AI Intelligent Agents
AI Intelligent Agents
Agents can be grouped into five classes based on their degree of perceived intelligence
and capability. All these agents can improve their performance and generate better
action over the time. These are given below:
What is an Agent?
An agent can be anything that perceiveits environment through sensors and act upon
that environment through actuators. An Agent runs in the cycle
of perceiving, thinking, and acting. An agent can be:
o Human-Agent: A human agent has eyes, ears, and other organs which work for
sensors and hand, legs, vocal tract work for actuators.
o Robotic Agent: A robotic agent can have cameras, infrared range finder, NLP for
sensors and various motors for actuators.
o Software Agent: Software agent can have keystrokes, file contents as sensory
input and act on those inputs and display output on the screen
About sensors, effectors, and actuators.
Sensor: Sensor is a device which detects the change in the environment and sends the
information to other electronic devices. An agent observes its environment through
sensors.
Actuators: Actuators are the component of machines that converts energy into motion.
The actuators are only responsible for moving and controlling a system. An actuator can
be an electric motor, gears, rails, etc.
Effectors: Effectors are the devices which affect the environment. Effectors can be legs,
wheels, arms, fingers, wings, fins, and display screen.
Intelligent Agents:
An intelligent agent is an autonomous entity which act upon an environment using
sensors and actuators for achieving goals. An intelligent agent may learn from the
environment to achieve their goals. A thermostat is an example of an intelligent agent.
Rational Agent:
A rational agent is an agent which has clear preference, models uncertainty, and acts in a way to
maximize its performance measure with all possible actions. A rational agent is said to perform
the right things.
Rationality:
The rationality of an agent is measured by its performance measure. Rationality can be
judged on the basis of following points:
Structure of an AI Agent
The task of AI is to design an agent program which implements the agent function. The
structure of an intelligent agent is a combination of architecture and agent program.
Following are the main three terms involved in the structure of an AI agent:
PEAS Representation
PEAS is a type of model on which an AI agent works upon.
o P: Performance measure
o E: Environment
o A: Actuators
o S: Sensors
Here performance measure is the objective for the success of an agent's behavior.
Agent Environment in AI
An environment is everything in the world which surrounds the agent, but it is not a part
of an agent itself. An environment can be described as a situation in which an agent is
present.
The environment is where agent lives, operate and provide the agent with something to
sense and act upon it.
Features of Environment
As per Russell and Norvig, an environment can have various features from the point of
view of an agent:
o If an agent's current state and selected action can completely determine the next
state of the environment, then such environment is called a deterministic
environment.
o A stochastic environment is random in nature and cannot be determined
completely by an agent.
o In a deterministic, fully observable environment, agent does not need to worry
about uncertainty.
3. Episodic vs Sequential:
4. Single-agent vs Multi-agent
o If only one agent is involved in an environment, and operating by itself then such
an environment is called single agent environment.
o However, if multiple agents are operating in an environment, then such an
environment is called a multi-agent environment.
5. Static vs Dynamic:
o If the environment can change itself while an agent is deliberating then such
environment is called a dynamic environment else it is called a static environment.
o Static environments are easy to deal because an agent does not need to continue
looking at the world while deciding for an action.
o However for dynamic environment, agents need to keep looking at the world at
each action.
o Taxi driving is an example of a dynamic environment whereas Crossword puzzles
are an example of a static environment.
6. Discrete vs Continuous:
o If in an environment there are a finite number of percepts and actions that can be
performed within it, then such an environment is called a discrete environment
else it is called continuous environment.
o A chess gamecomes under discrete environment as there is a finite number of
moves that can be performed.
o A self-driving car is an example of a continuous environment.
7. Known vs Unknown
8. Accessible vs Inaccessible
o If an agent can obtain complete and accurate information about the state's
environment, then such an environment is called an Accessible environment else it
is called inaccessible.
o An empty room whose state can be defined by its temperature is an example of an
accessible environment.
o Information about an event on earth is an example of Inaccessible environment.