In-Depth UX Design Concepts
In-Depth UX Design Concepts
Sketching Principles
Sketching is the initial step in the UX design process. It enables rapid exploration and communication of
ideas. Unlike wireframes or prototypes, sketches are low-fidelity and often hand-drawn. They're informal and
used for brainstorming layout, navigation, and features before refining them.
Key aspects:
Types:
- Freehand sketches
- Conceptual mapping
- Interface sketching
- Storyboarding
Tools:
Best Practices:
Red routes are the most critical user journeys that deliver core value. Sketching these flows ensures the
interface meets users' primary needs efficiently. They're named after UK roadways where congestion is
unacceptable.
Purpose:
Process:
Examples:
Benefits:
Responsive Design
Responsive Design adapts a website or app layout to fit various devices and screen sizes, providing a
Core Concepts:
Challenges:
Frameworks:
- Bootstrap
- Tailwind CSS
- Foundation
Tools:
Wireframing
Wireframing is the process of creating low-fidelity blueprints of a digital interface, emphasizing layout and
structure over visual detail. They help teams align on content placement, user flows, and screen logic.
Types:
Elements:
- Text placeholders
- Navigation structures
Tools:
- Balsamiq
- Figma
- Sketch
- Adobe XD
Advantages:
- Easy to iterate.
Best Practices:
Creating Wireflows
Wireflows blend wireframes with user flow diagrams to illustrate the navigation and logic between screens.
It's useful for showing how different screens are connected through user actions.
Benefits:
Components:
- Wireframe screens.
Applications:
- App walkthroughs.
- Multi-step forms.
Tools:
- Whimsical
Prototyping involves creating an interactive model of a product to simulate its functionality. It's a critical phase
Fidelity Levels:
Goals:
Tools:
- Adobe XD
- InVision
Best Practices:
Hi-fi mockups are detailed, pixel-perfect screens showing exactly how the product will look and behave. They
Components:
Usage:
- Stakeholder presentations.
- Development handoff.
- Marketing previews.
Design Guidelines:
Tools:
- Figma
- Sketch
- Adobe XD
Efficient design means using tools to minimize redundancy, maintain consistency, and speed up
collaboration.
Techniques:
Collaboration:
Productivity Tips:
Interaction Patterns
Interaction patterns are standard ways users interact with interfaces. Following them helps make UI intuitive.
Common Patterns:
Resources:
- UI Patterns (uipatterns.com)
- Mobbin.design
Usability testing is the process of evaluating how real users interact with a product to uncover pain points and
Types:
2. Recruit participants.
Metrics:
- Success rate
- Error frequency
Tools:
- Maze
- UserTesting
- Lookback
1. A/B Testing:
2. Surveys:
3. Heuristic Evaluation:
4. Eye Tracking:
6. Card Sorting:
Steps:
4. Document findings:
- Suggested solution.
Techniques:
- Affinity diagramming.
Goal:
Prototype Iteration
Iteration means revising a prototype based on testing feedback, gradually improving usability, flow, and
aesthetics.
Process:
Mindset:
In Agile: