0% found this document useful (0 votes)
14 views8 pages

Fork Concept in TCP

The document explains the use of the `fork()` function in a TCP server to handle multiple client connections concurrently. It describes the structure of the server code, highlighting the outer loop for accepting clients and the inner loop for communication with each client. Additionally, it details specific lines of code for managing input buffers and provides a dry run example to illustrate the process.

Uploaded by

mzunairshahzad9
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
14 views8 pages

Fork Concept in TCP

The document explains the use of the `fork()` function in a TCP server to handle multiple client connections concurrently. It describes the structure of the server code, highlighting the outer loop for accepting clients and the inner loop for communication with each client. Additionally, it details specific lines of code for managing input buffers and provides a dry run example to illustrate the process.

Uploaded by

mzunairshahzad9
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 8

Fork Concept in TCP

This is some part of client from my code


while(1){
printf("[+]Client: \t");
fgets(buffer, MAXLINE, stdin);
buffer[strcspn(buffer, "\n")] = '\0'; // remove newline

send(clientSocketFd, buffer, strlen(buffer), 0);

if (strcmp(buffer, "exit") == 0){


printf("[-]Disconnected from the server.\n");
close(clientSocketFd);
exit(0);
}

bzero(buffer, sizeof(buffer));
int receive = recv(clientSocketFd, buffer, sizeof(buffer), 0);
if (receive < 0){
perror("[-]Error receiving data");
} else {
printf("[+]Server: \t%s\n", buffer);
}
}
and this is some part of my server code
while (1){
clientSockFd = accept(serverSockFd, (struct sockaddr*) &cliAddr, &cliAddrSize);
if (clientSockFd < 0){
perror("[-]Accept failed");
continue;
}

printf("[+]Connection accepted from %s:%d\n",


inet_ntoa(cliAddr.sin_addr), ntohs(cliAddr.sin_port));

int childPid = fork();


if (childPid == 0){
close(serverSockFd);
while(1){
bzero(buffer, sizeof(buffer));
int receive = recv(clientSockFd, buffer, sizeof(buffer), 0);
if (receive < 0){
perror("[-]Receive error");
break;
}
if (strcmp(buffer, "exit") == 0){

Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 1/8
printf("[-]Client %s:%d disconnected.\n",
inet_ntoa(cliAddr.sin_addr), ntohs(cliAddr.sin_port));
break;
}

printf("[+]Client: %s\n", buffer);


send(clientSockFd, buffer, strlen(buffer), 0);
}
close(clientSockFd);
exit(0);
}
}

close(serverSockFd);

I don't understand the fork concept in this tcp concurrent


how to implement this tell me in easiest way

You're doing great so far! Let me explain the `fork()` concept in your TCP server code in the simplest
way, with an analogy and then a step-by-step explanation.

🔧 What is `fork()`?

In simple terms:

`fork()` creates a new copy (child process) of the current running program (parent
process). Now both the parent and child run separately and in parallel.

🍽 Analogy: A Restaurant with a Waiter


Imagine:

A restaurant (`server`) has one waiter.


A customer (`client`) enters and sits.

Instead of the same waiter serving all tables, the restaurant clones a new waiter (via `fork()`)
for each customer.

So each customer gets a personal waiter, and they don't have to wait for others to be served.

In your code:

The server is the restaurant.


When a client connects, `fork()` creates a new child process (waiter) just for that client.

This allows the server to handle many clients at the same time (concurrently).

🧠 Step-by-Step Explanation of Your Code:


Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 2/8
1. `accept()`: Server waits for a client to connect.

2. When a client connects, `accept()` returns a socket (`clientSockFd`) to communicate with that
client.

3. `fork()`: Server calls `fork()` to create a new process:


The child process handles that specific client.

The parent process goes back to waiting for new clients.

4. Inside the child process:

The server receives messages from the client (`recv()`), responds (`send()`), and exits when
the client sends `"exit"`.
It closes its own copy of the server socket (`close(serverSockFd)`) because it doesn't need to
accept more clients.

5. Inside the parent process:

It just waits for the next client using `accept()` again.

💡 How it helps:
Without `fork()`, your server can only talk to one client at a time. With `fork()`, it can serve multiple
clients at once, each with their own child process.

🧪 Want to Try It?


You can test this by:

Running your server.


Opening 2 terminals and running 2 clients.

You’ll see the server handling both at the same time.

Would you like a small diagram to visualize this process?

why in server code, there are 2 loops 1 is outer and the other is inner how to implement this

Great observation — the two loops in your server code play two different roles. Let’s break it down
clearly and simply.

✅ Why Two Loops in Server Code?


🔁 1. Outer Loop: Handles new client connections

Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 3/8
c

while (1) {
clientSockFd = accept(...);
...
fork(); // create child process
}

This loop:

Waits for new clients using `accept()`.

Each time a client connects, it creates a new process using `fork()`.


This ensures the server is always listening for new connections, no matter how many clients are
already connected.

