Q4 - LE - Mathematics 7 - Lesson 6 - Week 6
Q4 - LE - Mathematics 7 - Lesson 6 - Week 6
Quarter 41
Lesson Exemplar Lesson
for Mathematics 6
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• Ma. Luz A. Cruz (Acacia National High School)
• Rener D. Daya (University of Mindanao)
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• Roldan S. Cardona (Philippine Normal University – North Luzon)
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Philippine Normal University
Research Institute for Teacher Quality
SiMERR National Research Centre
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MATHEMATICS / QUARTER 4 / GRADE 7
A. Content The learners should have knowledge and understanding of outcomes from experiments.
Standards
B. Performance By the end of the quarter, the learners are able to gather data from experiments and represent the data in different
Standards forms.
E. Integration
National Repository of Online Courses (2023, December 17). Sample spaces, events and their probabilities. LibreTexts Mathematics.
https://stats.libretexts.org/Bookshelves/Introductory_Statistics/Introductory_Statistics_(Shafer_and_Zhang)/03%3A_Basic_Concepts_of
_Probability/3.01%3A_Sample_Spaces_Events_and_Their_Probabilities
Big Ideas Math (2023, December 17). Experimental Probability.
https://www.bigideasmath.com/protected/content/ipe/grade%207/09/g7_09_03.pdf
Manitoba Education and Training (2023, December 17). Experiment, Event, Outcomes, Sample Space.
https://www.edu.gov.mb.ca/k12/cur/math/support_gr7/full_doc.pdf
Math is Fun (2023, December). Probability Tree Diagrams. https://www.mathsisfun.com/data/probability-tree-diagrams.html
Hossein Pishro-Nik (2023, December 20). Introduction to Probability, Statistics and Random Processes.
https://www.probabilitycourse.com/chapter1/1_3_1_random_experiments.php
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SlideShare a Scrib Company (202, December 20). Sample space, events, outcomes, and experiments.
https://www.slideshare.net/slideshow/sample-space-events-outcomes-and-experiments/250046126
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B. Establishing 1. Lesson Purpose
Lesson Purpose Essential Questions:
• How do you define a sample space for a given experiment?
• How do you differentiate outcomes in a sample space?
• How do you determine and quantify the number of events in a specific Teacher’s Key Points:
experiment? • Experiments are activities
that produce an outcome,
2. Unlocking Content Vocabulary but their results cannot be
Present this table of terms to the learners to familiarize the terms to be used in precisely predicted.
this lesson. This could also be a short activity to connect the main lesson. • Sample space is the set of
Define Me! all the possible outcomes of
Terms Definition an experiment.
Experiments • Events are one or more of
Sample Space the outcomes of an
Event experiment.
Outcome • Outcomes are the possible
results of an experiment.
C. Developing and SUB-TOPIC 1: Experiments, Sample Space, Simple Events, and Outcomes
Deepening 1. Explicitation This section is intended for
Understanding Experiments are activities that produce short class discussions for the
an outcome, but their results cannot be students to recall and learn
precisely predicted. new terms that are related to
Example: A coin is flipped and a die is rolled. the given topics of the lesson.
What is the probability of getting a head of
the coin 4 on the die? The teacher can make use of a
concept map of each definition
Experiment: Flipping a coin and rolling a die of terms so that they can be
Head Tail able to conceptualize and share
their understanding of the
terms from “Define Me” activity.
3
Sample space: 𝑆 = = {(1, head), (1, tail),(2, head), (2, tail), (3, head), (3, tail), (4,
head), (4, tail), (5, head), (5, tail), (6, head), (6, tail)}
To further the discussion the
Events are one or more of the outcomes of an experiment. teacher may use the following
Example: A die is rolled, and a coin is flipped. What is the probability of getting a examples from each term being
3 on the die and a tail on the coin? defined after filling out the
Event: {3, tail} concept map.
2. Worked Example
1. A die is rolled. If it lands on an even number, identify the experiment, outcomes,
sample space, and event in this scenario and make a table and tree diagram to
illustrate this experiment.
Solution:
Experiment: Rolling a die
Outcomes: 1, 2, 3, 4, 5, or 6
Sample Space: S= {1, 2, 3, 4, 5, 6}
Event: When rolling a die and if it lands on an even number, then the event will
be {2, 4, 6}.
Die
1 2 3 4 5 6
Coin
H 1, H 2, H 3, H 4, H 5, H 6, H
T 1, T 2, T 3, T 4, T 5, T 6, T
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Solution:
Experiment: Drawing marble from a jar
Outcomes: When the marbles are drawn, it is possible to get a Green, yellow,
blue, white, or black marble.
Sample Space: S= {Green, yellow, blue, white, black}
Event: Green marble
3. Write the sample space for the experiment that consists of rolling a single die.
Find the events that correspond to the phrases “an even number is rolled” and “a
number greater than 2 is rolled.”
