rvi important questions-PART 1
rvi important questions-PART 1
(UNIT 1)
2. Explain the various enhancement techniques performed in spatial domain (UNIT-2)
3. Explain region splitting and merging technique foe image segmentation with suitable
examples (UNIT 3)
4. Encode the sentence ‘ I LOVE IMAGE PROCESSING ‘ using arithmetic coding procedure
5. Explain in detail about the object recognition technique based on matching (UNIT 3)
6. Explain the various boundary descriptors details with a neat diagram (UNIT 3)
ANS:
computer.
2. Computer:
Computer used in the image processing system is the general purpose computer that
is used by us in our daily life.
3. Image Processing Software:
Image processing software is the software that includes all the mechanisms and
algorithms that are used in image processing system.
4. Mass Storage:
Mass storage stores the pixels of the images during the processing.
5. Hard Copy Device:
Once the image is processed then it is stored in the hard copy device. It can be a pen
drive or any external ROM device.
6. Image Display:
It includes the monitor or display screen that displays the processed images.
7. Network:
Network is the connection of all the above elements of the image processing system.
Q2. Explain the various enhancement techniques performed in spatial
domain
In the spatial domain, image enhancement techniques aim to improve the quality or the
interpretability of an image by altering its pixel values directly. The primary goal is to make
specific details of the image more visible or aesthetically pleasing. Here are the various
enhancement techniques in the spatial domain:
1. Contrast Enhancement
● Linear Contrast Stretching (Normalization): This technique enhances the
contrast by stretching the pixel intensity values over the entire available range.
2. Brightness Enhancement
● Addition or Subtraction of Constant Value: This technique enhances the image by adding or
subtracting a constant value from all the pixels, increasing or decreasing the brightness of
the entire image.
Gamma Correction: This technique involves adjusting the brightness of an image using a power-law
relationship. It can be used to either brighten or darken the image depending on the value of the
gamma parameter.
3. Smoothing (Blurring)
Smoothing techniques are applied to reduce noise and fine details in an image, typically to
make the image more uniform or to reduce high-frequency noise.
● Average Filtering: This technique involves averaging the pixel values within a
neighborhood around each pixel, effectively smoothing the image.
4. Edge Enhancement
Edge enhancement techniques emphasize boundaries and transitions between regions of
different intensities, highlighting the features in an image.
5. Sharpening
Sharpening techniques enhance the fine details and edges of the image by emphasizing high-
frequency components, making the image look more distinct.
● Laplacian Sharpening: This is done by subtracting the Laplacian-filtered image from
the original image, amplifying the high-frequency components (edges).
● High-Boost Filtering: High-boost filtering is a modification of unsharp masking. It
involves adding a scaled version of the high-pass filtered image back to the original
image.
2. Region Merging
After the image is split into smaller regions in the splitting phase, the merging phase aims to
combine adjacent regions that are similar or homogeneous according to the predefined
criterion. Merging is done to avoid overly fragmented or small regions that may not be useful
for further analysis.
Process:
● Initially, regions that were split in the previous phase are considered.
● Pairs of adjacent regions are examined to see if they meet the homogeneity criteria.
● If adjacent regions are similar enough, they are merged back together.
● The process is repeated iteratively until no further merging is possible.
●
Q4. Encode the sentence ‘ I LOVE IMAGE PROCESSING ‘ using arithmetic coding procedure
Here’s the step-by-step procedure to encode the sentence "I LOVE IMAGE
PROCESSING" using Arithmetic Coding.
Step 1: Analyze the Input Data
We begin by analyzing the frequency of each character in the sentence. The sentence is "I
LOVE IMAGE PROCESSING". First, remove the spaces for simplicity in this explanation
(although they will be included in the final coding).
The sequence of characters is:
arduino
Copy code
"ILOVEIMAGEPROCESSING"
Charact Frequenc
er y
I 2
L 1
O 2
V 1
E 2
M 1
A 1
G 1
P 1
R 2
C 1
S 2
Charact Frequenc
er y
N 1
2/18 =
I 2
0.111
1/18 =
L 1
0.056
2/18 =
O 2
0.111
1/18 =
V 1
0.056
2/18 =
E 2
0.111
1/18 =
M 1
0.056
1/18 =
A 1
0.056
1/18 =
G 1
0.056
1/18 =
P 1
0.056
2/18 =
R 2
0.111
1/18 =
C 1
0.056
2/18 =
S 2
0.111
N 1 1/18 =
Charact Frequen
Probability
er cy
0.056
The process continues for each character until the entire string is encoded.
Q5. Explain in detail about the object recognition technique based on
matching
Object Recognition Based on Matching is a technique used to identify objects in an image
by comparing features or patterns of the object in the image with a pre-defined set of
templates or models stored in a database. This method of object recognition relies heavily on
the concept of matching specific parts of the image with a model or template, and it is widely
used in computer vision and image processing applications such as robotics, medical
imaging, autonomous vehicles, and augmented reality.
Here’s a detailed explanation of the object recognition technique based on matching:
1. Overview of Object Recognition
Object recognition aims to locate and identify objects within an image. In matching-based
object recognition, we compare the image features of the object with predefined models
(which may be templates or feature descriptors). The goal is to determine which model
matches the image the best.
2. Types of Matching-Based Object Recognition
There are two main categories of matching-based object recognition:
● Template Matching: This is a basic form of object recognition where predefined
templates (or models) of the object are matched against portions of the image.
● Feature-Based Matching: This method involves extracting features from the image
(e.g., key points, edges, textures) and comparing these features to those of a template
or a known model of the object. Feature-based matching often handles more complex
images and variations like rotation, scaling, and illumination changes.