🔁 2. Inner Loop: Handles communication with one client


c

if (childPid == 0) {
while (1) {
recv(); // receive from this client
...
send(); // send response back
}
}

This loop:

Runs inside the child process, which was created specifically for one client.
It keeps talking to that one client — receiving messages and replying — until the client sends
`"exit"`.

📊 Visual Explanation:
arduino

[Main Server Process]


|
|-- while (1): Wait for clients
|
|-- Client A connects ---> fork() ---> [Child Process A]
| |
| |-- while (1): Talk to Client A
|
|-- Client B connects ---> fork() ---> [Child Process B]
|
|-- while (1): Talk to Client B

Each child gets its own inner loop to keep chatting with its client. The parent just keeps accepting more
clients in the outer loop.

🛠️ How to Implement This:


Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 4/8
Here’s the structure:

while (1) {
clientSockFd = accept(...); // outer loop: accept new client

int pid = fork();


if (pid == 0) { // in child process
close(serverSockFd); // child doesn't need to accept new clients
while (1) {
recv(); // inner loop: handle communication
send();
if (exit_condition) break;
}
close(clientSockFd);
exit(0); // child exits after client disconnects
}
// parent continues to listen for other clients
}

Would you like me to write the full code for a simple concurrent echo server using this pattern?

make it more visualize

Absolutely! Here's a visual + explanation of your concurrent TCP server with two loops using fork(), in a
simple diagram-style format:

🖥️ Server Structure with Outer and Inner Loops


pgsql

+---------------------------+
| MAIN SERVER PROCESS | ← Accepts new clients
|---------------------------|
| |
| while (1): |
| accept(client) |
| fork() |
| | |
| +---> [Child Process for this client] (↓ Inner loop)
| |
+---------------------------+

👥 Multiple Clients Handled Concurrently


When clients connect:

arduino

[Server Process] (outer loop)


|
|---> Client 1 connects
| |
| +---> fork() --> [Child Process 1]
| |

Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 5/8
| |-- while(1): recv/send with Client 1
|
|---> Client 2 connects
| |
| +---> fork() --> [Child Process 2]
| |
| |-- while(1): recv/send with Client 2
|
|---> Client 3 connects
| |
| +---> fork() --> [Child Process 3]
| |
| |-- while(1): recv/send with Client 3

💡 Summary of Loop Purpose


Loop Where it runs What it does
Outer `while(1)` Main server process Accepts new clients continuously
Inner `while(1)` Each child process Talks to one client until "exit" is received

🧠 Key Concept:
Without `fork()`, only one client can be served at a time.

With `fork()`, each client gets its own process, and all clients can talk to the server
simultaneously.

Would you like a graphical diagram image (boxes and arrows) for this?

what is
bzero(buffer, sizeof(buffer));
fgets(buffer, MAXLINE, stdin);
buffer[strcspn(buffer, "\n")] = '\0'; // remove newline

tell me in detail and simplify and dry run by giving example

Great! Let's break down each line of code in detail and dry run with a clear example.

🔹 Line 1: `bzero(buffer, sizeof(buffer));`

🔍 What it does:
This sets all bytes in `buffer` to 0 (null).

✅ Why use it:


To clear old data from the buffer before using it again. Without this, you might see garbage or leftover
values from previous operations.

Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 6/8
📚 Equivalent (in modern C):
c

memset(buffer, 0, sizeof(buffer));

🔹 Line 2: `fgets(buffer, MAXLINE, stdin);`

🔍 What it does:
It reads a line of input from the user (keyboard) and stores it in `buffer`.

📝 Notes:
It reads until Enter is pressed, or until it hits `MAXLINE - 1` characters.

It includes the newline character `\n` at the end, unless the input is too long.

🔹 Line 3: `buffer[strcspn(buffer, "\n")] = '\0';`

🔍 What it does:
It removes the newline (`\n`) that `fgets` adds.

💡 How:
`strcspn(buffer, "\n")` finds the index of the first `\n`.
That character is replaced with `'\0'` (end of string), removing the newline.

🧪 DRY RUN WITH EXAMPLE


🧵 Suppose:
c

char buffer[100];

User types:

php-template

hello world<Enter>

Step-by-step:

1. `bzero(buffer, sizeof(buffer));`

Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 7/8
`buffer` is now:
`"\0\0\0\0\0\0... (100 times)"` (all nulls)
2. `fgets(buffer, 100, stdin);`

User input: `hello world`


`buffer` becomes:
`"hello world\n\0..."`

3. `buffer[strcspn(buffer, "\n")] = '\0';`


`strcspn(buffer, "\n")` returns index `11` (newline position)

We do: `buffer[11] = '\0';`

Now `buffer` becomes:


`"hello world\0"`

✅ Final result:
`buffer` contains a clean string:

arduino

"hello world"

— with no newline, safe to use in `strcmp`, `send`, etc.

Would you like me to write a full small C program that shows this in action on the terminal?

Printed using ChatGPT to PDF, powered by PDFCrowd HTML to PDF API. 8/8

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy