A Preparing Files
A Preparing Files
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extras
preparing files
When working with After Effects It is very important to have a clear understanding of how it interacts with other applications. The two applications which I use most often in conjunction with After Effects are Adobe Photoshop and Adobe Illustrator, the three applications work seamlessly together as long as you are aware of how to get the best from them. In this chapter we will focus on Adobe Photoshop. If you do not have a copy of Adobe Photoshop you can download a demo version from the Adobe website (http://www.adobe.com) that you can install for these exercises. The demo version works in the same way as the full version except for the fact you cannot copy, paste or save your final image. There are saved versions of all the images we will be working on, in the Training folder that you can open later if you are using the demo version. If you havent done so already, install Photoshop now.
The program is of a documentary style and the titles need to convey thought, visualization, inventions, ideas. The program will be broadcast in the late evening so the audience will be mainly adults. It is important, when creating a design for any medium, that you attempt to think through the viewers eyes, imagine what would inspire them. Originally trained as a fine artist, I was encouraged to explore my own thoughts and ideas and to create intensely personal pieces of artwork which would give the viewer an insight into my view of the universe. Since becoming more interested in design, I have had to learn a new approach to creating artwork.
Open Photoshop and then go to File > Open, (or hit Command + O) go to the Training > Source Images > Angie Images folder, and open Ideas.psd. This is a file that I have started to prepare for a television opening title, the program is called Great Ideas Of Our Time.
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To access the Tracking controls, click on the Palettes button in the tool options bar to open up the Character palette, this palette provides you with even more control over your type.
Double click the type icon on the top layer named Ideas, this will select any existing text and make the Type tool active. Type remains live in Photoshop until you decide to render it as a regular layer. This means that you can alter settings such as tracking, leading, color, font size etc. all the way through your design process. You can tell when a text layer is still live, as it will have a text layer icon (pictured above) on it. At the top of the screen you should now see the Tool Options bar (pictured below). This options bar is context sensitive and changes according to whichever tool is selected. With the Type tool selected, it contains some of the most commonly used type controls including ones for font, size and color.
Make sure all the letters are selected in the main window and then click once in the Tracking text field (circled below). Hit the Up and Down arrow keys on your keyboard to scale the Tracking up and down in increments of 20, make sure that the value ends on 110.
Click on the color swatch in the Tool Options bar and change the color to white. Because television screens use light to display images, the color tends to bleed a little from the edge of the letter forms, making them appear to be fatter than they actually are and visibly reducing the space between them. It is always a good idea, when designing text which is to be viewed on screen (especially light text on a dark background), to give it a little extra tracking. Tracking is a typographic term referring to the space between letters. Adjusting the tracking value alters the space equally between each letter in the word (or words) selected.
Kerning is another typographic term, adjusting the Kerning value will alter spacing between individual letter pairs, allowing you to create a different amount of space between each of the letters. If you look at the text through half shut eyes, you will see that the E and the A are too close together when compared to the other letter pairs.
Place the cursor so that it lies between the E and the A and then click once in the Kerning text field to make it active. Hit the Up arrow key repeatedly till the Kerning value reads 0.
Use the Right and Left Arrows to move the insertion point between the letter pairs, checking the Kerning values as you go. Adjust them if you feel it is necessary, using the same technique.
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15 Double click the Hand tool in the toolbar. 11 Hit the T key on the keyboard to select the Type
tool again and then create a new layer by Alt-clicking on the New Layer button at the bottom of the Layer palette. Holding down the Alt key will bring up the New Layer dialog box where you can name your layer Great. Doing this will expand your view to the maximum display size possible for your monitor resolution.
17 Hit Command + R or go to View > Show Rulers 12 Place the cursor so that it sits on the intersection of the two central axis and click once to create a new line of text. if your rulers are not already showing. Notice that the rulers (as default) measure the image in centimeters.
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Notice that the Layer Mask is now filled with a gradient. If you solo this layer youll see that the areas that are 100% black are transparent and that the areas that are white are opaque. If you want to, you can adjust the opacity of the layer to make this more obvious but make sure that you finish with the opacity back at 35% and all layers visible.
