2-Special Functionsdfdghr Velocity
2-Special Functionsdfdghr Velocity
1. Formulate
Identify independent & dependent variables, simplify and
obtain equations (possibly guessing from measurements).
2. Solve
Apply mathematics such as calculus to derive conclusions.
3. Interpret
Interpret the model conclusions to predict the real-world.
4. Test
Compare predictions with reality (revise model if needed).
Linear Functions
f (x) = mx + b
y f (x) = 3x − 1
-1 0 1 2 3 x
-1
Linear Functions: Example
40
1 20
1
-1 0 1 x -1 0 1 x 0 1 x
-1
-1 -20
x3 − x + 1 x 4 − 3x 2 + x 3x 5 − 25x 3 + 60x
Polynomials of Degree 1: Linear Functions
A polynomial of degree 1 is a linear function:
f (x) = mx + b
y g
2 h
1 f
-1 0 1 2 3 x
-1
y y
3 3
2 2
1 1
-1 0 1 x -1 0 1 x
-1 -1
x2 + x + 1 −2x 2 + 3x + 1
-1 0 1 x
-1
x3 − x + 1
Power Functions
A function of the form
f (x) = x a
where a is a constant, is called a power function.
y y y
1 1
x1 x2 1 x3
-1 0 1 x -1 0 1 x
-1 x -1
-1 0 1
-1
y y
1
1
1
x 3 x −1
-1 0 1 x -1 0 1 x
-1
-1
Power Functions: Special Cases
1 1 1
x1 x3 x5
-1 0 1 x -1 0 1 x -1 0 1 x
-1 -1 -1
y y y
x2 1 x4 1 x6 1
-1 0 1 x -1 0 1 x -1 0 1 x
-1 -1 -1
Power Functions: Special Cases
y y
1 (1, 1)
1 (1, 1)
-1 0 1 x
(−1, −1) -1 x
-1 0 1
-1
x3 x5 x9 x2 x4 x6
y y
1 (1, 1) 1 (1, 1)
-1 0 1 x -1 0 1 x
(−1, −1)
-1 -1
1 1 1 1 1 1
x2 x4 x6 x3 x5 x7
√
I For even n the domain is [0, ∞), the graph is similar to x.
√
I For odd n the domain is R, the graph is similar to 3 x.
Power Functions: Special Cases
1
The power function f (x) = x −1 = x is the reciprocal function.
y V
1 (1, 1)
-1 0 1 x
(−1, −1) -1
0 P
P(x)
I the domain of Q(x) is { x | Q(x) 6= 0 }
y
y
1
-1 0 1 x
-1 0 1 x
-1
-1
1 2x 4 −x 2 +1
f (x) = x
f (x) = 10x 2 −40
Algebraic Functions
p x 2 − 16x 2 √
3
f (x) = x2 + 1 g(x) = √ + (x − 2) x + 1
x+ x
y y y
1
2
1
-1 0 1 x 1
-1 -1 0 1 x
-5 0 5 x
-1
√ √ 2
x x +3
4
x2 − 25 x 3 (x − 2)2
Algebraic Functions: Real-wold Example
The following algebraic function occurs in the theory of
relativity. The mass of an object with velocity v is:
m0
m = f (v ) = q
2
1 − vc 2
where
I m0 is the rest mass of the object
I c ≈ 3.0 · 105 km
h is the speed of light (in vacuum)
2m0
m0
0 1 2 v
3c 3c c
Angles
Angles can be measured in degrees (◦ ) or in radians (rad):
I 180◦ = π rad
I 360◦ = 2π rad is a full revolution
90◦ =
120◦ = 2π/3 rad π/2 rad 60◦ = π/3 rad
135◦ = 3π/4 rad 45◦ = π/4 rad
150◦ = 5π/6 rad 30◦ = π/6 rad
α
180◦ = π rad 0◦ = 0 rad
radius 1
Then the arc of the sector has length α (equal to the angle).
