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.macros

The document is a configuration file for mod_macros, detailing various settings, macros, and options for customization. It includes version information, settings for chat filters, GUI options, debugging, and macro bindings associated with specific keys. Additionally, it outlines parameters for item lists, online user management, and script execution limits.

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0% found this document useful (0 votes)
9 views9 pages

.macros

The document is a configuration file for mod_macros, detailing various settings, macros, and options for customization. It includes version information, settings for chat filters, GUI options, debugging, and macro bindings associated with specific keys. Additionally, it outlines parameters for item lists, online user management, and script execution limits.

Uploaded by

crebinnho
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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#

# macros.txt
# This file stores the macro definitions, parameters and options for mod_macros
#

# Version number of the mod which saved this file. ***Do not alter this value!***
version=1130

#
# Settings
#

autocraft.failed.popup=1

# Set to 1 to enable the chat filter module


chatfilter.enabled=1

# True to enable custom (designable) GUI in the chat screen


chatgui.enabled=1

# Set this to the colour code format used by your server


colourcodeformat=&%s

# Use 0 to disable or -1 to use the MACRO OVERRIDE key


colourcodehelperkey=0

# Compiler flags, CASE SENSITIVE. Only change this if you know what you're doing
compiler.flags=

# Maximum number of file includes which can be inserted during a single compiler
iteration
compiler.maxincludes=10

# Enable per-config friends list, setting this to 0 uses a single list for all
configurations
configs.enable.friends=0

# Enable per-config homes list, setting this to 0 uses a single list for all
configurations
configs.enable.homes=0

# Enable per-config places list, setting this to 0 uses a single list for all
configurations
configs.enable.places=0

# Enable per-config presets list, setting this to 0 uses a single list for all
configurations
configs.enable.presets=0

# Enable per-config towns list, setting this to 0 uses a single list for all
configurations
configs.enable.towns=0

# Enable per-config warps list, setting this to 0 uses a single list for all
configurations
configs.enable.warps=0

# Enables on-screen debugging information to help diagnose problems with the mod
debug.enabled=0
# Displays all environment variables on the HUD when debugging is enabled and the
minecraft debug info is visible. WARNING THIS CAN DESTROY YOUR FRAMERATE, USE WITH
CAUTION
debug.environment.enabled=0

# Includes all KEY_ environment variables in the environment variable display


debug.environment.keys=0

discover.commandhomelist=/listhomes
discover.commandtownlist=/town list
discover.commandwarplist=/warp
discover.commandwarplistpage=/warp %s
discover.enabled=1
discover.homecountregex=^\xa7[0-9a-f]Home\(s\) : \xa7[0-9a-f]([0-9]+)
discover.responsetimeticks=60
discover.townregex=\xa7[0-9a-f]([a-zA-Z0-9\.\_\-]+)\xa7[0-9a-f] \[[0-9]+\]\xa7[0-
9a-f]
discover.waitforhomecount=1
discover.warpignoreregex=^\xa7c
discover.warppageregex=^\xa77.+?page [0-9]+ of ([0-9]+)

# True if the text editor should display context-sensitive help popups


editor.help.enabled=1

# Set which action the editor will take when the minimise button is clicked. Valid
options are "save", "nosave" or blank to always prompt
editor.minimiseprompt=

# True if the text editor should enable syntax highlighting


editor.syntax.enabled=1

# Serialised version of the event layout, each param is {MappingID,X,Y}


events.layout={1000,6,4}{1001,6,24}{1002,6,44}{1003,6,64}{1004,6,84}{1005,6,104}
{1006,6,124}{1007,6,144}{1008,6,164}{1009,145,4}{1010,145,24}{1011,145,44}
{1012,145,64}{1013,145,84}{1014,145,104}{1015,145,124}{1016,145,144}{1017,145,164}
{1018,284,4}{1019,284,24}

# True to enable the filterable chat functionality


filterablechat.enabled=0

# Flood protection settings


floodprotection.behaviour.tickslimit=180

floodprotection.behaviour.ticksmessage=20
floodprotection.enabled=1
floodprotection.ignorecommands=0
floodprotection.queuesize=32
floodprotection.style=Queue

# Enable the slide animation in the macro binding GUI


gui.animation=1

# True if the keyboard (and event) layouts should be scaled to fit the screen
rather than remaining a fixed size
gui.autoscale=0

# Pressing ENTER or ESC in the MACRO EDIT screen will return to the MACRO BIND
screen
gui.bindafteredit=0

gui.bindingmode=Normal

# By default the config name banner now shows the configs dropdown, enable this
setting to use the old behaviour
gui.configname.linkstosettings=0

gui.optionsfirst=0

# Remember which binding page was used last when opening the binding GUI, otherwise
always starts with the KEYS screen
gui.rememberpage=1

