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Push3 Manual en

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0% found this document useful (0 votes)
20 views144 pages

Push3 Manual en

Uploaded by

B Music
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 144

Contents

1. Introduction 4
1.1 What’s in the Box? 4
1.2 Hardware Overview 5
1.2.1 Controls 5
1.2.2 Connections 5
1.3 Push Configurations 6

2. Setup 6
2.1 Connecting Push to a Computer 7
2.2 Setup Menu 8
2.2.1 Status Tab 8
2.2.2 Expression Tab 10
2.2.3 Sensitivity Tab 11
2.2.4 Audio Tab 11
2.2.5 MIDI Tab 12
2.2.6 Pedals & CV Tab 13
2.2.7 Wi-Fi Tab 13
2.2.8 Software Tab 14

3. Connectivity 19
3.1 Audio Connectivity 19
3.1.1 Connecting Speakers and Headphones 19
3.1.2 Adjusting Volume 19
3.2 Hardware Connectivity 20
3.2.1 Connecting MIDI Devices 20
3.2.2 Connecting Pedals and CV Out 20
3.2.3 Connecting ADAT 21
3.3 Using Link on Push 21

4. Building A Live Set 22


4.1 Using the Browser 22
4.1.1 Collections 25
4.2 Working with Devices and Tracks 27
4.2.1 Hot-Swap Mode 28
4.2.2 Track Options 29
4.3 Working with Racks 30
4.4 Tempo and Meter 33
5. Managing Sets, Projects, Presets, and Packs 36
5.1 Working with Sets and Projects 36
5.1.1 Saving Sets 37
5.1.2 Save a Set as a New Version 38
5.1.3 Save a Set as a New Project 39
5.1.4 Viewing and Opening Sets 39
5.1.5 Sorting Sets 41
5.2 Saving Device Presets 42
5.3 Deleting and Renaming Content 45
5.4 Installing and Managing Packs 46
5.4.1 Installing Packs 46
5.4.2 Managing Packs 47
5.5 Continuity Between Push and Live 48
5.5.1 Pairing Push with Live 48
5.5.2 Open Sets from Push in Live 52
5.5.3 Transferring Files from Live to Push 53
5.5.4 Managing Files 55

6. Playing and Programming Beats 55


6.1 Loop Selector Layout 58
6.2 16 Velocities Layout 62
6.3 64 Pads Layout 63
6.4 Loading Individual Drums 64
6.4.1 Additional Pad Options 66
6.5 Step Sequencing Beats 68
6.6 Playing Expressive Beats 71

7. Playing and Programming Melodies and Harmonies 72


7.1 Playing in Other Keys 75
7.2 Playing Expressive Melodies and Harmonies 76
7.3 Step Sequencing Melodies and Harmonies 77
7.3.1 Loop Length Controls 80
7.4 Melodic Sequencer + 32 Notes 81
7.4.1 32 Notes 82
7.4.2 Sequencer 82

8. Recording MIDI 83
8.1 Real-time Recording 83
8.2 Fixed Length Recording 87
8.3 Recording with Repeat 88
8.4 Capturing MIDI Clips 90
8.5 Quantizing 91
8.6 Arrangement Recording 93

9. Clip View 93
9.1 Real-Time Playing Layouts 96

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9.2 Sequencing Layouts 96
9.3 Editing MIDI Clips 97
9.3.1 Note Edit Mode 98
9.3.2 Editing Notes in a Step Sequencer 101

10. Recording Audio 102


10.1 Setting Up an Audio Track 102
10.1.1 Arming (Record-enabling) Tracks 103
10.1.2 Choosing the Input for a Track 103
10.1.3 Track Monitoring 105
10.1.4 Input Gain 105
10.2 Recording Audio Clips 106
10.3 Warping Audio Clips 107
10.4 Converting Audio to MIDI 109

11. Working with Samples 110


11.1 Classic Playback Mode 112
11.2 One-Shot Playback Mode 113
11.3 Legato Playback 114
11.4 Slicing Playback Mode 114
11.5 Adding Samples to an Audio Track 117

12. Recording and Controlling External Instruments 118


12.1 Using the External Instrument Device 118
12.2 Using CV to Control Modular Synthesizers 120

13. Parameter Automation 121


13.1 Recording Automation 121
13.2 Automating in a Step Sequencer 124

14. Track Control And Mixing 124


14.1 Lock Track Controls 125
14.2 Track Mixing 126
14.2.1 Global Mix Mode 127
14.2.2 Track Mix Mode 128
14.3 Rack and Group Track Mixing 130

15. Session View 131


15.1 Session Screen Mode 133
15.2 Session Pad Mode 134
15.3 Session Overview 135

16. User Mode 136

17. Push Control Reference 139

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1. Introduction
Ableton Push is an expressive instrument for music-making that lets you create and edit melodies,
harmonies, beats, and samples, as well as entire songs. As a standalone instrument, Push lets you stay
focused on song creation in or out of the studio. You can seamlessly send your Live Sets to Push and
vice versa.

Push also functions as a hub where you can control and record a wide range of acoustic and
electronic instruments simultaneously. On stage, Push serves as a powerful instrument for real-time
playing, step sequencing, and clip launching, with or without a computer.

You can use this manual to get familiar with Push’s fundamental workflows, or as a general reference
for Push’s features and controls. There are also a number of videos that can help you get started with
Push available here: https://www.ableton.com/learn-push/

1.1 What’s in the Box?


Push comes with a power supply, USB-C cable, getting started guide, safety and warranty
information booklet, and decorative poster.

To view the complete Tech Specs for Push, feel free to refer to this page: https://www.ableton.com/
push/tech-specs/

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1.2 Hardware Overview

1.2.1 Controls

Controls

1.2.2 Connections

Connections

1. Audio Output: 2 x 6.35 mm balanced audio outputs.

2. Audio Input: 2 x 6.35 mm balanced audio inputs. You can switch between line (balanced) and
instrument level (unbalanced).

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3. ADAT In and Out: Connect an ADAT extender to access an additional 8 inputs and outputs.

4. MIDI In and Out: Connect MIDI devices via MIDI Type A 5-pin socket to 3.5 mm cables.

5. USB-A: Connect MIDI controllers or class-compliant MIDI interfaces.

6. External Power: Power and charge Push, DC 20V 3A.

7. USB-C: Use Push as a control surface for Live.

8. Dynamic Ports: Switch between pedal input and CV output. Up to four CV outputs are
accessible with break-out cables.

9. Headphones: 1 x stereo 6.35 mm output.

10. Power Button: Press to turn Push on and off.

1.3 Push Configurations


Push comes in two configurations. The first configuration includes a processor, battery, and an SSD
hard drive, which allows you to use Push as a standalone instrument. The second does not come with
those components, so Push must be connected to a computer to make music using Live.

An upgrade kit containing the necessary components to use Push standalone will be available in late
2023 from the Ableton Web Shop, so you can upgrade your Push later as needed.

In terms of features, there is no difference between Push units with or without a processor, the only
difference is that units with a processor can be used to make music without being connected to a
computer.

For the sake of brevity, we will be referring to Push throughout this manual without making a distinction
between standalone units and units without a processor unless explicitly necessary.

2. Setup
Push can be used either on its own in Standalone Mode, or it can be connected to a computer in
Control Mode.

After plugging in the included power supply, turn Push on via the yellow button on the back.

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Push will boot up in Standalone Mode the first time you turn it on. A short onboarding tutorial will
guide you through some of Push’s new features.

Press and hold the power button for three seconds to turn Push off.

If you encounter any issues with Push, press and hold the power button for ten seconds to force Push
to turn off.

2.1 Connecting Push to a Computer


Turn on Push and use the USB-C cable to connect the hardware to your computer. When using Push in
Control Mode, it is recommended to also connect the power supply in order to ensure maximum
display brightness and prevent battery drainage. For more details, see Push USB power FAQ.

Press the Setup button:

The Setup Button.

In the Status tab you can see whether Push is currently set to Standalone Mode or Control Mode.
Press the highlighted upper display button to switch to Control Mode, then open Live on your
computer if it isn’t already open.

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Control Live Option.

Push will be automatically detected as a Control Surface in Live. Note that Push is supported on Live
11.3 or later.

2.2 Setup Menu


You can access various hardware settings, connect to Wi-Fi, update the software for Push, and more
in the Setup menu.

2.2.1 Status Tab

The Status Tab.

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As previously mentioned, you can check which User Mode Push is currently set to, and switch modes
as needed, in the Status tab.

Under the Standalone/Control Mode entry, you can view the battery level. If Push is charging, this
will also be reflected in the battery icon.

Generally, the battery will last for about 2.5 hours of music making. When the battery reaches below
7%, a battery icon will be shown on Push’s display no matter what view you are in. If the battery runs
out while you are using Push, the current Set will automatically be saved and the hardware will shut
down safely.

You can also see the available amount of space left on the SSD in standalone units.

Display Light adjusts the brightness of Push’s display, while LED Brightness adjusts the brightness of the
pads and buttons. The default (and recommended) setting for both controls is 100%.

Workflow can be set to Scene or Clip. This option determines how scenes and clips behave when
pressing the Duplicate and New buttons or the up and down arrows on the Session D-pad.

Which option you choose depends on how you like to organize your musical ideas. In Scene
Workflow (which is the default), musical ideas are organized and navigated in scenes. In Clip
Workflow, only the currently selected clip is in focus.

In Scene Workflow:

• Duplicate creates a new scene containing all of the currently playing clips, and seamlessly
switches to playing them back. This is the same as the Capture and Insert Scene command in
Live’s Create menu.

• New also creates a new scene that contains all of the currently playing clips, except for the clip
in the selected track. Instead, an empty clip slot is prepared in that track, allowing you to create
a new idea.

• The up and down arrows move up or down by a single scene. Pressing the center button of the
Session D-pad triggers the selected scene. Hold Shift and press the center button of the Session
D-pad to trigger the selected clip.

In Clip Workflow:

• Duplicate creates a copy of the currently selected clip in the next clip slot, while continuing
playback of any currently playing clips in other tracks. You can hold Shift while pressing
Duplicate to create a new scene containing all of the currently playing clips.

• New prepares an empty clip slot on the currently selected track. Clips in other tracks are not
affected.

• The up and down arrows move up or down by a single scene. Pressing the center button of the
Session D-pad triggers the selected clip. Hold Shift and press the center button of the Session
D-pad to trigger the selected scene. Clips in other tracks are not affected.

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Exclusive Arm determines whether multiple tracks can be armed at the same time or not. When set to
On, only one track can be record-armed at a time. When set to Off, multiple tracks can be armed.

You can switch on Link synchronization so that Push can connect and stay in time with other Link-
enabled devices.

If Play Sync is enabled, start and stop commands will be synced across all connected apps that have
Start Sync Stop activated.

2.2.2 Expression Tab

The Expression Tab.

In this tab you can set the Note Pitch Bend behavior, as well as switch between three Expression
Modes: MPE, Poly Aftertouch, and Mono Aftertouch.

Per-note pitch bend is automatically enabled for Live devices that can receive per-note pitch bend
data. If a device does not have per-note pitch bend, then you can slide your finger horizontally on a
pad to retrigger notes (aka glissando). You can switch this automatic behavior on or off using the
encoder above Note Pitch Bend. When set to On, per-note pitch bend will always be on. When set to
Off, per-note pitch bend will always be off.

By default the pads are configured to enable MPE (MIDI Polyphonic Expression) data. If you only
want to send aftertouch messages for each note, so that varying finger pressure is registered for each
pad, use Poly Aftertouch. If you want all of the notes to respond to the same finger pressure, use
Mono Aftertouch.

For MPE data, the following options are available:

In Tune Location – When the In Tune Location is set to Finger, the location where you initially set your
finger will have zero pitch bend. For example, if you place your finger on the right side of a pad, the
pitch remains in tune until you slide your finger horizontally to initiate the pitch bend.

When the In Tune Location is set to Pad, wherever you place your finger on the pad determines the
initial pitch bend, with zero pitch bend at the center of the pad.

In Tune Width – The In Tune Width determines how quickly pitch bend changes are initiated when
moving a finger horizontally on a pad. The available width range is from 0mm to 20mm. Setting the
width to a small amount, such as 3mm, means pitch bend changes will happen sooner when moving
your finger across the pad. Using a larger width, such as 15mm, means the pitch will bend gradually
as you move your finger along the pad.

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Slide Height – You can use Slide Height to set the vertical range for pads anywhere between 10mm
to 16mm.

2.2.3 Sensitivity Tab

The Sensitivity Tab.

You can adjust the sensitivity settings for incoming note velocity to achieve various responses to
different finger pressures using the corresponding encoders.

Threshold — determines how much force is needed to trigger a pad. At low amounts a lighter touch
triggers the pad, while at higher amounts more force is required.

Drive — pushes all values in the velocity curve to the outer extremes. High Drive amounts mean you
will get to higher velocities more quickly. Low amounts mean you will rarely reach high velocities
unless you press the pads very hard.

Compand — simultaneously expands and compresses note velocity. When set to values above zero,
Compand forces incoming notes to the outer boundaries of the velocity curve so that they play either
loudly or softly. Compand values below zero force note velocity towards the midrange.

Range — determines the overall range of how much force is required for a pad to reach full note
velocity. The other controls work relatively within the specified range.

The Drive and Compand controls can be used to create more complex velocity curves, which can be
useful for different playing styles.

2.2.4 Audio Tab

The Audio Tab.

In the Audio tab, you can adjust the settings for Push’s built-in audio interface.

You can select a sample rate between 44,100 and 96,000 Hz, as well as a buffer size between 128
and 2048 samples.

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The buffer size can be used to adjust latency; smaller buffer sizes result in less latency while larger
buffer sizes add more latency. We recommend leaving this at the default setting of 128. If you are
experiencing audio dropouts or crackles you can try setting the buffer size to a higher amount, but
keep in mind this will also introduce additional latency.

Recorded audio files have a bit depth of 24-bit and are in the WAV format.

For each audio input, you can choose from three preamp types:

• Line: +4 dBu nominal, +18 dBu maximum, signal path gain 0 dB

• Instrument: -2 dBu, +12 dBu maximum, signal path gain +6 dB

• High: -22 dBu, -8 dBu maximum, signal path gain +26 dB

The Line preamp type is balanced, while the Instrument and High types are unbalanced. The
Instrument type has high input impedance (Hi-Z).

The incoming audio level is displayed in the meters next to the preamp type.

By default, the Master track uses outputs 1 and 2 for the Master output and Cue Out, which are
routed to both your headphones and speakers. You can use the encoder above Outputs to change
how the digital outputs in Live are routed to Push’s analog outputs. This lets you access outputs 3 and 4
for cueing or create an external effects loop.

All of Push’s line outputs are balanced.

View the complete technical specifications of Push’s audio interface here.

2.2.5 MIDI Tab

The MIDI Tab.

You can enable the Track, Remote, Sync, and MPE ports for external MIDI devices in the MIDI tab.

Class-compliant MIDI devices can be connected to Push’s USB-A port, or you can connect MIDI
cables to the MIDI In or Out ports to receive or send MIDI from external hardware.

In the MIDI tab, you can access the available Input and Output settings for connected MIDI devices:

• Track – allows Push to send or receive MIDI notes and MIDI CC messages.

• Remote – allows remote control access for a MIDI controller.

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• Sync – allows Push to send MIDI clock to external devices.

• MPE – allows Push to receive MPE data from MPE-capable devices.

Push’s MIDI In and Out ports are already configured to receive and send out MIDI notes. If you are
using a MIDI device through the USB-A port, make sure that Track is enabled for Input to send MIDI
signals from your device to Push. If you want to send MIDI signals to your device from Push, make
sure that Track is enabled for Output. Note that enabling both Input and Output for Track at the same
time could result in a MIDI feedback loop, so you may want to try this out first using a test project with
your specific setup.

Note that natively supported Control Surfaces for Live will be recognized by Push in Standalone
Mode.

2.2.6 Pedals & CV Tab

The Pedals & CV Tab.

You can connect footswitch and expression pedals to Push’s Pedal 1 and 2 jacks.

The Pedal jacks can also send CV, Trigger, Clock, and Gate data to modular gear. By default CV
output is off, but you can enable CV Out using the encoders above each pedal entry in the display.

Each Pedal jack is stereo and can be used with a male TRS to dual female TS splitter cable to access
a total of four CV outputs. Some ADAT extenders can also be used with CV.