Trigonometric Functions
cos α
Properties of sin and cos:
α sin α I domain = ?
radius 1 I range = ?
y
1
sin x π
−π − π2 0 π
2
3π 2π 5π 3π x
2 2
-1
y
1
cos x π
−π − π2 0 π
2
3π 2π 5π 3π x
2 2
-1
Trigonometric Functions
cos α
Properties of sin and cos:
α sin α I domain = (−∞, ∞)
radius 1 I range = [−1, 1]
y
1
sin x π
−π − π2 0 π
2
3π 2π 5π 3π x
2 2
-1
y
1
cos x π
−π − π2 0 π
2
3π 2π 5π 3π x
2 2
-1
Trigonometric Functions: Identities
cos α y
1
sin x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
α sin α
y
radius 1 1
cos x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
Important identities:
Trigonometric Functions: Identities
cos α y
1
sin x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
α sin α
−α y
1
cos x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
Important identities:
I sin(−α) = − sin α and cos(−α) = cos α
Trigonometric Functions: Identities
cos α y
1
sin x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
α sin α
y
radius 1 1
cos x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
Important identities:
I sin(−α) = − sin α and cos(−α) = cos α
I sin(α + 2π) = sin α and cos(α + 2π) = cos α
I cos α = sin(α ± ?)
Trigonometric Functions: Identities
cos α y
1
sin x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
α sin α
y
radius 1 1
cos x −π − π2 0 π π 3π 2π 5π 3π x
2 2 2
-1
Important identities:
I sin(−α) = − sin α and cos(−α) = cos α
I sin(α + 2π) = sin α and cos(α + 2π) = cos α
I cos α = sin(α + π )
2
I sin2 α + cos2 α = 1 (follows form the Pythagorean theorem)
π π π π 2π 3π 5π 3π
α 0 6 4 √3 2 √3 4 6 π 2 2π
1 √1 3 3 √1 1
sin α 0 1 0 −1 0
√2 2 2 2 2 2√
3 √1 1
cos α 1 2 2 0 − 12 − √1 − 2
3
−1 0 1
2 2
Trigonometric Functions: Tangent and Cotangent
The tangent and cotangent are defined as:
sin α cos α
tan α = cot α =
cos α sin α
y y
1 1
− 3π −π − π2 0 π π 3π x − 3π −π − π2 0 π π 3π x
2 2 2 2 2 2
-1 -1
I range = (−∞, ∞)
I domain of tan = {x | cos x 6= 0} = R \ {π/2 + zπ | z ∈ Z}
I domain of cot = {x | sin x 6= 0} = R \ {zπ | z ∈ Z}
Exponential Functions
An exponential function is a function of the form
f (x) = ax
where the base a is positive real number (a > 0).
y y
1 1
-1 0 1 x -1 0 1 x
For x = 0 we have a0 = 1.
3 √
2
4 2 = ( 4)3 = 23 = 8
Exponential Functions: Irrational Numbers
√
But what about irrational numbers? What is 2 3 or 5π ?
-1 0 1 x
We have have defined the function for all rational points, and
now want to close the gaps.
Clearly, the result should be an increasing function. . .
Exponential Functions: Irrational Numbers
√
But what about irrational numbers? What is 2 3 or 5π ?
By increasingness we know:
√ √
1.73 < 3 < 1.74 =⇒ 21.73 < 2 3 < 21.74
√ √
1.732 < 3 < 1.733 =⇒ 21.732 < 2 3 < 21.733
√ √
1.7320 < 3 < 1.7321 =⇒ 21.7320 < 2 3 < 21.7321
√ √
1.73205 < 3 < 1.73206 =⇒ 21.73205 < 2 3 < 21.73206
..
.
There is exactly one number that fulfills all conditions on the right.
√
E.g., 21.73205 < 2 3 < 21.73206 determines the first 6 digits:
√
3
2 ≈ 3.321997
Exponential Functions: Examples
1 x 1 x
2 4
y 4x 2x
1.5x
1x
-1 0 1 x
Properties:
I All exponential functions pass through (0, 1) (since a0 = 1)
I Larger base a yields more rapid growth for x > 0.
