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The document is a mini project report on a 'Car Racing Game' developed by students of the Department of Computer Science and Engineering at Rural Engineering College, Hulkoti. It outlines the project's objectives, development process using Python and Pygame, and acknowledges the guidance received from faculty members. The report includes sections on system specifications, design, implementation, and concludes with references.

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0% found this document useful (0 votes)
9 views5 pages

Frontpage Cgfip Last

The document is a mini project report on a 'Car Racing Game' developed by students of the Department of Computer Science and Engineering at Rural Engineering College, Hulkoti. It outlines the project's objectives, development process using Python and Pygame, and acknowledges the guidance received from faculty members. The report includes sections on system specifications, design, implementation, and concludes with references.

Uploaded by

farmer75a
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Visvesvaraya Technological University Belagavi,

Karnataka

R.T.E Society’s
Rural Engineering College Hulkoti – 582205

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING

Mini Project Report On

“CAR RACING GAME”


Under the Guidance of
Prof. R.F. Sheddi

Project Associates:

VEERESH GADAGI 2RH21CS057


VIKAS GANJI 2RH21CS059
PAVAN NAGALOTI 2RH21CS026
R.T.E Society’s Rural Engineering College , Hulkoti – 582205
Department of Computer Science & Engineering

2023-2024

CERTIFICATE

Certified that mini project work entitled


“CAR RACING GAME”
Carried out by
Mr. VEERESH GADAGI bearing USN 2RH21CS057 Mr. VIKAS GANJI
bearing USN 2RH21CS059, Mr. PAVAN NAGALOTI bearing USN
2RH21CS026 are bonafide student of Department of Computer Science and
Engineering, in partial fulfillment for the award of Degree of Bachelor of
Engineering in Computer Science and Engineering of the Visvesvaraya
Technological University, Belagavi during the year 2023-24. It is certified that
all corrections/suggestions indicated for internal assessments have been
incorporated in the report deposited in the departmental library. The mini project
report has been approved as it satisfies the academic requirements in respect of
mini project work prescribed for the said degree.

Signature of the Guide Signature of the HOD Signature of the Principal


Prof R.F.Sheddi Dr.S.H Angadi Dr.V.M. Patil
ACKNOWLEDGEMENT

The knowledge and satisfaction that accompanies a successful completion of a project phase1
is hard to describe. Behind any successful project there are wise people guiding throughout. We
thank them for guiding us, correcting our mistakes, and providing valuable feedback. We would
consider it as our privilege to express our gratitude and respect to all those who guided and
encouraged us in this project.

We extend our heartfelt gratitude to our beloved principal Dr. V. M. Patil, REC Hulkoti, for
the success of this project.
We are grateful to Dr. S H Angadi, Head of CSE Department Rural Engineering College
Hulkoti, for providing support and encouragement.
We convey our sincerest regards to our project guide, prof. R.F.SHEDDI, Dept. of CSE, Rural
Engineering College Hulkoti, for providing guidance and encouragement at all times needed.

PROJECT ASSOCIATES
VEERESH GADAGI 2RH21CS057
VIKAS GANJI 2RH21CS059
PAVAN NAGALOTI 2RH21CS026

i
ABSTRACT
This paper presents the development of a car racing computer graphics game using Python and the
Pygame library. The primary objective is to provide an engaging and interactive gaming experience while
demonstrating key concepts in game development, such as real-time rendering, event handling, collision
detection, and state management.The game features a straightforward yet dynamic environment where
players control a car on a racetrack, navigating through various obstacles and challenges. The development
process involves setting up the game window, loading graphical assets, implementing a continuous game
loop, and managing user inputs to control the car's movements. The game loop is responsible for updating
the game state, processing user inputs, and rendering graphics to the screen, ensuring a seamless and
responsive gameplay experience.This project serves as an educational tool for those interested in learning
about game development, offering a practical application of programming skills in Python. By expanding
on this foundation, additional features such as advanced collision detection, multiple levels, scoring
systems, and more sophisticated graphics can be integrated, providing a richer and more immersive
gaming experience. This game exemplifies how Pygame can be utilized to create interactive and visually
appealing computer graphics applications.

ii
CONTENTS

Chapters Page No

ACKNOWLEDGEMENT i
ABSTRACT ii

1. INTRODUCTION 1

2. SYSTEM SPECIFICATIONS 2-5

3. SYSTEM DESIGN 6-8

4. IMPLEMENTATION 9-10

5. SNAPSHOTS 11-13

6. CONCLUSION & REFERANCES 14-15

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