1.introduction To Desktop Publishing
1.introduction To Desktop Publishing
By the end of this module unit, the trainee should be able to:
a) Explain the concept of desktop publishing
b) Explain the page layout in desktop publishing
c) Explain the opening, saving and closing of dtp files
d) Explain the application of color pellets
e) Explain the insertion of text frames
f) Explain object linking and embedding in dtp
g) Explain the application of desktop publishing in design
1.0 Introduction
Publishing is the process of producing publications such as newspapers, cards, pamphlets,
pictures, calendars, books, etc. that has special text and graphical layouts & designs.
Traditionally, publishing involved drawing and writing manually on wooden or metallic
boards. The artwork would then be painted with ink and pressed on papers to produce a
printout.
Today, the art of publishing makes use of Personal computers & small printers that are able
to print high-quality text and graphics. All the publishing processes can be done on a desk in
the office or at home.
DTP programs give the typesetter (the person designing publications) a lot of control on:
(a). Graphic design:
Using DTP software, a typesetter can create and edit very complex text & graphical
objects of high quality.
For example, the software provides the user with rulers & ruler guides that can be used
to place an object in the correct position within the publication.
1. Prepare your text and illustrations with a Word processor or a Graphics package.
Alternatively, use a Scanner to input text and graphics from other sources.
3. Copy the text and illustrations into the page format you have designed in the DTP program.
The DTP program will automatically move the excess text to another column or page and
also help size and place illustrations and headings.
4. Format the pages on the screen to look the way you want them, then store them electronically
on your hard disk. If necessary, print them on a Laser Printer to produce the finished printed
material.