Final DSA GROUP 1
Final DSA GROUP 1
NAME ID
SUBMITED TO Mr.WUBIE .A
SUBMITED DATE 22/07/2017 E.C
Table of content
Content page
Introduction.................................................................................................................................................1
Conclusion.................................................................................................................................................14
Reference...................................................................................................................................................15
I
Introduction
Recursion is a programming wonder where a function invokes itself to solve complex
issues by dividing them into smaller, self-similar sub problems. Visualize it as a set of
nested Russian dolls: every layer brings you a simpler version of the problem until
you reach a base case — a stopping condition that prevents the infinite loop risk.
And this tactics performs well in data construction and helps provide a concise
solution for hierarchical tasks such as tree traversals (preorder,inorder,postorder),
graph algorithms like DFS, and sorting algorithms like Quicksort. Based on the Last-
In-First-Out (LIFO) stack type structure that it contains, recursion suspends each
function call into an activation record that contains parameters, variables, and a return
address.
But its beauty is not without a caveat: deep recursion can lead to stack overflow, and
iterative solutions often beat it in terms of memory use. But recursion’s concision and
fit with problem-solving intuition make it essential. How does a function recursively
calling itself transform maze-like difficulties into step-by-step-solvable problems?
Let’s unravel the art of recursion.
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1. What is Recursion in Data Structures?
Recursion is the process in which a function calls itself again and again. It entails
decomposing a challenging issue into more manageable issues and then solving each one
again. There must be a terminating condition to stop such recursive calls. Recursion may
also be called the alternative to iteration. Recursion provides us with an elegant way to
solve complex problems, by breaking them down into smaller problems and with fewer
lines of code than iteration.
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Syntax to Declare a Recursive Function
recursion_ function(){
The base case is the heart of recursion. It sets the condition for stopping. Without it, your
program will hit a "stack overflow," crashing like a house of cards in a storm. The
recursive case, on the other hand, is what drives the function to keep calling itself.
Together, these two create the rhythm of recursion in data structure.
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For example, calculating the factorial
#include<iostream>
If(n==0 || n==1){
return 1;
else{
int main(){
int num;
cin>>num;
cout<<”Factorial of “<<num<<”is”<<factorial(num);
return 0;
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Each recursive call reduces the problem’s size, making recursion a highly efficient
approach.
Figure 1
2. A recursive function must have a base case or stopping criteria to avoid infinite
recursion.
3. Recursion involves calling the same function within itself, which leads to a call
stack.
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2. Function Calls and Recursive Implementation
What kind of information must we keep track of when a function is called?
If the function has parameters, they need to be initialized to their corresponding
arguments.
In addition, we need to know where to resume the calling function once the called
function is complete.
Since functions can be called from other functions, we also need to keep track of
local variables for scope purposes.
Because we may not know in advance how many calls will occur, a stack is a
more efficient location to save information.
So we can characterize the state of a function by a set of information, called an
activation record or stack frame.
This is stored on the runtime stack, and contains the following information:
Values of the function’s parameters, addresses of reference variables (including
arrays) – Copies of local variables.
The return address of the calling function.
A dynamic link to the calling function’s activation record.
The function’s return value if it is not void.
Every time a function is called, its activation record is created and placed on the
runtime stack.
So the runtime stack always contains the current state of the function.
As an illustration, consider a function f1()called from main()
It in turn calls function f2 (), which calls function f3 ().
The current state of the stack, with function f3()executing, is shown in Figure 1.2
Once f3 () completes, its record is popped, and function f2 () can resume and
access information in its record.
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If f3 () calls another function, the new function has its activation record pushed
onto the stack as f3 () is suspended.
Figure 2
Contents of the run time stack when main () call function f1(), f1() call f2() and f2() call
f3().
The use of activation records on the runtime stack allows recursion to be implemented
and handled correctly.
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Thus, a recursive call creates a series of activation records for different instances
of the same function.
partition elements around a pivot. Merge sort divides arrays recursively, merges
sorted halves, and creates order from chaos.
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File System Navigation: Recursion effortlessly explores nested directories,
mimicking the structure of a tree. It processes files layer by layer, making
organization manageable.
Web Crawling: Crawlers use recursion to traverse web pages. They fetch links
from a page, follow each one recursively, and build comprehensive datasets.
