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Cartas de Magia

The document outlines various alchemical spells and their effects, including range, duration, and damage. Each spell has specific attributes such as the ability to inflict curses, enhance attacks, or transmute materials. The spells are categorized by their magical properties and intended targets, emphasizing the power of alchemy in combat scenarios.
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0% found this document useful (0 votes)
8 views50 pages

Cartas de Magia

The document outlines various alchemical spells and their effects, including range, duration, and damage. Each spell has specific attributes such as the ability to inflict curses, enhance attacks, or transmute materials. The spells are categorized by their magical properties and intended targets, emphasizing the power of alchemy in combat scenarios.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Alquimia Alquimia Alquimia Alquimia

A Fuego Alquímico O Latigazo de Mercurio 1 Palabra de Hierro 2 Cobre Fundido

Alcance 24" Alcance 24"


Alcance 24"
Alcance 18" Maldición 6+ 7+ Maldición
Dura un Turno 8+ Instantáneo Alcance 48" Dura un Turno Instantáneo
Maldición Proyectil 9+ 10+ Proyectil
Potenciación
Daño Daño

f
With a wave o splqyed hands, and eldritch
By some means of.recret and mystic arts, they f
The greatest skill o the highborn mages is that f incantation, a sprqy of molten copper, dripping hot;
summoned clouds of the sparkling white powder I have commanded the spirit o iron to lend its f
their spells can render the very protections we craft fóund purchase in even the smallest o cracks in
which clung uncannily to skin,cloth,leather and strength to you, now go,you need notfiar blade or
into our own undoing. armour, scalding and burningflesh.
metal alike, theJlames seeming to seek it out. bow, kili in my name.
El objetivo sufre 1D3+1 Impactos con la El objetivo sufre 2D6 [3D6] Impactos de
El objetivo obtiene Inflamable ante El objetivo obtiene:
regla Desfraguar. Fuerza 2 con Perforar Armadura (3) y
Ataques Cuerpo a Cuerpo y Hechizos. Salvación por Armadura (+1).
Ataques Flamígeros.

The Ninth Age - Paths ofMagic -vl.2.1 The Ninth Age - Paths ofMagic - vl.2.1 The Ninth Age - Paths ofMagic - vl.2.1 The Ninth Age - Paths ofMagic - vl.2.1

,¡.,
Alquimia Alquimia Alquimia Alquimia

3 Corruption of Tin 4 Silver Spike 5 Transmutation to Lead 6 Glory of Gold


Range 18"
Range 24" Range 36" Range 24"
8+ 8+ 9+ Range 18"
Range 48" Permanent Hex lnstant Range 48" Lasts one Tum 10+ Lasts one Tum
11+ 11+ 12+ Augment
Hex Missile Hex
Damage

Though every Alchemist learns to transmute the


vulgar metals to noble, the art is exacting, with
Pride ofplace amongst al! metal.r is held !¿y gofd,
The si/ver spike is said to be able to da111age the failure resulting in turning 2vhatever base metal 2vas
whose power and majesty can beJelt even !¿y those
Armour holds no swqy over the Magus' art, we soul as much as the bocfy, should its victi111 not be used into lead. Thisfailure h02vever, can be put to
unskilled in magic. The greatest of alchemists can
render even the strongest breastplate and the best pure of heart, and who among the countless souls in use !¿y a clever mind.
cal! on its grace to imbue allies with a measure of its
wrought mailfallible, yieJding even to the attacks oj this world are pure...
authoriry. 11/uminated !¿y its halo ofpower, their
our slaves. The target's attacks cannot receive Strength f
weapons take on a nimbus o enchanted Jlames.
The target suffers one hit with Strength 6, bonuses from its Close Combat Weapons.
The target suffers -1 to its Armour Save. Armour Piercing (6), Multiple Wounds Mundane Shooting Weapons wielded by
The target gains Magical Attacks, Flaming
(D3), and Penetrating. the target unit suffer -1 Strength. Note that
Attacks, and Armour Piercing (+1).
this spell only affects a model's equipment
and its Strength, not any special rules.
The Ninth Age - Paths ofMagic - vl.2.1 The Ninth Age - Paths ofMagic - vl.2.1 The Ninth Age - Paths ofMagic - vl.2.1 The Ninth Age - Paths ofMagic - vl.2.1

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