0% found this document useful (0 votes)
44 views3 pages

Scooby Lock Used in Vid

Uploaded by

usorathia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
44 views3 pages

Scooby Lock Used in Vid

Uploaded by

usorathia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3

-- @scoobyv2 / scooby#1234

local configs = {
main = {
enabled = true,
aimlockkey = "q",
prediction = 0.1214, -- matt
aimpart = 'HumanoidRootPart', -- Head, UpperTorso, HumanoidRootPart,
LowerTorso
notifications = true
}
}
local boxsettings = {
box = {
Showbox = true,
boxsize = Vector3.new(7, 7, 7), -- Box Size
markercolor = Color3.fromRGB(153, 153, 255), -- Marrker Color
markersize = UDim2.new(0.5, 0, 0.5, 0.2) -- Marker Size
}
}
game.StarterGui:SetCore("SendNotification", {
Title = "@wyd.scooby / scooby#1234";
Text = "scooby made this fire lock dont skid",
Duration = 3
})
game.StarterGui:SetCore("SendNotification", {
Title = "scooby#1234 / ScoobyV2 Scripts";
Text = "https://discord.gg/NyhHSST2",
Duration = 3
})
getgenv().keytoclick = "Q"
tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "scooby"
tool.Activated:connect(function()
local vim = game:service("VirtualInputManager")
vim:SendKeyEvent(true, keytoclick, false, game)
end)
tool.Parent = game.Players.LocalPlayer.Backpack
if getgenv().detector8383 then
game.StarterGui:SetCore("SendNotification", {
Title = "ScoobyV2 Scripts ";
Text = "https://discord.gg/NyhHSST2 / scooby#1234",
Duration = 3
})
return
end
pcall(function() getgenv().detector8383 = true end)
local box = Instance.new("Part", game.Workspace)
local Mouse = game.Players.LocalPlayer:GetMouse()
function makemarker(Parent, Adornee, Color, Size, Size2)
local box = Instance.new("BillboardGui", Parent)
box.Name = "SCOOBY!!"
box.Adornee = Adornee
box.Size = UDim2.new(Size, Size2, Size, Size2)
box.AlwaysOnTop = true
local a = Instance.new("Frame", box)
a.Size = boxsettings.box.markersize
a.BackgroundColor3 = Color
local g = Instance.new("UICorner", a)
g.CornerRadius = UDim.new(50, 25)
return (box)
end
getgenv().DONT_DELETE = true
local Plr
Mouse.KeyDown:Connect(function(KeyPressed)
if KeyPressed == (configs.main.aimlockkey) then
if configs.main.enabled == true then
configs.main.enabled = false
if configs.main.notifications == true then
Plr = FindClosestUser()
game.StarterGui:SetCore("SendNotification", {
Title = "click someone to lock",
Text = "retard"
})
end
else
Plr = FindClosestUser()
configs.main.enabled = true
if configs.main.notifications == true then
game.StarterGui:SetCore("SendNotification", {
Title = "locked / scooby#1234",
Text = "lock into" ..
tostring(Plr.Character.Humanoid.DisplayName)
})
end
end
end
end)
local data = game.Players:GetPlayers()
function noob(player)
local character
repeat
wait()
until player.Character
local handler = makemarker(guimain,
player.Character:WaitForChild(configs.main.aimpart),
Color3.fromRGB(153, 153, 255), 0.10, 8)
handler.Name = player.Name
player.CharacterAdded:connect(function(Char)
handler.Adornee = Char:WaitForChild("HumanoidRootPart")
end)
end
for i = 1, #data do
if data[i] ~= game.Players.LocalPlayer then
noob(data[i])
end
end
game.Players.PlayerAdded:connect(function(Player)
noob(Player)
end)
spawn(function()
box.Anchored = true
box.CanCollide = false
box.Size = boxsettings.box.boxsize
if boxsettings.box.Showbox == true then
box.Transparency = 0.2
else
box.Transparency = 0.2
end
makemarker(box, box, boxsettings.box.markercolor, 0.40, 1)
end)
function FindClosestUser()
local closestPlayer
local ShortestDistance = 300
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and
v.Character:FindFirstChild("Humanoid") and
v.Character.Humanoid.Health ~= 0 and
v.Character:FindFirstChild("HumanoidRootPart") then
local pos = game:GetService
"Workspace".CurrentCamera:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) -

Vector2.new(game.Players.LocalPlayer:GetMouse().X,
game.Players.LocalPlayer:GetMouse().Y)).magnitude
if magnitude < ShortestDistance then
closestPlayer = v
ShortestDistance = magnitude

end
end
end
return closestPlayer
end
game:GetService "RunService".Stepped:connect(function()
if configs.main.enabled and Plr.Character and
Plr.Character:FindFirstChild("HumanoidRootPart") then
box.CFrame = CFrame.new(Plr.Character[configs.main.aimpart].Position +
(Plr.Character.UpperTorso.Velocity *
configs.main.prediction))
else
box.CFrame = CFrame.new(0, 9999, 0)
end
end)
repeat
wait()
until game:IsLoaded()
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
if configs.main.enabled and getnamecallmethod() == "FireServer" and args[2] ==
"UpdateMousePos" and getgenv().DONT_DELETE then
args[3] = Plr.Character[configs.main.aimpart].Position +
(Plr.Character[configs.main.aimpart].Velocity *
configs.main.prediction)
return old(unpack(args))
end
return old(...)
end)

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy