole 0n equolion thot is equol to 22.
3+l-2
ENTER THE DARI( REAIIUI RESUIUIING COURSE
Mor,'c into the snrall alcove to the left of thc cloor lockcd b1z thc carth scal in Ride the elevator back to thc workshop anci rcturn to the flooded chamber.
thc sccrct arca. Stand near the end of this scemirruly cnrpty corriclor for a full Insert the Left Dragon Horn into the dragon ornamcnt's head, and the flooded
sccond, ancl the Giltekeeper rvill appcar. Thc Gatekeepcr is a bizilrre charirctcr chamber drains. Send Ako back through the'fime Folclcr so tilat Samanosuke
u,ho challcngcs noblc warriors to enter the Genma's iJlusory Parallcl univcrsc may progress.
and fight hordcs of cncmics in tiny arenas. Once you defeat all thc cncnrics in
the first arena, yoLl can travel to othcr arcnas and continue defeating foes
Llntil you'vc charrpionccl the Dark Realm. More details on Dark Realm levels
and their enenries rtre founci in the Dark Realm chapter of this guide.
A Dork Puppet ottenpls lo stop lotques in Set the drogon right by relurning its
the workshop. Grob ond throw the golden nissing horn.
pillors in lhe roon to defeat it. 0r, sidestep
its dtldcks onl strike wilh chorged oltotks
while it is vulnerohle,
SATUIANOSUKE'S DUEt
Bccause ]acques used thc Ycllorv Disk in thc past, thc item is still in place in
thc prcscnt. Samanosukc may cnter the ycllor.v door on the east wall. The
Thc Dark Rcillnr rvailablc in the Llndersea Temp)e is quite small conrparccl tor in thc workshop does not rvork
to later versions, ancl if you best the earsv arenas Jacques can gain thc bccrtttsc thc lcnrPlc hrs no running
Thundcr Scal. t3y holcling this itcm until the end of the game, you will porvcr in this timc period. This
unlock Sam;rnosukc's Raizirn srvord for usc in your next game. Be sure to nrcans th.lt thc forcc field surround-
clear this small Dark Rcalnr bcforc Icaving thc Undcrsca Temple, because ine thc small shrinc at the back of
0n the botlon level ol the Dork Reoln, locques goins o wonderlul prize.
Forturately, you can hold lll to deflect all of Ranmaru's attacks. lf you are
good in health, attempt to counterattack whenever Ranmaru moves in to
strike. Even better, strike aCritical blowwhen Ranmaru attacks. Each tirneyou
hit Ranmaru, a sma[[ amount of rcd, blue, and yellow souls wi[[ escape from him.
Do not try to absorb these sou[s.
When Ranmaru attempts to reabsorb
his sou[s, use magic attacks. More
souls ate released during your spell
attack. Ranmaru tries to absorb these
souls as well, so just continue striking
him with magic while you can. This is
the key to defeating him, and this
sffategy makes the battle ptetty easy.
FTASH FTOOD WARNING
Exit thc workslrop irnd return to thc centrill chanrbe r. Inscrt thc Blr,rc Disk
thc lantcrn with rr blue fl;rnrc. irncl stairs \vill risc to thc bluc clooron the
siclc of thc roont. l)roccccl ir short clistrrncc clonrn thc corriclor, r:ncl thc
glirss begins to crack. Continue until thc glass shattcrs irncl thc sca comes
ing in. Keep rllnning continuollslv don,rr thc passagc and throi-rgh the
door. You should barelv escape u,ith thc dangerous rvaters licking at
A lew leet heyond the hlue door, the seo conet uoshing in. Hohl the Up hutton ol
to helter control running lor lhe exil.
Dragon Horn.
the Puzzle Treasure box in the northwest corner, and defeat the Dark Puppet
guarding the fallen Fireflies. Once the area is clear, examine the Fireflies and
Slide the lirct tile in the lhinl row.
they will move lo three positions over the balcony and the Western Ship.
Slille the seconl tile in the thinl row. Slide ,he ,hhd tile in the thid row.
cony to the shrine in the corner. Slide the third tile in rhe setoml row. Slide the second tib in lhe sxoml row.
Putzle conplete.
Here, Jacques will obtain his final
Beuuse there is no power in the lenple ol lhe present, Ihe pislons orc silent onl still
In Jacques's time, the blue door has suddenly become sealed by swirling
AXE OT II,IOITEN DESTRUCTIOII
black-grcen evil. Return to the dock where the Wcstcrn Ship is anchored
Outside thr: generator room, the elevator is now operable, Ride the elevator
and use the lrirefly on the deck to rise up to the crow's nest. Glidc from
to the chamber below and smash the stacks of crates dividing the room. Ako
Flrefly to L-ircfly across the air to
should find an Ecospirit during all the mayhem. At the back of the room is
the balcony, and return to the gen-
a shrine rvhere Samanosuke may obtain his final magic weapon, the Chigo
erator room. Use the Firefly Wings
carth axe. The magic power of this weapon causes volcanic explosions under
to repair the Firefly in the generator
all enemies' feet within a certain radius of Samanosukc.
room. Glide to the end of the room,
Dongochas somelimes oltock hy chorging with ,heir horns ond stiking the
donoge. Deleol the crcoture helore it choryes, ot use sidestepping
its woy.
with his gauntlet. Return to the generator room and insert the
into the generator. The pistons resume pumping, but after 500
tivity they move a little slower. Move Samanosuke toward each
until hc is.just inches away. To dctcrmine the actual distance,
ows of the pistons on the ground. When the pistons slam
"lhe Oni Gountlet, o vocuun cleoner thot's Run belween lhe pistons
lough on dorkness!" close ond slorl to rcopen.
Samanosuke can visit his own version of the Dark Realm by speaking with
SAMANOSUKE'S TIBRARY TRIP
the Gatekeeper in the library of his time. In one of the Dark Realm's bottom
Return to the central chamber, and go through the yellorv door again. The
levels, a chest contains the Wind Seal. Hold onto this until the end of the
elevator in the workshop is now operational, so ride it up to the library.
game and the Shippuu becomes available all throughout your next adventure.
the Chigo, and examlne the door ln the secret area to break the seal
More on this frenetic fighting arena is detailed in the Dark Realm chapter.
the ruined study, pick up the Tblt: Temple and open the treasure box
Ako's Yellow Vest. Search the shrine at the back of the study to find
Ride the
impassable pit bisects the corridor. However, there is a Puzzle Treasure Box to open
into the appropriate lantern, aird go through the red door Use the Firefly to cross
thc gaping pit, and continue into the nexr chamber to fight a challenging boss. ffi PuzzleTreasure Box:
Pit Corridor
The Puzzle Treasure Box in thc passage beyond the red door requires six tile
$ile rte secorul tile in the lourth rcw. Slide tln secoad tile in rte lhird row.
luques con rross tln mne pit 500 yeors eorlier by using the hondy firelly.
Slide rhe rtird tile in the thin! row. the thhd tile in lhe seconl row.
Afier lacquu puts the two-heokd doggie to sleep, escope lron the rising woterc hy rutning
up the statrs. Kill the enenies harring your poth os quickly os posshh, oill continue'n rte iop.
Slide the second tile in the seond row. Slide the first tile in tlrc second row, Puzzle
conplete.
?
Meanwhi Ie, avoid Certrude/s
1.
multiple foms of attack. fie left
head of the creature emits a freezing blast
that turns Jacgues into an icicle on the spot. lf
trozenl rotate the Left Analog Stick rapidly to
breakfree before the monscer has another chance
to strike. fie lightning atacks are gufte easy to
dodg,e, \ecause the yellow globes cast a ring of
Iight on the ground where they wi[l strike.
5tay close to Certrud,e's ight head so that
she wi[[ not perfom her charging attack.
lf youneed to escape quickly, use the
twin Fireflies hanging over che room.
Enjoy how much power youhave
during this battle, because the
next encountet you have wich
Cefirudewoa't be so simple.
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When Mkhellet leg of the odvenlure is evenluolly over, fie Soul Brorelet is given to
Somonosuke. He ron exlrorl the souls slored in fie brorelel. Therefore, every s0ul
Mirhelle obsorbs is slill worlhwhile.
"&
Modern Loc,k Boxes
Agoinst the Donlos, sfule hehiml the nonsters il possible onl toss Grenodes lron the reon
tfue lhe shotgun constontly lo prcvenl os nony ottocks os possihle.
nolv useless teleport device, rwo Dordos smash through the crates that block
the side room. Use evasive maneu-
Press$ to toss o Grenode. Alter three suomls, lhe resulting explosion inlfros donnge to oll
nenies in o snoll rulius. Grenades work well against Zolworns onl slow-moving loes.
ANITI,IAT TRAINING
Ako assists Michelle as she navigate s through Boulogr-re Zoo, acting as target cursor and picking up
droppcd items, iust as she does u,ith Tacques and Samanosuke. Head north past the fountain until a
hideous ncw monster knorvn as a Zmoh breaks out of the nearby cage and attacks. These large beasts
movc too swiftlv to damage tt,ith Grenades, so slide out of harm's wily i,rncl Lrse the shotgun effectively. A
largc sign in the north-
eeb
0u
ls vou must
building to the north. Zmoh monsters smash through the glass display cases
as you pass.
Elost lhe troshcon hehiml the pando house 0pen the lengu hox in the niddle display
b rtroin on EcoSpirit. cose to linl a tfust-Aid Kit. Notice the dou'
ble hlue seol on the door. Ihe Kugo nust be
ruised in level soon.
obtain the Zoo map. Go inside. Do nol niss ihe ireosure box tucked in lhe
Watch oul lor the Znoh thol hreoks out ol lhe large yeen cage on rte bfi. corner hehind the uges; il contains a ftrst-
AId Kft.
I.EVERS OF PIT CARNAGE
The interior of the panda house is a
a difficult fight in a tightly enclosed ll lorced to light Zmoh in the pit, Mtuhelle's
Grenodes shouhl he nore elleclive in this
zonc. With the lloat Key in hand, tight oreo.
open lhe lengu hox oulside the reseorch cenler Io obtoin o Fhst'Aid lfit.
continue fighting them until they stop corner and pull the lever to free
Avoid lighting the Zmohs in the bosement, Pull the lever on the north woll lo lrce
ond insteod yob the iPS l5+G lrcm the Somonosuke ond Henri.
green hox in the lirst cell. lhis weopon
turns Michelle into on absolule powerhouse.