Exponential Functions: Three Types
y y
1 1
0 x 0 x
I constant for a = 1
I increasing for a > 1
1 1x I decreasing for 0 < a < 1
0 x
I domain = (−∞, ∞)
I range = (0, ∞) if a 6= 1
f (x) = 1x
Laws of Exponents
Laws of Exponents
If a and b are positive real numbers, then:
1. ax+y = ax · ay
ax
2. ax−y = ay
3. (ax )y = axy
4. (ab)x = ax bx
1. a3+4 = a · a · a · a · a · a · a = (a · a · a) · (a · a · a · a) = a3 · a4
(a·a·a)·(a·a) a5
2. a5−2 = a · a · a = a·a = a2
y 2x y 2x
x2
30 300
20 200
10 x2
100
0 5 x 0 2 4 6 8 x
10 ∗ x 5 10 ∗ x 5 1.1x
y y
30 300
20 200
10 100
1.1x
0 5 x 0 50 x
Exponential Functions vs. Power Functions
Which functions grows quicker when x is large:
f (x) = 10 · x 5 g(x) = 1.1x
y 1.1x
3 · 1015
2 · 1015
1 · 1015
10 ∗ x 5
y y
1 1
-1 0 1 x -1 0 1 x
a a
a a
b b
b c b c
z d z d
f g
D E D E
y y
0 x 0 x
a a
a a
b b
b c b c
z d z d
f f −1
1
The inverse function of f (x) = x 3 is f −1 (y ) = y 3 :
1
f −1 (f (x)) = f −1 (x 3 ) = (x 3 ) 3 = x
y (x, y ) f
d
y
th
ng
le
d
f −1
th
90◦ ng
le
(y , x)
0 x 0 x
log10 (1023 ) = 23
5log5 7 = 7
Logarithmic Functions
y 2x y
log2 x
log2 x log3 x
log10 x
0 x 0 x
80
log2 80 − log2 5 = log2 ( ) = log2 16 = 4
5
Base Conversion
logb x
loga x =
logb a
1
Express ln a + 2 ln b in a single logarithm.
1 1 √ √
ln a + ln b = ln a + ln b 2 = ln a + ln b = ln(a b)
2
Inverse Trigonometric Functions
We are interested in inverse functions of:
y
1
sin x π
−π − π2 0 π
2
3π 2π 5π 3π x
2 2
-1
y
1
cos x π
−π − π2 0 π
2
3π 2π 5π 3π x
2 2
-1
y y
1 1
− π2 0 π x 0 π π x
2 2
-1 -1
y
yπ
2
π
π
2
-1 0 1 x
− π2
-1 0 1x
arcsin x
arccos x
π π
arcsin(sin x) = x for − ≤x ≤
2 2
sin(arcsin x) = x for −1 ≤ x ≤ 1
arccos(cos x) = x for 0 ≤ x ≤ π
cos(arccos x) = x for −1 ≤ x ≤ 1
Inverse Trigonometric: Examples
π π π π 2π 3π 5π 3π
α 0 6 4 √3 2 √3 4 6 π 2 2π
1 √1 3 3 √1 1
sin α 0 1 0 −1 0
√2 2 2 2 2 2√
3 √1 1
cos α 1 2 2 0 − 12 − √1 − 23 −1 0 1
2 2
π π
sin−1 (y ) = x ⇐⇒ sin(x) = y and − ≤x ≤
2 2
cos−1 (y ) = x ⇐⇒ cos(x) = y and 0 ≤ x ≤ π
Evaluate the following:
I sin−1 ( 21 ) = π
6
sin(arcsin( 31 )) 1
I tan(arcsin( 13 )) = cos(arcsin( 13 ))
= 2
3
√ = 1
3 · 3
2 · √1 = 1
√
3
2 2 2 2
1 sin α = 1
sin α 3
α
radius 1 α
q q √
cos α = 1 − ( 13 )2 = 89 = 23 2
Trigonometric Functions: Inverse Tangent
yπ
1 2
− π2 0 π
2
x -1 0 1 x
-1 − π2
tan−1 x or arctan x
tan x restricted to (− π2 , π2 )
π π
tan−1 y = x ⇐⇒ tan x = y and − <x <
2 2
The function arctan has domain (−∞, ∞) and range (− π2 , π2 ).
Trigonometric Functions: Inverse Cotangent
y
1 π
π
π πx 2
0 2
-1 -1 0 1 x
cot−1 x
The function cot−1 has domain (−∞, ∞) and range (0, π).
Exercises
We simplify
(1) 4a + 2b + 18 = 0
(2) 16a + 4b + 76 = 0
When does the ball hit the ground? When the height is 0:
t
− 5t 2 + t + 490 = 0 =⇒ t 2 − − 98 = 0
5
Solving the quadratic formula:
r r √
1 1 2 1 1 9800 1 9801
t= ± ( ) + 98 = ± + = ±
10 10 10 100 100 10 10
We know 2 2 2
√ 100 = 10000 and (100 − n) = 10000 − 200n + n .
Thus 9801 = 99.
1 99 98
t= ± =⇒ t = 10 or t = −
10 10 10
Thus the ball hits the ground after 10 seconds.