3. Template Matching
Template matching is a straightforward matching-based recognition technique where we
compare the entire image with a template of the object.
Steps in Template Matching:
1. Template Creation: First, you create a template image that contains the object you
want to recognize. This is a simple image, often in grayscale, of the object of interest.
2. Sliding Window: The template is moved (or "slid") across the entire image in a pixel-
by-pixel manner. At each position, the similarity between the template and the current
region of the image is calculated.
3. Similarity Measurement: A similarity or dissimilarity measure is used to compare
the template and the image region. Common similarity measures include:
o Sum of Squared Differences (SSD): Measures the squared difference between
corresponding pixel values of the template and the image region.
o Normalized Cross-Correlation (NCC): Measures how well the template and the
image region match, considering both intensity and correlation.
4. Best Match Identification: After sliding the template over the image, the position
with the highest similarity score is considered the best match. This position is where
the object is most likely located.
Advantages of Template Matching:
● Simple to Implement: It is easy to implement and computationally simple for small images
or objects.
● Effective for Fixed Objects: It works well when the objects are in a fixed orientation and
have minimal changes in scale or lighting.
4. Feature-Based Matching
Feature-based matching is more sophisticated than template matching and is particularly
useful for recognizing objects in more complex and varied environments, as it can handle
transformations such as rotation, scaling, and partial occlusion.
Key Steps in Feature-Based Matching:
1. Feature Extraction: The first step is to extract distinctive features from both the
object (template) and the image. These features may include:
o Keypoints: Points in the image that are distinct and easily detectable (e.g., corners,
edges).
o Descriptors: Descriptions of the features that allow comparison between different
keypoints (e.g., SIFT, SURF, ORB).
2. Feature Matching: Once the features are extracted, we compare the features of the
object (template) with those extracted from the image. This involves matching the
descriptors of the keypoints in the template with those of the keypoints in the image.
Several techniques are used to match these features:
o Brute Force Matching: Involves comparing each feature in the template with every
feature in the image.
o Approximate Nearest Neighbor (ANN): A more efficient approach to find the closest
matching features in a larger image, often using data structures like KD-Trees.
3. Geometric Transformation: Once the features are matched, the next step is to
estimate the geometric transformation that maps the object’s features to those in the
image. This step involves calculating a transformation matrix that accounts for:
o Scaling
o Rotation
o Translation
o Affine Transformations (if necessary)
● SIFT (Scale-Invariant Feature Transform): Detects and describes local features in images
that are invariant to scaling, rotation, and affine transformations.
● SURF (Speeded-Up Robust Features): Similar to SIFT but optimized for faster computation.
● ORB (Oriented FAST and Rotated BRIEF): A fast and efficient alternative to SIFT and SURF,
particularly useful for real-time applications.
● FAST (Features from Accelerated Segment Test): A corner detection algorithm used for
keypoint extraction.
Boundary descriptors are essential tools used in image processing and computer vision to
describe the shape, outline, or contour of objects within an image. These descriptors are
useful for tasks like object recognition, shape analysis, and pattern matching. The idea behind
boundary descriptors is to extract relevant features from an object's boundary that can be used
to represent the object efficiently.
Boundary descriptors are typically applied to binary images where the object of interest is
separated from the background. The boundary of an object is the set of pixels that forms the
outline of the object, typically denoted by a curve or a set of connected points.
Various Boundary Descriptors
Here are some of the commonly used boundary descriptors:
1. Chain Codes
Chain code is one of the simplest and earliest methods for representing object boundaries. It
encodes the boundary of an object as a sequence of directions or steps, which describe the
path along the boundary starting from an initial point.
Process:
● The boundary is traced using 8-connectivity (or 4-connectivity).
● At each step, a direction is assigned based on the movement along the boundary.
● A direction is typically encoded as one of 8 directions (0 to 7), where each number
represents a specific angle or direction.
Example:
● Chain Code of a boundary: For example, if the object’s boundary moves "up-right", "right",
"down-right", etc., the chain code could look something like [2, 3, 4].
Fourier Descriptors
Fourier descriptors are used to represent the shape of an object boundary by transforming the
boundary into the frequency domain. The idea is to represent the boundary in terms of its
Fourier series, which captures the object shape in terms of sinusoidal components (sine and
cosine waves).
Process:
● First, the boundary is converted into a set of complex numbers by applying a Fourier
transform.
● The Fourier coefficients represent the boundary shape in terms of frequency.
● By truncating higher frequencies, the Fourier descriptor provides a compact representation
of the boundary.
Formula:
● The boundary points are mapped to a complex plane: Z(k)=x(k)+iy(k)Z(k) = x(k) + i
y(k)Z(k)=x(k)+iy(k), where x(k)x(k)x(k) and y(k)y(k)y(k) are the coordinates of boundary
points.
● Apply the Discrete Fourier Transform (DFT) to the boundary points.
3. Polygonal Approximation
Polygonal approximation is a method where the boundary of an object is approximated by a
polygon with fewer vertices, making the shape representation simpler and more compact.
Process:
● The boundary is traced, and the direction of the boundary is calculated.
● The boundary is then approximated by connecting points with straight lines, replacing curves
with straight edges (using algorithms like the Douglas-Peucker algorithm).
Example:
● A circular boundary might be approximated as a polygon with a few vertices (e.g., a hexagon
or octagon) that captures the overall shape.
. Moment Invariants
Moment invariants are used to describe the shape of an object’s boundary through
mathematical moments. Moments are integrals of a function that can represent different
properties of the boundary, such as area, center of mass, and orientation.
Types of Moments:
● Geometric Moments: Moments that are calculated based on the geometric properties of
the object.
● Hu Moments: A set of seven moment invariants that are invariant to translation, scaling, and
rotation.