The voltage range is 0-10 V, the effective resolution is 12 bits, and the frequency range is DC-20kHz.

When using CV, Pedal 1 represents outputs 5 and 6 on Push, while Pedal 2 represents outputs 7 and
8.

2.2.7 Wi-Fi Tab

The Wi-Fi Tab.

In the Wi-Fi tab you can connect to a Wi-Fi network, which lets you enable Link and download Packs
and Push software updates without a computer, as well as transfer files between Push and a computer.

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You can use the upper display button on the left to toggle Wi-Fi on or off. When on, a list of available
Wi-Fi networks is shown, and you can use the first encoder to select one. Press the Connect display
button to make the connection. You will then be prompted to enter the Wi-Fi password.

You can navigate through the available text characters using the jog wheel or Session D-pad. Press
the jog wheel or the center button of the Session D-pad to select the characters. You can nudge the
jog wheel right or left to move the cursor. You can press the display button above X to leave the
password text entry screen, or press the display button above Delete or the display button below
Space to edit the text entry. Press the display button above Done when you have finished entering the
password.

Once the Wi-Fi connection is established, the network name will be highlighted in green. As long as
Wi-Fi is enabled in the Wi-Fi tab, the connection will happen automatically whenever Push is
restarted.

You can forget a connected Wi-Fi network by holding down the Shift button and the option to
Connect will change to Forget.

2.2.8 Software Tab

The Software Tab.

In the Software tab you can enable anonymous crash report and statistics sharing, authorize your Live
license to use with Push standalone, update Push’s software, download Push crash reports, and reset
Push to its factory settings.

2.2.8.1 Send Stats & Reports

If you enable this option, crash reports (from standalone use only) and statistics data will be sent back
to Ableton. This data is anonymous and does not contain any personal information regarding your
license or User Account.

2.2.8.2 Authorizing Your Live License on Push

By default, Push units come with Live Intro, however you can authorize any edition of Live to use on
Push in Standalone Mode.

Press the display button above Authorize to access a dialog with the following URL: http://
push.local/authorize

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Enter this URL into a browser on your computer or phone, making sure you are connected to the same
Wi-Fi network as Push.

On Push, a six-digit code will be displayed; enter this code on the web page to continue the
authorization process.

Enter the Code Displayed on Push.

After entering the code, you will be redirected to ableton.com where you can sign into your User
Account and then choose the Live license you want to authorize.

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Select the Live License You Want to Use on Push.

If you are authorizing a Live Standard or Suite license, the hardware may need to be restarted in
order to complete the authorization.

Once authorized, the updated Live license and associated User Account will be shown in the
Software tab. You can then access all of the included Live features, and also download any Packs that
are part of your license.

If needed, you can authorize a different Live license at any time by following the same steps.

Note that Live authorization for Push is included as part of the End User License Agreement. This
means that authorizing a copy of Live on Push does not use any additional unlocks from the license’s
authorization allowance.

2.2.8.3 Updating Push’s Software

In Standalone Mode, Push runs on a specific software to which features and updates are added
periodically. The software also includes firmware for the hardware. If a software update is available,
an asterisk is added after “Software” and you will see a dialog showing the latest build. You can
press the display button above Update to download the latest software. Make sure the power supply
is connected when updating.

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Available Firmware Update.

A progress bar will be displayed as the update is installed. If needed, you can cancel the process
using the highlighted lower display button on the right before the update finishes. Once the update
has finished installing, the hardware will need to be restarted to apply the changes.

2.2.8.4 Advanced Options

You can access a few advanced options in the Software tab by holding down the Shift button.

Advanced Options.

Pressing the display button above Legal Info displays a dialog with the following URL: http://
push.local/legal

Enter this URL into a browser on your computer or phone, making sure you are connected to the same
Wi-Fi network as Push, to access two legal documents: Third Party Licensing Information, and End
User License Agreement and Third Party URLs and Logos.

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Legal Info.

These documents are for reference only and do not need to be downloaded or saved.

Pressing the display button above Crash Info displays a dialog with the following URL: http://
push.local/crash

Enter this URL into a browser on your computer or phone, making sure you are connected to the same
Wi-Fi network as Push, to download crash reports for crashes that occur when using Push in
Standalone Mode.

After opening the URL, press the display button under Done. A six-digit code will be shown on Push’s
display that you can enter on the web page, which initiates the download of the reports. The
download includes the most recently generated crash reports.

Crash Reports.

You can then send the zipped folder of reports to Ableton Technical Support for troubleshooting.

Pressing the display button above Reset Push restores Push to its default factory settings. Your user
data, Sets, and authorization will be removed. This process can take some time, make sure the power
supply is connected before resetting.

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3. Connectivity
Push has been designed with connectivity in mind. With a built-in audio interface, various hardware
connections, plus Link synchronization, Push is a central hub for your entire music-making setup.

3.1 Audio Connectivity


Push has a built-in audio interface that can also be used with Live.

Connect Push to your computer using the USB-C cable and open Live’s Audio Preferences. You can
then select Push as an input or output device.

Select Push in the Audio Input or Audio Output Device Chooser.

3.1.1 Connecting Speakers and Headphones

You can connect your studio monitors to Push using the Out 1 and 2 ports. Use Out 1 for the left
speaker and Out 2 for the right.

Connect your headphones to the Headphones port.

Both Out ports and the Headphones port are 6.3mm.

3.1.2 Adjusting Volume

You can adjust the main output (Out 1 and 2), headphones output, Master track, and Cue volume
using the Volume encoder to the left of Push’s display. When Push is first switched on, the volume of the
main output is selected by default.

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Use the Volume Encoder to Adjust the Main Output.

You can cycle through the other volume options by pressing the encoder. You can tap the Volume
encoder to see which volume option it is currently set to. Hold the Shift button and then turn the
Volume encoder to adjust the volume in smaller increments.

3.2 Hardware Connectivity


Push offers various hardware port connections so you can easily hook up and use your favorite gear
alongside it.

3.2.1 Connecting MIDI Devices

You can connect class-compliant MIDI devices to the USB-A port, or connect MIDI Type A 5-pin
socket to 3.5 mm cables to the MIDI In and Out ports.

3.2.2 Connecting Pedals and CV Out

You can use the Pedal 1 and 2 ports to connect footswitch pedals to Push. These ports can also be
used to send CV data out to modular gear.

Pedal 1 gives you hands-free control of Push’s recording functionality. A single tap of the footswitch
will toggle the Record button, thus switching between recording/overdubbing and playback of the
current clip. Quickly double-tapping the footswitch is the same as pressing the New button. Pedal 2
acts as a sustain pedal.

Note that certain footswitches may behave “backwards”; for example, notes may sustain only when
the pedal is not depressed. Footswitch polarity can usually be corrected by connecting the footswitch
to the port while depressing it, but we recommend using footswitches with a physical polarity switch.

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Each Pedal jack is stereo and can be used with a male TRS to dual female TS splitter cable to access
a total of four CV outputs.

When using CV, Pedal 1 represents outputs 5 and 6 on Push, while Pedal 2 represents outputs 7 and
8.

3.2.3 Connecting ADAT

Audio interfaces and extenders that support ADAT can be connected to the optical ports. This allows
you to add 8 additional inputs and outputs, so you can record more than two audio sources
simultaneously, set up multi-channel audio installations and more.

When using ADAT, you can access input and output channels 9-16 in the Track Mix Mode settings.

3.3 Using Link on Push


Ableton Link is a technology that keeps devices in time over a wired or wireless network. Link is built
into Push, Live and Note, as well as a growing number of iOS applications. Any Link-enabled
software can play in time with any other Link-enabled software simply by joining the same network.

To configure Push to use Link, make sure that your unit is connected to the same network as any other
devices that you want to sync with. This can either be a local network or an ad-hoc (computer-to-
computer) connection. Then enable the Link option in the Status tab of the Setup menu. If Play Sync is
enabled, start and stop commands will be synced across all connected apps that have Start Sync
Stop activated.

Link Options in the Status Tab.

The first app or Live instance to join a Link session sets the initial tempo for the others. Any Link-
enabled apps or instances of Live can then change their tempo at any time and all others will follow. If
multiple participants try to change the tempo simultaneously, everyone else will try to follow, but the
last one who changes the tempo will “win.”

Tempo changes made by any participant in a Link session will override tempo automation in your Set.

Note that the metronome’s recording count-in cannot be used when Link is enabled.

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In most cases, Link will work without issues as soon as it is enabled and will provide reliable
synchronization under all conditions. If you run into any issues, we recommend checking out this Link
Troubleshooting FAQ.

4. Building A Live Set


You can create an entire Set, from adding tracks and devices to setting the tempo and meter, directly
on the hardware.

4.1 Using the Browser


To add tracks or browse and load devices, press the Add button at the right of the display to enter
Browse Mode.

The Add Button.

In the display, you will see a menu for adding devices and tracks. You can then use the jog wheel or
Session D-pad to navigate through menus and make selections.

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Browse Mode.

If you select Device, you will see all of the available content in your license, including Pack content,
your User Library, and the Current Project folder (which will contain any recorded samples that are in
the Set).

Browse and Select Devices.

You can navigate each menu using the jog wheel or Session D-pad. To select a device, press the jog
wheel or the center button of the Session D-pad. When navigating in a submenu, you can nudge the
jog wheel to the left to get back to the previous menu.

Selecting MIDI, Audio, or Return Track lets you add a default track or browse the sounds and devices
that are available for each type of track.

Add MIDI Track Menu.

In a Track menu, you can use the same navigation options mentioned above: use the jog wheel or
Session D-pad to navigate and select devices and use the jog wheel to navigate between menus and
submenus.

As you navigate through submenus, you can also use the leftmost encoder to switch between previous
submenus.

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Use the Encoder to Navigate Between Submenus.

You can leave Browse Mode by pressing the display button above the X on the left side of the display.

By default, sound preview for devices is switched off, but you can enable this by pressing the second
upper display button from the left.

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Enable Sound Preview.

When Preview is enabled, you will hear a sound snippet of devices from the Core Library and official
Live Packs as you scroll through the list of presets.

4.1.1 Collections

As in Live, you can organize presets, samples, and Sets in different labels by using the Collections
library on Push.

You can press the display button above Favorites to add or remove highlighted devices to the
Favorites label.

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Add Devices to the Favorites Label.

To access the other Collection labels, use the encoder above the Favorites display button.

Use the Encoder to Select Labels.

You can view all of the Collections labels in the Devices menu.

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Collections.

Favorites Label.

4.2 Working with Devices and Tracks


Select a device in Browse Mode using the jog wheel or Session D-pad and add it to a track.

A Loaded Device.

Press the display button above the device’s name to view all of the available parameter tabs for that
device.

Device Parameter Tabs.

You can then access the individual tabs using the corresponding lower display buttons.

To add additional devices to the track, press the Add button again to go back to Browse Mode. On
MIDI tracks, MIDI effects will be inserted before an instrument or Instrument/Drum Rack and audio
effects after. On Audio tracks, you can only add audio effects.

27
To delete a device, hold the Delete button and press the display button above the device’s name.

You can mute a device by holding the Mute button and then pressing the display button above the
device’s name. This can be helpful if you want to mute a specific device without muting the entire track.
When a device is muted, its parameters will be grayed out in the display. To unmute a device, hold
Mute and press the display button above its name again.

Mute a Device.

To move a MIDI or audio effect to a different position in the track’s chain of devices, press and hold
the display button above the effect’s name then use any of the encoders to move the device to a new
position and release the display button.

Move an Effect to a New Position.

4.2.1 Hot-Swap Mode

To switch out devices on a track, press the Swap button to enter Hot-Swap Mode.

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Hot-Swap Mode.

In the display, what you will see depends on which browser category the original device came from.
For example, if the selected device is a Drift bass preset, the folder for Drift’s bass presets will be
shown.

As in Browse Mode, you can use the jog wheel or Session D-pad to navigate through and select
devices. Unlike Browse Mode, however, selecting a device does not automatically close Swap Mode
and go back to the Device View. This means you can continue selecting and trying out sounds until
you find what you’re looking for.In addition to using the jog wheel and Session D-pad, you can also
use the Load Next and Load Previous buttons to automatically switch between devices without having
to individually select them first.

When a device is selected in Hot-Swap Mode, you can play the pads to test out the new sounds. You
can also enable Preview to hear a sound snippet of each device as you scroll through the list of
presets.

When selecting a new device or using the Load Next or Load Previous buttons, the device is
automatically added to the track, replacing the original one. To add the original device back to the
track, you can select it from the device menu again.

To exit Hot-Swap Mode, press the Swap button again or the display button above the device name.

4.2.2 Track Options

You can access additional track options by holding Shift and then pressing the display button under
the track name.

Track Options.

Use the corresponding lower display buttons to select an option. Rename lets you rename the track.

29
You can group tracks by holding the Select button and then pressing the lower display button for each
track that you want to group. Then hold the Shift button and press one of the lower display buttons
from the selected tracks, and select Group.

You can use the Freeze option to save on CPU resources for intensive tracks. When a track is frozen, a
sample file is created for each clip in the track, and these files are used during playback instead of
recalculating the track’s device and clip settings in real time.

Flatten replaces any original clips and devices on the track with the sample files that are created by
freezing. It is important to keep in mind that what you hear after freezing a track is exactly what you
will get when flattening, so if you still want to change any of the device parameters, make sure to do
so before using the Flatten option.

You can also select a new color for the track by choosing from the available colors on the pads.

Track Color Options.

4.3 Working with Racks


Instrument, Drum, and Effect Racks allow for multiple chains of devices to be contained within a single
device. On Push’s display, Racks have special icons that distinguish them from individual devices.

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A MIDI Effect Rack, Instrument Rack, and Audio Effect Rack.

A Drum Rack.

To expand an Instrument Rack and reveal its devices, select it using the corresponding upper display
button and then press the button again. This will unfold the Rack and display the devices in the
currently selected chain. When a Rack is unfolded, an underline appears that extends to the end of
the enclosed devices.

An Expanded Instrument Rack.

To expand a Drum Rack and reveal its individual devices for each pad, select it using the
corresponding lower display button and then press the button again.

An Expanded Drum Rack.

You can then press on each device’s corresponding display button to access its specific parameters.
When a device is selected, you can use the encoders to adjust the corresponding parameters.

31
Each Encoder Affects its Corresponding Parameter.

If an Instrument Rack contains multiple chains, you can hold the display button above the Rack and all
chains will be shown at the bottom of the display.

Multiple Chains in an Instrument Rack.

You can then select a chain using its corresponding lower display button to access its individual
parameters.

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4.4 Tempo and Meter
You can use the Swing and Tempo encoder to adjust the swing amount and tempo for your Set.

The Swing and Tempo Encoder.

You can tap the encoder to see if it is currently set to Swing or Tempo, then press the encoder to
change between Swing and Tempo.When Tempo is selected, turning the encoder adjusts the tempo in
increments of one BPM. Hold Shift and turn the encoder to shift the tempo in increments of .1 BPM.

When Swing is selected, turning the encoder sets the swing amount for quantized or repeated notes
using 1% increments anywhere between 0% - 100%.

33
Adjust the Swing Amount.

Set the Tempo.

You can also set the tempo by repeatedly pressing the Tap Tempo button at your desired tempo.

34
The Tap Tempo Button.

Press and hold the Metronome button to access the metronome and time signature settings for your
Set.

The Metronome Button.

35
The Metronome and Time Signature Settings.

You can choose the count-in length for the metronome using the corresponding encoder. The sound of
the metronome can be set to Classic, Click, or Wood.

The Rhythm parameter sets the beat division at which the metronome ticks. When set to Auto (the
default), the tick interval follows the time signature’s denominator.

To set the time signature for the Set, use the two corresponding encoders.

5. Managing Sets, Projects, Presets,


and Packs
In Standalone Mode you can create, save, view, or open Sets, as well as transfer Sets to Live and vice
versa for a seamless workflow in or out of the studio. You can also download Packs and save presets
to your User Library when in Standalone Mode.

5.1 Working with Sets and Projects


The type of document that you create and work on when using Push is called a Live Set. You can think
of this as a single song or project. Live Sets are saved inside Project folders, along with all of the
various components of the Set: clips, device presets, samples, etc.

When you first turn on Push, a new empty Set will be loaded by default.

