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Nintendo Power Issue 020 (January 1991)

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0% found this document useful (0 votes)
109 views107 pages

Nintendo Power Issue 020 (January 1991)

Uploaded by

sgt.s.muffins
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Test your mettle on a new

“mega” mission! ‘

The Immortal
And More!

THE SOURCE FOR NEWS AND STRATEGIES STRAIGHT FROM THE PROS
CONTENTS
-VOLUME 20 JANUARY 1991
IK

MEGA MAN DI.8 SAME BOY-63

wfflm
A NEW DIMENSION IN ADVENTURE

THE IMMORTAL 32
■i^H PLAYER S FORUM HHM
PLAYER’S PULSE 6
NES ACHIEVERS 86
TOP 30 88
TIPS FROM THE PROS HI
CLASSIFIED INFORMATION 40
HOWARD & NESTER 72
COUNSELORS’ CORNER 78
SPECIAL REPORTS
TODAY’S TECHNOLOGY 28

GREMLINS 2 • •51 THE MIRACLE PIANO


74
TEACHING SYSTEM
fmmm the info zone
PLAYER’S POLL 82
CELEBRITY PROFILE 91
BULLETIN BOARD 98
NEXT ISSUE 99
jizznzqrz
Tough enemies and tricky jumps are abundant
in the dizzying Top Man Stage. In this world,
and think out every section. This is one world
the road to the Robot Master is more challeng¬
ing than the fight itself.

After the initial drop, the Shadow Man stage I


long horizontal passage with relatively weak
Try to conserve your energy for the final figh
_
Robot Master.
MEGA MAN ID
Dr. Wily has really made things difficult for
Mega Man now. Even without enemies, this
The shortest of the four returning stages, and probably
the easiest to conquer, features fights with Air Man and
Crash Man. Save your energy for the battles with these
Robot Masters and blaze through the rest of the stage.
You’re practiced enough now that you'll be able to take
\on these challenges with minima! damage._/
MEGA MAN II

cra^Tman Another Mysteri¬


ous Meeting
and fire at Crash Man when you get to the
edge. Crash Man's Crash Bombs are very
powerful. Avoid them at all costs and try to

in order to obliterate Crash Man.


NOT SO FAST, WILY!
KIRV
VQJR GAME PARS
NEJER FORGET
r
IKJHV YQJfl GAME PflKS NEUER FORGET
STEPPING UP The RAM Works
WITH THE
UNROM

NES Control Deck

opened up vast new worlds of NES


MMCS: CUSTOM fun and challenge. Most new
games today use MMCs, and newer
tKMr i tiu ruiM opment all the time. On the next
page you'll find an encyclopedia of
MMCs currently in use and some of
I KlhY YQJH GAME PAHS NEWER FORGET

PUTTINO *- iTOGETh

DUAL IN-LINE CHIP


Dungeon Dwelling Danger Awaits
Long have you trained in the mystic arts under the mighty
Mordamir of the Crimson Keep. So when your teacher myste¬
riously disappears, you loyally take up the task of locating him.
From Mordamir's notebook, The Codex Of The Serpent, you
learn of his earlier explorations in the Labyrinth of Eternity, a dun¬
geon located beneath the dragon-devastated city of Erinoch. You
decide that he must have made another venture to that mad
subterranean maze, and set off to find him, armed with you(
trusty sword and magic staff. Prepare yourself for a dungeon
adventure like no other. Your surroundings are portrayed in
detailed three-dimensional graphics, with some of the best char¬
acter animation ever seen on the NES. An epic tale of daring
danger and deceit will unfold before you in The Immortal.
ZX"I

#
HUWLumimiiAmjjj
" fpIpMH (iS ^fWr^

TheCaseHistory
"Once I'd solved the case, it all seemed as clear as

□Men’s Washroom □Joe’s Bar


Take The Coat And Gun Gather Clues

Sr IP □ Weird Room
0 Sewer GO The Mercedes
Another Way Into The Bar More Leads

00 On The Street ED Siegel’s Apartment


More Photos, More Clues

1 ED Peoria Street

■wm mm
1 Incriminating Evidence
EH Dr. Brody’s Office_ El Ace Harding’s Office
Search For A Cure An Unwelcome Visitor

Take Note!

i ADDRESSES MEDICINES
st of it, or better. In the Casin
and kept playing until I hit t
nough cab fare for most of i
Contes- |
1 Imfi
1 wanted to l

|K§ straight UMW


_from the 1
JP horse's II 1 Ini
mouth, or | 1
from Stern- :
wood and |
Bflp Vickers at
■ some Pen-
g

li the"]tothe nil- nil I


THE NEW BATCH

Now you can join


Gizmo, Billy, Mohawk,
and a whole new batch
of Gremlins as they
once again turn Kings¬
ton Falls upside down
in this super new NES
game from SunSoft.

IN SEARCH OF A GREAT NEW NES GAME?


LOOK NO FURTHER!
DIRECTIONAL SCROLLING | A GREAT CAST OF ENEMIES IT’S A BIRD ... IT’S A PUNE ..
' ‘ ™ —* j IT’S SUPER GIZMO!
“GIZMOS 1
GONNA STOP
US7YOUMUST
BE KIDDING!"

and he's not going to take it £


with a supply of tomatoes, o
determined to teach

r HERE ARE A FEW ITEMS ^


YOU CAN FIND ALONG YOUR WAY.


