Fermentvm Nigrvm Dei Sepvlti - Sample
Fermentvm Nigrvm Dei Sepvlti - Sample
fil
e
pl
Text © 2020 Gord Sellar
m
www.lotfp.com
Sa
LFP0067
Print ISBN 978-952-7238-41-7
PDF ISBN 978-952-7238-42-4
F ER MENT V M NIGRV M
D E I S E P V L T I
BLACK YEAST OF THE BURIED GOD
e
FOR LAMENTATIONS OF THE FLAME PRINCESS
fil
WHICH, HAVING STRICKEN
THE UNFORTUNATE ABBEY,
SHALL BE MET BY ARMED SOULES
HOLY, VALIANT, UNWISE, FOOLISHE, OR MADDE
A D M A IOR E M F ER M E N T I GL OR I A M
E X O F F I C I N A J A C O B I E D U A R D I R A D I I I V, L U D O P O L A E
No. 8 -10 SE M I TA OR I S , H EL SI N K I , F I N N I A
L A M E N T A T I O N E S
Sa
P R I N C I P I S S A E
F L A M M E A E
MMXX
Blood an
thi s—how cadnbon es of C hri st, th e scri
th a t beck on s a we con tend wi th thi s p tur es say n ot hin g of
t every sl eepi fou
n g and walnkies s in th e dep th s
n g hour?
e
fil
A Diſtillation of the D eſigner’s
Contents of this Tome
N otes Expounding Upon The 4
A Brief and General Diſcourſe Upon That Moſt Bleſſed of Locales,
The A bbey of St. C hriſtopher , At Which the Action
e
of the P roceeding A dventure is Fated to Occur
6
+ AP reliminary Explication of S tr a nge G oings -O n There 8
pl
+ AC Upon That Moſt Perfidious and Inexplicable Foe
ommentary
A bbey K nown as The B l ack B ar m , and Its Secret,
of the
10
Wicked Nature, K nown to But Few
+G
AB I Obſcure Truth of Both the
16
rief nveſtigation into the
ärunger That Horror of Which they are the Accurſed
and
Fruit, Viz. The B l ack R ock Which Glowers in Darkneſs
18
Sa
e
fil
I f only every monster in the world could be clubbed to death and looted. Some
adversaries, unfortunately, are too insidious to be overcome that way. They resist
and overcome us by being everywhere we turn, by infecting both us and the world
around us, by rewriting us from the inside. That’s what Fermentum Nigrum Dei Sepulti is
all about.
Designer’s Notes
S
e
ure, it’s wrapped up in an exploratory dungeon crawl packed with beer and
intelligent space-yeast and Cistercian monks and the fallout from a horrible
revenge story, but this adventure is really about an elusive antagonist that hijacks the
pl
protagonists, changing them in ways that leave them complicit in its monstrous acts
and mired in the shadowy, ambivalent place where their free will used to live.
Iam genuinely interested in hearing how this adventure plays out with your group.
Feel free to email me at gordsellar@gmail.com and tell me all about it.
m
+ Watts’
For insight into how the primary antagonist sees humanity, check out Peter
short story “The Things,” available online at the Clarkesworld website.
(clarkesworldmagazine.com/watts_01_10/)
On
Designer’s Notes 5
On Beer Terminology:
I f there’s a beer geek in your gaming group, this may come up. Yes, the terms are
misused: in Early Modern Europe, “ale” and “barm” are British English. German-
speakers have their own terms for these things. (“Altbier” and “hefe.”) However, in
reality historical beer terminology was a bafflingly messy patchwork of local (and
sometimes regional) conventions, and plenty of the types of beer popular back in those
days are extinct or only now being resurrected. Ultimately, this is an adventure game,
not a beer history gab session; feel free to remind your players of this, if need be.
e
Onandtheweird
other hand, if verisimilitude interests you, or you want to use the Black Barm
beers on a bigger (campaign-sized) scale, here are some helpful resources:
fil
Blogs:
+ historical
Shut Up About Barclay Perkins! (barclayperkins.blogspot.com) Deals with
English (and German) brewing.
