compiler assisgnment
compiler assisgnment
Assignment 1
Compiler Interpreter
1. Interpretation: A compiler translates the Interpretation: An interpreter translates
entire high-level program into machine code high-level code into machine code line-by-
before execution. line or statement-by-statement during
execution.
2. Execution: The processor of the
computer directly executes the compiled Execution: Executes each line of code
machine code. immediately after translating it.
Lexers and Scanners: Lexical analyzers are made with tools like Flex (Fast Lexical
Analyzer). They convert the source code into a stream of tokens by recognizing
keywords, operators, literals, and other symbols.
2. Tools for Analyzing Syntax
Parsers: Instruments like Yacc (Yet Another Compiler Compiler) and Bison (GNU
version of Yacc) are used to create parsers that convert token streams into syntax trees or
abstract syntax trees (AST). These tools help ensure that the programming language's
grammar rules are followed in the source code.
ANTLR: (Another Tool for Language Recognition) is another powerful tool for creating
parsers and lexers.
Symbol Tables: Data structures that are used to store information about variables,
functions, objects, and their attributes. They help in type checking and scope resolution.
Attribute Grammars: Define both semantic and syntactic rules to ensure the correct
interpretation of the parsed code.
Assemblers: Tools that translate assembly language code into machine code. GNU
Assembler (GAS) is one example.
Linkers: Tools that resolve references between multiple object files and combine them
into a single executable. Examples include GNU Linker (LD).
8. Environments for Integrated Development (IDEs)
IDEs: Devices like Eclipse, Visual Studio, and JetBrains IntelliJ IDEA often
incorporate built-in compilers, debuggers, and other utilities that facilitate the entire
compilation process from code writing to execution.
Debuggers: Tools like GDB (GNU Debugger) make it easier to examine the behavior of
compiled programs, find bugs, and fix them.
Profilers: Tools like gprof and Valgrind help with analyzing program performance and
memory usage to further optimize code.
Ans. Syntax is the set of rules that define the structure of valid sentences or expressions ina
programming language, specifying how symbols, keywords, and operators can be
grammar rules, so as the parser builds the parse tree or abstract syntax tree (AST), it
1. Grammar Rules: Define the structure of the language. 2. Semantic Actions: Specify translations
attached to grammar rules.
3. Attributes: Carry information like types and values. They are of two types:
1. Synthesized Attributes: Derived from child nodes. 2. Inherited Attributes: Passed from parent or
sibling nodes. Example
E→E+T
E → TT → T * FT → FF → ( E )F → id
Semantic Actions:
3 + 20 gives 23
Benefits
Modularity: Separates parsing and translation. Flexibility: Adaptable for code generation,
optimization, etc. Efficiency: Allows translation during parsing, reducing additional passes.
Ans. An image table is an information structure utilized by compilers to store data about the
factors, capabilities, classes, and different identifiers experienced during the gathering system. It
fills in as a focal store for overseeing image-related information and assumes an essential part in
different periods of the gathering system, including lexical examination, parsing, semantic
investigation, and code age.
Image Entry: Every section in the image table compares to a novel identifier in the
source code. It ordinarily incorporates data, for example,
o Name: The identifier's name.
o Type: The information type related to the identifier (e.g., int, float, class name).
o Scope: The extension where the identifier is characterized (e.g., worldwide
degree, capability scope, block scope).
o Memory Area: The memory address or capacity area assigned to the identifier.
o Extra Credits: Different properties like perceivability, access modifiers,
instatement status, and so forth.
Scope Management: Image tables assist with overseeing extensions in the source code.
They track where identifiers are proclaimed and the way in which they are available
inside various extensions (e.g., worldwide degree, capability scope, block scope). This
data is vital for name goal and guaranteeing legitimate perceivability and adherence to
perusing rules.
Type Checking: Image tables store type data related to identifiers. During semantic
examination, compilers utilize the image table to perform type checking, guaranteeing
that tasks and tasks including identifiers are type-protected by the language's standards.
Mistake Recognition: Image tables help in identifying blunders like vague factors or
redeclaration of identifiers inside a similar degree. By keeping a record of identifiers and
their extensions, compilers can recognize and report such mistakes during the gathering
system.
Lexical Examination: The image table beginnings populating during lexical examination
as identifiers are experienced in the source code. Sections are made for every identifier
alongside their related qualities.
Parsing: During parsing, the image table aids name goal and extension the executives. It
guarantees that identifiers are utilized by the perusing rules characterized by the
programming language.
Semantic Examination: The image table assumes a basic part in semantic examination,
particularly in type checking and trait goal. It verifies the correctness of tasks involving
identifiers based on their sorts and extensions.
Code Generation: In the code age stage, the image table gives data about memory areas
and information types required for producing machine code or intermediate code. It helps
with allotting memory, getting to factors, and taking care of capability calls.
6.Why are regular expressions used in token specification? Write the regular expres
sion to specify the identifier like in C.
Ans. Regular expressions are utilized in token specification since they give a compact and
adaptable method for depicting examples of characters that structure tokens in a programming
language. With regards to lexical investigation, normal articulations assist with characterizing the
sentence structure rules for distinguishing tokens like identifiers, catchphrases, administrators,
literals, and images. By utilizing ordinary articulations, compilers can proficiently tokenize the
source code, which is a critical stage in the gathering system.
regex
Copy code
[a-zA-Z_][a-zA-Z0-9_]*
Clarification of the standard articulation:
[a-zA-Z_]: Matches any capitalized letter (A-Z), lowercase letter (a-z), or underscore (_)
as the main person of the identifier.
[a-zA-Z0-9_]*: Matches at least zero events of capitalized letters (A-Z), lowercase
letters (a-z), digits (0-9), or underscores (_) after the main person.
7.Explain the concept of an abstract stack machine and its use in compiling.
1. Stack: The stack is a Toward the end In-First-Out (LIFO) information structure where
components are pushed onto the highest point of the stack and popped from the top. In a
theoretical stack machine, the stack is utilized to store operands, middle qualities, and
return addresses during program execution.
2. Directions: The theoretical stack machine works in view of a bunch of guidelines, each
playing out a particular procedure on the stack. Normal guidelines incorporate push (to
add a thing to the stack), pop (to eliminate a thing from the stack), number-crunching
tasks (option, deduction, duplication, division), control stream activities (hop, restrictive
leap), and capability call/bring tasks back.
3. Registers: Some theoretical stack machines might incorporate a set number of registers
for putting away brief qualities or tending to explicit memory areas.
Use in Accumulating:
1. Halfway Portrayal: Dynamic stack machines are much of the time utilized as a
moderate portrayal (IR) during the arrangement interaction. Compilers make an
interpretation of source code into a middle language that intently looks like the activities
of a theoretical stack machine. This IR fills in as a scaffold between the significant level
source code and the objective machine code.
2. Advancement: By utilizing a theoretical stack machine as a transitional portrayal,
compilers can apply different enhancements at the IR level. Advancements like consistent
collapsing, dead code disposal, and normal subexpression end can be performed all the
more really on stack-based portrayals.
3. Code Age: When the improvements are applied, the compiler produces target machine
code or bytecode from the theoretical stack machine portrayal. This target code can be
executed straightforwardly on a stack-based virtual machine or further converted into
local machine code for the objective design.
4. Versatility: Dynamic stack machines offer a degree of conveyability since they unique
away the particular subtleties of the hidden equipment engineering. This permits
compilers to produce code that can run on various stages without broad alterations.
8.Given the following string, identify and list all the tokens
printf("%d\n", i);
8. Given the following string, identify and list all the tokens
printf("%d\n", i);
1. for 2. (
3. int4. i
5. = 6. 0
7. ;
8. i
9. <
10. 10
11. ;
12. i
13. ++
14. )
15. {
16. printf
17. (
21. )
22. ;
23. }
These tokens represent the different elements of the C programming language syntax, such
as
keywords (e.g., for, int), identifiers (e.g., i), operators (e.g., =, <, ++), literals (e.g., 0, 10),
punctuators (e.g., ;, (, ), {, }), and string literals (e.g., "%d\n"). The process of identifying
and extracting these tokens from the source code is
typically
Ans. Thompson's Construction is a technique used to convert a regular expression into a Non-
Deterministic Finite Automaton (NFA). This process is fundamental in the field of formal
languages and automata theory, particularly when designing efficient algorithms for pattern
matching and lexical analysis in compilers. Here is an outline of Thompson's Construction:
Fundamental Concepts:
1. Base Cases:
o Empty String: If the regular expression is ε (epsilon), create an NFA with two
states: an initial state and an accepting (final) state, connected by an ε-transition.
o Single Character: If the regular expression is a single character 'a', create an NFA
with two states: an initial state with a transition labeled 'a' to an accepting state.
2. Concatenation (AB):
o Given two regular expressions A and B, construct NFAs for A and B individually.
o Create an ε-transition from each accepting state of A to the initial state of B.
3. Alternation (A|B):
o Given two regular expressions A and B, construct NFAs for A and B individually.
o Create a new initial state and ε-transitions from this state to the initial states of A
and B.
o Create ε-transitions from the accepting states of A and B to a new accepting state.
4. *Kleene Star (A)**:
o Given a regular expression A, construct an NFA for A.
o Create a new initial state and ε-transitions from this state to the initial state of A
and to a new accepting state.
o Create ε-transitions from the accepting state of A back to the initial state of A and
to the new accepting state.
Example:
Let's use Thompson's Construction to convert the regular expression (a|b)*c into an NFA.
The resulting NFA will have states representing different combinations of 'a', 'b', and 'c', with
transitions based on the operations defined by the regular expression (a|b)*c.
10.Construct an NFA for the regular expression (a|b)*abb. And convert NFA to DFA.
Ans. Here's the step-by-step construction of an NFA for the regular expression (a|b)*abbusing
Thompson's Construction:
1. NFA for a:
2. NFA for b:
/\
(1) (3)
/\/\
εεεε
\/\/
(start) (accept)
εε
/\/\
εεεε
\/\/
(1|3)* (accept)
\/
Ans. Input buffering is indeed a crucial strategy in lexical analysis during the compilation process.
It involves reading input characters in blocks or pieces from the source code file or input stream,
storing them in a buffer, and then processing these buffered characters to identify tokens and
lexemes.
Efficient Input Handling: Input buffering allows the lexical analyzer to read input characters in
larger pieces, reducing the frequency of system calls or disk accesses. This improves the overall
efficiency of input handling during compilation.
Reduced Overhead: By reading characters in blocks and storing them in a buffer, the overhead
of repeatedly fetching individual characters from the input stream is reduced. This can lead to
faster lexical analysis and compilation times.
Tokenization: Input buffering facilitates tokenization, where the buffered characters are
processed to identify tokens and lexemes based on the lexical rules of the programming
language. Tokens represent meaningful units like keywords, identifiers, constants, and operators.
Lookahead and Backtracking: Buffered input allows for lookahead, where the lexical analyzer
can peek ahead in the input stream to make decisions about token boundaries or handle
constructs like comments and string literals that span multiple lines. It also enables backtracking,
where the analyzer can rewind the input buffer to reprocess characters if a token boundary is
misidentified initially.
Error Handling: Buffered input helps in error handling and reporting during lexical analysis. If
an unexpected character or lexical error is encountered, the analyzer can provide more context by
examining the surrounding buffered characters.
Optimized Processing: Many lexical analyzers use buffering to optimize processing, especially
when dealing with input sources like files or network streams. Buffering allows for efficient
reading and processing of input data, improving overall compilation performance.
Memory Management: Input buffering involves managing a buffer to store input characters.
Proper memory management techniques ensure that the buffer is appropriately sized to handle
input without excessive memory consumption or buffer overflows.