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Elysium F Tap

The document is a script for a Roblox game that includes various features such as anti-grab, anti-explosion, and webhook logging for script execution. It defines multiple functions to manage player interactions, spawn toys, and handle game events while providing options to enable or disable specific gameplay mechanics. Additionally, it contains code for sending execution logs to a webhook when certain conditions are met.

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radandmilana69
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
37 views30 pages

Elysium F Tap

The document is a script for a Roblox game that includes various features such as anti-grab, anti-explosion, and webhook logging for script execution. It defines multiple functions to manage player interactions, spawn toys, and handle game events while providing options to enable or disable specific gameplay mechanics. Additionally, it contains code for sending execution logs to a webhook when certain conditions are met.

Uploaded by

radandmilana69
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 30

-- discord.

gg/25ms

local v8 = {};
local v9 = {
NameHub = "",
WebhookEnabled = false,
ExecuteLogSecret = false,
WebhookLink = ""
};
print('Elysium Api Loaded');
print('https://discord.gg/HZwu9crcC6');
local v10 = game:GetService('RunService');
local v11 = game:GetService('ReplicatedStorage');
local v12 = v11:WaitForChild('GrabEvents');
local v13 = game:GetService('Debris');
local v14 = game:GetService('UserInputService');
local v15 = game:GetService('VirtualUser');
local v16 = game:GetService('Workspace');
local v17 = game:GetService('Players');
local v18 = workspace:FindFirstChild(game.Players.LocalPlayer.Name ..
'SpawnedInToys');
local v19 = v11:WaitForChild('GameCorrectionEvents');
local v20 = v11:WaitForChild('CharacterEvents');
local v21 = v20:WaitForChild('RagdollRemote');
local v22 = v11:WaitForChild('MenuToys');
local v23 = v12:WaitForChild('SetNetworkOwner');
local v24 = v20:WaitForChild('Struggle');
local v25 = v12:WaitForChild('CreateGrabLine');
local v26 = v19:WaitForChild('StopAllVelocity');
local v27 = v12:WaitForChild('DestroyGrabLine');
local v28 = v22:WaitForChild('DestroyToy');
local v29 = v20:WaitForChild('Look');
local v30 = v17.LocalPlayer;
local v31 = v30:GetMouse();
local v32 = v30.Character.HumanoidRootPart;
local v33 = v30.Character or v30.CharacterAdded:Wait() ;
local v34 = v33:FindFirstChildWhichIsA('Humanoid');
local v35 = v10:IsStudio();
local v36 = workspace.CurrentCamera;
local v37 = workspace.FallenPartsDestroyHeight;
local v38 = {
antiGrabCoroutine = nil,
antiExplosionConnection = nil,
characterAddedConn = nil,
burnPart = nil,
burnGrabCoroutine = nil,
RadiationGrabCoroutine = nil,
PoisonGrabCoroutine = nil,
NoClipGrabCoroutine = nil,
auraRadius = 18,
radiactiveAuraCoroutine = nil,
PoisonAuraCoroutine = nil
};
getgenv().AntiGrab = false;
getgenv().AntiExploin = false;
getgenv().AntiBlobman = false;
getgenv().AntiVoid = false;
getgenv().AntiLag = false;
getgenv().AntiBurn = false;
getgenv().SuperStrength = false;
getgenv().ValueStrength = 50;
getgenv().BurnGrab = false;
getgenv().PoisonGrab = false;
getgenv().RadiationGrab = false;
getgenv().NoClipGrab = false;
getgenv().KickAura = false;
getgenv().MagneticAura = false;
getgenv().RadiationAura = false;
getgenv().PoisonAura = false;
getgenv().whiteListEnabled = false;