Designer’s Notes
Books:
+ 1731).
e
A vade mecum for malt-worms: or, A guide to good fellows, by Edward Ward (1667-
A wonderful early 18 -century pub crawl guide, written in verse. PDFs
th
of the complete text, scanned, are available free on several sites, and could be
pl
printed, scribbled over with cryptic adventure hooks, and distributed as a player
handout. Find it, among other places, at archive.org. (https://archive.org/details/
vademecumformalt00warduoft)
+ homebrewers,
Radical Brewing by Randy Mosher. Actually a guide for experimentally-minded
it has plenty of weird stuff—fungal beers, toxic bittering herbs and
m
+ the
Beer: The Story of the Pint and Amber, Gold, and Black by Martyn Cornell. Some of
best beer history out there, by the same author as the Zythophile blog.
Acknowledgements:
Sa
S pecial thanks for feedback, advice, support, language consultation, and/or help
with playtesting: Ahimsa Kerp, Justin Howe, Christopher Alex Ginn, Carlos
M. Dieguez II, Erjo Coscolluela, James Edward Raggi IV, Joshua Blackketter, Jeremy
Duncan, Jacob Hurst, Rebecca Isbill Davis, Praveen Boppana, Nahid Taheri, Haein
Chang, Rowan Chadwick, Ian Lynch, Sven Purrmann, Soyeon Jeong, and especially,
Jihyun Park and our son Noeul.
e
fil
F ermentum Nigrum Dei Sepulti is a visions, dreams, or mysterious spiritual
The Abbey of St. Christopher
de l 'a b
Nous sommes petrèsde ses bières, et l 'hist oire dans .le.
t rouver le secrun soupçon t rop ét range et grave.
livre me donne
The Abbey of St. Christopher 7
e
a group of random strangers who from) a small, commonplace town.
happened to be lodged at the Inn
on the fateful night of the Abbey’s fall
F ounded sometime in the high
Middle Ages, it is a Cistercian Abbey
fil
W hatever the setup, the PCs’ desire
to escape should be low at the
beginning, and climb very high near the
that sustains itself by brewing, growing
its own barley, and raising pigs. However,
beer revenues have enriched the Abbey
e
fil
S everal weeks before the events taking
place in this adventure, tensions
began to develop between two groups of
found there was the stuff of far worse
nightmares. They entered through a
hidden passage within the Church (C1
monks within the Abbey. see B page 37), and were immediately
Strange Goings-On
I t all began when the Abbot, an elderly bizarrely violent—cluster of plant roots
monk named Reiner, woke from
e
a haunting dream one night. Neither
prophetic nor particularly eventful, it had
(belonging to the previously-sessile, but
now dangerously restless Hopfenwürger
plants growing in the Hopyard directly
pl
simply involved a dark hole in the ground above where they stood). Fighting past it
beneath a sky full of shimmering stars. (and losing one brother to its strangling
From the hole, a terrible sound echoed grasp), they pressed on through the damp
out into the night air, filling the sleeping tunnels beyond, until they reached the
Abbot with dread. On waking he felt catacombs proper.
it must have something to do with the
T
m
catacombs beneath the Monastery, where here, they discovered all manner
the bones of the dead lay in disorder, of dreadful horrors: incorrupt
disturbed time and again over the corpses both human and inhuman, some
Abbey’s long history. Most monks feared of them resurrected by unspeakable
to trespass into those dark tunnels, and forces, their noses and mouths foaming
had taken to burying their dead in graves black froth; walls clad in strange molds
Sa
in a small cemetery plot outside the and even stranger drawings; and in
Abbey’s wall to avoid going underground the bowels of the place, a room that
at all. The catacombs had lain in neglect was clearly a chapel—one evidently not
for too long, he decided. consecrated to their God, but rather
to a strangely patterned chunk of black
Abbot
C urs e t his wicked
me here, and curs e pl
t
ace, and curs e my mot her
he w ho s ent
and curs e every brot her Abinbot f or let tin g us abide here,
agains t me, t his pl ace w ho is pl ott ing