Fastman92limitAdjuster GTASA - Ini
Fastman92limitAdjuster GTASA - Ini
ini
; Important information: do not set limits to very high values like 9999999!
; Each increase of limit is usually correlated with an increase of memory being
used.
; Some understanding is required to set up the limits.
[DYNAMIC LIMITS]
; ColModels (10150)
; Number of different collisions that can be loaded.
ColModels = 20300
; VehicleStructs (50)
; Max number of vehicles with different IDs loaded.
VehicleStructs = 1100
; rwObjectInstances (1500)
rwObjectInstances = 3000
; Matrices (900)
Matrices = 3600
; EntryInfoNodes (500)
#EntryInfoNodes = 500
[IPL]
; Buildings (14000)
#Buildings = 14000
; Dummies (3500)
Dummies = 28000
[IDE LIMITS]
; IDE Objects Type 1 (14000)
IDE Objects Type 1 = 28000
[MAP LIMITS]
; Enable path debugging (0)
; Make sure to increase 'OTHER LIMITS -> Coronas', because the path debugging
registers a large number of coronas to be rendered.
#Enable path debugging = 0
[IMG LIMITS]
; Max number of IMG archives (8)
#Max number of IMG archives = 8
[WATER LIMITS]
; Water triangles (6)
#Water triangles = 6
[STREAMING]
; Memory available (50)
Memory available = 1024
; Max number of stream handles (32)
Max number of stream handles = 96
; Number of requested models above which the game considers loading very busy (5)
#Number of requested models above which the game considers loading very busy = 5
[RENDERER LIMITS]
; Invisible entity pointers (150)
#Invisible entity pointers = 150
[ID LIMITS]
; Apply ID limit patch (0)
Apply ID limit patch = 1
; FILE_TYPE_DFF (20000)
#FILE_TYPE_DFF = 20000
; FILE_TYPE_TXD (5000)
#FILE_TYPE_TXD = 5000
; FILE_TYPE_COL (255)
#FILE_TYPE_COL = 255
; FILE_TYPE_IFP (180)
#FILE_TYPE_IFP = 180
; FILE_TYPE_RRR (475)
#FILE_TYPE_RRR = 475
[HANDLING.CFG LIMITS]
; Apply handling.cfg patch (0)
Apply handling.cfg patch = 1
[SCM LIMITS]
; Max size of MAIN segment (270000)
; Altering this limit can produce different savefiles that can't be loaded if value
of this limit is different.
#Max size of MAIN segment = 270000
[OTHER LIMITS]
; Coronas (64)
#Coronas = 64
; References (3000)
#References = 3000
[ROADBLOCK LIMITS]
; Apply roadblox.dat better loader (0)
; Make it possible to use a roadblox.dat of variable size.
#Apply roadblox.dat better loader = 0
[SPECIAL]
; Make save of variable size (0)
#Make save of variable size = 0
; Fix keyboard making bad mouse movement (0)
Fix keyboard making bad mouse movement = 1
[ADDONS]
; Enable vehicle audio loader (0)
Enable vehicle audio loader = 1
[MAIN]
; author (fastman92)
author = fastman92