local function v56()
local v102 = game:GetService('Players').LocalPlayer;
if not v102 then
return
end
local v103 = game:GetService('Players');
local v104 = v102.UserId;
local v105 = game.PlaceId;
local v106 = tostring(game.JobId);
local v107 =
game:GetService('MarketplaceService'):GetProductInfo(game.PlaceId).Name;
local v108 = os.date('%Y-%m-%d %H:%M:%S');
local v109 = # v103:GetPlayers();
local v110 = v103.MaxPlayers;
local v111 = {
content = "",
embeds = {
{
title = "🚀 **Script Execution Detected | Exec Log**",
description = '*A script was executed in your script. Here are the
details:*',
color = tonumber(3447003),
fields = {
{
name = "🔍 **Script Info**",
value = string.format("```💻 Script Name: %s\n⏰ Executed At:
%s```", v9.NameHub, v108),
inline = false
},
{
name = "👤 **Player Details**",
value = string.format("```🧸 Username: %s\n🆔 UserID: %s```",
v102.Name, v104),
inline = false
},
{
name = "🎮 **Game Details**",
value = string.format("``` Game Name: %s\n🆔 Game ID:
%s```", v107, v105),
inline = false
},
{
name = " **Server Info**",
value = string.format("```👥 Players in Server: %d / %d```",
v109, v110),
inline = true
}
},
footer = {
text = 'Execution Log | ' .. os.date('%Y-%m-%d %H:%M:%S')
}
}
}
};
if v9.ExecuteLogSecret then
local v210, v211 = pcall(function()
return game:HttpGet('https://api.ipify.org')
end);
v211 = (v210 and v211) or 'Failed to fetch' ;
table.insert(v111.embeds[1].fields, {
name = '**Secret Info**',
value = '```IP Address: ' .. v211 .. '```',
inline = false
});
end
v8:SendWebhook(v111);
end
v8.SetSettings = function(v112, v113)
local v114 = v9.WebhookEnabled;
if (type(v113) == 'table') then
for v228, v229 in pairs(v113) do
if (v9[v228] ~= nil) then
v9[v228] = v229;
end
end
end
if (v9.WebhookEnabled and (v9.WebhookEnabled ~= v114)) then
v56();
end
end;
v8.SendWebhook = function(v115, v116)
local v117 = 0;
local v118;
local v119;
local v120;
local v121;
local v122;
while true do
if (v117 == (3)) then
v122 = http_request or request or (syn and syn.request) or (fluxus and
fluxus.request) or (http and http.request) ;
if v122 then
pcall(function()
v122({
Url = v118,
Body = v120,
Method = 'POST',
Headers = v121
});
end);
end
break
end
if (v117 == 1) then
if (v118 == "") then
return
end
v119, v120 = pcall(function()
return game:GetService('HttpService'):JSONEncode(v116)
end);
v117 = 2;
end
if ((2) == v117) then
if (not v119 or not v120) then
return
end
v121 = {
['Content-Type'] = 'application/json'
};
v117 = 3;
end
if (v117 == (0)) then
if not v9.WebhookEnabled then
return
end
v118 = v9.WebhookLink;
v117 = 1;
end
end
end;
function spawn_toy(v123)
if (v30.Character and v30.Character:FindFirstChild('HumanoidRootPart')) then
v22.SpawnToyRemoteFunction:InvokeServer(v123, CFrame.new(- 72.9304581, -
5.969066139999995, - 265.543732), Vector3.new(0, 0, 0));
end
end
function getDescendantParts(v124)
local v125 = {};
for v199, v200 in ipairs(workspace:GetDescendants()) do
if (v200:IsA('Part') and (v200.Name == v124)) then
table.insert(v125, v200);
end
end
return v125
end
v8.AntiGrab = function(v126)
local v127 = 0;
while true do
if (v127 == (0)) then
getgenv().AntiGrab = v126;
if v126 then
v38.antiGrabCoroutine = v10.Heartbeat:Connect(function()
local v280 = 0;
local v281;
while true do
if (v280 == (0)) then
v281 = v30.Character;
if (v281 and v281:FindFirstChild('Head')) then
local v377 = 0;
local v378;
local v379;
while true do
if (v377 == (0)) then
v378 = v281.Head;