# True to display the old style large copy, move and delete buttons in the binding
screen
gui.showlargebuttons=0

# Show the slot ID's when hovering over container slots. Useful if you need to
figure out which slots are which
gui.showslotids=0

gui.simple=0
gui.textboxhighlight.enabled=1

# Show the chat history in the 'Macro Parameter' screens


guiparams.chathistory=1

# Mapping of ASCII values to LWJGL key codes, this is used by the key event pump to
supply key codes for pumped characters
input.charmap={34,3}{35,40}{32,57}{33,2}{38,8}{39,41}{36,5}{37,6}{42,9}{40,10}
{41,11}{46,52}{47,53}{44,51}{45,12}{51,4}{50,3}{49,2}{48,11}{55,8}{54,7}{53,6}
{52,5}{59,39}{58,39}{57,10}{56,9}{63,53}{62,52}{61,13}{60,51}{68,32}{69,18}{70,33}
{71,34}{64,41}{65,30}{66,48}{67,46}{76,38}{77,50}{78,49}{79,24}{72,35}{73,23}
{74,36}{75,37}{85,22}{84,20}{87,17}{86,47}{81,16}{80,25}{83,31}{82,19}{93,27}
{92,43}{95,12}{94,7}{89,21}{88,45}{91,26}{90,44}{102,33}{103,34}{100,32}{101,18}
{98,48}{99,46}{97,30}{110,49}{111,24}{108,38}{109,50}{106,36}{107,37}{104,35}
{105,23}{119,17}{118,47}{117,22}{116,20}{115,31}{114,19}{8962,53}{113,16}{112,25}
{126,40}{125,27}{124,43}{123,26}{122,44}{121,21}{120,45}

# Enable the compatibility mode key interception. Use this if the enhanced key
capture mode is causing issues with other mods.
input.compatibilitymode.enabled=0

input.debounce.enabled=1

# Minimum number of game ticks that must elapse before a template can be
retriggered
input.debounce.ticks=4

# Disable the deep injection proxy. This proxy enables more reliable key event
injection but can cause the game to crash with certain mods.
input.deepinjection.disabled=0

# Keys which will require MACRO OVERRIDE to function as macro keys


input.keys.reserved=68,87,59,61

keyboard.colour.bound=#FFFF00
keyboard.colour.boundspecial=#FFAA00
keyboard.colour.denied=#FF0000
keyboard.colour.global=#00FF00
keyboard.colour.reserved=#880000
keyboard.colour.selected=#FFFFFF
keyboard.colour.unbound=#404040

# 0 to disable layout editing, 1 to enable the 'edit' button


keyboard.editable=0

# Overrides for some keys in the display, specifies alternate text for the key
keyboard.labels={1,ESC}{12,-}{13,=}{14,<-}{26,[}{27,]}{28,RTN}{29,CTRL}{39,;}{40,#}
{41,'}{42,#}{43,\}{51,,}{52,.}{53,/}{54,#}{55,[*]}{56,ALT}{58,CAPS}{69,NUM}
{70,SCRL}{71,[7]}{72,[8]}{73,[9]}{74,[-]}{75,[4]}{76,[5]}{77,[6]}{78,[+]}{79,[1]}
{80,[2]}{81,[3]}{82,[0]}{83,[.]}{156,ENT}{157,CTRL}{181,[/]}{200,#}{201,PGUP}
{203,#}{205,#}{207,END}{208,#}{209,PGDN}{210,INS}{211,DEL}