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Hit the G key to select the Gradient tool again. In the Gradient tool options bar, select the Radial gradient tool and make sure that the Reverse checkbox is unchecked.
With the Hue/Saturation layer still selected, click and drag from the centre of the eye (the pupil) to the title safe guide to the left of the eye. If you look in the Layers palette at the Adjustment layer you will see that you have created a white radial gradient on a black background. If you look at your image you will see that only the eye is now affected by the Adjustment layer. As well as using the Gradient tool to define areas, you can also paint areas onto the mask by hand.
In the Layer palette, click on the New Fill or Adjustment Layer button and choose Hue/Saturation from the drop down menu.
Hit the B key on the keyboard to bring up the Brush tool. From the Brushes palette, select a large feathered brush (second row, far right).
The usual Hue/Saturation dialog box will appear. Bring the Hue slider down to 180 and the Saturation slider up to +30 and then click OK.
Make sure that you have white selected as your foreground color by hitting the D key on the keyboard to select default colors.
Notice that all layers under the adjustment layer have a blue hue applied to them. Try toggling the Hue/Saturation layer on and off to see for yourself that the adjustment is carried on a separate layer from your other layers.
Begin to paint around the lightbulb, notice that as you paint it changes to blue rather than painting on solid white, this is because the white is revealing the Adjustment layer.
Click and drag the Adjustment Layer above the Bulb layer so that it also affects it. The bulb will also turn blue. You can also select areas of your image to apply Adjustment layers to in the same way as you would create a layer mask, by painting on with grayscale information.
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When designing for broadcast you will work in RGB mode. There is more information about mattes and channels in the Technical.pdf in the CD > Extras folder but basically; RGB images are made up from three, eight bit, grayscale images, called channels. Each image consists of a red channel, a green channel and a blue channel. Each grayscale channel determines how much of each color will be used in the final image. Where there is white, the color will show at 100%. Where there is black, there will be none of the color. Where the image is 50% grey, there will be 50% of the color. When these three grayscale channels are blended together they make up a full color image.
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Change the Angle to 135; Depth to 4 and Soften value to 3. Make sure that the Use Global Light checkbox is checked.
Click on the Drop Shadow section from the list on the left of the dialog box to bring up the Drop Shadow controls.
Change the Drop Shadows Distance to 10, and Spread value to 6. Because you have the Global Light checkbox activated, the layer effects will use the same angle throughout, no need to change the angle again. If you wanted the shadow and the bevel to have different angles you would uncheck this box.
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Go to Layer > Layer Style > Copy Layer Style to copy all of the Layer Effects to the clipboard.
Layer Styles
OK, finally, lets take a look at Layer Styles. These are groups of Layer Effects which can be saved, copied and pasted from layer to layer. Their settings remain live, allowing you to make changes to the settings whenever necessary.
Select the Great layer in the Layers palette and then go to Layer > Layer Style > Paste Layer Style to paste the same effect settings onto the other type layer. Layer effects are great because they remain live. When you apply an effect using the Filters menu it is destructive i.e. it alters the pixels in your image permanently.
Select the Ideas layer and then go to Layer > Layer Style > Bevel and Emboss.
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Double click on the little f symbol on the Great layer to re-open the Effects dialg box. Notice that the settings have remained the same. Select the Bevel and Emboss effect. Change the Depth to 2 and the Soften value to 1 and then click OK. OK, so lets recap on what youve done here. Youve made color adjustments, added effects, added text, composited bits of images together and all of it remains live. Your original files are still there, unaltered if you should need to get back to them. To demonstrate the difference between live layers and rendered layers you will render one of the type layers.
Select the Great layer and go to Layer>Rasterize > type. This will render the text as bitmap information on the layer, you will no longer be able to edit the type with the Type Tool dialog box. Notice that the T has disappeared from the layer. Although the type is no longer editable, the Layer effects still are.