0pen the rcil trcosure hox hfuhlen under the sloirs to receive o Seaet Med. Shoot down the
Genmo hog honging unlerneorh the steps lo collecl on EcoSpiril.
Descend the stairs and proceed into the basement room until Michelle
locates Samanosuke and Henri. T\r,o Zmoh enemies burst out of the cages
near the door. Slip past the foes and search inside the first cage on north wall
to find a green box containing Michelle's best tveapon, the SPS l5+G. This
t 6 & e
After a startling turn of events, Samtlnosuke is the player character once Insicle the building with glass tlispla1,66595, use charged attacks to take out
again. The glittering object in the micldle of the floor is the Soul Bracclet the Foboras guarding the sealed door. The Kuga must be at levcl 2 in order Io
Michelle dropped. Examinc this item in your mcnu and absorb thc souls break the seal. If it's not, return to the
Michelle obtained. Hopefully, this provicles Sanranosukc with enough souls Protective N4irror near the boat dock
to raise the Kuga to level 2. Head upstairs to search for Michelle and Henri and raise the Kuga. The Lab Building
Key lies on the shelves inside the
small janitor's room. Take this kcy
Shoot down the Genno hog in the corner ol 0n your woy oul, open lhe lreosure box in
the hosemenl to rceive on koSpirit. the south coge to obtoin o first-Aid Kit.
The r,vcst door in the research ccntcr lobby is locked, and Samanosuke must
find the proper key. Rcturn to the boat and pilot ir back to the othcr side of
your guard up for longer lhan usual. Equip lhe Kugo to hreak the seal on lhe ianilor's room. Iake the lah Buihling Key from the
shell inside.
Proceed northr'r,rest past the pandel
Dorobozus roll at your chorocler up lo three
house to thc building at thc north limes in o row, so guod yoursell longer hy RESCUING II,IICHEI.IE AND HENRI
holding0, Sloy Doruhozvs first lo hove on
end of the park. A Dordio enemy kneels before the blue doors in the research center's lobby.
eosiet lime wirt ihe normol Bazus.
These creatures are even swifter and stronger than their Dordo cousins are.
Don't hesitate to use magic attacks to finish this monster. Use the Lab
tluilding Key to unlock the blue doors and enter.
A fengu hox onong lhe animol coges on the right outside the ponlo house contoins
o Ftusr-Aid lfit.
Donlios ore stronger and cause more donage than Dordos. lry to sloy these wilh well-tined
kitical Hits.
Bazu and Dorirbazu e nenries burst oLrt of thc (le nmrr chambcrs as vou
PuzzleTreasure Box:
attcrxpt to 1rass through.,,\ftcr clcaring thc arrca, cntcr tl.re specimeu rooln rrncl
locate the Ten Slash scroll in the southrvcst corner. With this in your posses-
Zoo Animal Research Center Testing Atea
sion, an intriglring nc\v tririning scs' The Puzzle Treosure Box in lhe Zoo! reseorch
sion bcconres avirili,tble irt t}.rc ncirr- (enler's lesling 0re0 musl be solved in five tile
Slide the lourlh tile in ,he second row. Slide the third tile in the second row.
Guiklenslern's book on Merto Demon 2 ltes on lhe eosl countu in lhe specinen rrrge orco.
Slide the setorul lile in the second row. Slfule the seconl tile in the third row. Puzzle
complete.
C {"J ILffiAF{ STE&h]
Cuildenstern reduces himself in size by half and f loats around the room.
lntermittently he raises two \erofoboras to defend him. Even if you destroy these
enemies, their empty armor wilI only coilapse on the floor. Cuildenstern soon
recharges the \erofoboras so that they can rise and fight again. The \erofoboras
can be a real sticking point in this bactle unless you time your actacks well.
Charged attacks and proper tjming are thekeys to this fight. Starting off,
follow Cuildenstern around the room, charge your weapon and wait for
the evil scientist to drop in altitude. When Cuildensrern's abdomen
glows bright rcd, you can inf Iict more damage against him and
also cancel outwhatever he is actempting to do, such as sum
moning a Nerofobora back to Iife. lf
Cuildenstern's abdomen is red but he
is floating too high off the ground,
quickly shoot him with a Fire or
Electric Arrow. lf Cuildenstern
floats behind the Nerofoboras
when his center is red, then strike
wich a charged attack to damage
all the enemies simu[taneous[y.
1l
'i
t:
l
THE DESERTED GSTTE
Near thc entrancc of the street alley, Silnranosukc can find a Protective Mirror, a Time Folder, and the
ffi
Ranmaru Book. The presence of the Timc Foldcr indicates that you cirn only proceed through Mont-
Si,rint-N4ichcl by sending Ako back and forth in time. Explore the street at your leisure. Zabiets will
Samanosuke cannot
Bhozo
HEIHACHI
Upon arriving at Mont-Saint-Michel on the Cenma tain,)ac1ues is confronted
by Heihachi once again. The main differencebetweet this battle and the previous
is that Samanosuke-sama is not available to assist.
Check the iloor with triangulor norkings lo Snosh the hox ot the lronl eml ol the truin
peer lhrough the keyhole. to linl on EcoSpirit.
Run qufukly oround the oreo md light lhe lorches. As lhe portullis slows, line the
lighr@ ol the linol torch to cotch lhe uppemost poinl.
Ride the Firelly Io the level above, oml enter lhe door on the ledge. The portcullis should norv be rising and falling rapidly. Ignite the single torch
inside the cnclosed area at iust the right moment to permanently stop the
portcullis ar-rd allow for your escape. For the greatesl chance of success,
THE GARDEN GATE watch the gate's movement closcly and begin your magic attack on the torch
Map of Mont-Saint-Michel. Proceed into the garden area and speak with the
slave at the corner. There is a Magic
Grob the lloin Gote lGy lron the treosure box. fo escope, ignile lhe linol totch ot iust the
right nonenl.
Breach the threshold of the castle and follow thc curved path ro the end.
UING THE STAVE
Doors are raised off the ground where Samanosuke cannot reach them
Exit the garden and head through the southwest door. Ride the Firefly across
because the entire area is actually a
the gap and quickly destroy the Genma Axemen and Bhazas threatening to
stairwell, but the steps have not yet
kill the slave. Defeat the demons in time, and the slave displays his graritude
been raiscd. Continue follor,ving this
by offering an Herb. Ex:rmine the gate and thc rnachinery in the area if you
path until vou reach the end, where
like, then move to the corner and use the Protcctive Mirror and Time Folder.
several Zabiets protect a Nurabis.
Send the Main Gate Key with Ako to Samanosuke in the present time period
Destroy the massive Genma plant
Io reveal a hidden treasure box Destroy the Nurobis ot the end ol the
containing the Sun Crest. cuved olleywoy ,o obtdin the Sun Crest.
Backtrack to Samanosuke's starting point and insert the Sun Crest into the
gate with a similar sun marking. Smash the trashcan beyond the gate to find
an EcoSpirit, and solve thePuzzle Treasure Box. Follow the slope to the top
and absorb the souls contained in the soul statue. Open the treasure box to
obtain the Red Eye Stone. Return to the street area below, and send the
Delend rhe shve hom the Genno oml your brovery is reworded,
red trcasurc box to obtain lnsert ihe iun Crest inlo the gote neor the enlrunce lo omess lhe upper hvel.
0uios use poweilul spells to encfucle onl
Samanosuke 's version of the Map enlrup Somonosuke. Slide out oI the circle
helorc it conslricls ontl donoges
of Mont-Saint-Michel. your clnrocter.
0pen lhe fengu hox ohove rte tuurist shop ro ohroin lce Arrows x20.
The Puzzle Treosure Box iust behind the Sun Before inserling fte Red Eye Slone inlo lhe goolt heod, loke 0 momenl lo exomine fie morkings on
(resl gole musl be solved in five tile moves. Ihe top of fie red brirk lid rovering lhe liles. Ihe one-woy onows indicole o potlern to follow, whith is Sun-
box conloins o Power Jewel. Moon-Slor. To solve lhe file puzzle, you musl slep on o Sun file firsl, lhen o Moon lile, ond ften o Slor
file. Keep slepping on tiles in this order until one of fie goolt heods on the for woll hecomes engulfed
in blue light. tven while {ollowing the Sun-Moon-Slor order, you musl solve the puzle in o spirol pol-
lern, working from fte oubide inword. lf you slep on fie files in fie wrong order, the lid will shut ond
Slide the third tile in lhe secoml rcw. knock Jocques lo fie ground for o smoll omounl of domoge. You hove only obout 20 seconds lo slep on
fie files in the coned order before the brkk lid shur ond fte puzzle is reset. When Jotques sleps onlo
lhe first tile, he begins moving very slowly. To move fosler, hold o ond use fie D-pod lo moke your
chorocler slide. Slep on the tiles in the following order lo solve fie puzzle ond light the first goot heod:
Slide the thid tile in the lhst row. Slide the second tile in the lhst row.
Step on the iun tile to the rtght, onrl slfule Slidelorworil, slepping on the Sun, Moon
lefi ocross lhe Moon ond Stor liles. onl Stor tiles os you opprooch lhe lirsl
goot's heod.
Slide the setond tile in lhe second row, ilide the second tile in the lhird row. Puzzle
conplele.
Slep on lhe iun tile lo lhe right, oml slfule Sliile lorwanl onto tlr- San tile, lelt onlo the
lorworrl ocross the ltloon ond Stor tiles. Moon lib, anil ha*wonl onlo the Star tile.
fhe Red Eye gtone ollows locques to uncoyq o celestiol puzile in the oreo beyond the
Proteclive llinor ond the fime tohler.
THE SECOND DARK REAI.IUI
After raisins the stairs in the curved corridor area, enter the first door on the
left. Move to the back of the seemingly empty passage and wait one full sec-
oncl for thc Gatekeeper to appear. The sly creature offers the challenge of the
sccond Dark Realm. Before taking on the Dark Realm as ]acques, be sure to
return to the Protective Mirror and save your progress, unless you'd like to
Slfule hockward auoss the Sun oml llloon Slide lorword ocoss the Suq iloon oml solvc the Sun-Moon-Sta r Tile ptzzle all over again.
tibs, ond then slide lefi onto the Stor tile. Stor tiles.
With the second goott heod |il, open fie brick lid ogoin to reveol fte finol pofiern:
Step on the Sun tile to lhe lelt, ond slide to Slide lorword ocross the iun, froon ond
lhe fight ocross the lloon aml Stor tiles. Stor tiles toword lhe third goot's heod.
Enter the lirst door on the lelt to liml the Gotekeeper.
A purplish aura seals the treasure chest in the first level of the Dark Realm.
In one of the Dark Realm's arenas, a treasure chest contains the Green Orb.
Although facques can do nothing with this, it is an important item for
Samanosuke. This Dark Realm is
quite a bit decper and rrore difficult
than the previous. Horvever, if you
,he iun tile, hock- can outwit and outlast thc denizens
lile, oml then hh to
of the lowcst level, 1,ou can obtain
tt now conpleta
& the Fire Seal. Possession of this
allows Samanosuke to use the
Usc the sccond lrirefly to ride over doors at thc bottom. Dcfeat thc enemics in the enclosed ilrcil, ancl smash the
the open door on the left. Drop into Grab this Irircfly rvith the rvhip and
the alle1, bchind the lockcd gatc ridc it to thc top of thc battlements. A
Use the tirellies to rcoch lhe stone bridge
obove lhe uved corridon and clestrol, rl Nurrrbis plilnt to treiisLrre box on thc left side of the
Powcr fcr,vcl and a lockecl red When equipped on the Tcngu, a small
cloor. Llnlock the gatc ancl rcturn to bar appears bcneiltlr each cnemy, Ride the Firclly to the top ol the bottle-
menls, oml search the left portion to liml o
the curved stxirwcll. indicating its rcmaining health.
portiolly hidden chest contoining Ako's
Oronge Vesl.
SAMANOSUKE FINAI.LY ADVANCES
Return to the Time Folder and send Ako to the present time. Be sure to send
Samanosuke the Green Orb, if you obtained it from the Dark Realm. Fighting
again as the samurai, return to the curved corridor area. The stairs are now
raised, just as in the past. Enter the double golden doors on the north side of
Deleol this extrcmef dillicult eneny set onl open the treosure hox to ohtoin the Red Key.
Exit the time equipment room and ascend the curved stainvay to the top
level. Use the Protective Mirror to record your progress. Then move to the
north edge until the camera angle changes to let you vierv thc area below
The plant in the courtyard below is tall, but not tall enough to reach
Samanosuke's level. facques must take action in the past to rectify this.
Now thot lhe stairs are raised lor Somonosuke, entu the golden double doors to the right.
collect the Time Lab 4 book lying Sononosuke cannot clinh down lhe vines lo ll Sononosuke lies to use lhe lever nexl
lhe curtyord below, because ilrcy do not lo lhe doo4 tlrc conoded equipment hreoks
on the machinery. Use the rift to
yel reach the hokony. olf in his honl!
travel into Guildenstern's dimen-
Step into the black circle oml press eB b
sion without time. he lmnspwled to o very slronge ploce.
SATUIANOSUKE'S DARK REAI.IUI VISIT
THE STPARAIE SPACE After saving your game, consider the optional task of the Dark Realm in the
Samancsuke steps through the rift into abizarre alternate replica of the Arc present day. Enter the door near the top of the stairs in the curved area, and
de Triomphe. By now, you should have the layout of this location memo- speak rvith the Gatekeeper to enter
rized. Head toward the Arc's entrance and slay the Nuraubis blocking thc the Dark Rcalm. In the first arena is
door. N4ake your way up the spiral staircase to the top, and charge through a treasure chest that can be
the observation level to the rooftop. A powerful mix of Ouija, Gacha, and unlocked by using the Green Orb.
the Chigo's volcanic magic to defeat Charm. The level at thr: bottom of
them all quickly. The treasure box the Dark Realm's left branch hous-
A chest on lhe vuy hottom level ol
on the rooftop contains the Red es a Soul Statue and a chest con_ Sononosuke's setond Dark Reoln hohls
Ako's Purple Vesl, whith holves the onount
Key. Obtaining the item causes taining the Purple Orb. ol nogit power consuned with eoch oltack.
slaves in the curved stainvay area, Attock swihly and ellicienily to rescue the
sloyeshon lhe nossocre. Speak to then
speak to each to reccive an Herb
olterwod to obtain recovery itens.
ilnd an Oni Med Lv l. If you move
too slowly here, one or both of the
men could dic.
Descend the stairs and exit through thc doors at the bottom of the curved
passage. Another slavc begs for his life as the Genma close in. Defeat all the
monsters before they strike the slave, and he rvill rervard you rvith an Herb.
Retalz lo the Doil Reolm os tocques oml clet the lirst ievel ogoin. Use lhe Parple Orh lo
unseol ihe chest ond obloin o lolisnon.
Head to the red door in the;rlley near the bottonr of the curved stairs area,
and use the Red Key to unlock the door. Enter thc room. Aftcr.lacques frees
the slaves from the cruel ryranny of Vega Donna, defeat the l'ugaku and chop
Ascend the steps to the area of thc Protective l\4irror and the Time Folder.
Use the Red Key lo unlock the door in lhe Yega Donna drives the sloves to lhe brink Another slave requires rescuing. Prevent the Genma from slaying him, and
tiny olley. oldeoth.
he gladly hands over another Oni Med Lv l. Use the Protective Mirror to
save your game. Ride the Firefly from the balcony over to the garden ledge
Upon exiting lhe slove roon, locques encounleo Heihochi yel ogoin. lhe warrior oppeors Io
he switching siiles, ond drops the hiongle Key in ihe olleywoy lor tocques to pick up.
fhe linol slove neor the bolcony is surroanded hy lhe nost enenies.
PTANTING FOR THE FUTURE CTITI|IBING DOWN THE BEANSTATK
As you movc around thc garclen are:r, Dark Puppets contc to Iifc irnd attack. Now th.lt the Clcnma Plant has had 500 years to gro\\/, ntovc to the north
Use the stonc objccts in the urea's corncrs to help dtfcat thcnt. After circllng lecige of thc balcony to sec that the vines have grou,rr all thc uray to the
the garclcn. step out onto the north lcclpc ancl usc the Fircflv to drop to the u1-rpcr lcvcl. Climb clor,r,rr thc plant to thc courryilrd, ancl defcat thc Nuraubis
courtyard bclou,. A Dongaclrir drops out of the sky to prc\/ent you from open blocking thc prison door. Obtain aii thc items inside the prison, and then
ing the cloor \vitl1 trirnelllar markings. Once you've clcalt lrith this interfcrinq cljmb back up the vincs to the balcony.
rvrctch, use thc Triangle Key to unlock the cloor. N4ove across thc encloscd
room until facclues informs the slaves that they irre frcc. Pick up the Genma
Plant fiom the floor n,herc the three slilrres werc seated, and open the Tengu
Deslroy the lroshcon at the bose ol the steps to lind on EcoSpirit. Snosh the banel ot the end
ol the roilrood lrocks lo lind onolhet
Use oll the mogit oltotks you like ogoinst the Dark Puppets; the Mogic Fountoin in the centet
ol the oreo ollows you to relill as oflen os necessory.
Senl Ako to the fengu hox beyonl the Altet hondlh,g rhe Zmoh mnster inside the
leme Io relrieve o tirst-Aful Kit. prkory clnp through tlrc stwked boxes Io
reach o lreoswe hox tonlaiilng the lron Geor.
Use the lriongle Key to open lhe door in lhe prisoners leove hehind the Genmo
the courtyord beoring lhe some morkings os Plont, os well os other lrinkets for locques
lhe key. ond Somonosuke to find.
Exit the prison and clcar the courtyarcl of enemies. Exar.nine the brickcd
squrrcs of carth illong the south wall. Usc thc Gcnma Plirnt xt the sqLlarc
and ride thc second Fireflv over to Smosh all the ohiects in lhe prtson's hock coner to lind two EcoSpirits ond a Medicine. fhe
French Note lies on the grouml neorhy.
the balcony. Send Ako fonvard in
lf vou procurcci the Sl']S 15+G from the Zoo, then Michellc should be able to
RAISING THE ffiAPEt GATE
blow through thc streets of lr4orrt-Sair.rt-Michel in rccord time. Michelle and
Ilccause the gatc machinery is bro-
Henri join Sanranosukc on thc balconv. As Hcnri lcads Michelle inside, she
kcn in thc prescnt timc period,
drops the Soul Ciaunlet on the grounci olrtsidc the chapel c{oors.
Sarlanosukc nrust scncl the lron
Gcar back thror"rgh tinlc for Jac(lues
north \\/xll, ancl clescerrd the stairs until Jacques becomes trappecl in a room. THE RACE TO SAVE JACOUES
Enter thc chapcl and defeat thc Dorclio guarcling the large Gennra machinery.
F-ollon,thc samc path lircques took clown the slairs to the traP room. Once
yor-r havc solvecl the puzzle and freeci Iacclues from the poison gas trap,
Silmanosukc ancl the others head back to the car u,hile Iacques penetrates
Heod through the chopel ond enler lhe door on the norlh woll,
ffil;*l;:iffe Poison cas Room rrap Having freed Jacques from the poison gas trap. the heroes of the present
encounter a strong enemy set near the cntrance of Mont-Saint-Marie. Clear
Henri shows his dod the rode lo open eoch of the five lo&s on fte ponel. Memorize the code, ond
the area to the best of your abilities, but avoid the temptation to use magic
inpul il inlo fie device using the motching bufions of fie PloyStotion 2 rontoller. Ihe lock rodes ore
attacks. Aftenvard, save your progress at the Protective Mirror and exit
progressive, meoning fiot fte code for eoch new lock includes lhe code from the previous lo&; fiere
It4ont-SainrMichel.
ore more buttons lo remember eoch lime. Ihe bor on the right side of the screen groduolly filk. lf ir
reoches lhe top, Jorques dies ond the gome ends. l{ you mes up fte code for one lock, fte enlire
puzzle is resel ond you musl begin ogoin ot the fir$ lock.
