Fallout RPG Errata Log V3 2025
Fallout RPG Errata Log V3 2025
TABLETOP
ROLEPLAYING GAME
ERRATA LOG
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Changes 6th April 2022
1-2 Head
3-8 Torso
1-2 Head
3-8 Torso
15-17 Legs
18-20 Legs
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● p.80: Change "wares: 3 rolls each..." bullet point to "Wares:
Roll 3 times each on the random ammunition table
(p.200), random chem table (p.204), and Random
Oddities and Valuables table (p.207).”
● p.107: Add "Gun Nut 1" to the perk column of all Flamer
mods, except Huge Tank and Vaporization Nozzle, which
have the requirement "Gun Nut 2”.
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● p.371: The super mutant suicider’s pipe bolt action rifle
attack TN should be 9.
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Changes 6th September 2022
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● p.100: The Cost for the Large Magazine Mod should be
+8.
● p.105: The Full Stock mod should give the Two-Handed
quality.
● p.111: The Sledgehammer should have the Two-Handed
quality.
● p.120: The Breaker damage effect for both the Nuka
Grenade and Nuke Mine should be the Breaking
damage effect.
● p.120: The Thrown (M) Quality for the Nuke Mine, Plasma
Mine and Pulse Mine should be the Mine Quality.
● p.137: The following Power Armor pieces have corrected
costs;
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● p.202: The Foraging table has been updated;
1 Brain Fungus
2 Glowing Fungus
3-4 Carrot
5-6 Corn
7-8 Gourd
9-10 Melon
11-12 Mutfruit
13-14 Razorgrain
17-18 Tato
19 Hubflower
20 Bloodleaf
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● p.335: The bracketed section for Caps now reads (this is
listed as ‘Wealth’, with a rating from 1-5, but sometimes
higher for cash-rich NPCs),
● p.339: A successful END + Survival test when butchering
a bloodbug should yield 1 portion of bloodbug meat and
1 blood sac.
● p.340: A successful END + Survival test when butchering
a bloatfly should yield 1 portion of bloatfly meat and 1
bloatfly gland.
● p.342: The deathclaw is a Mutated Lizard.
● p.345: The mirelurk gives 52 XP when defeated or
overcome.
● p.346: The mirelurk queen’s acid spray attack now does
S P E C I A L
6 8 5 7 7 7 5
S P E C I A L
6 9 7 5 7 8 4
Mister Gutsy’s Energy Weapons Tag Skill is replaced with the Big
Guns Tag Skill, rated at 4. Mister Gutsy has HP 18. Mister Gutsy
has Initiative 19. Mister Gutsy’s pincer attack deals 2 [VAULT
BOY] Physical damage. Range C is removed from the pincer
attack. Mister Gutsy’s flamer attack should be END + Big Guns
(TN 11).
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● p.371: Chains have been removed from their Inventory.
Pipe bolt-action rifle has been added to their Inventory.
● p.373: The synth has Mind 4.
● p.373: The synth’s Institute Laser should read;
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● p.382: The elder has Repair as a Tag Skill with a rating of
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● p.397: The wastelander should have the following
S.P.E.C.I.A.L. attributes;
S P E C I A L
6 5 7 4 5 5 4
Changes Q2 2024
● p.57: The first sentence of ‘Trait: Vault Kid’ should read,
‘Your healthier start to life at the hands of trained
doctors and sophisticated auto-docs means you
reduce the difficulty of all END tests to resist the effects
of disease by one to a minimum of zero.’
● p.117: The Barbed mod should only give Piercing 1. Cost is
+1.
● p.216: The table entry for the Cooking Station should
read;
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● p.391: The Children of Atom have Speech as a Tag Skill.
● p.394: The railroad agent’s hunting rifle attack should
have Physical damage.
● p.397: The wastelander’s carry weight is 210 lbs.
Changes Q1 2025
● p.212: The Perks required for the Lead Lined mod are
Armorer 4 and Science! 1.
Winter of Atom
ERRATA LOG
Changes Q2 2024
● p.58: The wastelander should have the following
S.P.E.C.I.A.L. attributes;
S P E C I A L
6 5 7 4 5 5 4
SKILLS
Barter 1 Speech 1
Repair 1 Unarmed 1
SKILLS
Medicine 1 Sneak 1
Repair 1 Throwing 1
SKILLS
Explosives ▪ 4 Science ▪ 4
Pilot 4 Speech 1
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a success, Eliza’s Dragon can immediately use the Move
minor action and take a major action.
● p.74: Brother Schumaker should be named Brother
Schumacher. They have Barter, Repair and Speech as
Tag Skills. The TN for Surging Staff of Atom is 9.
● p.75: The Children of Atom have Speech and Survival as
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● p.108: The first NPC stat block should be Minuteman
Rifleman. The minuteman rifleman should have the
following skills;
SKILLS
Athletics 1 Repair 2
Medicine 1 Speech 1
SKILLS
Lockpick 1 Sneak 2
Melee Weapons 4
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● p137: The TN of the radoid freak’s Forked Tongue attack
is 11. The Immunities special ability should read ‘The
radoid freak is immune to Radiation damage and its
effects.’