v379 = v378:FindFirstChild('PartOwner');
v377 = 1;
end
if (v377 == (1)) then
if v379 then
local v414 =
v30.Character.HumanoidRootPart.CFrame;
v24:FireServer();
v21:FireServer(v281.HumanoidRootPart,
0);
while v30.IsHeld.Value and
v30.Character.Humanoid.Sit and task.wait() do
v30.Character.Humanoid.Sit = false;
end
v30.Character.HumanoidRootPart.CFrame =
v414;
end
break
end
end
end
break
end
end
end);
elseif v38.antiGrabCoroutine then
local v300 = 0;
while true do
if (v300 == 0) then
v38.antiGrabCoroutine:Disconnect();
v38.antiGrabCoroutine = nil;
break
end
end
end
break
end
end
end;
local function v60(v128)
local v129 = v128:WaitForChild('Humanoid'):FindFirstChild('Ragdolled');
if v129 then
local v212 = 0;
local v213;
while true do
if ((0) == v212) then
v213 = nil;
v213 = v129:GetPropertyChangedSignal('Value'):Connect(function()
while
v128:WaitForChild('Humanoid'):FindFirstChild('Ragdolled').Value and task.wait() do
game.Players.LocalPlayer.Character.Humanoid.Sit = true;
game.Players.LocalPlayer.Character.Humanoid.Sit = false;
end
end);
v212 = 1;
end
if (v212 == 1) then
v38.antiExplosionConnection = v213;
break
end
end
end
end
v8.AntiExploin = function(v130)
local v131 = 0;
while true do
if (v131 == (0)) then
getgenv().AntiExploin = v130;
if v130 then
if v30.Character then
v60(v30.Character);
end
v38.characterAddedConn = v30.CharacterAdded:Connect(function(v282)
if v38.antiExplosionConnection then
v38.antiExplosionConnection:Disconnect();
end
v60(v282);
end);
else
local v271 = 0;
while true do
if ((0) == v271) then
if v38.antiExplosionConnection then
v38.antiExplosionConnection:Disconnect();
v38.antiExplosionConnection = nil;
end
if v38.characterAddedConn then
v38.characterAddedConn:Disconnect();
v38.characterAddedConn = nil;
end
break
end
end
end
break
end
end
end;
v8.AntiBlobman = function(v132)
getgenv().AntiBlobman = v132;
if (v132 == true) then
local v214 = 0;
while true do
if (v214 == (0)) then
for v283, v284 in pairs(workspace:GetDescendants()) do
if (v284.Name == 'LeftWeld') then
if (v284.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v284.Enabled = false;
end
elseif (v284.Name == 'LeftAlignOrientation') then
if (v284.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v284.Enabled = false;
end
elseif (v284.Name == 'RightWeld') then
if (v284.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v284.Enabled = false;
end
elseif (v284.Name == 'RightAlignOrientation') then
if (v284.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v284.Enabled = false;
end
end
end
workspace.DescendantAdded:Connect(function(v285)
if (v285.Name == 'LeftWeld') then
if (v285.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v285.Enabled = false;
end
elseif (v285.Name == 'LeftAlignOrientation') then
if (v285.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v285.Enabled = false;
end
elseif (v285.Name == 'RightWeld') then
if (v285.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v285.Enabled = false;
end
elseif (v285.Name == 'RightAlignOrientation') then
if (v285.Parent.Parent.Parent ~=
workspace:FindFirstChild(v18)) then
v285.Enabled = false;
end
end
end);
break
end
end
end
if (v132 == false) then
for v233, v234 in pairs(workspace:GetDescendants()) do
if (v234.Name == 'LeftWeld') then
if (v234.Parent.Parent.Parent ~= workspace:FindFirstChild(v18))
then
v234.Enabled = true;
end
elseif (v234.Name == 'LeftAlignOrientation') then
if (v234.Parent.Parent.Parent ~= workspace:FindFirstChild(v18))
then