Avoid using too nany mogic ottocks to cleor the enenies neor the enlronce.
a
ffiffiffi"Yffi"Uf,)ffi"
Even though Certrude has lost her
ability to use lightning magic,
5amanosuke faces a much more chal-
lenging battle against this beast than
]acques did. To defeat Certrude, you
must smash away every piece of armor
covering her body, and then the helmet
covering her lef t head,. Once y ou' v e
The key to defeating Certrsde is to handle this battle like a bullfight. Equip
Samanosuke with the Chigo, because of its higher attackins powet pq hjt. Slide
away from the monster and charge your axe by holding El tightly. Watch for
Certrude to dig in the dirt with her right paw, which is the signal that she is
about to run across the square. As Cetrude charges, s[ide to che lefc or right of
the monster/s head and perform the Chigo's spinning axe attack. Try to angle
5amanosuke so that he stalts spinning at the monster/s rear and works his way
up to the head. After a successfuI strike, back away to the opposite side of the
square and charge your weapon again. Repeat this strategy to win the battle.
There's no question that the finaI confrontation with Certrude is a long battle.
Exercise patience/ and continue baiting and dodging the monster back and forth
across the square. Each sectjon of
armor destroyed releases avariety of
orbs. Once you've desrroyed the
armor covering the legs, enter
Onimusha mode to destroy the armor
covering the left head more quickly.
Once the cteature is unprotected, a
single magic attack or Onimusha
attack will fina[[y slay the beast.
I.EAVI NG MONT.SAI NI.MICH EI.
1\ko travcis to thc Prst t!) help IacrlLlcs cscitPc ironl llont-Srrjnt-\'lichcl. Ilntcr
tllc lrcxt chanrLrer bcvtrrtl thc Pois()n qirs trrr11 r6s111, trncl tal<c tl.tc Fortress I
book frorr thc southcast ccrrncr. Llsc tltc Fircflv to crL)ss tl.rc gap. Proccccl inttr
thc rtext chanrtrc'r, tvherc factlLrcs hitchcs r ricle orr thc Gerrnra ilvin! fortrcss.
Use the Fhelly lo cross the chosm, ond smosh the oote on the other side to obtain on
EcoSpirit. Enler lhe next rcom lo he lronsporled to lhe next strye.
thc I-ircllr'. Iacclr.tcs cltaqs thc iccbcrg into the lakc.,\s thc iccbcrg floats Ilrrouqh thc u,atcr, tlrc current
clntgs it tol,arcl sntlll gllc1crs. If tlrc iccbcrq strilics .1 ghc jcr, it suffcrs a .crlxin anrr)ulrt of tiirrnaqc.
Cracks appcar on thc icebcrg's sllr-
TWO PATHS, ONE CHOICE
face aftcr cach collision. /\fter strik
By guiding the first iccber! across the tater with few enough collisions, you
ing nvo or three glacicrs, the iceberg
arrive at a ccrrtral islrnd. l)rocccd nortlr, uihere a Grizmoh clrops r.'rut of thin
l.reirkt trl. ilnrl the hcrrtes tlrotvrt itt
air onto the islanci's central "bridgc." Tlre (lenmrl beasl's rtreight submergcs
the ic,1r 11,;11915. If your icetrcrg ciis-
the block to the point rvhere you c.rnnot move forrvarcl withoLlt killing the
solvcs, Ihcrr you sufier an irlstnnt
nlonster. ln the island's final section, kill anothcr Grizmoh ancl observe th;tt
gilmc o\/cr.
Use the Firelly lo drog kehergs inlo lhe
loke to oc| w llooling rofis. there rre hvo icebcrgs you can ride to the ncxt arca.
To s;lvc tJrc iccbcrg irncl guicle lircqucs antl Sirr.nilr.rosuke to safcty, usc
Fireflics to clrag thc icebcrg an,av frorrr thc glaciers ancl otlrer obstacles. Thc
trick is that m;lnv of the Fireflies are attachecl to enenrics. You must defcat
thc cncmies quicklv to frec tl-re Firefllr se that it can bc r-rsed to drag thc icc-
berg off of i-r collision coLrrsc. Samirnosukc irssists 1,ou, but this t;rsk rrilinly is
in lircqlLcs'l-rancls. Licluip the H,vosr,Li to nrlke short tork of llatobones atrcl
Dark Cron,s that hoLl Fjreflics cirptivc. As soolr i1s the Firefly is frce, movc
along thc eclgc of the iccberg until thc l'ircfly tlrrns green. Then grab it (El +
Aher londing ol the lirsl islond, nove to the righl and open lhe lreosure hox to obtoin the
Mop: Biwo. Send Ako to the lengu hox on the snoll, ollshore ice hlock to obtoin o Medicine.
Don't gel dishocted obsorhing souls 0uiilly snosh brown trunks on icebergs
releosed by sloying Genno lhol leop onto llooting to the lelt or right. These ontoin
the iceberg. Focus instead on guiding the Fhellies requhed to cross lhe woler solely.
iceberg salely out ol horn's woy belore it
slrikes o glocien
Deleot the Gilznoh thot weighs down lhe hridge hetween the islon{s sections. Without the
monsler's odded weight, the bridge rises back lo o possohle posilion.
Takc a cluick look at 1,or-rr in-gantc map ancl noticc the connccting lincs.
\Vhichcver icebcrg yor,r choosc to ridc, you travei to onc of the other islands
ffi.*
rlrhich iccberg to ricle lhe iceberg you rhoose here delemines
which iten you'll get, lnsider's odvirc: use
the iceherg on the right.
*+,.q$mflkf"
" ;&a
sal*,*ie1ii;rC.i;::,i:i;*j[,;;i.1ri+"+,.......:.,:ii;:;; ,r".1.:dr;;;::=: .:,':: :::::
NORTHEAST ISLAND SOUTHWEST ISTAND
If you usc thc east iccberg to lcil,c thc first island of icc, thcn yoLr rvill cnrl If y,6,-, r-,r" thc \\,cst iccberg to lcilvc thc- first islarrd, then this is your ctestin;r-
Lrp at this island. Run past thc Grizrnolr ancl qr-ricklv slav thc t\\,o lVchcrs tiorr. Follorv the platform's \\'cstcnt eclgc urrtil a (lrizrrolr drops r.trrto tirc icc
rvith single hits. Then help irnci causcs thc britlge to sink partlv
Open the treasure box to obtain a obtrin a Medicine. Step onto Lhc
Sccret Med, ilnd ride back. Step next iccberg, ancl pilot it k) the
Deleat lhe Griznoh to releose o Firelly thot Much like the lhst islond, you must deleot
onto the ncxt iccberg, and pilot it to enobles yoo to ocrcst o Seuel llled. lo return the islond's bridge to mainland.
height.
thc milinland.
,lr *,
e
,,&
t \
{
d
A
Thc final floating
Arclrcrs on thc mxinland fire a
relcase lireflics, so yoll crrnnot stand around. The best dcfensc is to kccp
rnovinrt thilc vou'rc cngirged iu tlrc tilsk at h;rncl. Thc iinal icebcrq car-r collide
with glaciers onlv nvice. Tire third timc. thc pli,rtfornr brcaks Lrp ancl the hcroes
dic. As rrou }rass thc final iceberg and cirat,ncrlr thc mitinLlrcl, rrtisc vour
Arthers' orrows hoil conlinuously ot you ottempt to pilot the linol rolt. Focus on heeing
Fhellies lrom their Genno coptors to pilot the iceberg roft solely to the nainlontl.
ONI MANSION
Save vour gamc nt the Protective Nlirror, ancl then enter thc Oni N,lansion.
Pick up the Oni Mansion document from thc floor in the first roonr to deter-
rnine this structurc's pLrrpose. The building itself is .1 cleveriy desisnecl puzzle
intcndcd to confuse tlre Genma and protcct tlrc Oni r\rm,v Orb fronr cliscor
crv. Therefore, thc path rcquircd to proceecl hcre rvould be best describecl as
3. Relurn lo Roon 2 onil heod noilh lo 4. Pull the blue Firelly in Room 4, ond then
a puzzle solution. Follou, thc step-by-step jnstructjons in the follon,ine puzzle Roon 4. Defeot the Fugoku thot appeors quickly run soulh lo Roon 2, where o
suddenly ond silenlly, ond lhen open the Fugoku seems lo oppeil oul of nowhere.
soitrtion tcl clear this arc:r.
Ireoswe hox to releose o Gojinoro. Deleot lry to ignore the creolure ond quickly pull
this creolure to rcrcive o Medicine. the red Fhelly to open lhe neorhy gote.
5. Run thrcugh Roon I and go through the 6. Continae into Room I ond deleot onother
open blue gate belore il closes.Open the Fugoku. lhe Oni Arny Book lies on the ground
treosure hox in Roon 5 lo releose o Firelly, below o blue firefly. Belore pulling the Fhefly,
which noves lo o hovering position over slash tln ponel on tln eostern woll to reveol
Roon 6. a snnll sancluory ontaining o Soul Stotue oml
lhe Oni Mansion is one @nfusing ploce, s treosure hox thot holds o Secrel Med"
zle Solution:
SH. Oni Mansion
Novigolion through the 0ni Monsion is so com-
through. Visit the rooms in the order listed 7. Pull the blue Firelly in Room I oml run 8. Quickly swing bock ocross the pit, ond run
bock to Roon I belore the gote closes. lo Roon 4. Pull the hlue Fhefly, run bock
occording lo lhe following odions.
Relurn lo Room 6, swing aooss lhe pil, through Room 3 onl into Roon 7 belorc the
ond pull the yellow Fhelly in Roon 9. hlue gole closes. Run through the yellow
gate on iln north woll belore it closes.
l. Going by
lhe preceding diogron, move 2. Run inlo Room 2 belore the gote closes.
torword in Roon I until the red Ffuelly Enler Room 6, where a gdP,ng hole in the
tums grcen, md then grah it with the whip lloor prcvenls crossing. Smosh lhe old trunk
lo raise the rcd gote. to lhe lelt to reyeol o hidden EcoSpirit.
