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Explanation of Opserver

The document outlines various C standard library headers and their functionalities, including input/output, string manipulation, and socket operations. It describes the structure of a server program that handles client connections, performs calculations based on received data, and sends results back to the client. Additionally, it includes error handling and socket management procedures within the server's main function.

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0% found this document useful (0 votes)
11 views3 pages

Explanation of Opserver

The document outlines various C standard library headers and their functionalities, including input/output, string manipulation, and socket operations. It describes the structure of a server program that handles client connections, performs calculations based on received data, and sends results back to the client. Additionally, it includes error handling and socket management procedures within the server's main function.

Uploaded by

wilsonntipapa
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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stdio.h: This header provides input and output functionality, such as printf and scanf.

string.h: This header provides various string manipulation functions, like strlen, strcpy, and strcat.

stdlib.h: This header provides general utility functions, such as memory allocation (malloc, free) and
conversion functions (atoi, atof).

unistd.h: This header provides access to various POSIX operating system API functions, including low-
level I/O operations (such as read and write) and system calls.

arpa/inet.h: This header provides definitions for internet operations, like converting internet addresses
between binary and text form (inet_addr, inet_ntoa), and manipulation of socket addresses (struct
sockaddr_in).

sys/socket.h: This header provides definitions for socket-related functions and structures, including
socket creation (socket), binding (bind), connecting (connect), and communication (send, recv).

BUF_SIZE is defined as 1024, which likely represents the size of a buffer or array.

OPSZ is defined as 4, which may represent the size of an operation or data type.

These lines declare the prototypes of two functions:

error_handling: It's a function that takes a pointer to a character (char*) as an argument, typically used
for error handling.

calculate: It's a function that takes an integer (opnum), an array of integers (opnds[]), and a character
(operator) as arguments. This function probably performs some calculation based on the operator and
operands provided.

Explanation of Function Prototypes:

error_handling: This function prototype suggests that the function error_handling takes a string message
(char*) as an argument. This function is likely intended to handle errors by displaying an error message.

calculate: This function prototype indicates that the function calculate takes three arguments:

opnum: An integer representing the number of operands.

opnds[]: An array of integers representing the operands.

operator: A character representing the operation to be performed (e.g., addition, subtraction,


multiplication, division).

int main(int argc, char *argv[]): This is the main function of the program. It accepts command-line
arguments argc (argument count) and argv (argument vector).

int serv_sock, clnt_sock;: Declares two integer variables serv_sock and clnt_sock which will hold socket
descriptors for server and client connections, respectively.
char opinfo[BUF_SIZE];: Declares a character array opinfo to store information. BUF_SIZE is likely a
constant defined elsewhere in the code, representing the size of the buffer.

int result, opnd_cnt, i;: Declares integer variables result, opnd_cnt, and i.

int recv_cnt, recv_len;: Declares integer variables recv_cnt and recv_len.

struct sockaddr_in serv_adr, clnt_adr;: Declares structures serv_adr and clnt_adr of type sockaddr_in.
These structures represent socket addresses for the server and client respectively.

socklen_t clnt_adr_sz;: Declares a variable clnt_adr_sz of type socklen_t which represents the size of the
client address.

if (argc!=2) { ... }: This if statement checks if the number of command-line arguments is not equal to 2. If
so, it prints a usage message indicating how to use the program and exits with a status of 1.

serv_sock = socket(PF_INET, SOCK_STREAM, 0);: This line creates a socket with the specified parameters:

PF_INET: This specifies the protocol family, which in this case is IPv4.

SOCK_STREAM: This specifies the type of socket, which in this case is a stream socket, commonly used
for TCP connections.

0: This usually represents the protocol within the family. Here, it's left as 0, which typically means the
default protocol for the specified family.

if (serv_sock == -1) error_handling("socket() error");: This line checks if the socket creation was
successful. If serv_sock is equal to -1, it indicates that an error occurred during socket creation, and it
calls an error_handling function to handle the error.

memset(&serv_adr, 0, sizeof(serv_adr));: This line initializes the memory block of the serv_adr structure
to all zeros. serv_adr is a struct sockaddr_in which holds socket address information.

serv_adr.sin_family = AF_INET;: Sets the address family of serv_adr to AF_INET, indicating that it is an
IPv4 address.

serv_adr.sin_addr.s_addr = htonl(INADDR_ANY);: Sets the IP address in serv_adr to INADDR_ANY, which


means the server will accept connections on any of the host's IP addresses.

serv_adr.sin_port = htons(atoi(argv[1]));: Sets the port number in serv_adr to the port number provided
as a command-line argument (argv[1]). It converts the port number from string to integer using atoi, and
then converts it to network byte order using htons.

if (bind(serv_sock, (struct sockaddr*)&serv_adr, sizeof(serv_adr)) == -1) error_handling("bind() error");:


This line binds the socket serv_sock to the address and port specified in serv_adr. If the binding fails, it
calls error_handling function to handle the error.

if (listen(serv_sock, 5) == -1) error_handling("listen() error");: This line sets the socket serv_sock to listen
for incoming connections. The second argument 5 specifies the maximum length of the queue for
pending connections. If an error occurs during the listen operation, it calls error_handling function to
handle the error.
Server Receiving Data:

The server seems to be receiving data from a client socket in a loop until it has received enough data.
This loop is controlled by the condition while ((opnd_cnt * OPSZ + 1) > recv_len).

Within this loop:

It reads data from the client socket using the read() function and stores it in the opinfo buffer starting
from the index recv_len. The amount of data read is stored in recv_cnt.

Then, it increments recv_len by the amount of data received (recv_cnt).

Calculation:

After receiving all the necessary data, it calls the calculate() function to perform the arithmetic operation
based on the received operands and operator.

The calculate() function takes three arguments: the number of operands (opnum), an array of integers
representing the operands (opnds), and the operator (op).

It initializes the result with the first operand (opnds[0]) and then iterates over the remaining operands
based on the given operator. It performs the specified operation (+, -, or *) accordingly.

Sending Result:

Once the calculation is done, the server sends the result back to the client using the write() function.

Closing Sockets:

Finally, it closes the client socket (clnt_sock) and then the server socket (serv_sock).


fputs(message, stderr);: This line writes the string pointed to by message to the standard error stream
(stderr). The fputs() function is typically used to write strings to a stream. stderr is commonly used for
error messages instead of the standard output stream (stdout).

 fputc('\n', stderr);: This line writes a newline character ('\n') to the standard error stream (stderr). This
adds a newline after the error message for better readability.

 exit(1);: This line terminates the program with an exit status of 1. The exit status indicates to the
calling environment whether the program terminated successfully or encountered an error.
Conventionally, a non-zero exit status (such as 1) is used to indicate an error condition.

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