An Empty Set.

You can also create a new Set by pressing the Sets button, and then pressing the display button above
+ New Set.

36
Create a New Set.

Alternatively, you can hold the Session button underneath the Session D-pad and then press the New
button to create a new Set.

The Session Button and the New Button.

5.1.1 Saving Sets

Press the Save button to save the current Set directly to Push’s hard drive when in Standalone Mode.

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The Save Button.

When you save a new Live Set, a Project folder is created that contains the Set and any referenced
user samples. The Set/Project folder will be named automatically. Note that you can rename your
Sets and Projects as needed.

Note: Push does not collect samples from Ableton Packs or the Core Library. When opening Sets in
Live that were created on Push, make sure that you have the same Pack and Live content installed on
whichever computer you are using.

5.1.2 Save a Set as a New Version

To save a new Set inside of the Project folder where your current Set is located, hold the Shift button
and press Save. This allows you to create new variations of a Set, without taking up much space on
Push’s hard drive, as the samples will only be stored in one Project folder for all variations.

38
The Shift Button.

5.1.3 Save a Set as a New Project

To save your Set in a new Project folder, hold the Duplicate button and press Save. This can be useful
when you want to use your current work as a starting point for a new piece, or for separating tracks
from one Set into another. All of the referenced samples and recording will be copied into the new
Project folder.

The Duplicate Button.

5.1.4 Viewing and Opening Sets

Press the Sets button to access your saved Sets from Standalone Mode. Note that if you are in Control
Mode, you will see recently opened Sets from Live and any demo Sets included in Packs when you
press this button.

39
The Sets Button.

You can navigate through Sets in the same way as navigating devices when in Browse Mode.

Saved Sets.

You can scroll through Sets using the jog wheel, or navigate through them one at a time via the
Session D-pad.

40
The Jog Wheel.

Highlight the Set you would like to open and press the jog wheel or the center button of the Session D-
pad to load it.

5.1.5 Sorting Sets

By default, the most recently modified Set is shown at the top of the list. Use the third encoder to switch
between sorting the Sets by date or name, and press the display button directly under the encoder to
switch between ascending and descending sorting.

Sets Sorted by Name.

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5.2 Saving Device Presets
You can save any custom presets to your User Library on Push to easily access them again in other
Sets.

Press the Device button to enter Device View.

The Device Button.

Hold the Save button and press the display button above a device or Rack to save it as a preset in
your User Library.

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Saved Preset.

Presets are automatically named after the device that was used to create them, and saved in the same
folder category as the original device. Any successive presets created in the same device have an
additional “-1” suffix added to their name.

To access your User Library on Push:

1. Press the Add button at the right of the display to enter Browse Mode.

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The Add Button.

1. In the display, you will see the option to add devices and tracks. Press the jog wheel or the
center button of the Session D-pad to select Device.

Push’s Browse Mode.

1. Use the jog wheel or Session D-pad to navigate to the User Library.

Navigate to the User Library.

1. Press the jog wheel or the center button of the Session D-pad to select the User Library.

The User Library.

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5.3 Deleting and Renaming Content
Content that you create and store on Push can be deleted or renamed.

Highlight the device or Set you would like to modify in Browse Mode or the Set Library, and then
nudge the jog wheel to the right to show that item’s context menu. Turn the jog wheel to highlight either
the Delete or Rename option, and press the jog wheel to select it. You can exit the menu by pressing
the display button above the X shown in the upper left corner of the display.

Delete or Rename a File.

When you select Delete, you can either delete the file permanently by pressing the jog wheel, or
cancel the process by pressing the display button above the X shown in the upper left corner of the
display.

Confirm or Cancel Deleting a File.

When you select Rename, you can navigate through the available text characters using the jog wheel
or Session D-pad. Press the jog wheel or the center button of the Session D-pad to select the
characters. You can nudge the jog wheel right or left to move the cursor. You can press the display
button above X to leave the renaming text entry screen, or press the display button above Delete or
the display button below Space to edit the text entry. Press the display button above Done when you
have finished renaming the file.

Renaming a File.

45
5.4 Installing and Managing Packs
You can download and install any Live Packs that are part of your Live license to use in Standalone
Mode. First make sure that you are connected to a Wi-Fi network; see the Wi-Fi section of the Setup
chapter for more details.

5.4.1 Installing Packs

To quickly access your Packs, press the Add Button and then press the upper display button above
Packs.

Access Your Packs.

You will then see a list of all Packs that are currently installed on Push, as well as any additional Packs
that can be downloaded. To install a Pack, first use the jog wheel or Session D-pad to navigate to and
select Available Packs.

Select Available Packs in Push’s Browser.

46
The Available Packs page shows you all Packs that are included as part of your authorized Live
license.

The Available Packs Page.

To download a Pack, select it with the jog wheel or Session D-pad. While it’s downloading, you can
press the jog wheel or Session D-pad again to pause the download if needed.

Once a Pack has been downloaded, you can install it by pressing the jog wheel or the center button
of the Session D-pad again. You can cancel the installation by pressing the display button below the
Cancel option shown in the lower right corner of the display.

5.4.2 Managing Packs

To delete an uninstalled or paused Pack download, highlight it with the jog wheel, then nudge the jog
wheel to the right. The Delete Download option will appear, and you can press the jog wheel to
remove the download, or cancel the process by pressing the display button above the X shown in the
upper left corner of the display.

Remove a Pack Download.

To uninstall a Pack, highlight it with the jog wheel, then nudge the jog wheel to the right. The Uninstall
option will appear, and you can press the jog wheel to uninstall the Pack, or cancel the process by
pressing the display button above the X shown in the upper left corner of the display.

Uninstall a Pack.

47
5.5 Continuity Between Push and Live
You can develop songs continuously between Push and Live: any Set you make in Standalone Mode
on Push can be opened on or transferred to your computer. You can also transfer Sets back to Push to
continue your work away from your studio, as long as you use native devices, freeze any tracks
containing plug-ins, and collect all of your samples into the Project folder.

Note: Push does not collect samples from Ableton Packs or the Core Library. When opening Sets in
Live that were created on Push, make sure that you have the same Pack and Live content installed on
whichever computer you are using.

5.5.1 Pairing Push with Live

Make sure that both Push is in Standalone Mode and connected to the same Wi-Fi network as your
computer. By default, the Show Push option in Live’s Library Preferences will be set to On.

Show Push Option in Live’s Preferences.

You will see a new Push label in the Places section of Live’s browser.

48
The Push Label in Live’s Browser.

When you click on the label, you will see any available Push units within range. The Push name for the
device is also shown. If there are multiple Push units in range, you can find the specific “Push xxx-xxx”
name in the Status Tab of Push’s Setup menu; that way you can confirm exactly which unit will be
paired. Click on the Connect button to pair Push with Live.

49
The Connect Button.

On Push, a six-digit code will be displayed; enter this code in the dialog window that appears in Live,
and then press OK to continue the pairing process. Alternatively, you can press Cancel to exit the
process.

Enter the Code Displayed on Push Here.

Once you’ve successfully paired Push with Live, all of your saved Sets from Standalone Mode and
your User Library will appear in Live’s browser. As long as Push is paired with Live, you can view any
new Sets or changes that you make to existing Sets in Standalone Mode in Live’s browser by
switching away from the Push label in Places and then back again to refresh the list of files.

50
Live’s Browser Showing All User Folders From Push.

You can unpair Push and your computer by right-clicking on the Push label in Places and selecting
Disconnect.

51
Disconnect to Unpair Push from Live.

5.5.2 Open Sets from Push in Live

To download and open a Set from Push, unfold the Projects folder located within the Push label. Next,
unfold an individual Project folder to show its contents, and then double-click on the .als file that you
would like to open.

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Access Your Sets in the Projects Folder.

The entire Project folder contents will be downloaded to a temporary location and the Set will be
opened as the current project. Once your Set has been opened in Live, it is a separate copy from
what is stored on Push. This means that when you change and then save the Set in Live, those updates
do not get automatically saved to the Set on Push, but must be manually transferred back.

You can save the Set locally by using the Save Live Set command in Live’s File Menu. You will be
asked to choose a directory location, and the Project folder containing the Set and related files will be
saved there.

5.5.3 Transferring Files from Live to Push

To transfer Sets to Push, drag and drop the entire local Project folder (not just the .als file) onto the
Projects folder within the Push label in Live’s browser. You can also drag and drop Project folders
directly onto the Push label in Places.

53
Drag and Drop a Project Folder to Transfer it to Push.

A dialog will appear reminding you to freeze any tracks that contain plug-ins and use the Collect All
and Save command from Live’s File menu before transferring the Set. You can press Continue when
you’re ready to confirm the transfer.

Transferring Files Dialog.

You can also drag and drop individual samples and presets onto the Push label or into the User
Library folder within the Push label to send them to your User Library on Push.

54
5.5.4 Managing Files

It is also possible to manage files in the Push label using Live, just as you would with your local files in
Live’s browser. You can:

• Move a file by dragging and dropping it.

• Delete a file by first selecting it, and then either using the [right-click](Win) / [CTRL-click](Mac)
context menu’s Delete command, or pressing the Delete key on your keyboard.

• Rename a file by first selecting it, and then using the [right-click](Win) / [CTRL-click](Mac)
context menu’s Rename command, or the keyboard shortcut [CTRL][R](Win) / [CMD][R](Mac).

• Create a new folder within an existing folder by using that folder’s [right-click](Win) / [CTRL-
click](Mac) context menu’s “New Folder” command.

6. Playing and Programming Beats


Push’s 8x8 pad grid can be used in different layouts for playing and step sequencing beats, as well as
adjusting your drum sounds and rhythms.

To create beats using Push, first make sure you are in Note Mode by pressing the Note button.

55
The Note Button.

Then add a Drum Kit to a MIDI track by pressing the Add button at the right of the display to enter
Browse Mode.

The Add Button.

Select Device by pressing the jog wheel or the center button of the Session D-pad.

56
Use Browse Mode to Select Device.

Use the jog wheel or Session D-pad to navigate to the Drums category, and then press the jog wheel
or the center button of the Session D-pad to select it. Now you can use the jog wheel or Session D-
pad to navigate through and load one of the Drum Rack presets.

A Loaded Drum Kit.

When working with a Drum Rack, Push’s 8x8 pad grid can be configured in three different layouts:
Loop Selector, 16 Velocities, and 64 Pads. You can press the Layout button to select and cycle
between these options.

The Layout Button.

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6.1 Loop Selector Layout
When the Loop Selector layout is enabled, the pads are divided into three sections, allowing you to
simultaneously play, step sequence, and adjust the length of your clip.

The Loop Selector Layout.

The 16 Drum Rack pads are laid out on the bottom left side of the pad grid, in a 4x4 arrangement,
allowing for real-time playing.

Controls in the display match the color of the track, while pads in the Drum Rack appear in various
colors that indicate the following:

• The track’s color — this pad contains a sound.

• Gray — this pad is empty.

• Green — this pad is currently playing.

• White — this pad is selected.

• Dark blue — this pad is soloed.

• Darker version of the track’s color— this pad is muted.

When working with Drum Racks that contain a larger number of pads, use the touch strip or Octave
Up/Down buttons to move up/down by 16 pads.

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The Octave Up/Down Buttons.

Hold Shift while using the touch strip or Octave Up/Down buttons to move by single rows in the Drum
Rack.

The Shift Button.

To add steps to a sequence, select a Drum Rack pad and then press the pads in the sequencer where
you want the steps to go. As soon as a step is added to the sequencer, playback will begin.

59
Select a Drum Rack Pad Then Add Steps in the Sequencer.

You can build up a pattern by selecting different Drum Rack pads and adding steps to the sequence.

To add steps to the sequencer without triggering the Drum Rack pad’s sound, hold Select and then
press the pad you want to sequence.

You can delete steps by pressing the corresponding pads in the sequencer. To delete all the steps that
belong to a specific Drum Rack pad, hold the Delete button and then press that pad.

If you want to see all of the steps that have been added to the loop, press the Clip button to enter Clip
View.

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The Clip Button.

Clip View.

In Clip View, you can also press and hold a pad or group of pads within a step to bring up various
editing controls, such as Nudge, Length, Velocity, etc. in the display, which you can adjust using the
encoders.

You can use the loop length controls on the bottom right side of the pad grid to set the length of the
loop, as well as specify which part of the loop you can see and edit in the Drum step sequencer.

Each loop length pad corresponds to a page of steps, and the length of a page depends on the step
resolution. When working at the default 16th note resolution, two pages of steps are available at a
time, for a total of two bars.

To change the loop length, hold one of the loop length pads and then tap on the other one where you
would like the loop to end. You can also set the loop length to exactly one page by quickly double-
tapping on your preferred loop length pad.

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Note that the page you see is not necessarily the page you hear. When you set the loop length, the
pages will update so that the current play position (which is indicated by the moving green pads)
always remains visible.

In some cases, you may want to switch off this auto-follow behavior. For example, you may want to
edit a single page of a longer loop, while still having the loop play for the entire loop length. To do
this, single-tap the loop length pad that corresponds to that page. This will lock the view to that page
without changing the loop length. You can navigate to the previous or next page using the Page Left
and Page Right buttons.

Holding the Layout button gives you momentary access to the 16 Velocities layout. This lets you use
the pads at the bottom right side of the grid to set the velocity for a drum pad. You can also lock the
layout in place by holding Shift and pressing the Layout button. To unlock the 16 Velocities layout,
press the Layout button again.

6.2 16 Velocities Layout


The 16 Velocities layout is similar to the Loop Selector layout in that you can sequence steps using the
Drum Rack pads and sequencer, however the loop length controls at the bottom right of the pad grid
are replaced with velocity pads.

Press the Layout button to switch to the 16 Velocities layout. In this mode, the bottom right 16 pads
represent 16 different velocities for the selected Drum Rack pad.

You can play the different velocity pads in real-time. You can also play them when using the Repeat
button to add repeated notes at varying velocities. Velocity pads can be added to the step sequencer,
which will add notes at the selected velocity to the sequence. You can change the velocity of steps by
holding the corresponding pads in the sequencer and then choosing one of the velocity pads.

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The 16 Velocities Layout.

Holding the Layout button gives you momentary access to the loop length controls so that you can set
or adjust the clip’s loop length as needed. You can also lock the loop length controls in place by
holding Shift and pressing the Layout button. To unlock the loop length pads, press the Layout button
again.

6.3 64 Pads Layout


You can also use the entire 8x8 pad grid for real-time drum playing. There will be pads available on
the grid for however many filled Drum Rack pads there are, up to 64 in total. This is useful when
working with very large drum kits, such as those created by slicing. To switch to 64 Pads mode, press
the Layout button again.

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The 64 Pads Layout.

Note: when moving between 64 Pads mode and the Loop Selector or 16 Velocities layouts, the 16
pads available for step sequencing will not change automatically. You may still need to use the touch
strip or Octave Up/Down buttons in order to see the specific 16 pads you want.

Holding the Layout button gives you momentary access to the loop length controls via the top row of
the pad grid. You can also lock the loop length controls in place by holding Shift and pressing the
Layout button. To unlock the loop length pads, press the Layout button again.

6.4 Loading Individual Drums


You can enter Hot-Swap Mode to load or replace individual pads within a loaded Drum Rack. Make
sure the Drum Rack track is selected by pressing its corresponding lower display button so that you
can view the Rack’s devices in the display.

By default, the entire Drum Rack will be selected. To select an individual pad instead, tap that pad on
the grid. You can press the device’s corresponding upper display button to toggle between the
device’s parameters and choke group and transposition settings. Note that the square icon next to the
device’s name represents a pad.

64
An Individual Pad in a Drum Rack in Device View.

Now, when you enter Hot-Swap Mode by pressing the Swap button, you can load or replace the
sound of only the selected pad. The selected pad will flash on the grid to indicate it is selected for
swapping.

In Hot-Swap Mode, the device category that the original sample is from will automatically be
selected. For example, if you press a Drum Rack pad containing a kick sample, you will see the Kick
category after pressing Swap. You can also tap on another pad within the Rack on the grid to select it
instead, and the device category will be updated to match.

In addition to using the jog wheel and Session D-pad to navigate and make selections, you can also
use the Load Next and Load Previous buttons to automatically switch between devices without having
to individually select them first.