HAIT OF THE ONI ARMY
LIse magic and chargccl attacks to dcfc:rt thc nvin Lfongach.rs that clrop fiom
the ceiling. A Fircfly is anached to onc of thor. \\thcn thc Irireflv is freccl, it
moves to a hovcrin! lrosition. Usc it to ir.:nrp over the bi,rrricr. ]:xarrine the
Before grohbing lhe Oni Army Orb, seorch the lelt side ol lhe orridor until Ako spots o fengu
box high up. fhe loiry con reoch the hox to obtoin o Medicine.
Use to deleot
woste o
,.i
'{a
ffi
citlrcr nre thocl. r.rakc r,,oLrr \\'i1\, lo thc north lrrtc on thc lriltllcficltl anrl procccrl to thc next cr)nrbul zo1rc.
Archers' orrows onstontly hoil onto the bottlefield. Move up the lines to o posilion just behind foke out individuol Swordsmen with normal ond chorged otlo*s. When lhe crowd gets too
the wooden bulworks on lhe lield. lhe delenses prevent rundom ilrows lrcm slilking you. thkk, use mogic to eliminile groups ot d time.
The Oni Warriors do not follow Jacques into the third battle zone, so elimi-
nate your enemies quickly and move on. Rush north and use the Firefly to
bonlelield tt o $eo, phce to rcllect oll fhe Blue, Green, or Pwple Yesls arc the Slay the remaining two Archers
the souls l0u necd to fiNX oat ,te whips. nosl suitohh lor Ako to wew on the hol- perched here, and then open the
lloke sare yoo fuve lull nogtu ond heriffi tlelield. Avoid using ,he Block Yest, hecouse
helore yoo hdve. the llP droin leoves you vulnerubl*no treasure box to obtain a Medicine
sense dying lron a single ottack.
Wilh the ossistance ol the 0ni Army, you
Enter Azuchi Castle. nusl hock tfuough thb snoll unit on your
own, aml quickly.
ol Azuchi Area lrom the lreosure hox lo the lefi ol rte gote klore proceeding
next chootic oreo.
While the Oni Warriors are continuously at your side on the first battlefield,
only a limited number appear in the second area. Move srviftly through the
zone, and quickly use the Firefly to reach the upper plateau.
Toke out tlrc Archer on the hwer ledge ouoss lron the norlh gile lo lessen the nanber ol
arrows llying your way. fhe Archer on the higher ledge k out ol reoch, but you shouhl hove
no lrouhle ovotfrng his inlrequenl afiows.
THE GOIDEN FORTRESS
t-ollect tlrc ['ortrcss 2 book lying on the f]oor to thc Icft of thc e levator. Then usc the Protcctjve
otl thc rigllt to enhirnce cquipmenl rrucl saYc vour ganrc. Step into the golden clcv.itor aucl use the
to ilctiviltc the device . Sla1, thc L)ark Spiders on the micl-lerrcl briclgc, ilnri open tirc treirsr:re box to
obtirin the Map of Azuchi Castle. ,\ heii\lv girle prcvcrlts furthcr ilscent on thc stairs, so crarvl
thc open u,inclotr onto the rixrf outsidc thc cilstlc.
At this point, oll ol locques's ornor oml weopons shoukl he Groh the mop oul of lhe lreosure box, ond climh through
ot or close to the MAX level, the open window onto lhe rool oalside the building.
The Vassal Book lying on the roof's lower corner provides interesting
Solve the nearby Puzzle Treasure Box, and then use the Firefly to
down the monster yet agaln Use the same strategies employed
vious boss fight. The use of Fireflies ivill be sorely m issed ln this
*{
@lx:::il;J:;
Ihe Puzle lreosure Box on the roof ledge oul-
OniJewel.
Back inside the building, move downstairs to the barricade and open the
treasure box containing an Oni Med Lv l. Then return to the Sky Bridge
and record your progress at the Protective Mirror. Proceed upstairs to deal
with a very tricky boss monster.
Slide rhe rtid rile in tk first rcw. Slide the third tile in the setoml row.
Slide the third tile in rhe thhd tow. slik third tile in the lourth row. Puzzle
onplete. Do not lorget ohout the rrcoswe hox behind the heovy gole thol preventetl you fion using
lhe sloirs.
VEffiAffiffiNNA
!obunaga's repulsive mistress f [ips away from, ducks, and dodges almost any
attack you throw at her. E ort"unately, you can 6lock every attack she attempts.
I(eep your guard raised at all times and do not risk vulnerabiliry just for the sake
of striking one or two weak blows.
ln the midst of employing nothing but defense, you might wonder how to
defeather. The answer is that Vega Donna defeats herseif. WheneverYega
Donna is on the ground/ slide aw ay from her and try ro maintain a medium to
long distance. The distance prompts Vega Donna ro arrempt her binding spell
shot on the ground. lf your guard is firmly tn place, the binding shor bounces
backand traps Vega Donnal Use this opportuniry to strike with one or
two magic attacks. Even when Vega Donna cteates a doppelganger and
attempts to attack from both sides, keep up your guard untiI she fires a
binding shot. When the shot bosnces back, the dou6[e effect is cancelled.
While this strategy takes some time to implement successfully, jt allows you
to defeat the demon woman wirhout suffering a scratchl
I
FT
ffi.i"b
Zmoh
As soon as possible, raise Samanosuke's armor, gauntlet, and tveapons to the MAX
button next to the elevator. Step into the car and press the button just inside the doors.
box ocross hon the Protective Mirror contoins A Puzzle lreosure Box is tucked in the corner across hom
Kir. lhe elevotor doors.
PuzzleTreasure Box:
EiffetTowq Lobby
The Puzzle lreosure Box in fte lobbyl soufieost corner contoins on Oni Jewel. Ihe file puzzle must
Defeat the Zmoh on lhe elevotor's rool, ond then use the lodder on the colunn Io clinb
upward.
Slide the third tile in the first row. Slide the lourth tile in the lirst row,
PUSH AND SHOVE ON THE STAIRS
As you ascend the torver, time rifts irppear r,vith random frequcncy on the flat
pliltforrrs bchveen st;rircases. If you ;rre cirught in a time rift, you will be
warped back to a lou,er point on the stairs. You can avoid these traps easlly
enough by using caution as you approach each flat area. However, mean-
spirited Dorabazu cnemies roll dou,n the staircases. Their main intcntion is
Slicle the lourth tile in the second row. Slide the third tile in the second row.
to knock Samanosuke birckward into a rift. Even with your guard raised, the
Slide the third tile in the third row. Slide the second tile in lhe third row. Puzzle
complele.
When entering the stohs oreq lhs! descend Chorge to ihe lop ol eoch stoircose os
until you rcoch a hrcok in lhe stoirs. Senl quickly os possihle. Ihis woy, il o Dorobozu
Ako down to rctf,eve on Oni lled Lv I rolls down, enough roon renoins so thol it
INIERRUPTED TOUR lron the lengu hox helow. connot push you hockword into a rilt.
Naturally, the C-icnma cilnnot leave Samanosuke alone, even whcn hc is only
attempting to cnjoy il perceful elevator ride. Slay the Zabiets that break into
service ladder.
area bcfore you proccdd. If you attempt to continLlc uplard with the flying
Gcnma still around, they can create hardship as you deal with the Zmoh
Brainstern waits for a rematch against Samanosuke on the tourist bureiru treasure box containing a Secret
deck. Use the same tactics as before to defeat it. During this battle, small Med. Then follorv the other cablc
Although lherc's nol much you con do ohout
dark clouds form randomly on the platform, adding the danger of clectric up to the ncxt staircase. il, girderc ond other heovy debrk lolling
hon the towu obove con inllicl domoge.
shock. As you attack Brainstern \\,ith charged attacks and magic, sidestep
Asccnd another set of staircases as you dcal rvith rolling Dorabazus and time
away from dark clouds before you
rifts. Use volcanic earth magic and arrows to dispatch thc Dongacha and
suffer unnecessary damage. After
you defeat the robotic monster for Ouija on the platform at the top, or they will gladly knock you into a time rift
that warps you back to the tourist bureau level.
the final time, move around the
Then ascencl thc gold stairs to the second level and call the elevator. A
Locote lhe fengu box ot the north end ol lhe Ahsorh oll the souls hom lhe
plotlorm. Send Ako to obtoin the Soul
upper lhe scenic overlook level. fhen
Anows xI| lrom inside it. While they'rc Ptogrett ot the neorby Proleclive
sluck in enemies, these arrows ollow you Io Climh the sloirs to onlront Ronmoru.
knock out rcd souls with eoch hit.
CENMA
TUNMARU MOR1
Although his strengrh and health are
slightly improved, Ranmaru sti[[ hasn't
Leamed any new tricks. )ou can defeat
hin even morc easily than the last
encounter. Sacrifice a bit of health by
striLing him as he slashes at you.
While Ranmaru attempts to absorb
the rcleased souls, hit him with magic
attacks. Repeat this strategy until
you defeat Ranmaru.
I
OF TIME
is the same, but the situation is entirely different. Help Samanosuke and the Akechi clan clear
same as before, and slay enemies as you ascend the long stone staircase. After Jacques
serious tail whipping to the all-too-human Ranmaru, search the ground near his limp form to
Ranmaru Scroll. Procure the new items in the area as well as those you may have left
and then proceed up the stairs for Tacques' final shorvdown
Iteasare box neor lhe orea's wesl woll to Ride lhe Fhelly lo the rooltop, ond seorth the eost corner
to liml o Seuet Med.
THE TINAT DARK REAIII,I
The Gatekeeper hangs out near the Protective Mirror. Stand below him until
he drops dou,n. Then speak n,ith him to gain access to lacqucs's final Dark
Realnr series. A chest on the Dark Realm's first level is sealed with blue
magic. Treasure chests on various levels of the Dark Realm contain B BIue
Orbs. Collect all eight, then return to the first arena and use them collectively
to unseal the chest. This is the location of the Ultimate Whip, lacques's best
weapon. If you have what it takes to survive the final Dark Realm and pro-
Speok to the Gotekeeper in lhe courlytd
cure this whip, Jacques's final battle becomes a walk in the park. lo occess the linol Dork Reolm orenos,
1
NOBUNAC'A
f..lobunaga's defense is strong and his
attacks are swift. Howevet, each time
he damages lacques, yellow souls are
rcleased. Attempt to slide near these
souls and absorb then quick[y.
f.Jobunaga is capable of Critical hits,
so watch your Lifebar carcfulty ar.d
consume health items whenevcr the
gauge flashes red.