● p.145: The pilgrim has Energy Weapons and Survival as
SKILLS
Small Guns 3
SKILLS
Explosives 2
Their laser pistol attack should read laser gun and read
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● p.176: The Children of Atom soldier has Athletics and
SKILLS
Athletics ▪ 4 Survival 2
Melee Weapons ▪ 5
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● p.233: The Last Son of Atom should have the following
S.P.E.C.I.A.L. attributes;
S P E C I A L
5(11) 9 7 8 8 7 7
SKILLS
Barter 2 Science ▪ 6
Medicine ▪ 4 Survival 2
Repair 3
Changes Q2 2024
● p.6: Remove the second repeated flavor text under the
‘Raiders’ section.
● p.11: The Rust Devil splicer’s Assaultron Head Mk IV
Capacitor has the following rules;
Assaultron Mk IV +1 +8 Robotics
+2 ,
Head Mk IV Expert,
consumes 4
Capacitor Science! 1
shots per attack
Painted +1 +1 - - +1 +10 -
Metal
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Settlers Guide Book
ERRATA LOG
Changes Q2 2024
● p.15: Under the Mark i Securitron Trait, the page
reference for Choose Equipment is p.29.
● p.27: The axe belonging to the Protectron Fire Brigadier
uses the following rules;
Changes Q1 2025
● p.24: The True Friends perk has 2 ranks.
● p.63: The Judge of Character companion perk has the
companion make a PER + Speech test.
● p.73: The Brotherhood of Steel scribe has an Energy DR
of 2 (Arms, Legs, Torso). They have a Rad. DR of 2 (Arms,
Legs, Torso). Their inventory is;
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● p.74: The hired gun has a Rad. DR of 0 (All).
● p.120: Under the Power bulletpoint, remove ‘Having
access to these kinds of’.
● p.157: The fourth attack for the NCR recruit is a combat
rifle and should read as follows; AGI+Small Guns (TN 8):
Wanderers Guide
Book
ERRATA LOG
Changes Q2 2024
● p.12: Under ‘The Chain That Breaks’, the first sentence of
the third paragraph should read, ‘When you scavenge a
location, ou gain an additional 1d20 junk (see Fallout:
The Roleplaying Game Core Rulebook, p.200) and can
spend 1 AP up to 3 times for 1 Uncommon material per
AP spent.’
● p.45: Remove the Lock and Load perks.
● p.49: Remove the second paragraph of rules text under
the Happy Go Lucky perk.
● p.51: The Level Requirement for the Escape Artist perk is
15+.
● p.56 onwards: Along the top of the pages, the chapter
reference for Companions should read New Perks.
● p65: The Ammunition for the Arc Welder is a Fusion Cell.
● p.70: Remove the Comfort Grip mod from the first
Gatling Plasma table. The mod recipe table for the
Gatling Plasma should read;
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Comfort Grip 3 Science! 4 Repair Uncommon
● p.71: Add ‘The recipes for these mods are below, and
they can be crafted at a Weapons Workbench’ before
the mod recipe for the Gauss Minigun. The mod recipe
table for the Gauss Minigun should read;
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The entries for Hunter’s Pelt Outfit and Hunter’s Hood
should read as follows;
Hunter’s 2 2 0 Torso, 15 50 2
Pelt Outfit Arms, Legs
Hunter’s 1 1 0 Head 2 15 2
Hood
Changes Q1 2025
● p.32: On the Backup Generator Loot Table, the Armor
category reads 1 (Raider Armor).
● p.36: On the Entrance Loot Table, the first item under
Clothing is Formal Hat.
● p.39: On the Overseer’s Office Loot Table, the first item
under Oddities is Tesla Science Magazine.
● p.81: The Armor Piercing Automatic Receiver, Hardened
Automatic Receiver, Rapid Automatic Receiver, Powerful
Automatic Receiver and the Hardened Piercing Auto
Receiver have the Burst damage effect.
● p.83: The Perk required for the Overcharged Capacitor
mod is Science! 3. The Perk required for the Improved
Splitter mod is Science! 1.
● p.84: The Perk required for the Improved Automatic
Barrel mod is Science! 2. The Perk required for the
Improved Sniper Barrel mod is Science! 2. The Perk
required for the Improved Splitter mod is Science! 1.
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Reilly’s Rangers NPC
Pack
ERRATA LOG
Changes Q2 2024
● p.4: Any mention of shamrock should read clover.
● p.21: Any mention of shamrock should read clover.
Astoundingly
Awesome Tales 1 - 5
ERRATA LOG
Changes Q1 2025
● p.77: During Scene Two: Hunting Grounds, any
scavenging should use the same table used for the Red
Rocket Loot table on page 73.
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