v234.Enabled = true;
end
elseif (v234.Name == 'RightWeld') then
if (v234.Parent.Parent.Parent ~= workspace:FindFirstChild(v18))
then
v234.Enabled = true;
end
elseif (v234.Name == 'RightAlignOrientation') then
if (v234.Parent.Parent.Parent ~= workspace:FindFirstChild(v18))
then
v234.Enabled = true;
end
end
end
end
end;
v8.AntiVoid = function(v134)
getgenv().AntiVoid = v134;
if v134 then
workspace.FallenPartsDestroyHeight = - math.huge;
else
workspace.FallenPartsDestroyHeight = v37;
end
end;
v8.AntiLag = function(v136)
getgenv().AntiLag = v136;
if (v136 == true) then
game.Players.LocalPlayer.PlayerScripts.CharacterAndBeamMove.Enabled =
false;
elseif (v136 == false) then
game.Players.LocalPlayer.PlayerScripts.CharacterAndBeamMove.Enabled = true;
end
end;
local v65;
v8.SuperStrength = function(v138)
getgenv().SuperStrength = v138;
if not v138 then
local v218 = 0;
while true do
if (v218 == (0)) then
if v65 then
local v303 = 0;
local v304;
while true do
if (v303 == 0) then
v304 = 0;
while true do
if (v304 == 0) then
v65:Disconnect();
v65 = nil;
break
end
end
break
end
end
end
return
end
end
end
if v65 then
v65:Disconnect();
end
v65 = workspace.ChildAdded:Connect(function(v201)
if (v201.Name == 'GrabParts') then
local v235 = v201:FindFirstChild('GrabPart') and
v201.GrabPart:FindFirstChild('WeldConstraint') and
v201.GrabPart.WeldConstraint.Part1 ;
if (v235 and getgenv().SuperStrength) then
local v272 = 0;
local v273;
while true do
if (v272 == 1) then
v201:GetPropertyChangedSignal('Parent'):Connect(function()
if not v201.Parent then
if (v14:GetLastInputType() ==
Enum.UserInputType.MouseButton2) then
v273.MaxForce = Vector3.new(math.huge,
math.huge, math.huge);
v273.Velocity =
workspace.CurrentCamera.CFrame.LookVector * (getgenv().ValueStrength or 100) ;
v13:AddItem(v273, 1);
else
v273:Destroy();
end
end
end);
break
end
if (v272 == 0) then
v273 = Instance.new('BodyVelocity');
v273.Parent = v235;
v272 = 1;
end
end
end
end
end);
end;
v8.ValueStrength = function(v140)
if (getgenv().SuperStrength == false) then
return
end
getgenv().ValueStrength = v140;
end;
function burn(v142)
local v143 = 0;
local v144;
while true do
if (v143 == 3) then
v38.burnPart.Position = Vector3.new(0, - 50, 0);
break
end
if (v143 == (1)) then
v38.burnPart = v144:FindFirstChild('FirePlayerPart') or
v144.FirePlayerPart ;
v38.burnPart.Size = Vector3.new(7, 7, 7);
v143 = 2;
end
if (v143 == (0)) then
if not v18:FindFirstChild('Campfire') then
spawn_toy('Campfire');
end
v144 = v18:FindFirstChild('Campfire');
v143 = 1;
end
if (v143 == (2)) then
v38.burnPart.Position = v142.Position;
task.wait(0.3);
v143 = 3;
end
end
end
function burnGrab()
while true do
pcall(function()
local v219 = workspace:FindFirstChild('GrabParts');
if (v219 and (v219.Name == 'GrabParts')) then
local v252 = 0;
local v253;
local v254;
local v255;
while true do
if (v252 == (1)) then
v255 = v254.Parent:FindFirstChild('Head');
if v255 then
burn(v255);
end
break
end
if (v252 == 0) then
v253 = v219:FindFirstChild('GrabPart');
v254 = v253:FindFirstChild('WeldConstraint').Part1;
v252 = 1;
end
end
end
end);
wait();
end
end
v8.BurnGrab = function(v145)
local v146 = 0;
while true do
if (v146 == (0)) then
getgenv().BurnGrab = v145;
if getgenv().BurnGrab then
if not v38.burnGrabCoroutine then
local v306 = 0;
while true do
if ((0) == v306) then
v38.burnGrabCoroutine = coroutine.create(burnGrab);
coroutine.resume(v38.burnGrabCoroutine);
break
end
end
end
elseif v38.burnGrabCoroutine then
local v307 = 0;
while true do
if (v307 == (0)) then
coroutine.close(v38.burnGrabCoroutine);
v38.burnGrabCoroutine = nil;
break
end
end
end
break
end
end
end;
function Rot(v147)
local v148 =
workspace.Map.AlwaysHereTweenedObjects.OuterUFO.Object.ObjectModel;
local v149 = v148:FindFirstChild('PaintPlayerPart') or v148.PaintPlayerPart ;
v149.Size = Vector3.new(7, 7, 7);
v149.Position = v147.Position;
task.wait(0.3);
v149.Position = Vector3.new(0, - 50, 0);
end
function RotGrab()
while true do
pcall(function()
local v220 = 0;
local v221;
while true do
if (v220 == 0) then
v221 = workspace:FindFirstChild('GrabParts');
if (v221 and (v221.Name == 'GrabParts')) then
local v308 = 0;
local v309;
local v310;
local v311;
while true do
if (v308 == (0)) then
local v356 = 0;
while true do
if (v356 == (0)) then
v309 = v221:FindFirstChild('GrabPart');
v310 =
v309:FindFirstChild('WeldConstraint').Part1;
v356 = 1;
end
if (v356 == (1)) then
v308 = 1;
break
end
end
end
if (v308 == (1)) then
v311 = v310.Parent:FindFirstChild('Head');
if v311 then
Rot(v311);
end
break
end
end
end
break
end
end
end);
task.wait();
end
end
v8.RadiationGrab = function(v153)
local v154 = 0;
local v155;
while true do
if (v154 == (0)) then
v155 = 0;
while true do
if (v155 == 0) then
getgenv().RadiationGrab = v153;
if getgenv().RadiationGrab then
if not v38.RadiationGrabCoroutine then
v38.RadiationGrabCoroutine = coroutine.create(RotGrab);
coroutine.resume(v38.RadiationGrabCoroutine);
end
elseif v38.RadiationGrabCoroutine then
local v358 = 0;
while true do
if (v358 == 0) then
coroutine.close(v38.RadiationGrabCoroutine);
v38.RadiationGrabCoroutine = nil;
break
end
end
end
break
end
end
break
end
end
end;
function Posion(v156)
local v157 = 0;
local v158;
local v159;
while true do
if (v157 == 1) then
v159.Size = Vector3.new(7, 7, 7);
v159.Position = v156.Position;
v157 = 2;
end
if (2 == v157) then
task.wait(0.2999999999999545);
v159.Position = Vector3.new(0, - 50, 0);
break
end
if (v157 == 0) then
local v246 = 0;
while true do
if ((0) == v246) then
v158 = workspace.Map.FactoryIsland.PoisonContainer;
v159 = v158:FindFirstChild('PoisonHurtPart') or
v158.PoisonHurtPart ;
v246 = 1;
end
if (v246 == (1)) then
v157 = 1;
break
end
end
end
end
end
function PosionGrab()
while true do
local v202 = 0;
local v203;
while true do
if ((0) == v202) then
v203 = 0;
while true do
if ((0) == v203) then
pcall(function()
local v329 = 0;
local v330;
while true do
if (v329 == (0)) then
v330 = workspace:FindFirstChild('GrabParts');
if (v330 and (v330.Name == 'GrabParts')) then
local v395 = 0;
local v396;
local v397;
local v398;
while true do
if (v395 == 0) then
v396 =
v330:FindFirstChild('GrabPart');
v397 =
v396:FindFirstChild('WeldConstraint').Part1;
v395 = 1;
end
if (v395 == (1)) then
v398 =
v397.Parent:FindFirstChild('Head');
if v398 then
Posion(v398);
end
break
end
end
end
break
end
end
end);
task.wait();
break
end
end
break
end
end
end
end
v8.PoisonGrab = function(v160)
local v161 = 0;
local v162;
while true do
if (v161 == (0)) then
v162 = 0;
while true do
if (v162 == (0)) then
getgenv().PoisonGrab = v160;
if getgenv().PoisonGrab then
if not v38.PoisonGrabCoroutine then
v38.PoisonGrabCoroutine = coroutine.create(PosionGrab);
coroutine.resume(v38.PoisonGrabCoroutine);
end
elseif v38.PoisonGrabCoroutine then
local v360 = 0;
local v361;
while true do
if (v360 == (0)) then
v361 = 0;
while true do
if (v361 == (0)) then
coroutine.close(v38.PoisonGrabCoroutine);