As Iacques ilud Samanosuke rctunr to thcir resPcctivc tirle pcriocls, tlrc srrnrt-t thc Dark Rcalnr arrcl rcturning to fight rrll thc cncrnics ovcr rqain. Thc su'or-d is
rai gains thc clrirncc to scttlc tlrc scorc with NobLlnxgil pcrsonilll\,. First, thcrc urravailablc clr-rrirrg the final battlcs. Try trr r.rnlock the sccret "Ultirnatc X1ode"
is thc niirttcr of thc final L)irrk llcllrr t() confront. In Sanrirnosrrkc's vcrsion rrf to crliov thc Llislramon Srvorci thror-rghr.rut thc cntire ganrc.
tlrc final b;rttle arcna. the rc irrc U Red Orbs to collcct or.r r';rrious levcls of thc
Dark licalnr. LIsc thcse to unlock the sc;.rlccl chcst on thc initial lcvel, rvhich
Before you enler fie lemple ond fote Nobunogo for fie lost lime, mnsider fie stulus i
cor1tains thc Bishamon Sword.
of your equipmenl. Ahhough Somonosuke will nol he sble lo use ony 0f his weopors
This u,capon is so pol,r'rful thirt in the finol bottles, the weopons' Ieveh contribule l0 his slrengfi. Ihe 0nimusho Sword
SirnranosLrl<e can dcfeat irnv foc u,ith thol Somonosuke o(quires oulomoli(olly during fie finol bottle vories in $renglh ;
depending on fte colleclive levels of the Tenso, Kugo, ond ftigo. For exomple, if oll '
x sinllc nlirqic attack. Llccause the lhe weopons ore ol level 2, then the 0nimusho Sword oppeors 0l level 6. This is neorly '
i\i<hrrrlorr Sui.rd: nr.tgi; i: holf ol the weoponl polenfiul por,rrer. Hov/eyer, if oll weopons ore 0l lt{AX, fien lhe r
1..'u'cr
0nimusho Sword oppeors 0l level 9, or lrt{X level. Ihe Onimusho Sword is oko ropoble ;
crrdlcss. this is obvior-rsh, tlrc san.ru
of chorged oflocks, ond the chorge polenilul is bosed on fie ()ni Gounilel! level. The :
rai's besl \veapon. Hou,cvcr. thc onlv Sommosuke's linol trip to the Dork Reolm finot bottle is much eosier if oll of Somonosuke! equipmenl is ol MAX level. l{ nol,
\yav'ou can ir is b'cxirinq simply relreod *re Dork Reolm unlil fte necessory souk ore ovoiloble. I,
enic',r,
?;:li:!#i,i:r;l:;'!;r::r':i'l!';li.*'
NOBUNACA
Samanosuke transforms into a "Pure Onimusha" state. He remains jn
Onimusha form throughou t the battle, and gains the Onimusha Sword of cumu-
lative power. Nobunaga cannot damage Samanosuke, so simply press @ untiI
the Cenma Lord's human form is defeated.
CENMAI(INC
NOBUNACA
fiercal battle begins. ln his true fomT Nobunaga is imperuious to attack through-
out the first portion of the battle. He summons four cone-shaped devices that cast
an impenecrab[e shield and also do most of the attacking . Whenever the cones are
not attacking, pr""" @ to leap forward
and strike chem. lt does not matter
how far you are from fJobunaga; the
attack carries you forward to strike.
Whea youlre standing di;ectly in front
of \obunaga, pressing 6 unleashes a
double-scroke attack rhat inflicts twice
as much damage.
Strike the cones that protect Nobunagabetween each attack sequence. The cones
sometimes release rainbow-colored sou[s when theylrc d,amaged Absorb chese
sou[s quickly bef ote you slide aray. When you absorb five rainbow soulsT
Samanosuke enters a heightened state where dealing double damage becomes
possible. Strike as often as possible while this bonus [asts, ever if you endure a
Iittle damage by not exerting caution. While the rainbow souls are in eff ect, you
have a chance to destroy the cones.
t-ollorving conrpletion of the girnre, nvo ranking screens are displayed. The first 200 - 349 3
brcaks dorvn the individual scores for each charactel indicating hon,each hero 50- r99 2
contributed to the overall scorc. These scores.lre used to determine rvhich 0-49 r I .
extra character costumes are unlocked. The sccond screen presents your
rcsults, including an overall lettcr grade and any titles you may have earncd. DARI NHffi
-99
70 6
50-69 4
40-49 3
20-39 2
0-t9 I
*Poinls
Per Dork Reolm hem
Ranking is determined by assigning points for each score on thc Details
Purple Vest: l0 Poinls
screen. Points are tallied to dctermine an overall gradc letter.
[ire Seol, Wind Seol, Ihunder SeoL I0 Poinls eoch
Ultimote Whip Bishomon Sword:30 Poinls eoch
0-5:59 l0
6:00-7:59 6
8:00-10:59 4
4l-50 gtr. " 50 pls. S
34-40 pts.
l:00 - 3:59
3449 pb.
I I 3
14:00-16:59 2
26-33prs. 26-33ph.
17:00+ .r.:;,1,;t;11,,1'l
I :l'' ., l8-25ph. l8-25pts.
170,000+ ' I0
Titles
I45,000 - 69,999 6
r
A secondary title mav also appear on the ranking screen following comple-
r25,000 - 44,999
r 4
tion of the game. Titics are awarded birsed on fulfilling certain game criteria.
r00,000 - 24,999
I 3
While we cannot say exactly what thc titles are, we can shou, you hour to
70,000 - 99,999 2
achievc them:
0 - 69,999 I
a Sove
t300-r699 3
t000-r299 2
0-999 I
r Find ull 23 lengu treosure boxes.
. l(ill more lhon 3000 enemies.
. Suffer les fton 5120 points of domoge. (Hidden domoge point system)
Lxtended Ending
If you fail to find all of Ako's vests, a rather short ending occurs. However,
procuring all of Ako's vests unlocks an extended ending. Obtain all of Ako's
vests during the game. It is not required that you use EcoSpirits to activate
all of them.
Special Atdre
Samanosuke's Special 1 costume is the Western
tume from the American pioneer age. tively Eastern look. There are fwo ways
There are two ways to unlock this to unlock this costume. Either complete the
game with higher scores as lacques, or com-
costume. Either complete the game
plete the game while wearing Samanosuke's
with higher scores as Samanosuke, or
complete the game while wearing
"Special l" attire. Enable this costume
complete the "Oni Training" mini-game. The the game with an "S" ranking in Normal or higher dif-
Panda Suit also becomes available if a save ficulty. Enable this cosrume by setting Michelle's
Blade Warriors is
recorded on the
Play as Cargant
memory card in
The most powerful warrior of the Genma, the creature defeated by
slot 1, The Panda Suit's head can be raised or
lowered by tapping lD. Each timc you Samanosuke in the opening movie of Onimusha 3: Demon Siege, becomes a
by to "Special 2"
recorded on the memory card in slot I when booting up your copy of Blode
Worriors.
in the Features screen.
{i
0nimusha: Worlords Oni T arget Practice
Weapons Playing as Jacques or Samanosuke,
cleared. To unlock the extremely challenging Devilish mode, clear the game
Ultimate Mode is unlocked by completing the "Oni Target Practice" mini- CenmaPuzz le Space
game. In Ultimate Mode, Samanosuke begins with the Bishamon Sword and
Solve all of the Puzzle during the game, and then finish to
]acques begins with the Ultimate \Atrip. Each character owns 30 Ultra Meds
unlock this Puzzle Space mini-game
and 10 Wood Charms or Statue Charms. Each Oni weapon acquired during
from the Special Features menu.
the game is at MAX level, with unlimited magic power. \Vhen enabled on
Three varieties of puzzles are avail*
the Special Features screen, this mode removes all challenge from the game.
able,
You are sure to obtain an S ranking even on the very hardest difficulry!
and Jacques encounter the bizarre Gatekeeper. order for the exit to appear. The central shaft of light allows the
This eerie creature allows the Oni warriors to player character to exit from the Dark Realm and return to the
pass into the world of the Genma, the Dark outside world. When you reenter the Dark Realm, all
Realm. There, the heroes can pit their skills previously defeated enemy sets reappear.
against overwhelming hordes of Genma to
Each time you enter a new arena, you must defeat all enemies
the Fire Seal, the Wind Seal, or the Thunder Seal, which unlock the Enryuu, Shippuu, and Raizan for
use in a replay game. Ako's Purple Vest is also a prize in the Dark Realm. With its abiliry to reduce
magic consumption, this item greatly aids in clearing other Dark Realm arenas.
use them to unseal the chest in the first arena, which contains
each charactet's ultimate weapon.
:.,
:
ir, ,l
UNDERSEATEMFLE: MONT-5,{[N]T.
lAcQUEs MICHEL: IACQUES
A Zorm
A
B Zugot/3-Eyes None
(
I
tugoku None
D Bero/Gochu None B C
t Bolobonefugoku Thunder 5eol
B C H K
"*sJ lcaving oi'rlv one or nvo foes stand-
D Grirmoh/Zmoh l,lone
SAMANO5UI(E f
G
Gilzormflogot
lohoro/[ugoku
lione
None
ll Bolochoiks/Bolobone None
I Gero None
fuordsmenlS-tyes Hone
) Bero,/Dork (row Medkine
Dork PuppetlArrher
L 0ork Puppet,lOordio Fire Seol
BerofZolworm
0ilzsrm/Dork Crow Use all-out icc xttacks to defeat the GrizmohZnroh conrbination of cnemies
on level D. Against the f'obora,rr-ugaku tcrrrn on lcvcl G, circlc the arena and
Thc Dordo/Fugaku conlbin;1tion
attempt to position yoursclf so th.rt the Fobora is rrltvays caught behind the
A in the second irrena should usc
giants bcat each other to derrth, thc
up ir lot of your maEic pol'er.
C
r*q D
rnhile fighting the Dark Puppet in
*}l *-IJ
have trouble rvith this sct.
ancl throu,ing them into the
Dordos, if possible.