In a performance situation, you may want to select a pad without triggering it. To do this, press and
hold the Select button while tapping a drum pad on the grid, or one of the 16 Velocity pads if in the
16 Velocities layout.

The Select Button.

You can also select without triggering by pressing the lower display button for the Drum Rack’s track.
This will expand the Drum Rack and allow the individual pads to be selected via the other lower
display buttons. You can navigate to the previous or next pad via the left and right arrow keys on the
Session D-pad.

Press the Drum Rack’s Lower Display Button to Access Individual Pads.

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6.4.1 Additional Pad Options

To copy the devices from one Drum Rack pad to another, hold the Duplicate button and press the pad
you’d like to copy; then, while still holding Duplicate, press the destination pad to paste the copied
devices. Note that this will replace the destination pad’s devices (and thus its sound) but will not
replace any existing notes already recorded for that pad.

The Duplicate Button.

When a single pad is selected, press the corresponding upper display button to toggle between the
device parameters and choke group and transposition settings. You can adjust the choke group
assignment via the first encoder or transpose the pad via the second encoder.

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Use the Encoders to Assign a Choke Group or Transpose.

When working with drums, Push’s pads can be colored individually. To change a pad’s color, hold
Shift and tap the pad. Then tap one of the pads on the outer ring to choose that color for the selected
pad.

Note: your custom pad colors will be saved and reloaded with your Live Set, but will not be visible
within Live, they only appear on Push’s pad grid.

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Choose a Color for a Drum Pad.

6.5 Step Sequencing Beats


You can tap a pad to select it and enable it for step sequencing in either the Loop Selector or 16
Velocities layouts.

To sequence notes, tap the pads in the step sequencer area to place notes from the selected Drum
Rack pad in the clip wherever you want them.

68
Notes Added to the Step Sequencer.

By default, each step sequencer pad corresponds to a 16th note, but you can change the step size via
the Scenes buttons.

69
Scenes Buttons.

During playback, the currently playing step is indicated by the moving green pad in the step
sequencer. When Record is enabled, the moving pad will be red. Tapping a step that has been added
to the sequencer will delete it. You can press and hold the Mute button while tapping a step to mute it.
Press and hold the Solo button while tapping a pad to solo that sound.

Mute and Solo Buttons.

You can also adjust the velocity and micro-timing of individual notes, as described in the section on
automating in a step sequencer.

To delete the entire sequenced pattern, press the Delete button. To delete all the steps that belong to a
specific Drum Rack pad, hold the Delete button and then press that pad. Note that holding Delete
while pressing a pad that has no recorded steps in the current pattern deletes all of the devices from
that pad.

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The Delete Button.

To copy a page of steps, hold Duplicate and press the loop length pad for the page you want to
duplicate, then press the loop length pad for the destination page. Note that this will not remove any
existing steps in the destination page, but will add the copied ones on top. If you want to remove all of
the steps on a page before pasting copied ones, hold Delete and tap the loop length pad for that
page. Any existing MPE data for the copied steps will also be pasted to the new page.

The pad colors in the step sequencer area indicate the following:

• Gray — this step doesn’t contain a note.

• The clip’s color — this step contains a note. Higher velocities are indicated by brighter pads.

• Lighter version of the clip’s color — this step contains a note, but the note is muted.

• Unlit — the right two columns of pads will be unlit if triplets are selected as the step size. In this
case, these pads are not active; only the first six pads in each row of steps can be used.

6.6 Playing Expressive Beats


Live 11.3.2 now includes MPE Drum Kits specifically designed to take full advantage of Push’s MPE-
enabled pad grid. The MPE-Analog Kit and MPE-Synth Lab Kit are part of the Core Library, and you
can also find MPE Kits in the Session Drums Club and Session Drums Studio Packs.

As an example, let’s check out the Session Drums Club Pack. Press the Add button to enter Browse
Mode. Then press the Packs upper display button and select Available Packs. Navigate to the Session
Drums Club Pack, then download and install it. Once installed, the Pack’s contents are automatically
displayed.

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The Session Drums Club Pack Contents.

Go to the Drums folder and select MPE Kits. Here you will see all of the Drum Racks that feature MPE
mappings.

MPE Kits in the Session Drums Club Pack.

Select and load your preferred preset. You will see that the pad grid has a certain color scheme
specific to the Drum Rack’s contents. Pads that contain kicks and toms have the track’s color, whereas
pads with snares, hi-hats, and other percussion elements are shaded in different variations of the
track’s color. This way you can see at a glance which pads contain similar kit elements.

MPE Kits have different articulations mapped to the Slide dimension. You can play the pads as you
would with any other Drum Rack, however, instead of triggering the same sample for each pad with
every tap, you can also tap your finger vertically up and down on specially mapped pads to trigger
sample variations.

For example, the Snare & Press pad in the MPE Kit-Dark Plate Reverb preset contains two elements, a
snare hit and a snare press. If you tap the corresponding pad directly in the middle, you will hear both
sounds at once. If you tap starting at the bottom of the pad, you will only hear the snare hit, and as
you start tapping upwards, you will begin to hear the snare press sound. Tapping vertically on the
Hihat Closed pad in the same kit opens the pedal of the hi-hat, starting from a tightly closed pedal at
the bottom of the pad, to a semi-open one at the top.

Some MPE Kits have been designed to include subtle articulation changes, while others offer more
dramatic and experimental mappings, resulting in a wide range of expressive possibilities.

7. Playing and Programming Melodies


and Harmonies
Push’s pads have been designed to capture the nuances of expressive playing. This means you can
easily add variation and feel to your melodies and harmonies using MPE or aftertouch.

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When a MIDI track containing an instrument is selected, the 8x8 pad grid is automatically configured
to play notes in the 64 Notes layout. By default, every note on the grid is in the key of C major. The
bottom left pad plays C1. Moving upward, each pad is a fourth higher. Moving to the right, each pad
is the next note in the C major scale.

C Major Scale on the Pads.

You can switch between octaves using the Octave Up and Octave Down buttons.

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Octave Buttons.

To play triads, try out the following shape anywhere on the grid:

C Major Chord.

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7.1 Playing in Other Keys
You can press the Scale button to switch to a different key and scale.

The Scale Button.

You will see the available keys and scales in the display. Use the upper and lower display buttons to
select the key. Use the encoders or the Session D-pad to select a scale.

Scale Menu.

The leftmost encoder changes the layout of the pad grid:

• 4ths – When moving up to the next pad vertically, each pad is a fourth higher.

• 3rds – When moving up to the next pad vertically, each pad is a third higher.

• Sequential – When moving to the right, each pad is in order based on the selected scale.

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The leftmost lower display button switches the pad grid between the In Key or Chromatic modes.
When set to In Key, only the notes that are part of the selected key will be available on the pads.
When set to Chromatic, all notes can be played; however, pads that contain notes that are not part of
the key will be unlit.

The rightmost lower display button toggles Fixed on or off. When Fixed is on, the notes of the pad grid
remain in the same position when you change keys, e.g. the bottom-left pad will always play C
(unless the key does not contain a C, in which case the pad will play the nearest note to C). When
Fixed is off, the notes on the pad grid shift so that the bottom-left pad always plays the root note of the
selected key.

Scale options are saved with the Set and are defaulted to whenever the Set is loaded.

7.2 Playing Expressive Melodies and Harmonies


There are three different expression options for Push’s pads: MPE, Poly Aftertouch, and Mono
Aftertouch, which can be selected in the Expression tab of the Setup menu.

By default the pads are configured to enable MPE, which lets you access three expressive dimensions
for each individual pad: pressure, slide and per-note pitch bend.

Pressure – refers to the amount of finger pressure that is received after the initial note is struck; this is
also commonly referred to as “aftertouch.” You can play and hold a note on a pad, then change the
amount of finger pressure to affect the sound. This is done by routing pressure data to different
modulation destinations (such as the filter cut off or resonance) in MPE-capable devices.

Slide – refers to vertical finger movement on the pad. You can play and hold a note on a pad, then
move your finger up or down to affect the sound. You can also strike a pad at different locations on
the Y-axis to trigger different results with each strike. Slide modulation data can be routed to various
destinations in MPE-capable devices.

Per-note pitch bend – refers to horizontal finger movement on the pad that initiates pitch bend
messages for each note. This option is commonly displayed as “NotePB” in Live devices. You can play
and hold a note on a pad, then move your finger left or right to bend the pitch. Depending on the In-
Tune Width settings, the pitch bend can vary from extreme to subtle, and even vibrato-like effects can
be achieved. You can also bend the pitch from one pad to another; similarly to the fretboard on a
guitar. When using the In Key scale option, the pitch bend will always be in key. When using the
Chromatic scale option, the pitch bend will be in half steps. By default, per-note pitch bend is
automatically enabled for Live devices that can receive per-note pitch bend data. If a device does not
have per-note pitch bend, then you can slide your finger horizontally on a pad to retrigger notes (aka
glissando).

Explore and combine these three dimensions when playing pads to create a wide range of expressive
and unique sounds.

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There are also many MPE-capable instruments and effects in the Core Library that you can use to take
full advantage of the expressive pads. For example, Drift, a new subtractive synthesizer introduced in
Live 11.3, has multiple modulation routings that can receive pressure, slide and per-note pitch bend
data. For even more expressive possibilities, check out MPE Control, a MIDI effect that lets you shape
incoming MPE data using curves to further influence a device parameter’s response to pressure, slide,
and per-note pitch bend data.

7.3 Step Sequencing Melodies and Harmonies


In addition to playing and recording notes in real time, you can also step sequence your melodies
and harmonies. Press the Layout button to switch to the Melodic Sequencer.

Melodic Sequencer.

When using the Melodic Sequencer, you can place notes on all eight rows of pads. You can adjust
the loop length and access additional step sequencing options via the loop length controls.

When the In Key scale option is selected, each row of pads corresponds to one of the available
pitches in the set key. When the Chromatic scale option is selected, notes that are in the key are lit,
while notes that are not in the key are unlit. The root note of the key is accessible on the white row of
pads at the bottom of the grid.

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Each column of pads represents a step in the resolution set by the Scenes buttons.

Scenes Buttons.

Pressing a pad in a column will add a note to the corresponding step, and also start playback if
transport isn’t already running. The step sequencer moves from left to right during playback. When a
clip is playing, a moving column of green pads acts as a playhead and moves across steps and
pages as they are played. When recording, the moving column of pads is red.

Each step can play more than one note. You can press pads within the column to add additional notes
to the step. Selected notes are represented by a lighter version of the clip’s color.

You can delete a note by pressing its corresponding pad. To delete the clip, and therefore the entire
pattern of steps across all pages, press the Delete button. You can also press and hold the Mute
button while tapping a pad to mute the pad without deleting it.

To copy a page of steps, hold Duplicate and press the loop length pad for the page you want to
duplicate, then press the loop length pad for the destination page. Note that this will not remove any
existing steps in the destination page, but will add the copied ones on top. If you want to remove all of
the steps on a page before pasting copied ones, hold Delete and tap the loop length pad for that
page. Any existing MPE data for the copied steps will also be pasted to the new page.

You can press the Clip button to view all of the notes in the sequence in Clip View.

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The Clip Button.

Notes in a Sequence in Clip View.

In Clip View, you can also press and hold a pad or group of pads within a step to bring up various
editing controls, such as Nudge, Length, Velocity, etc. in the display, which you can adjust using the
encoders.

Edit Options When Holding Pads in a Step.

As with the 64 Notes pad grid layout, pressing the Octave Up or Octave Down buttons shifts the
range of available notes by an octave. You can hold the Shift button and press the Octave Up or
Down buttons to shift the range by one note in the scale. The updated range will be shown in the
display as you move up or down.

You can also use the touch strip to change the octave range. Hold Shift and then slide your finger up
and down the touch strip to switch between octaves, or slide your finger along the touch strip without
holding Shift to move between notes in the scale.

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7.3.1 Loop Length Controls

You can use the loop length controls to set the length of the loop, as well as specify which part of the
loop you can see and edit in the Melodic step sequencer.

Hold the Layout button to momentarily display the loop length pads on the top row of the grid. To lock
the Loop Selector in place, hold Shift and then press Layout. To unlock the Loop Selector, press the
Layout button again. The locked/unlocked state will be stored for each track.

Each loop length pad corresponds to a page of steps, and the length of a page depends on the step
resolution. In the Melodic Sequencer, one page of eight steps is available at a time, for a total of two
beats.

To change the loop length, hold one of the loop length pads and then tap on the other one where you
would like the loop to end. You can also set the loop length to exactly one page by quickly double-
tapping on your preferred loop length pad.

Note that the page you see is not necessarily the page you hear. When you set the loop length, the
pages will update so that the current play position (which is indicated by the moving green pads)
always remains visible.

In some cases, you may want to switch off this auto-follow behavior. For example, you may want to
edit a single page of a longer loop, while still having the loop play for the entire loop length. To do
this, single-tap the loop length pad that corresponds to that page. This will lock the view to that page
without changing the loop length. You can navigate to the previous or next page using the Page Left
and Page Right buttons.

The Page Left/Right Buttons.

To then turn auto-follow back on, reselect the loop by pressing the first and last loop length pads that
you want included in the clip. (Note that single-tapping a page that is outside of the current loop will

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immediately set the loop to that page.) You can also turn auto-follow back on by holding either the
Page Left or Page Right button.

The pad colors in the loop length row indicate the following:

• Unlit – this page is outside of the loop.

• Gray – this page is within the loop, but is not currently visible in the step sequencer.

• White – this page is visible in the step sequencer section, but is not currently playing.

• Green – this page is currently playing.

• Red – this page is currently recording.

7.4 Melodic Sequencer + 32 Notes


The Melodic + 32 Notes layout combines step sequencing and real-time playing capabilities. This
layout provides access to multiple octaves and steps on a single page, making it ideal for sequencing
chords and harmonies. It is also well suited for sequencing longer phrases.

The Melodic Sequencer + 32 Notes Layout.

If the pad grid layout is currently set to the Melodic Sequencer, press the Layout button to switch to the
Melodic Sequencer + 32 Notes layout. If the pad grid is set to the 64 Notes layout, press the Layout
button twice.

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7.4.1 32 Notes

You can use the bottom half of the pad grid to play notes in real-time, as well as select them for step
sequencing. Each pad corresponds to one of the available pitches in the currently selected scale.
Pressing a pad will select and play the note. To select a pad without triggering it, press and hold the
Select button while tapping a pad.

The pad colors indicate the following:

• The track’s color – this is the root note of the scale.

• A lighter shade of the track’s color – this pad is selected.

• Green – this pad is currently playing.

• White – this note is in the scale, but is not the root note.

Pressing the Octave Up or Octave Down buttons shifts the range of available notes by an octave. You
can hold the Shift button and press the Octave Up or Down buttons to shift the range by one note in
the scale. The updated range will be shown in the display as you move up or down.

You can also use the touch strip to change the octave range. Hold Shift and then slide your finger up
and down the touch strip to switch between octaves, or slide your finger along the touch strip without
holding Shift to move between notes in the scale.

As in the 64 Notes layout, the notes in the bottom half of the pad grid can be set to a specific key or
scale using the In Key or Chromatic modes.

7.4.2 Sequencer

Tapping a step in the top half of the pad grid adds all selected notes to that step. Holding multiple
steps will add selected notes to all of those steps. Steps containing notes are lit in the color of the clip.

Holding a step lets you view notes contained within it, which are indicated in the bottom half of the
pad grid by the lighter version of the track’s color. Tapping any of these selected notes will remove
them from the step.

To copy notes from one step to another, hold the Duplicate button and press the step you want to
duplicate, then press the destination step.

The pad colors in the step sequencer indicate the following:

• The clip’s color – this step contains a note.

• Green – this step is currently playing.

• White – the step is selected.

• Light gray – this step contains a note, but the note is muted.

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• Gray – this pad is empty.

• Unlit – the right two columns of pads will be unlit if triplets are selected as the step size. In this
case, these pads are not active, only the first six pads in each row of steps can be used.

You can adjust the loop length and access additional step sequencing pages via the loop length
controls. Hold the Layout button to momentarily access the loop length pads in the fifth row of the pad
grid. To lock the Loop Selector in place, hold Shift and then press Layout. To unlock the Loop Selector,
press the Layout button again. The locked/unlocked state will be stored for each track.