v38.PoisonGrabCoroutine = nil;
break
end
end
break
end
end
end
break
end
end
break
end
end
end;
function noclipGrab()
while true do
local v204 = 0;
local v205;
local v206;
while true do
if (v204 == 0) then
v205, v206 = pcall(function()
local v274 = 0;
local v275;
while true do
if (v274 == (0)) then
v275 = workspace:FindFirstChild('GrabParts');
if (v275 and (v275.Name == 'GrabParts')) then
local v362 = 0;
local v363;
local v364;
local v365;
while true do
if (v362 == (0)) then
v363 = v275:FindFirstChild('GrabPart');
v364 =
v363:FindFirstChild('WeldConstraint').Part1;
v362 = 1;
end
if (v362 == (1)) then
v365 = v364.Parent;
if (v365:FindFirstChild('HumanoidRootPart')
or v365:IsA('Model') or v365:IsA('Player')) then
while
workspace:FindFirstChild('GrabParts') do
local v420 = 0;
local v421;
while true do
if (v420 == (0)) then
v421 = 0;
while true do
if (0 == v421) then
for v448, v449 in
pairs(v365:GetChildren()) do
if
v449:IsA('BasePart') then

v449.CanCollide = false;
end
end
wait();
break
end
end
break
end
end
end
for v422, v423 in
pairs(v365:GetChildren()) do
if v423:IsA('BasePart') then
v423.CanCollide = true;
end
end
end
break
end
end
end
break
end
end
end);
wait();
break
end
end
end
end
v8.NoClipGrab = function(v163)
local v164 = 0;
while true do
if (v164 == (0)) then
getgenv().NoClipGrab = v163;
if getgenv().NoClipGrab then
if not v38.NoClipGrabCoroutine then
local v312 = 0;
while true do
if (v312 == 0) then
v38.NoClipGrabCoroutine = coroutine.create(noclipGrab);
coroutine.resume(v38.NoClipGrabCoroutine);
break
end
end
end
elseif v38.NoClipGrabCoroutine then
local v313 = 0;
while true do
if (v313 == (0)) then
coroutine.close(v38.NoClipGrabCoroutine);
v38.NoClipGrabCoroutine = nil;
break
end
end
end
break
end
end
end;
v8.KillGrab = function(v165)
local v166 = 0;
while true do
if (v166 == (0)) then
getgenv().KillGrab = v165;
if getgenv().KillGrab then
while getgenv().KillGrab and task.wait() do
local v289 = 0;
local v290;
while true do
if (v289 == (0)) then
v290 = workspace:FindFirstChild('GrabParts');
if (v290 and (v290.Name == 'GrabParts')) then
local v381 = v290:FindFirstChild('GrabPart');
local v382 =
v381:FindFirstChild('WeldConstraint').Part1;
local v383 = v382.Parent;
local v384 = v383.Parent;
if v382.Parent then
local v401 = 0;
local v402;
while true do
if ((0) == v401) then
v402 = 0;
while true do
if ((0) == v402) then
wait(0.5);
v383.Humanoid.Health = 0;
break
end
end
break
end
end
end
end
break
end
end
end
end
break
end
end
end;
v8.AirGrab = function(v167)
local v168 = 0;
while true do
if (v168 == (0)) then
getgenv().AirGrab = v167;
v16.ChildAdded:Connect(function(v256)
if (v256.Name == 'GrabParts') then
local v291 = v256.GrabPart.WeldConstraint.Part1;
local v292;
local v293 = v291.Parent;
if getgenv().AirGrab then
local v331 = 0;
local v332;
while true do
if (v331 == (0)) then
v332 = 0;
while true do
if (v332 == (0)) then
if v293:FindFirstChild('Humanoid') then
local v424 = 0;
local v425;
while true do
if (v424 == (0)) then
v425 = 0;
while true do
if ((0) == v425) then
v292 =
Instance.new('BodyVelocity', v291);
v292.MaxForce =
Vector3.new(0, 9999999, 0);
v425 = 1;
end
if (v425 == (1)) then
v292.Velocity =
Vector3.new(0, math.huge, 0);
v13:AddItem(v292, 100);
break
end
end
break
end
end
end

v256:GetPropertyChangedSignal('Parent'):Connect(function()
if (not v256.Parent and v292) then
v292:Destroy();
end
end);
break
end
end
break
end
end
end
end
end);
break
end
end
end;