AI and Puzzles: Recursive backtracking powers puzzles like Sudoku, the N-
Queens problem, and game strategies in AI. It evaluates every possible move to
identify the winning solution. Recursion seamlessly blends theory with practice,
making it a cornerstone of efficient programming. But how does it compare to
iteration?
When solving problems, you often face a choice between recursion and iteration. Both
have their strengths, but they suit different scenarios. Recursion in data structure relies on
breaking problems into smaller tasks, while iteration processes them step by step in
loops.
Use Case Ideal for problems with Best for repetitive tasks
hierarchical or tree-like without hierarchy (e.g., loops).
structures (e.g., DFS, tree
traversals).
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Scalability Limited by stack size; prone to Easily handles larger data sets
stack overflow in deep without stack limitations.
recursion.
Time Complexity: Analyze how many times the function calls itself. For
example, recursion in divide-and-conquer algorithms often has a time complexity
of O(n log n).
Space Complexity: Consider the memory consumed by the call stack. Each
recursive call adds a new stack frame, which can cause stack overflow in deep
recursion.
Call Stack Behavior: Examine the depth of recursion. Tail recursion minimizes
stack usage, while non-tail recursion adds frames for intermediate computations.
Base Case Efficiency: A well-designed base case stops unnecessary calls.
Inefficient base cases lead to wasted computations.
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Optimizations like Tail Recursion: Tail recursion reduces memory usage by
allowing the compiler to optimize recursive calls, reusing stack frames instead of
creating new ones.
Understand the Problem: Identify the task's hierarchical or repetitive nature. For
example, navigating a tree or performing a factorial calculation.
Define the Base Case: Set a stopping condition to prevent infinite recursion.
Ensure this case handles the smallest instance of the problem.
Break down the Problem: Divide the task into smaller, manageable parts. Each
recursive call should reduce the problem size or complexity.
Write the Recursive Case: Implement the logic where the function calls itself.
Make sure it aligns with the base case to avoid errors.
Test for Edge Cases: Check scenarios like zero inputs, negative numbers, or large
datasets. Ensure your function handles all cases gracefully.
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Analyze and Optimize: Review the function’s time and space complexity. Use
tail recursion or other techniques to improve efficiency.
4. Limited Scalability: Recursive algorithms may not scale well for very large input
sizes because the recursion depth can become too deep and lead to performance
and memory issues.
Conclusion
Standing out as a clean, elegant paradigm in computer science is a concept called recursion,
the concept of breaking down complex problems into simpler, self-referential ones that
mirror the structure of the original problem. For hierarchical problems such as tree traversals
(in-order, pre-order, post-order), graph navigations (DFS), and sort algorithms (Quicksort,
Merge Sort), by utilizing recursion a programmer could create solutions that are both very
intuitive and concise. Its capacity to replicate human intuitively in addressing problems,
much like removing an onion layer or conquering.
Directories—make it essential for cases requiring stepwise refinement. But the beauty of
recursion is coupled with practical limitations: deep recursion can lead to stack overflow, and
the overhead in memory usage intrinsic to its runtime semantics usually makes iterative
processes more efficient for large-scale computations. The secret behind recursion is its
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proper utilization: clearly formulated base cases, where possible, recursions without
depreciation, and the consistent balance between literary style and performance.
Though recursion has many applications like dynamic programming, backtracking, divide-
and-conquer, one should always consider the tradeoffs between elegance and efficiency
while using it. In the end, recursion is a double-edged sword that follows the pattern of most
computer science concepts in that it can offer incredibly elegant solutions to problems
provided it is used with care and an understanding of its limitations.
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Reference
A. Drozdek, Data Structures and Algorithms in C++ (2nd ed.). Cengage Learning, 2013. Boston,
MA, USA.
Cormen, T.H., Leiserson, C.E., Rivest, R.L., & Stein, C. (2009). Introduction to Algorithms (3rd
ed. ed.). MIT Press.
Sedgewick, R., & Wayne, K. (2011). Algorithms (4th ed.). Addison-Wesley Professional.
Tanenbaum A. S. Augenstein M. J. (1986). Data Structures Using C. Upper Saddle River, New
Jersey: Prentice Hall.
Aho, A. V., Lam, M. S., Sethi, R., & Ullman, J. D. (2006). Compilers Principles Techniques And
Tools
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