■EE
O

£ ss, ll
“HE'S KIND OF CUTE,
BUT A HERO?”

1 ■liiiiViii-i^gT^gSSj
S IfeWftM

ran the bow, and exploding arrows when Powered Up^J


[STAGE CLEi
2 THROUGH THE AIR DUCT
WAY IS THE BEST? 9|||
Der passageway may H

l Just keep jumping H


1 will get through here 1

HATS OFF TO GIZMO!


I Watch out for the Mad Hat Gremlin that H
STAY ON THE PLATFORM FOR
Don't get off of this platform i

>h through this


. Take your tim
ftAGON’S
lair:/
BOY=

lost are ser in fW'd^tb-reaefc plates. butyduMitt;


► any of thetn. Below ,arO hints^orsjjne o£tfte

VOLUME ;
mercenary
We/come To A N/ghtmare

11. &
■ THUNDER
!❖:! Tn
L_ 3SH m.
«
K
GAME BOY CLASSIFIED IMRMM and
COUNSELORS’ CORNER

DAEDALIAN **
srus. »
"ZEAL" as your password and the
"Puzzle All List" will appear, giv¬
ing you the chance to land on any
of the 36 different Puzzle Islands.

HOW DO I ENTER THE WARP


AFTER CONQUERING THE TOWER?
But what makes the system
a miracle are the lessons:
A Sample Lesson OnThe Miracle System
experience can use the Miracle System to brush up on their skills and skip to advanced lessons.
but if you've never played, start at the beginning. Whatever your skill level, the Miracle will listen
to your playing and give you the exercises you need to improve.
HOW DO I CROSS THE WATER IN THE
CAVE BEHIND QING ZHOU CASTLE?
WHAT MAGIC SHOULD I START WITH AND WHAT DO
I USE TO GET TO THE LEGENDARY TEMPLE?_
WHERE IS THE FLUTE OF LIME?
I—fill!

HOW DO I DEFEAT THE EMPEROR?


SOUTt?HALFSOF LEVEL 10?
VOLUME 20
PLOWING
WEREWOLF ARCH RIVALS
CAPTURE YOUR ACHIEVEMENTS
Super Mario Bros. 3 still controls the number one slot, but Final Fantasy is
gaining as more and more players discover its mystery and challenge. And
talk about gaining, Crystalis makes a very impressive move. Rated high by
pros and players alike, it shot from 11 th to 3rd in this month’s Top 30.

88 NINTENDO POWER
MEGA MAN n

BHE!
■HI n
3,743
Watch out. Wily! Mega Man has lots
of support from loyal fans. He's hold¬
ing his own among the top-rated

TEENAGE MUTANT
NINJA TURTLES
NINJA GAIDEND
p2o°“s BATTLEOLYMPUS
M «STIEVANIA n

fifth place this month, a very respect- BATMAN


3,346
i.583 NES PLAY
points ACTION FOOTBALL

■a
LEfiENO OF ZELDA (S^s ABV&TUMOfLINK

2,787 and Ganon vile. Whether it is their first gH TECMO BOWL


trips through Hyrule or fiftieth, it's still

gii u
Ss FESTER’S QUEST
TETRIS p'oiNTS SUPER C
i Tetris is holding steady at number
2,690 1 CASTLE VANIA ffi
f.wmmm destinyof
rr«a an emperor

WK o
super MARIO BROS. 2
p'oiNTS ME""
2,647 P'o2“ OPERATION WOLF

DRAGON WARRIOR II
fcjg 2,582
rSfts N

m 1IJ
|
BACKTOTHE FUTURE

*
SOLAR JETMAN
fire up the DeLorean and McFly to the
92 NINTENDO POWER
METAL STORM Mil WM
3t calls for Irem, you take control of a power- some wild action!
scrolling ac- blasts its way through an enemy

KILLER REVER5E AWESOME


CHALLENGE Aimo ARSENAL

SURER
GRAPHICS
ZOMBIE NATION
super Famicoirr
SHOWCASE
Last August, Tokyo sizzled with the unveiling of the Super Famicom from
Nintendo. The excitement was about the future of the 16 bit system and
They should have posted
NO TRESPASSING!
BACK ISSUES A CLASSIC OFFER H PHONE DIRECTORY

SERVICE IS
ON THE MOVE

CAPTAIN NINTENDO]
LOOK FOR REVIEWS ON THESE
SUPER HOT TITLES IN FEBRUARY’S ISSUE
February's issue will feature some long-awaited NES titles. Your patience pays off—these

TMNT 11: THE ARCADE GAME


The tenacious turtles return in a two-player NES version to rescue April from the

STARTROPICS

GAME BOY
)1: Three new roundball game

RATING THE GAMES: A special look behind the scenes


Look for the Nintendo seal of quality on games, accessories, and
a whole lot more. It's your guarantee that you've pushed the right
button for top-playing fun and games — only from Nintendo.
* etroAIa1 s, 6/*^

Our goal is to try and preserve classic videogame magazines


from years gone by before they are lost forever.

Thanks goes out to all the people who make this possible.
From the original editors and writers,
to everyone involved in acquiring and digitizing these magazines.

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Either by donating classic magazines, scanning, editing or distributing them,
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