The document is a log from the Ren'Py game engine version 7.6.3, running on an Infinix X6711 device with Android 14. It details the initialization process, including loading scripts, syncing saves, and rendering settings, with timestamps for each operation. The total time until the interface was ready was approximately 7.65 seconds.
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Log
The document is a log from the Ren'Py game engine version 7.6.3, running on an Infinix X6711 device with Android 14. It details the initialization process, including loading scripts, syncing saves, and rendering settings, with timestamps for each operation. The total time until the interface was ready was approximately 7.65 seconds.
Version: Ren'Py 7.6.3.23091805 Early init. took 0.09s Early init. took 0.09s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/ files/../../../../Documents/RenPy_Saves/com.estrada777.lifeinsantacounty/game /data/user/0/com.estrada777.lifeinsantacounty/files/game Loader init. took 0.12s Loader init. took 0.12s Loading error handling. took 0.15s Loading error handling. took 0.15s Loading script. took 2.55s Loading script. took 2.55s Saving to /storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/ files/../../../../Documents/RenPy_Saves/com.estrada777.lifeinsantacounty Loading save slot metadata. took 0.13s Loading save slot metadata. took 0.13s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (7, 6, 3) - Init at 00images.rpyc:55 took 0.32521 s. Running init code. took 0.73s Running init code. took 0.73s Loading analysis data. took 0.47s Loading analysis data. took 0.47s Analyze and compile ATL. took 0.34s Analyze and compile ATL. took 0.34s Reloading save slot metadata. took 0.08s Reloading save slot metadata. took 0.08s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.46s Initial gc. took 0.46s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.52s Init translation took 0.52s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.22s Load screen analysis took 0.22s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.79s Prepare screens took 0.79s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.74s Interface start. took 0.74s
Initializing gles renderer:
primary display bounds: (0, 0, 2232, 1008) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G57 MC2' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.0a0b917d9265b4c01be9925306306139' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 7.65466213226s. Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(2232, 1008) drawable=(2232, 1008) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. --------------------------------------------