MONT-SAINT- HONNO'r TEMPLE:
MICHEL: lAcQUEs
5AMANO5UI(E A D G
Areno
D toboro/Dorobozu None
I 6yoron/Grizmoh Medidne
G
Imoh/Botohone
Gilzorm/Zorm
lione
l,|one
**d "_IJ ?YJ
H
I
Zmoh/Dongorho
Bero/Dongoeho
l'|one
None
*I,{ tIJ
J
l(
toboro/Dork Puppel
Bero/Grizmoh
Purple (}rb
Medkine
\IJ
t Zobie/Zogor l.|one
Bero/0uiio l,lone
N>k
*s7 *"?
Dcfcating the
foboril and
Dork (roVArrher
Bero/Dongocho
0lue Orb
Blue Orb
D E
Yy* arena L) is a Dorobszu/[)ongorho Serret Med
Zobiet/fugoku
Elue Orb
l'lone
Foboras' proicc-
6yoron/Dork 5pider Blue Orb
\:#>I.l
6ilzorm/Monellus Blue Orb
conservation until the Griznroh/Dark Puppet team in the final arena, none recharge your magic at thc fountrin outside the tcmple. IlctLlrn to lhe Dark
of the other arenas should qive you problems. Reillm and trirvel from arena -A to arena C. anci thcn makc the long journey
dorvn to arena T. Don't hesitatc to usc C)ni X4ec1 items to rccharge your
E B C
F G
K
L
( Gyorun/tugoku None
( Bero/Gorho filedicine
0ui[o/0ordio None
Gilzorm/Morrellus
Axemon/Gocho
toboro/Dork lpider
Grizmoh/Zmoh
Dork Puppet/Archer
Repeat the sarre metl.rods of switching Ako's vests to be most useful against
the encmies prcscnt in each arena. Aftcr clearing this Dark Realm hvice, it
seems that thc casiest route ls to clear the arena from A down through R,
then cxit the Dark Realm and take a break. Rechilrge your magic at the
fountain, then rcturn. The second time, travel frorn ilrena A to C, thcn dorvn
to arenr (tr Clear all arenas before vcnturing inrvard to arcna N4, where
difficulry. This challenging and engaging game stages, running out of ammunition becomes more likely. Therefore, strive to achieve perfect scores in the
involves shooting at mobile targets in a Genma early stages so that a healthy supply of ammunition is available when the going gets rough in the later
other targets. When a single arrow destroys multiple targets, an exclamation such as "3 Hit!" or "5 Hitl"
appears in the bottom-right corner of the screen, above the current score. Each target releases more
raised. If a shot misses, the combo score instantly drops to zero. To achieve
a shot.
This short mini-gamc bccrxrcs aviriiablc r-rpon clcaring thc garrrc in Nornlrtl
becomcs clcarer.
Thrun trt+Up+@
Slosh Lift trt + Up + 6 (d close ronge to locked enomy)
Swing e
Repeol Swing @ or@ ropidly
M;ni-Cam e W alkthrough
Hei,rcl through to\\,n to thc black-
smith's shol). Deicatin{ etretttics
blacksniith's cloor.
Heihachi is o strong lighter, Even his nornol
ottocks knock loes to the ground inslontly.
For example, you may use Swing attacks to defeat the Zolworms under the any enemies along the way is
stairs, or ignore them and move on. Cross through the circular central cham- optional. However, you should
ber and proceed into the glass corridor, where Gertrude awaits. Run down clear all foes out of the wharf area
the hallway, moving along one wall before you fill the bucket with
or the other. Wten Gertrude water. Every hit Heihachi takes
charges, run to the opposite wall causes the water level to drop. Run Dehot oll fhe loes ot the whorl, onil fhen
and around her to dodge the quickry through rhe srreets ro rhe '*i;,1;:rA'tll:,'il:'#;H:!:'if;
attack. Fighting Gertrude is option- bracksmith's shop, and rry not ro **,or the derk won't occept
il;:r;f;:!:
al, but she usually drops a Secret engage any foes in battle. If an
Med if you can defeat her. enemy manages to inflict damage even as you run past, return to the lvharf
Stanl neor one woil until Gerlrude chwges.
However, she is so strong against As she approahes, run lo tle olher woll and refill the bucket.
ond wound the rushlng ir;ast to dew rtis
Heihachi's weapon that this activity oreo ellorilessly.
eats up most of the remaining time. The reason to keep refilling the bucket is the enemy set located outside the
The doors in the area outside the Genma plant, defeat all enemies in the area before moving in to take on the
power room become sealed off. plant. Defend yourself extremely well in this area, and don't take any
Slay the 3-Eyes enemies until one chances on suffering enemy coun-
of them drops the Crimson Stone terattacks. You must enter the
room. Whether you stick around to Inside the blacksmith's shop, speak
defeat him is optional. The most to the clerk with a mostly full buck-
effective attack against Ranmaru Ronnwu lilori clnlhnges tleihodi to a ftght et of water to obtain the Crimson
in the workshop. lf you thoose to fight,
seems to be Heihachi's Rapid keep o sharp eye on the tiner ond hn1 Gear. Return with this item to the
gei stvck hue.
Thrust combo, rather than his drawbridge and insert it into the
Swing attack. If Heihachi defeats Ranmaru, he usually drops a Secret Med. mechanism. After raising the draw-
scrolls.
lnrermediole Godm
complete training sessions, except in the case of Archery and Oni Bind-
Press El + E to fire arrows at foes in the air and on the ground. In the first ses-
sion, fire continuously to strike the Bhazas. Each hit releases a soul. Collect 15
Throw. The weapon equipped before entering the session is the one that is
souls in each ring to continue. As {lying enemies appear alongside ground ene-
used. If you're having a hard time with your current blade, then exit the
mies, it becomes more imPortant tq use the anows to keep the ground foes at
training and switch to another. The item acquired may change depending on
the character that completes the training.
bay. To target ground foes, hold E until Samanosuke srvitches aim from aerial
foes to ground enemies, and release to fire. This training is available only for
The first training session couldn't be easier. Hold O to defend yourself from
your guard. Absorb 15 souls to complete each level of training. As the diffi-
culty level rises, slide around or away from enemies to safely absorb the
released souls. If possible, move next to the soul to absorb it more quickly.
to receive a Salve.
[evel Iremies
Advomed Gotho
Beginiid' thozo
Beginner Swordsmon
DEFTECT CRITIflT
The Deflect Critical is probably the surest merhod to achieve a Critical hit.
Inemies At the moment a foe attacks, press Et to raise your guard and deflect the
5wordsmon
blorv. The contact makes a ringing sound. Press @ to attack during this brief
lnhrmdfute Bozu,Swordsmon
ringing sound to strike a Deflect Critical. For a higher chance of striking a
Advonrd 3-tyet
Deflect Critical, tap the lll button rapidly and stay ready to press O the
moment an enemy's attack is blocked. Destroy every enemy to proceed. The
CHARGED ATTACK
rervard is a Power fewel.
Hold O or @ more tightly than usual, unril the weapon begins to glow.
Samanosuke, and equip him rvith the Tenso dual swords. Each time he per-
forms a Charged Attack, two souls are released instead of one. Collect 2O
important to slide away from enemies while holding the charge in your
weapon. Gachas prove that they lvill do anything to prevent you from
absorbing souls. Whenever souls are released in the final session, run to
their location and absorb them quickly before the Gachas attack.
re
Beginnor Zorm, Swordsmon
Ievel
Eqinner
Inemies
l
, r'.i..:,;, ,r
,t.,rtti.i|i 1;i,
CRITICAT TEN STASH
The onlv n,a), to dcfeat encmies cluring this tl.lining scssion is to attack \'vith This training is rrrailable for Sarranosukc oniy. Fiquip the Kugil beiore start-
thc proper timing at thc moment of the e ncrnv's attack. Stt'orclsrren can be- ing for bcst resr.rlts. Aftcr striking a foe witll a Thrust, press @ again rrt the
defcatcd easily rvith Criticxls. Kick thcnr to onc sicle of thc rirlg, ancl then run momcnt of connection to perfornr a ten Point Slash. To perform a Thrust,
to the othcr side. \\tl-rerr thc Su,orclsnran chargcs u'ith its blacic helci high. Sanranosuke mList be at lcast thrce feet arv;ry fronl I foc. Holcl O, prcss UIr
ilttack at the rroment the creaturc stctps. Wl-ren Bitzu cncrnics roll. prcss @ on the D-pac1 and press (D to exccutc a ThrusL. This rrove is casicr to trigger
when thev arc iust one rotxtiorl ;uvat, frotlt the character. Othenrrisc, Iock onto bv r-rsing the D-pad rather than the Left ,\nalog Stick. Prcss (] irgrrin at the
encmies and slicle left or right rt tlle lltotllent of thcir attack, prcssing (D moment of contitct to Perform thc attack. lt's not cluite rs hirrd t'ts rl Chain
simultaneously. Against mr.tltiple focs, you crln strike a Critical only agairrst thc Critical, br,rt still reqr.rircs Pritctice. Enenries relc;rsc souls on success, itncl
cnemy yoLr arc lockctl onto. If the focs arc closc togcthcr, botir clic fronr a sin- you mLrst rrbsorb I00 souls during each sessjon to procced. Agilinst thc cluo
gle Critical. Other thar-r thesc ti1-rs, Zabiets in the last session, slay the ettemjes and stancl bchind the ccntral
thc onlv wilv t() cnsurc strikinB il sp;1wn i)oint as they return. This tactic allotvs )iou to eet in at lcilst one Ten
Critical is practiccl The rcu'ard for Slash bcfore the creaturc starts moving. The prize is a Wood Charm.
Advonced
What could possibly bc hardcr than striking a Critjcal on an enemy? Striking the "Oni Training" bonr-rs ntini-game. \Vhile the tririning sessions irre hardly
nvo or more in a row. A Chain Criticil can occur cluring .t Critical. Press @ i1s tricky as the ones thitt occur during the game, tllcre's still some strategv
again before the first flash lcaves the scrcen to inflict a Critical hit on irnother required. No items are obtirined by completing the session in the mini-game
foe. Thc sccond foe must Lre rvithin roughly ten fcct in orclcr to strike il Complction of ei,rch training session unlocks the next autom.ltically.