To copy a page of steps, hold Duplicate and press the loop length pad for the page you want to
duplicate, then press the loop length pad for the destination page. Note that this will not remove any
existing steps in the destination page, but will add the copied ones on top. If you want to remove all of
the steps on a page before pasting copied ones, hold Delete and tap the loop length pad for that
page.

8. Recording MIDI
Push allows you to record MIDI signals when playing instruments directly on the hardware or when
using external instruments. You can record notes in real-time, freely or with a fixed bar length, as well
as add repeated notes or quantization. You can even play notes without recording and capture your
ideas into new clips.

When working in Note Mode, MIDI tracks are automatically armed for recording. In Session Pad
Mode, you’ll need to arm tracks manually. To do this, press and hold the display button under the
track name, or hold the record button and then press the track’s lower display button. A circle icon will
appear next to the track’s name to indicate that the track is armed.

An Armed MIDI Track.

8.1 Real-time Recording


You can record notes in an armed track in real-time by pressing the Record button and then playing
the pads.

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The Record Button.

If you want to record with a click track, press the Metronome button. The button will pulse when the
metronome is activated. You can adjust the metronome volume by pressing the Volume encoder and
selecting the Cue Volume option.

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The Metronome Button.

Press the Record button to begin recording. If you’ve enabled a recording count-in in the metronome
settings, you’ll see a count-in bar move across the top of the display and flash in time with the tempo.

Count-In Bar.

The Record button will flash during count-in and then turn solid red as recording starts.

Now any notes that you play on the pads will be recorded to the selected clip. Pressing Record again
will stop recording but will continue playing back the clip. Pressing Record a third time will enable
overdub mode, allowing you to record more notes into the clip while it plays back. Subsequent
presses continue to toggle between playback and overdub. During playback, a small progress bar
will appear under the track name in the display to show the playback position of each playing clip.

The pads are velocity sensitive, but if you want to temporarily override the velocity sensitivity, press the
Accent button. When Accent is enabled, all played or step-sequenced notes will be at full velocity
(127), regardless of how hard you actually tap the pads.

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Enable Accent to Play or Record at Full Velocity.

If you press and release Accent quickly, the button will stay on. If you press and hold, the button will
turn off when released, allowing for momentary control of accented notes.

Note that using the Accent button will override the velocity pads in the Drum Sequencer when using
the 16 Velocities layout.

Pressing New stops playback of the currently selected clip and prepares an empty clip slot so that you
can record a new clip on the track. By default (i.e. when using Scene Workflow mode), pressing New
creates a new scene with duplicates of all playing clips from other tracks and, if the transport is
running, continues playing them back seamlessly. This behavior can be changed so that when
pressing New, only an empty clip slot is prepared on the currently selected track and other clips are
not affected. To do this, switch to Clip Workflow mode in the Setup menu.

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The New Button.

8.2 Fixed Length Recording


Press the Fixed Length button to set the size of new clips to a predetermined length.

The Fixed Length Button.

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Press and hold Fixed Length to set the recording length.

Fixed Length Recording Options.

When Fixed Length is switched off, new clips will be recorded until you press the Record, New or
Play/Stop buttons.

When Fixed Length is on, an empty clip of the selected length will be created and recording will start
at the beginning of the clip, in accordance with Push’s global launch quantization. If Phrase Sync is
enabled, Push treats the chosen length as a musical phrase, and will begin recording from the position
in the clip that corresponds to that position within a phrase of that length. For example, with a fixed
length of 4 bars and Phrase Sync on, starting a recording when transport is at bar 7 will create an
empty four bar clip and begin recording at the third bar of that clip.

Tip: Enabling Fixed Length while recording will switch recording off and loop the last few bars of the
clip, depending on the Fixed Length setting.

8.3 Recording with Repeat


Pressing the Repeat button enables the Repeat Intervals buttons, which are used to set the repeat rate
for notes. The Repeat button will pulse when active, and the button with the currently selected repeat
interval will be lit up in green.

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The Repeat Button and the Repeat Intervals Buttons.

When a repeat interval is selected, you can hold down a pad to play or record a stream of
continuous, rhythmically-even notes. This is useful for recording steady hi-hat patterns, for example.
Varying your finger pressure on the pad will change the volume of the repeated notes.

Note that Push will store the Repeat button’s state and setting for each track. If you press and release
Repeat quickly, the button will stay on. If you press and hold, the button will turn off when released,
allowing for momentary control of repeated notes.

You can use the Swing and Tempo encoder to control the amount of swing applied to the repeated
notes. Tap the encoder to check if Swing is selected or to check the current amount of swing applied. If
necessary, press the encoder to switch from Tempo to Swing, then turn the encoder to adjust the swing
amount.

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Adjusting the Swing Amount.

8.4 Capturing MIDI Clips


In addition to recording MIDI, you can also play pads in real time and then press the Capture button
to save the notes you’ve just played on an armed track, without needing to press the Record button
first.

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The Capture Button.

Once you press the button, the captured material will be saved in a new MIDI clip and immediately
played back. Push will detect and adjust the song tempo, set appropriate loop boundaries, and place
the played notes on the grid. You can then make further edits to the captured material in Clip View.

8.5 Quantizing
Pressing Push’s Quantize button will snap notes to the grid in the selected clip.

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The Quantize Button.

Press and hold Quantize button to access and change the quantization options:

Quantization Options.

Swing Amount determines the amount of swing that will be applied to the quantized notes. Note that
the Swing amount can be adjusted with the first encoder or using the dedicated Swing and Tempo
encoder.

Quantize To sets the nearest note value to which notes will be quantized, while Quantize Amount
determines the amount of quantization that is applied to notes.

To automatically quantize notes during recording, set the Rec. Quantize option to On by pressing the
corresponding upper display button. Adjust the Quantize To value with the corresponding encoder.
Note that if Rec. Quantize is enabled, adjusting the Swing amount during recording will not affect the
automatically quantized notes.

When working with drums, press and hold Quantize, then press a Drum Rack pad to quantize the
notes for that selected pad only.

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8.6 Arrangement Recording
When using Push in Control Mode, if Arrangement View is in focus in Live, pressing Record on Push
will toggle Arrangement Recording on and off. While Arrangement Recording is on, all of your actions
on Push are recorded into the Arrangement View.

You can also trigger Arrangement Recording while Live’s Session View is in focus by holding Shift and
pressing Record. Note that this behavior is reversed when the Arrangement is in focus; holding Shift
and pressing Record will then toggle Session recording.

9. Clip View
Press the Clip button to open Clip View, where you can view and edit MIDI or audio clips, as well as
adjust various clip parameters. Some of the adjustable parameters change depending on whether an
audio or MIDI clip is selected.

The Clip Button.

When working with an audio track, if no clip is selected, Push will prompt you to load a sample.

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You Can Load a Sample into an Empty Clip Slot in an Audio Track.

The clip’s name is shown in the upper-left corner of the display. If the clip is unnamed, the display will
show the name “MIDI Clip” or “Audio Clip” depending on the type of the clip. If no clip is selected,
the display will show “No Clip”.

The elements in the display such as parameter names, notes or waveform colors, as well as the upper
display buttons, reflect the color of a selected clip. By default, newly created clips match the color of
the track. Note that if you change track color the existing clips colors will not be updated
automatically. You can change clip colors in Session Pad Mode.

Consistent Color Scheme in an Audio Clip.

In MIDI tracks containing Drum Racks, the color of the notes in Clip View matches the color of the
respective Drum Rack pads. For example, you can set a different color for each pad and then see at a
glance which notes belong to specific Drum Rack pads in the clip. Note that the pad colors are only
visible on Push and not in Live (even if using Push in Control Mode).

In all MIDI tracks, the velocity of each note is indicated by its opacity.

Note Colors Corresponding to Pad Colors and Different Velocities.

During playback, the display follows the clip’s song position and scrolls automatically. A bar showing
the playback progress also appears under the track name for tracks which contain playing clips.

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Playback Progress Bar.

For both MIDI and audio clips, the second upper display button toggles Loop on or off and exposes
loop parameters for editing. With Loop on, you can set the following parameters:

Loop Position — determines from where within the clip the loop will begin.

Loop Length — sets how many bars and/or beats long the loop is, as measured from the loop
position.

Start Offset — allows you to begin playback at a different point within the loop, rather than at the
loop’s start position. If the Loop Position and Start Offset are at the same position, both values will be
moved when adjusting the Loop Position.

With Loop off, you can control the clip’s Start and End position. This sets the region that will play
(once) when the clip is launched. Hold Shift while adjusting these or any of the above-mentioned
controls to adjust by 16th-note subdivisions.

When working with an audio clip, you can also toggle warping on or off and adjust the clip’s Warp
Mode, as well as adjust the Gain and Transpose parameters. Hold Shift while adjusting Transpose to
adjust in cents rather than in whole semitones. (Note: When using Push in Control Mode, the
Transpose button on Push will adjust the Pitch parameter in Live’s Clip View.)

You can Zoom in or out of the clip using the first encoder. The line under Zoom represents the whole
clip, and the part of the clip shown in the display is highlighted. The position you’ll zoom in or out of
depends on which position encoder you last adjusted (Start, Length, Loop, etc.). Interacting with other
position encoders will move the focus of the Zoom control to the position specified by those encoders.

Zooming in on a Sample.

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9.1 Real-Time Playing Layouts
When recording your real-time playing using the 64 Notes, 64 Pads or 64 Slices layouts, Clip View
lets you see the incoming MIDI notes, and the view expands so that all existing notes fit on the display
at the same time.

9.2 Sequencing Layouts


When using the Drum or Melodic Sequencer, the display in Clip View will show a semi-transparent
white box to indicate the sequenceable area. This represents the area on the pads where you can
add, delete or adjust notes.

Clip View’s Sequenceable Area.

Each sequenceable area corresponds to one page of steps. A box on the far left side of the display
indicates which pitch range is shown in the display.

As notes are added, lines will appear on the far left side of the display to indicate which pitch ranges
contain notes. You can use these indicator lines to find and edit notes quickly, without looking at your
computer screen.

Pitch ranges with a higher density of notes are represented by thicker lines.

Pitch Range and Note Indicators in Clip View.

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9.3 Editing MIDI Clips
You can edit MIDI clips as well as individual notes directly on Push using the encoders, upper display
buttons and jog wheel. You can also access Note Edit mode to make adjustments to individual MIDI
notes.

To edit a MIDI clip, select a MIDI track using lower display buttons, then press the Clip button to enter
Clip View.

Select a Track and Press the Clip Button.

If you want to edit another clip from a different scene on the same track, you can use the Session D-
pad’s up and down arrows to momentarily toggle Session Screen Mode and easily navigate to that
clip. You can also use Session D-pad’s left and right arrows to switch between tracks.

Selecting a Clip Using the Session D-pad.

By default, Clip View will display Loop and Crop editing parameters that affect the entire MIDI clip.

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Clip View.

Pressing the second upper display button activates or deactivates the Loop parameter, which
determines whether or not the clip will loop when the track is played. When Loop is on, you can use
encoders to adjust the following loop parameters:

• Loop Position allows you to set a loop’s starting point within a clip.

• Loop Length sets the length of the loop in bars/beats, as measured from the loop position.

• Start Offset allows you to begin playback at a different point within the loop, rather than at the
loop’s start position. If the Loop Position and Start Offset are at the same position, moving the
Loop Position will result in the Start Offset moving along with it.

Note that you can adjust the above-mentioned parameters in finer increments by holding the Shift
button when turning the encoders.

When Loop is off, you can set the Start and End position markers, which determine the region that will
play (once) when the clip is launched. You can also use these markers to adjust the size of the clip.
Use the corresponding encoders to set the desired clip size, then press the third upper display button
to crop the portions of the clip that are outside of the Start and End points.

9.3.1 Note Edit Mode

You can select one or more notes in a MIDI clip, and change their properties or delete them using
Note Edit mode.

To enter Note Edit mode, press the Edit upper display button on the right.

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The Edit Button.

The display will now show controls that allow you to modify selected notes in place of the clip editing
options. You can also quickly enter Note Edit Mode by pressing or turning the jog wheel instead of
using the Edit button.

9.3.1.1 Highlighting vs Selecting Notes

In Note Edit mode, one note is always highlighted and ready for editing, as indicated by a white
border and pulse animation.

A Highlighted Note.

You can then edit the highlighted note’s parameters by adjusting the corresponding encoders:

Position — moves a note backwards or forwards by sixteenths of a bar.

Nudge — represents the percentage that a note is offset from its current position (defined as the
nearest sixteenths of a bar). When moving the note to the right, the percentage increases, while it
decreases when moving the note to the left.

Length — adjusts the coarse length of a note.

Pitch — can be used to change the pitch of a note. Pitch is not available on tracks that contain a Drum
Rack.

Drum Pad — can be used to move the selected note to another pad within a Drum Rack. Drum Pad is
only available on tracks that contain a Drum Rack.

Velocity — allows to set the velocity of a note to a value between 0 and 127. The note’s color
saturation changes depending on the velocity setting: notes with a higher velocity are more saturated,
while notes with a lower velocity are less saturated.

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Vel Range — sets a range from which a velocity value is randomly selected when a note is played.

Probability — determines whether a note will be played based on the selected probability
percentage.

Turn the jog wheel to highlight different notes. You will move through the notes sequentially based on
where they are in the clip.

If you want to edit multiple notes at once, for example to adjust a chord, you will need to select each
note.

Selecting Multiple Notes.

To select multiple notes, highlight a note, then press the jog wheel to mark it as selected. The note will
turn solid white to indicate that it is selected. Now you can turn the jog wheel to highlight another note
and add it to your selection, then edit their parameters at the same time using encoders. Note that
when notes in the selection have different initial parameter values, a range will be shown in the
display for those parameters. Values are adjusted in relation to the original range.

A Selection of Notes with Different Velocities.

You can select as many notes as you like, then use encoders to edit them all at once. Note that if you
highlight another note but don’t add it to the selection, adjustments made with encoders will apply to
the highlighted note as well.

To quickly select all notes, press the Select All upper display button. To deselect all notes, press the
Deselect All button.

To delete highlighted or selected notes, press the Delete button.

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The Delete Button.

9.3.2 Editing Notes in a Step Sequencer

You can also edit notes while using a step sequencer layout in Clip View. When you press and hold
one or more steps, the display will zoom in to the part of the clip that contains the selected steps, and
show the individual step parameters that can be edited. Notes contained within the selection will be
highlighted.

Hold a Step in Clip Mode to View Note Parameters.

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You may notice that the parameters are slightly different when editing steps than when editing notes
individually.

To adjust these parameters for multiple steps at the same time, press and hold all of the steps you’d like
to adjust, and then tweak the encoders. Note that if the parameter values are different for the selected
steps a range of values for the selected steps will be shown in the display.

When working in the drum sequencer, you can adjust parameters for all steps belonging to a single
drum pad. To do this, press and hold the Select button, press and hold the pad, release the Select
button and adjust the relevant encoders.

Adjusting Velocity for All Steps in a Drum Pad.

10. Recording Audio


Push has a built-in high quality audio interface with two 6.3mm balanced inputs so you can record
audio from microphones, guitars, and synthesizers directly into clips for sampling, editing, and
warping.

10.1 Setting Up an Audio Track


When setting up an audio track for recording instruments, check the following:

• The track is armed for recording.

• The track has the right input channel selected, with the input monitoring set to “Auto.”

• The track has the necessary amount of input gain.

By default, audio tracks are configured to receive audio from the Input 1 port on Push. In Standalone
Mode, the input monitoring is automatically set to Auto, and the track will be armed for recording as
long as it is selected.

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Use an instrument, line, or microphone cable to connect your instrument or microphone to an Input
port on Push. If an instrument can be recorded in stereo, use In 1 for the left channel and In 2 for the
right channel.

Recorded audio files have a bit depth of 24-bit and are in the WAV format. The default sampling rate
is 44,100 Hz, which can be changed in the Audio Tab of the Setup menu if needed.

10.1.1 Arming (Record-enabling) Tracks

An audio track must be armed in order to have audio recorded into it.

When using Note Mode layouts, you can arm a track by pressing its corresponding lower display
button. In Standalone Mode, MIDI and audio tracks can be armed this way, whereas in Control
Mode, only MIDI tracks are automatically armed when selected.

When using Session Pad Mode, you’ll need to manually arm a track by pressing and holding the
display button under the track name, or by holding the record button and then pressing the track’s
lower display button.