# Serialised version of the keyboard layout, each param is {MappingID,X,Y}


keyboard.layout={1,20,4}{2,36,24}{3,56,24}{4,76,24}{5,96,24}{6,116,24}{7,136,24}
{8,156,24}{9,176,24}{10,196,24}{11,216,24}{12,236,24}{13,256,24}{14,288,24}
{15,16,40}{16,44,40}{17,64,40}{18,84,40}{19,104,40}{20,124,40}{21,144,40}
{22,164,40}{23,184,40}{24,204,40}{25,224,40}{26,244,40}{27,264,40}{28,292,40}
{29,20,88}{30,48,56}{31,68,56}{32,88,56}{33,108,56}{34,128,56}{35,148,56}
{36,168,56}{37,188,56}{38,208,56}{39,228,56}{40,268,56}{41,248,56}{42,12,72}
{43,36,72}{44,56,72}{45,76,72}{46,96,72}{47,116,72}{48,136,72}{49,156,72}
{50,176,72}{51,196,72}{52,216,72}{53,236,72}{54,280,72}{55,368,116}{57,136,88}
{58,20,56}{59,48,4}{60,68,4}{61,88,4}{62,108,4}{63,132,4}{64,152,4}{65,172,4}
{66,192,4}{67,216,4}{68,240,4}{69,296,116}{70,368,4}{71,296,132}{72,332,132}
{73,368,132}{74,404,116}{75,296,148}{76,332,148}{77,368,148}{78,404,132}
{79,296,164}{80,332,164}{81,368,164}{82,314,180}{83,368,180}{87,268,4}{88,296,4}
{156,404,164}{157,252,88}{181,332,116}{183,332,4}{197,404,4}{199,368,24}
{200,368,72}{201,404,24}{203,332,88}{205,404,88}{207,368,40}{208,368,88}
{209,404,40}{210,332,24}{211,332,40}{219,56,88}{220,216,88}{248,92,116}{249,92,132}
{250,26,108}{251,164,108}{252,168,152}{253,26,152}{254,26,136}

# Overrides for some keys in the display, show an ASCII symbol instead of text
keyboard.symbols={42,30}{54,30}{156,17}{200,24}{203,27}{205,26}{208,25}{248,24}
{249,25}

# If true, then the custom GUI -> slot mappings are loaded from the config at
startup, otherwise the defaults are always applied
layout.bindings.loadatstartup=1

# Item ID/damage values to include in the items list that aren't automatically
enumerated, use {id} for base items and {id:damage} for specific damage values
list.items.include={80}{18:2}

# Base directory for ancilliary macro config files, relative to the Minecraft
directory. Use . to use the Minecraft directory (old behaviour)
macrosdirectory=/liteconfig/common/macros/

# Include self in the 'online users' list ($$u)


onlineuser.includeself=1

# Number of characters to trim from the END of online user names


onlineuser.trimchars.end=0

# Number of characters to trim from the START of online user names


onlineuser.trimchars.start=0
# Saves outbound chat messages generated by the mod to the local chat history.
Defaults to false
output.enablehistory=0

# Enable the config-switched popup when changing configs and imports


overlay.configpopup.enabled=1

# Enable the auto-crafting status display


overlay.craftingstatus.enabled=1

# Enable the override function when in the chat GUI, disable if using CTRL
override.chatgui.enabled=1

# Enable the MACRO OVERRIDE function


override.enabled=1

# True to show only the "simple" MACRO OVERRIDE popup instead of the full prompt
bar
override.simplepopup=1

# Uses standard java formatting string, param 1 is X, 2 is Y and 3 is Z


place.coordsformat=%1$s %2$s %3$s

# Enable the 'running macros' display


runstatus.enabled=1

# Limit the number of instructions that can be processed per macro per tick
script.run.limitpertick=100

script.run.maxtimesharems=100

# If enabled, items and blocks in the default "minecraft" namespace will be have
the minecraft: prefix stripped from their names when returned by script commands or
environment variables
script.stripdefaultnamespace=1