Chain Critical. Continuc attacking with the ProPer tinling, and luou can l{or rever, conrpleting all of thc sessions in the Oni Tr:rining mini-game
inflict a Criticrl on every/ enenlv onscreen. Performing a Chain Critical caus' unlocks one of Samrnosukc's bonus costumcs.
then, u,ith perfcctcd t)mir-rg, thc Chain Critical shor.ild conrc around. In the hc;rd torvard an enemy and press
Advirnccd scssion, lock onto thc Gilzorm and use its attack to trjggcr thc souls in each level to complete
first Critical, thcn Chirin Critical on thc G;rchas. The arvarcl for m;rstcring the
Chain Critical is an Oni lewel.
Advonted Gocho,Oilzorm
UPWARD ATTA(K TINISHER
Move in extremely close to enemies and press Et +Up + @ to execute a Attack an enemy until it falls to the ground in a tcmporary faint, and then
Slash Lift attack. This attack is casier to triggcr bv using the D-pad insrcad stirnd over its body and press @ to perfornr a Finishing.lttack. This attack is
of the Lcft Analog Stick. Gather l5 souls to clear e;rch level of training. In less likely to triqger if othcr foes are standing at extremcly close range. Defeat
the first session, allot,all the enemies to close in. euickly perform Upr,vard ali the enemies in every session by performine Finishing Stabs. In the first ses-
attacks on all of them, and absorb solrls rvhile the foes arc dou,n. At sion, perform Slash Lift attacks on both enemies and then cxecute one of
Intermediate level, shoot arrows to knock the Rhazas lorvcr i, altitr-rde, ancl them n,ith a Finishinq Stab. Dark Spidcrs are resistant to Finishing Stab
then quickly execute the upward moves. so strike them u.rith normal attacks until they fall to the ground. By that
attack. At Advanced level, avoid point, the enemy should be lolv enough in HP that a Finishing Stab u,orks.
running after the demon dolls. Use charged attacks to knock dorvn a Fugaku, lct ir rise, and then knock it
Stand in one place, and qu)ckly down again. Repeat this unril rhe
press O + Up + @ whcn Babians creature's armor is eradicated, and
or Gajimaros try to \vhizz by. then a Finishing Stab can be admin-
lnlermediote
OI'II JUIUIP ATTACK Dorobszu, Zobiet, Dork Spider
Advonred fugoku,0uiic
Whenever facques uses rhe Firefly situated over a boss fight area, he pe r-
forms an extra attack if he faces an encmy during the descent. Slide arouncl KICK.WAII SHTN
the ring untii the cnemies are on the opposite side of the liirefly from
Cause enemies to release souls by kicking them into the rvalls of the ring.
Jacques, then press O* E to grab the Firefly and jump. Collect tO souls
Gather l0 souls in this manner in each difficulty level to complcte the train-
during each session to clear the training.
ing. The easiest \\,ay to clear these Ievels is to run straight ahead at the start
of the session and kick the middle enemy into the',vall behind it. Kick arvay
the other trvo enemies, ;rnd stity near the enemy by the back wall. Each time
the central enemy rises, kick it into the rvall again. In the Advanced round,
simply stand near the back wall
and defend yourself until Dark
Beginner' Gorhr
Beginner Swordsmon
""r"t-,-s-
comes to final charged attacks. Move away from foes and hold the El button timing to send it back to the source, causing significant damage to the
tightly until the weapon charges to the highest level. Then slide around the sender. The distance between Samanosuke and the enemy is important,
foes until they cluster in a group, and press @ to perform a spinning attack because these foes would just as soon clash swords as fire their proiectiles.
into the cluster. Collect 30 souls In the first two sessions, attack just as the enemy is about to release the
from each group to complete the magic shot. \A/hen facing Genma Ranmaru Mori, defend yourself against all
training. As the difficulty level rises, of his non-magic attacks. Holding dorvn the soul absorption button O goads
it becomes increasingly important Ranmaru into flinging his magic projectiles more often! Ranmaru's are by far
to hold your charge and slide away the easiest to hit, so with this trick you should clear the final session easily.
from enemy attacks. Whenever souls are released, fight for them in an absorbing tug of war with
Ranmaru, or he will steal your hard-earned souls! Collect lo souls in each
lntermdiote krho
a :: : .,. ,r.
'ldtonced Zoliet, Dq*spider ,
ONI BIND.SLAM
Charge the whip, grab one enemy and throw it into the other enemies to
make them release souls. Absorb 15 souls by throwing one enemy into oth-
ers. Just take your time and defend yourself from attacks whenever neces-
sary. Set the stage by sliding into a Position in a direct line benveen nvo ene-
mies, face one and grab it, then throw it behind you into the other. As the
difficulry level increases, so does the size of the enemies. Charge the
Always use the biggest enemy to topple the smaller ones, and try to slam
of sliding tile puzzles are available, While you attempt to solve these
Rotating a set of four tiles on each turn solves the tile puzzles from when all the tile moves are used
Onimusha: Warlords. Sliding rows or columns of tiles to create a bull's-eye and the puzzle is not solved. Yffioil Intellet h
pattern in the puzzle's middle solves the tile puzzles from Onimusha 2: However, if you cancel out of the
ON IMUSHA tPUZZLES
Rotate blocks of four numbered tiles until the numbers are correctly
ffi IEVEI. I
Left Box
Middle Box
Spln the leh lour ,iles. Spin rte niddle low tiles. Spin the lelt lour liks. Spia tk lelt lour tiles.
llr
Spin the niillh lwr tks. lfu ight lour tile* Spin the fight low tilu. Sptn ilrc ight lour tiles.
Puzzle conpbte
1
rli,. ,. iLl
p.#f;
ffi Right Box iddle Box
ffi^^
Spin the niddle lour tihs. Spin the right fou tiles. Spin the nidile loar tiles. Spin the ight four tiles.
Spin the leh lou tiles. Spin lhe niddle lour tiles. Spin the niddle lour tiles.
Puzzle conplele.
Spin the niddle lour tiles. the lelt lour tiles. Puzzb
onplete,
Spin the lelt lour liles. Spin the lelt lour tibs. Spin the lelt four t'iles. ipin the niddle low tiles.
Spin rln low tihs. Spin tln right lour tiles. Spin the niddle lour tiles.
Puzzle conplete.
152 ;u
Right Box
@
Spin the lefi fow tiles. Spin the ntuldh lou tiles. Spin the lelt lour tiles. Spin the mtuldb fou tiles.
Sgin the fight fwr tiles. Spin the fi$t lwr tiles. Spin tlrc niddb lour tiles. Sptn the lelt low til*. Puzzle
Puzzle complete. conplete.
@ Single Box
Iour tiles. Spin the rigltt lour tlles. Spin rhe ntuldle lour ,lles. Spin the niddle fou tihs.
Spin tlrc nght tfus. 9frtlrchltfurtiles. Spin the riglnt lour lilet. Spin the nidile lw tiles.
low iles, Sptn the lelt lw tiles. Spin lhe lelt lou tfus. Puzzh
tunplete. conplele.
:
.st
Slide rows or columns of tiles by moving the cursor across the arrol mark-
ings surroundingthe puzzle and press E. Evcry row or column has one
empty space, allowing the tiles to slide in one direction only. While vierving
the following solutions, highlight the arrows specified in each step and Press
tEvEt I
Left Box fop right wrow.
Right top onow.
Puzzle conplete.
IEVEI 2
Left Box
Bottom lelt onow. Right lop orrow.
hotlon oruow.
Top right onow. Righl hottom wrow.
lelt top onow. Eollon nidile orrow. Right milhlle onow. Botton middle anow.
ffiw";,...ffi FIE FS
r€gF,€,{r: gM] p: @
'"'-'t d'*r"p;* '*'ldm * m
fi@ lFr * ryh'**'** g'"'*''
,rsi], rit,!,..i,r r.tr-
'* -'m'-
Right top onow. lop nhlile wow. Righl hollon wrow.
Puzzh onphte.
ofiow, lop nhhlle anow. leh lop onow. lop rtght onow.
:
Rigfit ni&ile orow.
t:,1 -
,,'+ W
r.',;i1 l:,,lri;N;i,r
tEvEt 4
Single Box
Botlom mfuhlle orow. lelt top orrow. Bollon ight orow. Right top anow. otfow. Right niddle onow.
Puzzle onplele.
oN IMUSHA3PUZZLES
Slide individual tiles until a blue line connects the point on the left with the
point or points on the right. Only tiles next to an empty space can move.
Slide thc tile in the row and position specified in each stcp to complete the
puzzles.
Seom! tile in ntuhlle row. lhtud tile in niddle row. lhird tile in top row. Setond tih in bollon row. First ,ile
Seconl tile in top row. Seon! lile in milhile row. ths, tile in nfuhlle row. tirst t'ile Setond lih in midile row.
iecond tile in niddle row. Second tile in top row. Fourth tile in lop row. Thhd tile in top row. lhird tile in middle row.
tirsl tile in top row. firsl tile in niddle rcw. Seconl tile in niddle row. Seconrl tile in botton row. fhird tile in hottom row.
'n,
Serond tile in middle row. Seconil tile in holton row.
tourlh tile in bolton row.
Puzzle complele.
Puzzle complete.
tEvtt 2
Left Box S"shrBox
lhinl tile in mfuhlle row. fhird tile in hotton rcw. fourth tlle in bonon row. Seconl tile in niddle row. Second tile in top row, fhird tile in top row.
Fourth tile in nidille row. Fourrt Iile in top row. fhird tile in top row. lhird rile in ni&lle row. Second tile in niddle row. Fhst tile in niddle row.
Seton! tih in secoml ruw. Second tile in lirst rcw. Setonl tile in the lourth lhe lourth row, lhhd rile in the kird row.
row.
lhird tile in lirst row. fhinl t'ile in seconl row. Ihird tile in the secon! row. ieconl tile in lhe seolml Seconl tile in the lhird row.
fow.
Second lile in the seconl Secoml tile in the lirsl row. lhfud rih in tln first row. Second tile in lhst row. Fhst ,ile in firct row. lirst tih h second fow.
tow.
tile in the second rcw. lhtd rile'n rte rtid row. Seconl tile in rte row. Secoml tile in secoml fow.
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