When a track is armed, a circle icon is displayed before the track name.

An Armed Track.

To arm multiple tracks at once, make sure the Exclusive Arm option in the Status tab of the Setup menu
is set to Off, then hold the record button and press the lower display buttons of the tracks you want to
arm.

10.1.2 Choosing the Input for a Track

To select the input channel for your track, press the Mix button.

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The Mix Button.

Two modes can be accessed via the Mix button. The first is the Global Mix Mode. This shows the
volume, pan, and return send settings for each track.

Global Mix Mode.

Press the Mix button again to view Track Mix Mode, which displays the monitoring and input/output
settings for the selected track. You can press the display button above Input & Output to select an
input type and channel.

Input Settings in Track Mix Mode.

As previously mentioned, the input is set to channel 1 by default, but you can change this to channel 2
or 1 / 2 if you are using both inputs for a stereo instrument. When an ADAT extender is connected,
you can also use channels 9-16. If you are using Push in Control Mode with an external audio
interface, the inputs shown will be based on what is available for that interface.

The encoder above Input Type lets you select the input for your track. By default this is set to Ext. In
when using Standalone Mode or an external audio interface in Control Mode. You can use the
encoder above the Input Channel to select the channel you’d like to use.

You can use the encoder above Input & Output to switch to the Output settings, as well as select an
Output Type using the corresponding encoder if needed; the default output is the Master track.

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Output Settings.

10.1.3 Track Monitoring

Audio tracks have input monitoring set to Auto by default, so that you can hear the incoming audio
when the track is armed and also hear clips as they are played back.

If you want to permanently monitor the track’s input, regardless of whether the track is armed or clips
are playing, change the monitoring to In using the encoder above Mix.

You can set the monitoring to Off when using an external application to monitor the input, or if you
don’t want to hear the input when recording.

If you are recording a microphone using Auto or In monitoring, it is best to use headphones to prevent
the chance of feedback.

10.1.4 Input Gain

For optimal recordings, you’ll want to record the loudest possible signal without any clipping or
distortion. To do this, pay close attention to how the incoming audio sounds and check the input meter
levels on Push. If you’re unsure whether or not the signal is clipping or distorted, you can give yourself
more headroom by lowering the reference level, which is set using the Preamp Type options in the
Audio tab of the Setup menu.

Preamp Types.

You can use the encoders above both Preamp Type entries to select the one you would like to use for
each input.

Line – this is ideal for line level equipment such as synthesizers and drum machines.

Instrument – this is best for instruments like a guitar or bass. The Instrument preamp includes high input
impedance (Hi-Z).

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High – this is well suited for equipment that needs a lot of input gain in order to be properly recorded,
such as dynamic microphones. Note that phantom power for condenser microphones is not
supported.

If you are using a stereo instrument, use both inputs on Push and select the Link 1 & 2 option in the
Audio tab using the corresponding upper display button. This ensures that the reference levels are the
same for both input channels.

When choosing a Preamp Type, first turn up your instrument as loud as it can go without distorting. On
instruments like a guitar or line level synth, this means turning the volume all the way up. Then play
your instrument and look at the input meters on Push’s display to make sure that the level doesn’t peak
when your instrument is at its loudest volume. If you hear any clipping or distortion, or if the level in the
input meter reaches the top of the meter, try using a Preamp Type with a lower reference level.

If you’ve found the right Preamp Type for your instrument but still have a bit of headroom available,
you can boost the signal a little more using digital gain. You can use the encoder above each Preamp
Type to add up to +20dB of digital gain. But be careful as it is possible to clip the signal using too
much extra gain, so keep an eye on the meter to check that the level does not reach the very top.

10.2 Recording Audio Clips


If your audio track is armed and configured properly, you should be able to hear the incoming signal
as you play your instrument or use your microphone.

To record a clip in any of the Note Mode layouts, press the Record button. If the transport is running,
the recording will start in time with the next beat. To stop recording, press the Record button again.

In Session Pad Mode, press any of the empty clip slot pads to record into the clip. The pads for empty
clip slots will be red, while any clip slots that already contain clips will be the same color as the track.
Press the pad again to stop recording.

You can add the Tuner audio effect to your device chain on the audio track to view the incoming notes
and tune your instrument accordingly. Tuner now has an updated device visualization specifically
optimized for Push.

Use Tuner to View Incoming Notes.

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10.3 Warping Audio Clips
In Clip View you can edit clips as well as warp them. Press the Clip button to enter Clip View.

The Clip Button.

When an audio clip is selected, you will see the Loop and Warp parameters by default.

An Audio Clip in Clip View.

You can press the Loop display button to loop or unloop a clip. When a clip is looped, you can set the
Loop Position, Loop Length, and Start Offset using the corresponding encoders. When a clip is
unlooped, you can adjust the Start and End positions.

To warp or unwarp a clip, press the display button above Warp.

When Warp is off, the sample is played back at its original recorded tempo, irrespective of the current
Set’s tempo. This is useful for samples that have no inherent rhythmic structure such as percussion hits,
atmospheres, sound effects, spoken word, etc.

When Warp is on, the sample can be “time-stretched” so that it is played back in time with the Set’s
tempo. This works best for rhythmically structured samples such as loops, music recordings, complete
songs, and so on.

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You can set the Warp Mode to Beats, Tone, Texture, Repitch, Complex, and Pro (aka Complex Pro)
using the encoder above Warp.

The Warp Modes use different varieties of granular resynthesis techniques. Granular resynthesis
achieves time compression and expansion by repeating and skipping over parts of the sample (the
“grains“). The modes differ in the selection of grains, as well as in the details of overlapping and
crossfading between grains, which gives each mode slightly different characteristics.

Beats Mode – this works best for material where rhythm is dominant (e.g., drum loops as well as most
pieces of electronic dance music). The granulation process is optimized to preserve transients in the
audio material.

Tones Mode – this serves well for stretching material with a more or less clear pitch structure, such as
vocals, monophonic instruments and basslines.

Texture Mode – this works well for sound textures with an ambiguous pitch contour (e.g., polyphonic
orchestral music, noise, atmospheric pads, etc.). It also offers rich potential for manipulating all kinds
of sounds in a creative way.

Re-Pitch Mode – this adjusts the playback rate to create the desired amount of stretching.

Complex Mode – this mode is specifically designed to accommodate composite signals that combine
the characteristics covered by other Warp Modes; it works well for warping entire songs, which
usually contain beats, tones and textures.

Complex Pro Mode – this mode uses a variation of the algorithm found in Complex Mode, and may
offer even better results (although with an increase in CPU usage.) Complex Pro works especially well
with polyphonic textures or whole songs.

You can use the encoder above Transpose to transpose the audio anywhere between -48 to +48
semitones. Hold Shift and turn the Transpose control to adjust the transposition in cents. Use the
encoder above Gain to set the audio volume from -inf to +24dB.

Press the display button above Edit to access additional clip and warp parameters, or turn the jog
wheel to quickly enter Edit Mode.

Edit Options in an Audio Clip.

Use the jog wheel to select a position in the audio where you want the clip to start and then press the
display button above Set 1.1.1 to move the start position to that location.

Press the display button above Warp to Grid to warp the clip so the recorded audio tempo
automatically matches the Set’s tempo. This is useful when sampling from an external source, as the
recorded tempo may not match the Set’s tempo. After warping, the loop settings for the clip will be
preserved.

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When you’re finished editing, press the display button above Done to get back to the clip’s loop
parameters.

10.4 Converting Audio to MIDI


You can convert an audio clip to a MIDI track in various ways by pressing the Convert button.

The Convert Button.

Convert Audio Options.

Converting the audio to Simpler adds the audio clip into a new Simpler device.

Converting the audio to a Drum Pad adds the audio clip into a new Drum Rack on the first pad.

You can also convert audio into MIDI notes using the Audio to MIDI methods: Harmony-MIDI,
Melody-MIDI, or Drums-MIDI.

Harmony-MIDI – The pitches in a polyphonic audio clip are identified and converted into MIDI notes,
and the audio is replaced with an Instrument Rack containing a piano preset (which can be swapped
out for any other instrument as needed). This option works best for harmonic instruments like guitar
and piano.

Melody-MIDI – The pitches in a monophonic audio clip are identified and converted into MIDI notes,
and the audio is replaced with an Instrument Rack containing a synth preset (which can be swapped

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out for any other instrument as needed). This option works best for vocal clips or soloed instrument
samples.

Drums-MIDI – The rhythms from unpitched percussive audio are identified and converted into MIDI
notes, and the audio is replaced with a Drum Rack containing a 606 Core Kit preset (which can be
swapped out for any other drum kit as needed). This option works best for recorded breakbeats or
beatboxing clips.

Note that the Audio to MIDI options are not available in the Live Intro edition.

11. Working with Samples


You can play samples on Push’s pads in a variety of ways using the Simpler instrument, which contains
detailed but easy-to-use sample parameters accessible in three different modes.

Navigate to Browse Mode to add an empty Simpler instrument to a MIDI track.

An Empty Simpler Device.

You can enter Hot-Swap Mode to browse the available Simpler presets and samples from the Core
Library. To view all of your samples, including ones from Packs, navigate to the Samples folder in the
Device category.

The Samples Folder.

Once you have selected and loaded a sample from Hot-Swap Mode, you will be taken back to the
Device View. Here you will see the sample’s waveform in the display, along with a number of
parameters that allow you to quickly adjust how the sample plays back. This is the main bank of
Simpler’s controls.

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Simpler’s Main Parameter Bank for a Sample.

If you have selected a preset and do not see the waveform in the display, the Simpler device may be
inside of an Instrument Rack.

Simpler’s Main Parameter Bank for a Preset.

You can expand the device list to view Simpler and edit the sample’s waveform.

Simpler can be set in one of three modes: Classic, One-Shot, or Slicing. The sample parameters you
have access to in the display change based on which mode is selected. You can use the encoder
above Mode to choose your preferred option.

Use the Encoder to Select a Simpler Mode.

Classic Playback Mode is the default mode when using Simpler, and is optimized for creating melodic
and harmonic instruments using pitched samples. It features an ADSR envelope and supports looping,
allowing you to play the looped sample for as long as a note is held down. Classic Mode is
polyphonic by default, and the pad grid uses the same layout in this mode as is used when playing
other pitched instruments.

One-Shot Playback Mode is exclusively for monophonic playback, and is optimized for use with
one-shot drum hits or short sampled phrases. This mode has simplified envelope controls and does not
support looping. By default, the entire sample will play back when a note is triggered, regardless of
how long the note is held. Like Classic Mode, the pad grid in One-Shot Mode uses the 64 Notes
layout.

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Slicing Playback Mode non-destructively slices the sample so that the individual slices can be played
back from the pads. You can create and move slices manually, or choose from a number of different
options for how Simpler will automatically create slices. This mode is ideal for working with rhythmic
drum breaks. The pad grid in Slicing Mode only shows playable pads for the number of slices in the
sample.

11.1 Classic Playback Mode

Simpler Parameter Bank in Classic Mode.

In Classic Mode, you can use the encoder above Zoom to zoom in or out of the waveform in
Simpler’s display. This is useful if you want to set the start or end position of a loop to an exact
location within the waveform’s transients.

The Start control sets the absolute position in the sample from which playback could start, while the
End control sets where playback could end; these parameters define the region of the sample that can
be worked with.

S Start and Length are represented in percentages of the total sample length enabled by Start and
End. For example, hitting a pad after setting an S Start value of 50% and Length value of 25% will
play back the third quarter (50-75%) of the region between the Start and End values.

Loop Length determines how much of the available sample (also determined by the Start and End
values) will loop. Loop Fade sets the crossfade amount for the loop. Note that these two parameters
are only active if Loop is enabled.

You can press Simpler’s upper display button to access the device’s Edit Mode. When in Edit Mode,
you can use the lower display buttons to select additional pages of parameters and the upper display
buttons to toggle certain settings on or off. Press Simpler’s upper display button again to exit Edit
Mode.

Simpler Options in Edit Mode.

Pressing the Loop On/Off button determines whether or not the sample will loop when a pad is held
down. The Warp as… button adjusts the warping of the sample between the Start and End values so

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that it will play back precisely within the specified number of bars. The values should be based on the
length of the sample, but if something sounds off, you can use the ÷2 or ×2 buttons to double or halve
the playback speed, respectively.

Crop removes the portions of the sample that are outside of the Start and End points, while Reverse
plays the entire sample backwards. Note that both Crop and Reverse are non-destructive; they create
a copy of the sample and apply the process to the copy, so your original sample file is not changed.

11.2 One-Shot Playback Mode

Simpler’s Parameter Banks and Edit Mode Options in One-Shot Mode.

In One-Shot Mode, the Zoom, Start, and End controls function the same as in Classic Mode, as do the
Warp as…, ÷2, ×2, Crop, and Reverse buttons.

The Trigger and Gate options determine how a sample fades out after the pad is released.

If Trigger is enabled, the sample will continue playing even after the pad is released, i.e., the amount
of time you hold the pad will have no effect.

If Gate is enabled, the sample will begin fading out as soon as you release the pad.

Fade In determines how long it takes the sample to reach its maximum volume after a pad is hit, while
Fade Out specifies the amount of time it takes for the sample to fade to silence. You can use these
parameters to shape the volume of the sample.

The Transpose encoder allows you to transpose the sample up or down by up to 48 semitones (four
octaves). Note that when transposing, the timbre of the sample may change dramatically depending
on which warp mode is selected in the Warp parameter bank. The Gain encoder sets the overall
volume of the Simpler instrument.

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11.3 Legato Playback
The Classic and One-Shot Modes provide a unique way of repitching a sample on the fly, without
changing its playback position. This is essentially a playable version of Live’s Legato Mode in clips. To
enable Legato playback:

1. Open Simpler’s full bank of parameters by pressing its corresponding upper display button in
Device View.

2. Press the second lower display button to view the Global parameter bank.

3. Set the Glide Mode parameter to Glide.

4. Set the Voices parameter to 1. Note that this parameter is only available in Classic Mode. In
One-Shot Mode, playback is always monophonic.

Legato Playback Settings.

Now, as you play the pads legato, the sample will transpose without changing playback position.

For best results, make sure Warp is on (in the Warp parameter bank). Using Complex Pro tends to
produce the best results when transposing, but you can try out the other Warp Modes to hear how
they affect the sonic result.

11.4 Slicing Playback Mode

Simpler’s Parameter Banks and Edit Mode Options in Slicing Mode.

In Slicing Mode, the Zoom, Start, and End controls function the same as in Classic and One-Shot
Modes, as do the Warp as…, ÷2, ×2, and Reverse buttons.

The Slice By chooser determines the specific way in which slices will be created:

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Transient – Slices are placed on the sample’s transients automatically. The Sensitivity encoder
determines how sensitive Simpler is to transient levels within the sample, and thus how many slices will
be created. Higher numbers result in more slices, up to a maximum of 64 slices.

Beat – Slices are placed at musical beat divisions. The Division encoder selects the beat division at
which Simpler will slice the sample region.

Region – Slices are placed at equal time divisions. The Regions encoder selects the number of evenly
spaced slices that will be created.

Manual – When Manual is selected, no slices are placed automatically. Instead, slices are created
manually by enabling the Pad Slicing control and tapping empty pads as the sample plays back. To
create manual slices:

1. Tap a pad that contains a slice to begin playback from that slice.

2. When the sample reaches the point at which you would like to create an additional slice (a
drum hit, for example), tap any empty pad.

3. A slice will be placed at this point and it will be assigned to a pad. Any pads that were already
assigned after this point will be shifted upward on the pad grid.

4. Once the loop is sliced how you want it, turn Pad Slicing off.

In all slicing modes, slices are laid out from left to right in groups of four starting from the bottom left
pad. Each additional four slices is placed on the next four pads up. After the left half of the pad grid is
used, slices are placed along the bottom row on the right side of the pad grid, again moving upwards
in groups of four.

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Up to 64 Slices Can Be Created.

By default, the pad grid uses the 64 Slices layout when in Slicing Mode. You can press the Layout
button to cycle between the 64 Slices, Loop Selector, and 16 Velocities layouts.

The Playback control determines how many slices can be triggered simultaneously. Mono is
monophonic; only one pad can be played or sequenced at a time. When set to Poly, multiple pads
can be triggered together. When set to Through, playback is monophonic, but triggering one slice will
continue playback through the rest of the sample region.