script.trace=0

# True if the script engine should generate warnings for blocked script actions
script.warn.permissions.enabled=0

#
# Macros
#

# KEY_R
Macro[19].Macro=$$<AutoClick.txt>

# KEY_T
Macro[20].Macro=$${chat}$$

# KEY_Y
Macro[21].Macro=$$<abadaaa.txt>

# KEY_U
Macro[22].Macro=$$<minerations.txt>

# KEY_I
Macro[23].Macro=$${run(assador_mexicano_loja)}$$
# KEY_F
Macro[33].Macro=$$<sprint.txt>

# KEY_K
Macro[37].Macro=$$<aba.txt>

# KEY_L
Macro[38].Macro=$${run(enchanter10)}$$

# KEY_N
Macro[49].Macro=$$<negun.txt>

# KEY_F8
Macro[66].Macro=$$<Craft.txt>

# KEY_F9
Macro[67].Macro=$$<Tesouro.txt>

# KEY_HOME
Macro[199].Macro=$${run(menu)}$$

# KEY_UP
Macro[200].Macro=$$<assarmaos.txt>

# KEY_LEFT
Macro[203].Macro=$${run(assador_mexicano_loja)}$$

# KEY_RIGHT
Macro[205].Macro=$$<movemkb.txt>

# KEY_DOWN
Macro[208].Macro=$$<Placa.txt>

# KEY_MOUSE3
Macro[253].Macro=/desencantar

# KEY_MOUSE4
Macro[254].Macro=/bau vip

# CONTROL_BUTTON 259
Macro[259].Macro=$$<Button259.txt>

# CONTROL_BUTTON 260
Macro[260].Macro=$$<Button260.txt>

# CONTROL_BUTTON 265
Macro[265].Macro=$$<Button265.txt>

# CONTROL_BUTTON 267
Macro[267].Macro=$$<Button267.txt>

# CONTROL_BUTTON 268
Macro[268].Macro=$$<Button268.txt>

# CONTROL_BUTTON 269
Macro[269].Macro=$$<Button269.txt>

# CONTROL_BUTTON 270
Macro[270].Macro=$$<Button270.txt>

# CONTROL_BUTTON 271
Macro[274].Macro=$$<Button271.txt>

# CONTROL_BUTTON 275
Macro[275].Macro=$$<Button275.txt>

# CONTROL_BUTTON 277
Macro[277].Macro=$$<Button277.txt>

# CONTROL_BUTTON 278
Macro[278].Macro=$$<Button278.txt>

# CONTROL_BUTTON 279
Macro[279].Macro=$$<Button279.txt>

# CONTROL_BUTTON 280
Macro[280].Macro=$${SETLABEL("Kills","&6Kills:
&c&o0");SET(@#onchat_kills,"");SET(@&kills_lista,"");WAIT(1T);SETLABEL("Kills","&6K
ills: &c0");}$$

# CONTROL_BUTTON 281
Macro[281].Macro=$$<Button281.txt>

# CONTROL_BUTTON 286
Macro[286].Macro=$$<Button286.txt>

# CONTROL_BUTTON 290
Macro[290].Macro=$$<Button290.txt>

# CONTROL_BUTTON 291
Macro[291].Macro=$$<Button291.txt>

# CONTROL_BUTTON 296
Macro[296].Macro=/money

# CONTROL_BUTTON 299
Macro[299].Macro=$$
{SETLABEL("LUCRO","&6Lucro:");WAIT(3T);SETLABEL("LUCRO","&6Lucro:
&8-");WAIT(2T);SETLABEL("LUCRO","&6Lucro:
&8--");WAIT(2T);SETLABEL("LUCRO","&6Lucro:
&8---");SET(@&label_lucro_mostrar,"");ECHO("/money");}$$

# EVENT_ONJOINGAME
Macro[1000].Macro=$${event}$$|$$<Join.txt>|$$<login.txt>

# EVENT_ONCHAT
Macro[1001].Macro=$${event(onchat)}$$

# EVENT_ONHEALTHCHANGE
Macro[1002].Macro=$${event}$$

# EVENT_ONFOODCHANGE
Macro[1003].Macro=$${event}$$

# EVENT_ONARMOURCHANGE
Macro[1004].Macro=$${event}$$
# EVENT_ONWORLDCHANGE
Macro[1005].Macro=$${event}$$

# EVENT_ONMODECHANGE
Macro[1006].Macro=$${event}$$

# EVENT_ONINVENTORYSLOTCHANGE
Macro[1007].Macro=$${event}$$

# EVENT_ONOXYGENCHANGE
Macro[1008].Macro=$${event}$$

# EVENT_ONXPCHANGE
Macro[1009].Macro=$${event}$$

# EVENT_ONLEVELCHANGE
Macro[1010].Macro=$${event}$$

# EVENT_ONITEMDURABILITYCHANGE
Macro[1011].Macro=$${event}$$

# EVENT_ONWEATHERCHANGE
Macro[1012].Macro=$${event}$$

# EVENT_ONPICKUPITEM
Macro[1013].Macro=$${event}$$|$$<Pickup.txt>

# EVENT_ONPLAYERJOINED
Macro[1014].Macro=$${event}$$

# EVENT_ONSHOWGUI
Macro[1015].Macro=$${event}$$|$${SETLABEL("ONLINES","\n\n&6Players online: &c
%ONLINEPLAYERS%");}$$

# EVENT_ONARMOURDURABILITYCHANGE
Macro[1016].Macro=$${event}$$

# EVENT_ONAUTOCRAFTINGCOMPLETE
Macro[1017].Macro=$${event}$$

# EVENT_ONCONFIGCHANGE
Macro[1018].Macro=$${event}$$

# EVENT_ONSENDCHATMESSAGE
Macro[1019].Macro=$${event}$$

# EVENT_ONEVENTID20
Macro[1020].Macro=$${event}$$

# EVENT_ONEVENTID21
Macro[1021].Macro=$${event}$$

# EVENT_ONEVENTID22
Macro[1022].Macro=$${event}$$

# EVENT_ONEVENTID23
Macro[1023].Macro=$${event}$$

# EVENT_ONEVENTID24
Macro[1024].Macro=$${event}$$

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