Solution:
The outcomes could be labeled according to the number of dots on the top
face of the die. Then the sample space is the set S = {1, 2, 3, 4, 5, 6}
The outcomes that are even are 2, 4 and 6 , so the events that correspond to
the phrase “an even number is rolled” is the set {2, 4, 6} which it is natural to
denote by the letter E . We write E = {2, 4, 6}.
Similarly, the event that corresponds to the phrase “a number greater than 2
is rolled” is the set T = {3, 4, 5, 6}, which we have denoted T.
DAY 2
3. Lesson Activity
The following activities will help learners enrich their knowledge about illustrating This is intended for group
an experiment, outcome, sample space, and event. activity where students can
A. Fill me! Fill the missing information to complete the table. assign different roles (scribe,
observer, note-taker, reporter/
Experiment Outcome Sample Space
presenter, documenter to
1) ____________________ Head, Tail S = {Head, Tail} perform during the process, so
that all of them has their own
Rolling a die once 2) _____________________ S = {1, 2, 3, 4, 5, 6} participation. It is suggested
that the teacher clarify the
S = {Red, Blue, Yellow, instructions to the students.
Spinning a wheel 3) _____________________
Green} Roam around during the
activity so that he/she can
Playing Lottery Win, Lose 4) ____________________ accommodate student
concerns.
Taking Exam Pass, Fail 5) _____________________
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B. Complete the puzzle. This activity can be done individually. Answer to Lesson Activity A:
1. Tossing a coin once
Across 2. 1, 2, 3, 4, 5, 6
1. The possible results of an experiment. 3. Red, Blue, Yellow, Green
3. One or more of the outcomes of an 4. S = {Win, Lose}
experiment. 5. S = {Pass, Fail}
4. Activities that produce an outcome, but
their results cannot be precisely predicted. It is suggested that the teacher
show the step-by-step process
Down in solving for the correct
2. The set of all possible outcomes of an answer.
experiment.
Answer to Lesson Activity B:
1. Outcomes
2. Sample Space
3. Event
DAY 3 4. Experiment
C. My Two Siblings! Identify the outcomes that comprise each of the following
events in the experiment of selecting a three-child family at random.
Answer to Lesson Activity C:
Events Possible Outcomes Sample Space Possible Outcomes
a. {BBG, BGB, BGG, GBB,
a. At least one child is a a. a. GBG, GGB, GGG}
girl. b. {BBG, BGB, GBB}
c. {GBB, GBG, GGB, GGG}
b. Exactly two of the b. b.
children are girls. Sample Space for a, b, and c is:
S = {BBB, BBG, BGB, BGG,
c. The firstborn is a girl c. c. GBB, GBG, GGB, GGG}
Reasoning:
Teacher’s Feedback:
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D. Throwing sticks
Three sticks will be given to the students, one side is plain, and the other side In Lesson Activity D, learners
has design and will do the following process. must participate in the game to
1. Take turns throwing three sticks into the center of the circle and moving generate ideas on how the
around the circle according to the chart. concept relates to this game.
2. If your opponent lands on or passes your playing piece, you must start
over. After the game, the teacher
3. The first player to pass his or her starting point wins. should provide the learners
with guiding questions to help
them connect the lesson and
gain a better understanding of
the mathematical concept.
Guide Questions:
1. How do you identify the experiment, sample space, outcomes, and event, in
the game?
2. What is the purpose serves of the move chart to be related in this lesson?
3. How are the sticks thrown, and what do the different outcomes (plain side
vs. design side) signify?
4. What mathematical skills or lessons can be learned from playing this game?
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2. Reflection on Learning
Let the students complete the sentence.
The mathematical skill/s that I discover within myself while doing the
activities that I want to improve most is/are ___________________________________
because _____________________________________________________________________.
IV. EVALUATING LEARNING: FORMATIVE ASSESSMENT AND TEACHER’S REFLECTION NOTES TO TEACHERS
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B. Table and Tree Diagram c. S= {1, 2, 3, 4, 5, 6, 7, 8,. 9,
1. Use a tree diagram to identify all the possible outcomes in arranging the 10}
colors black, blue, red, and green without repeating any color. d. {7, 8, 9, 10}
2. Bitoy plans to have 3 children. List all the possible combinations of the Chance= 4/10 or 2/5
gender of the children he might have using a table.
A.4
2. Homework (Optional) a. Rolling a die once
This sub-component allows students to attempt as a form of deliberate practice b. any specific number rolled
what was covered in the lesson. on the die 1, 2, 3, 4, 5, or 6
c. S= {1, 2, 3, 4, 5, 6}
d. {2, 3, 5}
• ways forward
What could I have done differently?
What can I explore in the next lesson?