The Trigger/Gate options function similarly as when in One-Shot Playback Mode, but what you
actually hear depends on which Playback mode is selected.

Nudge allows you to adjust the position of each slice marker. This is especially useful for fine-tuning
slices that you’ve created in Manual mode. You can tap the pad you’d like to nudge and then use the
Zoom encoder to zoom in on that specific slice region for greater accuracy. Hold Shift while turning
the Nudge encoder to adjust in smaller increments.

Split Slice creates a new slice in the middle of the currently selected slice. This is also useful in Manual
mode, in conjunction with Nudge, for fine-tuning slices created via Pad Slicing.

To delete a slice (that was created either manually or automatically), hold Delete and tap the
corresponding pad.

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11.5 Adding Samples to an Audio Track
To add a sample to an empty audio track, press the track’s lower display button to select it, then press
the Clip button to enter Clip View.

An Empty Audio Track in Clip View.

You can then press the Swap button to enter Hot-Swap Mode, which will take you to the Samples
folder. From there you can select and load a sample in the track’s empty clip slot.

Browse and Load Samples in Hot-Swap Mode.

To swap out a sample in a clip on an audio track, press the Session button to the right of the display to
enter Session Screen Mode.

Session Screen Mode.

Use the jog wheel or up and down arrow buttons of the Session D-pad to navigate to the clip you
want to update. Then go to Clip View by pressing the Clip button to access the sample in the display.
You can then press the Swap button to enter Hot-Swap Mode and change the sample as needed.

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12. Recording and Controlling External
Instruments
Push can be used to control, monitor, and record external synthesizers and drum machines using a
combination of MIDI outputs and audio inputs. The simplest method of doing this is by using the
External Instrument device so that you can route MIDI and audio to and from your instruments as
needed.

12.1 Using the External Instrument Device


In order to play and hear your instruments, you will need to have an armed MIDI track with an
External Instrument device, as well as properly configured MIDI and audio inputs and outputs.

First, connect your instrument to Push using either the MIDI In and Out ports or the USB-A port.

Push’s MIDI In and Out ports are already configured to receive and send MIDI notes. If your
instrument is connected to the USB-A port, make sure that the corresponding Input and Output ports
are configured correctly in the MIDI tab of Push’s Setup Menu.

To do this, press the Setup button and then press the MIDI tab. You can use the encoder above I/O to
switch between the Input and Output ports. You will also see the following MIDI port options that can
be switched on or off using the corresponding upper display buttons: Track, Remote, Sync and MPE
(Input only).

Track – allows Push to send or receive MIDI notes. Enable Track for the port’s Output so that Push can
send MIDI signals to your instrument. If you also want to send MIDI signals from your instrument to
Push, you can enable Input for the device’s port in the MIDI tab of the Setup menu. Note that enabling
both Input and Output for Track at the same time could result in a MIDI feedback loop, so you may
want to try this out first using a test project with your specific setup.

Sync – allows Push to send MIDI Clock. Enable Sync for the port’s Output to synchronize an external
sequencer, drum machine or groove box to Push using MIDI Clock.

Remote – allows remote control access for a MIDI controller.

MPE – allows Push to receive MPE data from MPE-capable devices.

Note that natively supported Control Surfaces for Live will be recognized by Push in Standalone
Mode.

Once configured, when you play notes on your instrument, you will see the corresponding pads light
up in green on Push.

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Then connect a line cable from your instrument to one of the In ports on Push so you can set up the
audio configuration. If your instrument can be recorded in stereo, use In 1 for the left channel and In 2
for the right channel.

Finally, add an External Instrument device to a MIDI track by pressing the Add button to enter Browse
Mode.

Select External Instrument from the Instruments Category in Browse Mode.

The External Instrument Device.

You can use the leftmost encoder to select which device to route MIDI data to. If your instrument is
connected to Push’s USB-A port, you should see it show up in the list of available devices. If your
instrument is connected to Push’s MIDI Out port, you can select the Push 3 MIDI Out entry.

You can use the encoder above Channel to set your preferred MIDI input channel as needed.

You can select the audio input channel that your instrument is plugged into on Push using the Audio
From control.

Make sure that you have enough input gain for your instrument; you can check this in the Audio tab of
Push’s Setup menu. You can also add extra gain using the Gain control in External Instrument as
required.

Now when you play notes on your instrument or play Push’s pads, you should hear the audio coming
through on your External Instrument track. If needed, you can compensate for any audio latency using
the encoder above Latency.

External Instrument works like any other software instrument, so you can add MIDI and audio effects
to the track and the incoming sound from your hardware instrument will be affected.

When you record clips using External Instrument, MIDI notes will be added to the clip and you will
hear the audio from your instrument as long as it is connected to Push.

If you want to record your instrument on another track, or disconnect it but still hear the audio in clips
you have already recorded, you can freeze the track that you have finished recording by holding Shift
and pressing the track’s lower display button, then pressing Freeze.

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This creates a sample file for each clip in the track, and these files are used during playback instead of
recalculating the track’s device and clip settings in real time. That way you can record the same
instrument on different tracks while still playing back the audio of previously recorded clips.

You can also Flatten a frozen track to replace the original clips and devices with the referenced
sample files by holding the Shift button and pressing the track’s lower display button, then selecting
Flatten.

12.2 Using CV to Control Modular Synthesizers


Push can be used to control and record audio from CV-enabled instruments, such as modular
synthesizers. To do this, you can use presets from the pre-installed CV Tools Intro Pack.

First you will need to enable CV Out, which by default is switched off to limit the risk of damaging
gear that is not meant to be connected to the Pedal 1 and 2 ports, such as headphones or speakers.

Press the Setup button and then the Pedals & CV tab. Here you can use the corresponding encoders to
switch on CV Output for one or both ports.

Enable CV Out.

Each Pedal jack is stereo and can be used with a male TRS to dual female TS splitter cable to access
a total of four CV outputs.

When using CV, Pedal 1 represents outputs 5 and 6 on Push, while Pedal 2 represents outputs 7 and
8.

Once CV Out is enabled and you have connected your splitter cable to your CV inputs and Push’s
Pedal jacks, you can set up a MIDI track with a CV Instrument preset from the CV Tools Intro Pack.

Navigate to the CV Tools Intro Pack in Browse Mode and select one of the Push 3 Presets that best
suits your modular set up.

Push 3 Presets from the CV Tools Intro Pack.

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A Loaded Push 3 Preset from CV Tools Intro.

The customized Push 3 presets are designed to work without needing much tweaking; however, we do
suggest reading through the Pack’s Help View lesson in Live to get familiar with the concepts behind
the various settings and options.

13. Parameter Automation


Changes that you make to device and mixer parameters can be recorded to your clips as automation
directly on Push. This means that the recorded changes will be applied to a clip and played back
whenever the clip is launched, with no need to manually adjust the parameters as playback
progresses.

13.1 Recording Automation


The Automate button can be used to toggle automation recording on or off. When on, the button is
red; when off, it is white.

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The Automate Button.

Switch on the Automate button to record automation. When using Push in Control Mode, the
Automate button also toggles Live’s Session Automation Arm button. In Device View, select the track
that contains the clip you want to automate, then press the Record button. As you make adjustments to
different device parameters, the automation will be recorded in the clip.

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The Record Button.

When you’re done recording parameter changes, press the Record button again to stop recording but
keep the transport running, or press the Play button to stop both recording and playback.

To delete the automation you’ve recorded for a particular parameter, press and hold the Delete button
and tap the corresponding encoder. If automation hasn’t been recorded for a parameter, holding
Delete and tapping an encoder will reset the corresponding parameter to its default value.

Automated parameters are shown with a white dot next to their parameter values in the display. If you
adjust a parameter after automation has been recorded, the automation for that parameter will be
overridden and the white dot next to the parameter name will turn gray.

Automated and/or Overridden Parameters are Indicated in the Display.

To restore all automation that you have manually overridden, press and hold Shift and press the
Automate button.

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13.2 Automating in a Step Sequencer
You can also record automation when using the drum and melodic step sequencers. Depending on
the selected display mode, different parameters will be available for the selected step(s):

• In Device View, you can record automation for different device parameters.

• In Mix View, you can create mixer automation.

Recording Automation in Mix View.

You can hold one or more steps and record automation for them at the same time. While holding a
step and tweaking an encoder, the corresponding parameter’s automation value will be adjusted
specifically for the time represented by that step. Note that per-step automation can be created for
any step, even if that step doesn’t contain notes.

14. Track Control And Mixing


When working on a Set, you may want to focus on individual tracks to take a closer look at how
specific elements work with the rest of the Set, then make adjustments accordingly.

You can stop, mute or solo selected tracks using the Stop Clip, Mute and Solo buttons respectively.

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Stop Clip, Mute and Solo Buttons.

Select a track and press one of the buttons to apply the corresponding action to that track. You can
also apply the action to another track without navigating from the currently selected track. To do this,
hold the button corresponding to the action you want to apply, then press the lower display button of
a track.

The Stop Clip, Mute and Solo buttons have different ways of indicating that their respective actions
have been applied to tracks. When the Stop Clip button is held down, the lower display buttons are
unlit for any tracks that contain stopped clips. If a track is muted, the Mute button will be lit up when
that track is selected, while its lower display button will be unlit and its controls will be grayed out in
the display. If a track is soloed, the Solo button will be lit up when that track is selected and all the
other tracks will have unlit lower display buttons and grayed out controls.

14.1 Lock Track Controls


Typically, pressing a lower display button will select the corresponding track, but you can use the Lock
button to link pressing lower display buttons to a specific action such as stopping, muting or soloing a
track.

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The Lock Button.

Hold the Lock button, then press Stop Clip, Mute, or Solo button to lock one of those actions to the
lower display buttons. The Lock button and the selected action button will start flashing and pressing a
track’s lower display button will result in the selected action being applied to the track. For example, if
you lock the Solo button, you will simply need to press a track’s lower display button to solo that track.

Locking the Solo Button.

To unlock, press the Lock button or the selected action button one more time.

14.2 Track Mixing


To control track volumes, pans, or sends with the encoders, press the Mix button.

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The Mix Button.

Each press of the Mix button toggles between Global Mix Mode and Track Mix Mode.

14.2.1 Global Mix Mode

In Global Mix Mode, the encoders adjust track volumes, pans, or send levels for the eight visible
tracks. You can select which parameter will be controlled via the upper display buttons.

Controlling the Pans for Eight Tracks.

If your Set contains six or more return tracks, the rightmost upper display button will change to an
arrow, which allows you to select which sends are visible in the display. Volumes and Pans will always
remain visible.

You can use the lower display buttons or Session D-pad’s left and right arrow buttons to select a track
for editing. If your Set contains more than eight tracks, Session D-pad’s left and right arrow buttons
will allow you to navigate to a track which may be currently out of view.

Press the Master button to select the Master track.

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The Master Track Button.

In the Master Track Mix settings, you can adjust the Master track’s volume and panning using the first
and second encoders, respectively. When using Push in Control Mode and switching to Split Stereo
Pan Mode in Live’s Mixer, the display will show options for both the left and right pan channels
instead of the Master Panning control.

To set the output channel for the Master track and Cue, press the upper display button above Input &
Output.

Choosing an Output Channel for the Cue.

Press Master again to return to the previously selected track.

14.2.2 Track Mix Mode

Press the Mix button again to get to Track Mix Mode. In this mode, use the two leftmost upper display
buttons to select between Mix, where you can mix the selected track’s parameters, and Input &
Output, where you can set the input and output routing options for the track. You can use the lower
display buttons or left and right arrows on Session D-pad to navigate between tracks. With the Mix
option selected, the corresponding encoders adjust the volume, pan, and send levels for the currently
selected track. Hold Shift while adjusting the encoders for fine-tune control.

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The Mix Controls in Track Mix Mode.

If your Set contains more than six return tracks, arrows will appear in the upper right corner of the
display and you will be able to use the two rightmost upper display buttons to move between the
tracks.

Viewing Additional Sends.

With the Input & Output option selected, all of the track’s routing and monitoring options can be
adjusted from the encoders.

Input & Output Settings in Track Mix Mode.

The first encoder allows you to set the track’s monitor setting or switch off monitoring altogether.

Turn the second encoder to switch between Input and Output settings.

When Input is selected, you can choose the Input Type for the track using the third encoder and Input
Channel with the fourth encoder. If the Input Type is set to another track, the signal received can be
tapped from one of three different positions: Pre FX, Post FX, and Post Mixer, which you can select
using the last encoder: .

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Input Settings for a MIDI Track.

When adjusting the Output settings, you can set the Output Type and Channel with corresponding
encoders.

14.3 Rack and Group Track Mixing


Group tracks and tracks that contain Instrument or Drum Racks can be distinguished by unique icons
displayed next to the track name.

A Track Containing an Instrument Rack.

These types of tracks can be unfolded, allowing you to use the Mix Modes for individual tracks or
chains.

To unfold a Rack or a Group Track, select it using the corresponding lower display button. Then press
this button again. The Group Track or Rack will unfold, revealing the enclosed tracks or chains. An
unfolded track appears in the display with an underline that extends to the end of the enclosed tracks
or chains. Each press of a selected track’s lower display button will toggle it open or closed.

Expand a Drum Rack to Mix its Contents.

Use Session D-pad’s left and right arrow keys to navigate to additional chains or tracks that may not
be visible in the display when the track is unfolded. When working with an unfolded Drum Rack, hold

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Select and tap a pad to jump to that pad in the mixer. This can make it easier to mix with a large Drum
Rack.

15. Session View


Session View gives an overview of all the tracks and clips in your Set. You can easily launch clips and
scenes, as well as combine clips from different scenes into new ones. This makes Session View ideal
for live performance and sketching song sections.

On Push, you can access Session View using one of two modes: Session Screen Mode and Session
Pad Mode. In Session Screen Mode, you will see all of your clips and scenes in the display, while in
Session Pad Mode you can use the pads to launch clips.

The Session Screen Mode and Pad Mode Buttons.

Session View displays the same tracks and clips in both modes. For example, if you navigate to a
specific scene in Session Screen Mode, you will see the same clips on the pads when you open
Session Pad Mode.

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Clips Displayed in Session Screen Mode and Pad Mode.

When using Push in Control Mode, you will see a colored border around the scenes that are currently
in focus; this border is referred to as the Session Ring.

You can use Session View to play back individual clips or entire scenes as you’re working on your Set,
as well as arrange the clips into different song sections or variations, and also launch clips during a
live performance.

You can use the Stop Clip, Mute and Solo buttons in both modes to stop, mute or solo specific clips
and tracks, respectively. You can also perform these actions by holding the relevant button and
pressing a track’s lower display button.

Stop Clip, Mute, and Solo Buttons.

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If you want to stop all clips, press and hold Shift, then press Stop Clip.

15.1 Session Screen Mode


In Session Screen Mode, all of your clips and scenes are accessible in Push’s display. This lets you
easily trigger scenes and clips from the display while still being able to play pads in Note Mode. If
you named your clips in Live (either in Control Mode or in a Live Set transferred to Push) or added
named audio or MIDI clips (in both Modes), the clip names will be displayed in Session Screen
Mode.

To enter Session Screen Mode, press the Session button above the jog wheel.

Accessing Session Screen Mode.

You can navigate through clips, scenes, and tracks using either the jog wheel or the Session D-pad. To
switch between tracks, nudge the jog wheel or use the Session D-pad’s left and right arrow buttons.
Turn the jog wheel or press the Session D-pad’s up and down arrow buttons to scroll through scenes.
Press the jog wheel or the Session D-pad’s center button to trigger the selected scene. If you named
your scenes in Live (either in Control Mode or in a Live Set transferred to Push) you can tap the jog
wheel to view the scene names.

Use the upper display buttons to trigger individual clips in a selected scene. If the scene is already
playing, the selected clip will pulse in green to indicate that it is being queued up and will be
launched in sync with the scene.

Launching a Clip in a Scene.

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If you select an empty clip slot in an armed track in Session Screen Mode, the corresponding upper
display button will light up in red.

You can use Session Screen Mode to access specific clips for editing in Clip View or to perform
actions on the selected clips. For example, you can use the jog wheel or Session D-pad to choose a
specific clip, then delete it by holding the Delete button and pressing the corresponding upper display
button. To copy a clip, select it and hold the Duplicate button, then press the corresponding upper
display button. Continue holding Duplicate, select a new clip slot, then press the upper display button
of the track corresponding to the newly selected slot to paste the clip there.

