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DSI236-Making Video Games

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0% found this document useful (0 votes)
23 views4 pages

DSI236-Making Video Games

Uploaded by

dzedziphilly
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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MAKING GAMES: CASUAL AND CONSOLE

Interactive digital media encompasses a wide range of technologies, including websites,


mobile apps, kiosks, games, virtual reality (VR), and augmented reality (AR). The need for
practitioners who can design captivating and interactive experiences is growing as our
reliance on these technology rises.

A video game is a game that is run off of a computer, mobile device or specialized console
where the user interacts with the system using some type of physical controller, sensor or
directly touches the screen. Over the past 40 years, we have seen several generations of
gaming devices come and go, from handheld consoles to the latest, most sophisticated ones
that facilitate collaborative game play across the Internet and ones without any controller at
all, simply sensing the players’ gestures as a form of interaction. Video games have now
made their way onto all of our devices. We can play a video game on our computers, or
through a web browser, on tablets and smartphones and even on our watches. There is also
tremendous variety in the types of games that are available. Some console games are super-
involved with deep stories that can take hours to explore and master. Augmented reality
(AR) games blend real-world and digital spaces and virtual reality (VR) games immerse
players in game worlds through embodied play.

In the world of video games, there are two separate categories, each with its set of features
and a target market. These are namely console games and casual games.

CASUAL GAMES:
Casual games are made to be quick to play, easily accessible, and easy to understand. They
usually aim to appeal to a wide range of people, including non-players and casual gamers.
The following are the characteristics of casual games:

1. Easiness - Casual games frequently have simple principles that are easy to grasp and have
a low learning curve. By avoiding overburdening the player with intricate controls or
intricate gameplay mechanisms, they concentrate on delivering a straightforward and
delightful experience.

2. Short Play sessions - Casual games are made to be simply picked up and set down for
brief play sessions. They are perfect for playing during short breaks, while commuting, or
when players have limited time available.
3. Addictive gameplay loops - Addicting gameplay loops are used in casual games to
maintain player engagement and promote replay ability. To entice players to return for
more, they frequently include mechanisms like social competitiveness, time-based
challenges, level advancement, and high scores.
4. Platform variety - Numerous platforms, such as online browsers, social networking sites,
mobile devices (phones and tablets), and specialized casual gaming websites, are frequently
used to access casual games.

CONSOLE GAMES:
Typically, console games are made exclusively for specialized gaming systems like Xbox and
PlayStation models. They cater to a certain group of video game enthusiasts and provide a
deeper, more immersive gaming experience. The following are some essential features of
console games:
1. Immersive Experience - With realistic audio, intricate storylines, realistic graphics, and
expansive game worlds, console games seek to provide captivating and immersive
experiences. They frequently make use of specialized gaming technology to produce
technically complex and aesthetically spectacular games.

2. Extensive Gameplay Mechanisms - Complex gameplay systems and techniques that offer
depth and complexity are common in console games. Character development, skill
enhancement, strategic decision-making, and the exploration of large game worlds are a
few examples of the components they might have.

3. Extended Play Periods - Because console games are made to be played for extended
periods of time, players can immerse themselves in the virtual world and spend hours
exploring, solving puzzles, and immersing themselves in the narrative. Frequently, they need
a greater time commitment than casual games.

4. Themes and Genres in Focus - There are many different genres of console games, such as
first-person shooters, role-playing, action, and adventure. They provide a variety of
experiences to accommodate various player interests and cater to particular gaming
preferences.

STEPS INVOLVED IN GAME DEVELOPMENT:


Conceptualization:
Start by formulating an idea or notion for the game. Think on the target demographic, art
style, genre, and gameplay mechanics. Identify the essential components of your game and
formulate your desired outcome.
Design:
Create a detailed game design document that outlines the game mechanics, levels,
characters, story (if applicable), and any other important aspects of your game. This
document serves as a blueprint for your development process.
Prototyping:
To test and validate your game concept, create a prototype or minimal viable product
(MVP). This will assist you in seeing possible problems and addressing them early on.

Art and Assets:


Make or purchase the character models, animations, backdrop photos, and UI components
you'll need for your game. The target demographic and the game's vision should be
reflected in the art style.

Programming:
Use a game development framework or a programming language to implement the game's
features and dynamics. This includes programming the artificial intelligence, physics, user
interactions, gameplay logic, and other systems using languages like C#, C++ and Python.
Testing and Iteration:
Make sure your game is balanced, entertaining, and bug-free by thoroughly testing it. Play
testers should provide feedback, and any changes that are made should be based on their
suggestions. To improve the gaming experience, make iterations to your code and design.

Polishing:
Give your game the finishing touches by incorporating music, sound effects, graphic effects,
and improved user interface. Make sure your game runs as smoothly as possible on the
intended platforms by optimizing its performance.

Distribution and Launch:


Get your game ready for launch by packaging it for the platforms you want it to be available
on (e.g., PC, consoles, mobile devices). Make a distribution strategy and take into account
app stores and online marketplaces.

Post-launch Support:
Following the game's release, closely track and respond to user comments and bug
complaints. Updates, patches, and downloadable content (DLC) are great ways to improve
your game and interact with your user base.
EMERGING TRENDS:
1. VR and AR: These technologies are transforming how we interact with games and digital
experiences.
2. Social Gaming: Multiplayer and social features enhance player engagement.
3. Mobile Gaming: The mobile gaming market continues to grow rapidly.

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