Lecture 6 Multimedia
Lecture 6 Multimedia
and video.
6. “Augmented” reality: placing real-appearing computer graphics and video objects into scenes.
Components of Multimedia
7.Including audio cues for where video-conference participants are located.
8. Building searchable features into new video, and enabling very high- to very
low-bit-rate use of new, scalable multimedia products.
9. Making multimedia components editable.
10. Building “inverse-Hollywood” applications that can recreate the process by which a
video was made.
11. Using voice-recognition to build an interactive environment, say a kitchen-wall
web browser.
Multimedia Research Topics & Projects
⚫ To the computer science researcher, multimedia consists of a wide variety of topics:
1. Multimedia processing and coding: multimedia content analysis, content-based multimedia
retrieval, multimedia security, audio/image/video processing, compression, etc.
2. Multimedia system support and networking: network protocols, Internet, operating systems,
servers and clients, quality of service (QoS), and databases.
3. Multimedia tools, end-systems and applications: hypermedia systems, user interfaces,
authoring systems.
4. Multi-modal interaction and integration: “ubiquity” - webeverywhere devices, multimedia
education including Computer Supported Collaborative Learning, and design and applications of
virtual environments.
Current Multimedia Projects
⚫ Many exciting research projects are currently underway. Here are a few of
them:
1. Camera-based object tracking technology: tracking of the control objects
provides user control of the process.
2. 3D motion capture: used for multiple actor capture so that multiple real actors in a
virtual studio can be used to automatically produce realistic animated models with natural
movement.
3. Multiple views: allowing photo-realistic (video-quality) synthesis of virtual actors from
several cameras or from a single camera under differing lighting.
4. 3D capture technology: allow synthesis of highly realistic facial animation from
speech.
Current Multimedia Projects (cont.)
5. Specific multimedia applications: aimed at handicapped persons with low
vision capability and the elderly
6. Digital fashion: aims to develop smart clothing that can communicate with other such
enhanced clothing using wireless communication, so as to artificially enhance human interaction
in a social setting.
7. Electronic Housecall system: an initiative for providing interactive health monitoring
services to patients in their homes
8. Augmented Interaction applications: used to develop interfaces between real and
virtual humans for tasks such as augmented storytelling.
Multimedia and Hypermedia
⚫ History of Multimedia:
1. Newspaper: perhaps the first mass communication medium, uses text,
graphics, and images.
2. Motion pictures: conceived of in 1830's in order to observe motion too rapid
for perception by the human eye.
3. Wireless radio transmission: Guglielmo Marconi, at Pontecchio, Italy, in
1895.
4. Television: the new medium for the 20th century, established video as a
commonly available medium and has since changed the world of mass
communications.
Multimedia and Hypermedia (Cont..)
The connection between computers and ideas about multimedia covers what is actually only
a short period:
❖ 1945 - Vannevar Bush wrote a landmark article describing what amounts to a hypermedia system called
Memex
❖ 1960 - Ted Nelson coined the term hypertext.
❖ 1967 - Nicholas Negroponte formed the Architecture Machine Group.
❖ 1968 - Douglas Engelbart demonstrated the On-Line System (NLS), another very early hypertext
program.
❖ 1969 - Nelson and van Dam at Brown University created an early hypertext editor called FRESS.
❖ 1976 - The MIT Architecture Machine Group proposed a project entitled Multiple Media - resulted
in the Aspen Movie Map, the first hypermedia videodisk, in 1978.
Multimedia and Hypermedia (Cont..)
❖1985 - Negroponte and Wiesner co-founded the MIT Media Lab.
❖1989 - Tim Berners-Lee proposed the World Wide Web.
❖1990 - Kristina Hooper Woolsey headed the Apple Multimedia Lab.
❖1991 - MPEG-1 was approved as an international standard for digital video - led to the newer
standards, MPEG-2, MPEG-4, and further MPEGs in the 1990s.
❖ 1991 - The introduction of PDAs in 1991 began a new period in the use of computers in
multimedia.
❖ 1992 - JPEG was accepted as the international standard for digital image compression - led to the
new JPEG2000 standard.
❖ 1992 - The first MBone audio multicast on the Net was made.
❖ 1993 - The University of Illinois National Center for Supercomputing Applications produced
NCSA Mosaic - the first full-fledged browser.
Multimedia and Hypermedia (Cont..)
❖1994 - Jim Clark and Marc Andreessen created the Netscape program.
❖ 1995 - The JAVA language was created for platform-independent application development.
❖1996 - DVD video was introduced; high quality full-length movies were distributed on a single
disk.
❖1998 - XML 1.0 was announced as a W3C Recommendation.
❖ 1998 - Hand-held MP3 devices first made inroads into consumerist tastes in the fall of
1998, with the introduction of devices holding 32MB of flash memory.
❖2000 - WWW size was estimated at over 1 billion pages.
Multimedia and Hypermedia
⚫ A hypertext system: meant to be read nonlinearly, by following links that point to
here are:
1. Music Sequencing and Notation
2. Digital Audio
3. Graphics and Image Editing
4. Video Editing
5. Animation
6. Multimedia Authoring
Music Sequencing and Notation
⚫ Cakewalk: now called Pro Audio.
The term sequencer comes from older devices that stored sequences of notes (“events”, in MIDI).
It is also possible to insert WAV files and Windows MCI commands (for animation and video) into
music tracks (MCI is a ubiquitous component of the Windows API.)
⚫ Macromedia Sound edit: mature program for creating audio for multimedia
projects and the web that integrates well with other Macromedia products such as
Flash and Director.
Digital Audio
⚫ Digital Audio tools deal with accessing and editing the actual sampled sounds that
make up audio:
Allows layers of images, graphics, and text that can be separately manipulated for maximum flexibility.
Filter factory permits creation of sophisticated lighting-effects filters.
• Macromedia Fireworks: software for making graphics specifically for the web.
• Macromedia Freehand: a text and web graphics editing tool that supports
many bitmap formats such as GIF, PNG, and JPEG.
Graphics and Image Editing (cont..)
Adobe After Effects: a powerful video editing tool that enables users to add and change
existing movies. Can add many effects: lighting, shadows, motion blurring; layers.