0% found this document useful (0 votes)
6 views19 pages

Last Exception

The document contains multiple reports of desynchronization errors occurring in the game The Sims 4 on a Mac system. Each report details an AttributeError related to a 'NoneType' object lacking 'sync_tags', affecting gameplay actions and sim timelines. The reports indicate that the game is modded and running on macOS 13.5 with an Apple M2 GPU.

Uploaded by

Bianca Raupp
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views19 pages

Last Exception

The document contains multiple reports of desynchronization errors occurring in the game The Sims 4 on a Mac system. Each report details an AttributeError related to a 'NoneType' object lacking 'sync_tags', affecting gameplay actions and sim timelines. The reports indicate that the game is modded and running on macOS 13.5 with an Apple M2 GPU.

Uploaded by

Bianca Raupp
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 19

<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:02:04</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:02:04</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:43</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:43</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:39</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:39</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:41</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:41</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:48</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:48</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:18:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:18:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:19:02</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:19:02</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:21:07</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:21:07</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:31:16</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>super_interaction.py:5739</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Autonomy component doesn't exist for target in
interaction running bar_WaitForDrink:9329 on &#13;&#10;NoneType:
None&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 236, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\posture_primitive.py", line 100, in
posture_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1077, in
notify_posture_change_and_remove_incompatible_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 952, in
process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 323, in remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\si_state.py", line 1151, in _remove_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5801,
in on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5813, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7902, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5820, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
interaction_liabilities.py", line 328, in release&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5633, in
cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5388, in _cancel_eventually&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line
1738, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5565, in _cancel&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5739, in
_update_autonomy_timer_on_cancel&#13;&#10;rtim=0&#13;&#10;Client Session Time:
19.23&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão
13.5 (Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:33:10</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StateChangeLootOp
ParticipantType.Object&gt; for loot
loot_Bots_State_Charge(loot_actions=(&lt;StateChangeLootOp
ParticipantType.Object&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,417,0,5930&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
arm64&#13; &#10;&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:33:10</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0&#13;&#10;Client Session Time: 19.23&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,417,0,5930&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;&#13; &#10;</desyncdata></report>
</root>

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy