MCA - MScIT - CG - 3
MCA - MScIT - CG - 3
2. Viewing Transformation:
Transforms the objects from the world coordinate system to the
viewing coordinate system.
Viewing in Computer Graphics
3. Projection: Converts the 3D scene
into a 2D representation.
Projections can be of two types:
▪ Parallel Projection: Maintains the
relative dimensions of objects
(used in engineering drawings).
0 <= u <= 1