Last Exception
Last Exception
><root>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:02:04</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:02:04</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:43</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:03:43</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:39</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:39</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:41</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:41</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:48</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:48</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:14:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:44</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:16:51</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:18:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:18:37</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:19:02</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:19:02</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:21:07</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:21:07</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:31:16</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>super_interaction.py:5739</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Autonomy component doesn't exist for target in
interaction running bar_WaitForDrink:9329 on NoneType:
None File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 519, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 236, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\postures\posture_primitive.py", line 100, in
posture_change File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1077, in
notify_posture_change_and_remove_incompatible_gen File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 952, in
process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 323, in remove_gen File "T:\InGame\Gameplay\Scripts\
Server\interactions\si_state.py", line 1151, in _remove_gen File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5801,
in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5813, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7902, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5820, in release_liabilities
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
interaction_liabilities.py", line 328, in release File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5633, in
cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5388, in _cancel_eventually File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line
1738, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5565, in _cancel File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5739, in
_update_autonomy_timer_on_cancel rtim=0 Client Session Time:
19.23 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão
13.5 (Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0
Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:33:10</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>state.py:3051</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot
loot_Bots_State_Charge(loot_actions=(<StateChangeLootOp
ParticipantType.Object>,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 300, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 671, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 242, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 3051, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 19.23
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,417,0,5930 Modded: True SystemInfo: Mac OS X Versão 13.5
(Compilação 22G74) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture:
arm64 </desyncdata></report>
<report><version>2</version><sessionid>fce4ff4d6c21b5c767db76d0</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-
03-19 23:33:10</createtime><buildsignature>Local.Unknown.Unknown.1.113.291.1220-
1.300.000.207.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fce4ff4d6c21b5c767db76d0</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 354, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 333, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 278, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 338, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 672, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 669, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 242, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3051, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 19.23 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,417,0,5930
Modded: True SystemInfo: Mac OS X Versão 13.5 (Compilação 22G74)
GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64
</desyncdata></report>
</root>