15.2 Session Pad Mode


Session Pad Mode allows you to easily launch clips and scenes using the pads. Each column of pads
represents a track, while each pad in a column represents a clip. Only one clip per track can play at
any given time and you can launch clips from any track in any order.

Press the Session button under the Session D-pad to enter Session Pad Mode.

Accessing Session Pad Mode.

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Tip: When in Note Mode, you can press and hold the Session button to temporarily toggle Session
Pad Mode. Releasing the button will then return Push to Note Mode. Likewise, pressing and holding
Note while in Session Pad Mode will temporarily toggle Note Mode.

In the Session Pad Mode you can navigate through scenes and tracks using the Session D-pad: the
left and right arrow buttons move between tracks, while the up and down arrow buttons move
between scenes. It is also possible to move by eight tracks or scenes using the Page or Octave arrow
buttons, respectively. Note that navigation only affects which clips are displayed and not which clip is
selected.

You can trigger individual clips by pressing the pads or entire scenes by pressing the corresponding
Scenes buttons, the Session D-pad’s center button, or the jog wheel. To stop a clip in a given track,
press an empty pad in that track.

The different pad colors indicate the following:

• The clip’s color — this slot contains a clip. To change the clip color, hold Shift and press a pad
that contains a clip. Then tap one of the pads on the outer ring to choose that color for the
selected clip.

• Flashing green — this clip is queued up to be launched.

• Unlit — an empty clip slot.

You can copy a clip by holding the Duplicate button, pressing the pad you want to copy, and then
pressing the pad where you want the clip to be copied.

15.3 Session Overview


Session Overview lets you quickly navigate through large Sets.

In Session Pad Mode, holding the Layout button gives you momentary access to Session Overview,
which gives you an overview of all the clips and tracks in your Set. You can lock the Session Overview
in place by holding Shift and pressing the Layout button. To unlock the Session Overview, press the
Layout button again.

In the Session Overview, each pad represents an eight-scene-by-eight-track block of clips, giving you
a matrix of 64 scenes by 64 tracks. Press a pad to focus on that section of the Session View. For
example, pressing the pad in row three, column one will put the focus on scenes 17-24 and tracks
1-8. Furthermore, each of the Scenes buttons represents a block of 64 scenes (if they are available in
your Set.)

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Session Overview Pad Layout.

In the Session Overview, the color coding of the pads is as follows:

• White — indicates the currently selected block of clips. When using Push in Control Mode, the
selection will be indicated by a colored border in Live (the Session Ring).

• Green — there are clips playing in that block (though that may not be the block of clips
selected).

• No color — there are no tracks or scenes in that range.

16. User Mode


All of Push’s built-in functionality can be deactivated via User Mode. This allows Push to be
reprogrammed to control alternate functions in Live or other software using custom mappings. With
Push in Control Mode, you can press the User button to enter User Mode.

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The User Button.

You will then see in Push’s display that User Mode is active. Note that when in User Mode, the display
will not show any of Push’s built-in views.

If you want to use custom mappings in Standalone Mode, you can first create a Live Set with your
preferred mappings in Control Mode, then save and transfer that Set to Push. When you load the Set
on Push you can then enter User Mode to access the stored mappings.

To set up custom mappings in Live, make sure that Push’s User Ports are properly configured in the
Link/Tempo/MIDI Preferences.

The Track and Remote switches should be enabled for the input user port, which allows Live to receive
MIDI note information and Control Change messages from Push.

Additionally, the Remote switch needs to be enabled for the output user port to allow visual feedback
via Push’s LEDs.

MIDI Port Settings for User Mode.

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Once the ports are configured, you can create manual mappings for most of Live’s controls via MIDI
Map Mode.

Note that in User Mode, Push’s pads use the same Expression Mode that was set for Control Mode. If
you want to use the pads to control buttons or clips, we recommend that you first set the Expression
Mode to either Poly Aftertouch or Mono Aftertouch before entering User Mode. This will allow you to
trigger changes with the pads more reliably compared to using MPE Mode, which is configured for
expressive playing and changes MIDI channels every time the pads are pressed.

When mapping encoders, it is best to use the Relative (lin. 2’s comp.) Mapping Mode setting, which
can be selected in Live’s Status Bar once a parameter is assigned to an encoder.

Mapping Mode.

Touching the top of an encoder (including the jog wheel, Swing & Tempo encoder, and Volume
encoder) will send a MIDI note, while turning the encoder will transmit a Control Change message;
these can both be mapped separately.

All buttons send Control Change messages. This means they send values of 0 to 127 and can’t be
used to toggle parameters. The User button itself cannot be mapped as this would make it impossible
to leave User Mode. The touch strip can be mapped but will also continue to send pitch bend
information.

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17. Push Control Reference
The function of each button and control is explained below.

Sets – Shows your Set Library and stored Sets that were created in Standalone Mode. You can also
create a new Set from here.

Setup – The Setup menu contains various settings for Push’s pads, audio interface, software
authorization, and more.

Learn – Here you can launch lessons to learn about Push’s new features. You can access links to
further learning materials, such as video tutorials and the manual, using the QR code. New lessons
and tutorials will be added here over time.

User – Press the User button to enter User Mode, which allows you to deactivate Push’s built-in
functionality so you can create custom MIDI mappings in Live or other software.

Volume Encoder – Adjusts the volume of the main output, headphone output, Master track volume,
and Cue volume. Tap the encoder to see which volume option is selected. Press the encoder to switch
between volume options. Turn the encoder to adjust the volume in increments of 1 dB. Hold Shift and
turn the encoder to adjust the volume in increments of 0.1 dB.

Undo – Reverts the last action that occurred. You can press and hold Shift then press Undo to redo the
previously reverted action. In Control Mode, Undo also applies to actions in Live, even if they were
not performed on Push.

Save – Saves the current state of the Set.

Lock – Hold the Lock button and then press either the Stop Clip, Mute, or Solo button to lock that
action to the lower display buttons. For example, if you lock the Solo button, you can simply press on
a track’s lower display button to solo it. To unlock an action, press the Lock button or the button that is
locked again.

Stop Clip – Press this button to stop a selected clip from playing. Hold Stop Clip and press any track’s
lower display button to stop the playing clip in that track. When Stop Clip is held down, the lower
display buttons will be unlit for any tracks that contain a stopped clip.

Mute – Mutes the currently selected track. Hold Mute while pressing another track’s lower display
button to mute that track. Hold Mute while pressing a Drum Rack pad to mute the pad. Hold Mute
while pressing a step sequencer step to deactivate the step. Hold Mute while pressing a device’s
upper display button to deactivate the device.

Solo – Solos the currently selected track. Hold Solo while pressing another track’s lower display
button to solo that track. Hold Solo while pressing a Drum Rack pad to solo the pad.

Swing and Tempo Encoder – Sets the tempo for the Set, as well as the swing amount for quantized
and repeated notes. Tap the encoder to see whether Tempo or Swing is selected. Press the encoder to
switch between Tempo and Swing. When set to Tempo, turning the encoder adjusts the tempo in

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increments of one BPM. Hold Shift and turn the encoder to shift the tempo in increments of .1 BPM.
When set to Swing, turning the encoder adjusts the swing amount in 1% increments anywhere
between 0% - 100%.

Tap Tempo – Press this button repeatedly to set your desired tempo. If you are working in a 4:4
signature, it takes four taps to start song playback at the tapped tempo.

Metronome – Press to toggle the metronome on or off. Hold this button to access additional
metronome options.

Quantize – Press to quantize selected notes (or all notes in the clip if there is no selection). Hold
Quantize and press a drum pad to quantize that pad’s notes. For audio clips, Quantize will affect
transients. Press and hold Quantize to access the quantization settings.

Fixed Length – Toggle to switch Fixed Length on or off. When on, all newly created clips will be a
fixed number of bars. When off, new clips will continuously be recorded until you press the New,
Record, or Play button. Press and hold Fixed Length to set the recording length for clips or enable
Phrase Sync.

Automate – Toggle to turn automation recording on or off. The Automate button will appear in red
when on and white when off. When on, any parameter changes you make using the encoders will be
recorded into the clip. Automated parameters will have a white dot next to the parameter name in
Device View, while parameters that have overridden automation will have a gray dot next to the
parameter name. Hold Shift and press Automate to re-enable any automation that you have
overridden. Hold Delete and press the Automation button to delete all automation in a clip.

New – Press New to stop the selected clip and prepare an empty clip slot in the track so that you can
record new material.

Capture – Press the Capture button to capture any MIDI notes you have played on the pads while not
actively recording into a new clip. A track must be armed in order for Capture to work.

Record – Press to start recording and press again to stop recording while continuing playback.
Pressing Record a third time will enable overdub mode, allowing you to record more notes into the
clip while it plays back. Hold Record and press the lower display button for a track to manually arm it.
In Control Mode, when the Arrangement View is focused in Live, pressing Record will toggle
Arrangement Recording on and off. You can also trigger Arrangement Recording while Live’s Session
View is in focus by holding Shift and pressing Record. Note that this behavior is reversed when the
Arrangement is in focus; holding Shift and pressing Record will then toggle Session recording.

Play – Toggles playback on or off.

Touch Strip – When a MIDI track is selected, the touch strip adjusts pitch bend or modulation wheel
amount when playing the pads in real-time, or the available range of notes when step sequencing.
Pitch bend is selected by default for instrument tracks. You can hold Select and then tap the touch strip
to toggle between pitch bend and mod wheel functionality. Note that pitch bend and modulation
wheel functionality are not available when using the Melodic Sequencer. When a Drum Rack track is
selected, the touch strip selects the Drum Rack bank.

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Encoders – The eight encoders are used for a variety of things depending on what mode or view is in
focus, such as parameter adjustment, selecting and navigating, clip and note editing, and more.
Usually, if you see a parameter or option in the display, the encoder above it will affect it.

Upper and Lower Display Buttons – Like the encoders, the display buttons are used for various
options depending on what mode or view you are in, such as track selection, accessing parameter
banks and edit options, selecting, track arming, and more.

Display – The display shows what is in focus on Push at any given time.

Pad Grid – Push’s 8x8 pad grid is fully MPE-capable. You can play notes directly on the pads in the
64 Notes layout, or step sequence notes using the Melodic or Drum Sequencer.

Scenes & Repeat Intervals – These buttons have different functions depending on what mode you are
in. In Note Mode, you can use the Repeat Intervals buttons to set the beat divisions of the step
sequencer and grid, as well as use them in conjunction with the Repeat button to add repeated notes
in the various beat divisions. In Session Mode, you can use the Scenes buttons to launch scenes.

Master Track – Press to show the Master track in the display. Press the button again to return to the
previously selected view.

Swap – Press to enter Hot-Swap Mode, where you can browse and load new devices onto tracks.
Press Swap again to return to the previously selected view.

Add – Press to enter Browse Mode, where you can browse and add new tracks, instruments, and
effects to your Set, as well as access your Packs, User Library, and Collections labels.

Device – Press to enter Device View, where you can view and adjust the device parameters of the
selected track.

Mix – Press once to enter Global Mix Mode, which shows the volume, pan, and return send settings
for each track. Press twice to view Track Mix Mode, which displays the monitoring and input/output
settings for the selected track.

Clip – Press to enter Clip View, where you can set various loop settings for clips and edit individual
MIDI notes.

Session Screen Mode – Press to enter Session Screen Mode, which shows your Session View clips
and scenes in the display. Use the jog wheel or Session D-pad to navigate between scenes and clips.
Depending on which Workflow option you have selected in the Setup menu, you can press the jog
wheel or the center button of the Session D-pad to trigger scenes (Scene Workflow) or clips (Clip
Workflow). Hold Shift and press the jog wheel or center button of the Session D-pad to launch
individual clips (Scene Workflow) or scenes (Clip Workflow).

Jog Wheel – Use the jog wheel for navigation and selection. You can turn the jog wheel to navigate,
press the jog wheel to make selections, and nudge the jog wheel left to return to previous menus when
navigating through submenus. Nudge the jog wheel to the right to rename selected devices or Sets.
Nudge the jog wheel left or right to move the cursor when entering text.

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Session D-pad – Like the jog wheel, you can use the Session D-pad to navigate and make selections.
Use the up, down, left, and right arrows to navigate, and press the center button to make selections.

Note – Press to enter Note Mode, where you can play the pads as well as select various layouts for
the pad grid.

Session Pad Mode – Press to enter Session Pad Mode, which displays your Session View clips on the
pad grid for launching and recording.

Scale – In Note Mode, press Scale to select a key and scale for your Set. Scale options are saved
with the Set and are defaulted to whenever the Set is loaded.

Layout – In Note Mode, press Layout to switch between the various pad grid layouts. When a MIDI
track containing a melodic instrument is selected, you can toggle between the 64 Notes, Melodic
Sequencer, and Melodic Sequencer + 32 Notes layout. When a MIDI track containing a Drum Rack
is selected, you can toggle between the 64 Pads, Loop Selector, and 16 Velocities layouts.

Repeat – Press Repeat when in Note Mode to enable the Repeat Intervals buttons, which let you
retrigger notes in various beat divisions when holding a pad. If you press and hold Repeat, you can
temporarily enable the Repeat Intervals buttons.

Accent – If you press Accent, all incoming MIDI notes are played at full note velocity. Like the Repeat
button, you can press and hold Accent to temporarily enable its action.

Double Loop – Doubles the material with the loop, as well as the length of the loop.

Duplicate – In Scene Workflow, Duplicate creates a new scene containing all of the currently playing
clips. In Clip Workflow, Duplicate creates a copy of the currently selected clip in the next clip slot,
while continuing playback of any currently playing clips in other tracks. Hold Duplicate and then press
a Drum Rack pad to copy the pad and paste it to a new location in the Drum Rack. Hold Duplicate
while pressing a track’s lower display button to duplicate that track. In Session Mode, you can hold
Duplicate and press a clip to copy it, then tap another clip slot to paste the clip there.

Convert – Depending on what device is selected, Convert works in the following ways:

• When using Simpler in Classic or One-Shot Mode, pressing Convert creates a new Drum Rack
with the Simpler device on the first pad. Any other devices on the track, such as audio effects,
are also part of the new device chain.

• When using Simpler in Slicing Mode, pressing Convert creates a new Drum Rack that contains
all of the slices mapped to individual pads.

• When using a Drum Rack, pressing Convert creates a new Simpler (or Sampler depending on
the Rack’s contents) containing all of the devices that were on the selected pad.

• When using an audio track, pressing Convert gives you the option to add the audio into a new
Simpler or Drum Pad, or use the Audio to MIDI options: Harmony-MIDI, Melody-MIDI, and
Drums-MIDI.

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Delete – In Note Mode, this button deletes the selected clip. When working with a Drum Rack, you
can hold Delete and press a pad to delete that pad’s notes in the clip (or the pad itself if there are no
recorded notes). In Session Mode, hold Delete and then press a clip to delete that clip. Hold Delete
and select a device or track with the upper and lower display buttons to delete the device or track.
Hold Delete and touch an encoder to delete automation controlled by that encoder. If automation has
not been recorded for a particular parameter, holding Delete and touching the corresponding
encoder will reset that parameter to its default value. In Simpler’s Slicing Mode, hold Delete and tap a
pad to delete that slice. In Control Mode, if the Arrangement View is in focus in Live, pressing Delete
will delete the currently selected clip in the Arrangement.

Octave Up / Down – If an instrument track is selected, these buttons shift the pads up or down by an
octave. If a Drum Rack is selected, these buttons shift the Drum Rack’s pad overview up or down by
16 pads. In Session Mode, these buttons shift control of the Session View up or down by eight scenes.
These buttons will be unlit if no additional octaves are available.

Page Left / Right – When working with the Drum or Melodic step sequencers, these buttons navigate
to the previous or next page of steps. In Session Mode, these buttons shift control of the Session View
left or right by eight tracks.

Shift – Press and hold Shift while pressing other buttons to access additional functionality. Hold Shift
while turning encoders for finer resolution.

Select – In Session Pad Mode, hold Select and press a clip to select the clip without launching it. This
will also display the clip name in the display. In Note Mode, hold Select and press a Drum Rack pad
to select it without triggering the pad.

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