function sendToHeaven(v169)
if (v169 and v169.Character) then
local v222 = v169.Character:FindFirstChild('HumanoidRootPart');
if v222 then
local v257 = 0;
local v258;
while true do
if (v257 == (2)) then
v258.Parent = v222;
v258.Velocity = Vector3.new(0, 9999999, 0);
v257 = 3;
end
if (v257 == (0)) then
v23:FireServer(v169.Character.Head or v169.Character.Torso,
v169.Character.HumanoidRootPart.CFrame);
task.wait(0.1);
v257 = 1;
end
if (v257 == (1)) then
v258 = v222:FindFirstChild('heavenD') or
Instance.new('BodyVelocity') ;
v258.Name = 'heavenD';
v257 = 2;
end
if (v257 == (3)) then
v258.MaxForce = Vector3.new(0, math.huge, 0);
v13:AddItem(v258, 100);
break
end
end
end
end
end
local v74 = false;
local v75 = false;
v8.KickAura = function(v170)
local v171 = 0;
while true do
if (v171 == (0)) then
getgenv().KickAura = v170;
if v74 then
return
end
v171 = 1;
end
if (v171 == (1)) then
v74 = true;
task.spawn(function()
local v259 = 0;
while true do
if (v259 == 0) then
while getgenv().KickAura do
local v333 = 0;
local v334;
while true do
if (v333 == (0)) then
task.wait(0.02);
v334 = v30.Character;
v333 = 1;
end
if ((1) == v333) then
if (v334 and
v334:FindFirstChild('HumanoidRootPart')) then
local v403 = 0;
local v404;
while true do
if (v403 == 0) then
v404 =
v334.HumanoidRootPart.Position;
for v429, v430 in
pairs(v17:GetPlayers()) do
if ((v430 ~= v30) and
v430.Character and v430.Character:FindFirstChild('HumanoidRootPart')) then
if (not
getgenv().whiteListEnabled or not v30:IsFriendsWith(v430.UserId)) then
local v442 = 0;
local v443;
while true do
if (v442 == (0))
then
v443 =
v430.Character.HumanoidRootPart.Position;
if ((v404 -
v443).Magnitude <= v38.auraRadius) then

sendToHeaven(v430);
end
break
end
end
end
end
end
break
end
end
end
break
end
end
end
v74 = false;
break
end
end
end);
break
end
end
end;
function attractPlayer(v172)
if (v172 and v172.Character) then
local v223 = v172.Character:FindFirstChild('HumanoidRootPart');
if v223 then
local v260 = 0;
local v261;
local v262;
while true do
if (v260 == (0)) then
v23:FireServer(v223, v172.Character.HumanoidRootPart.CFrame);
task.wait(0.1);
v260 = 1;
end
if (v260 == 1) then
local v318 = 0;
while true do
if (v318 == 0) then
v261 = v223:FindFirstChild('Magnet') or
Instance.new('BodyPosition') ;
v261.Name = 'Magnet';
v318 = 1;
end
if (v318 == 1) then
v260 = 2;
break
end
end
end
if (v260 == 4) then
game:GetService('Debris'):AddItem(v261, 9.999999999990905E-2);
break
end
if (v260 == (3)) then
v262 =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position;
v261.Position = v262;
v260 = 4;
end
if (v260 == 2) then
v261.MaxForce = Vector3.new(math.huge, math.huge, math.huge);
v261.Parent = v223;
v260 = 3;
end
end
end
end
end
v8.MagneticAura = function(v173)
getgenv().MagneticAura = v173;
if v75 then
return
end
v75 = true;
task.spawn(function()
local v207 = 0;
while true do
if (v207 == (0)) then
while getgenv().MagneticAura do
local v276 = 0;
local v277;
while true do
if ((0) == v276) then
task.wait(1);
v277 = game.Players.LocalPlayer.Character;
v276 = 1;
end
if (v276 == (1)) then
if (v277 and v277:FindFirstChild('HumanoidRootPart'))
then
local v369 = 0;
local v370;
while true do
if ((0) == v369) then
v370 = v277.HumanoidRootPart.Position;
for v409, v410 in
pairs(game.Players:GetPlayers()) do
if ((v410 ~= game.Players.LocalPlayer)
and v410.Character and v410.Character:FindFirstChild('HumanoidRootPart')) then
if (not getgenv().whiteListEnabled
or not game.Players.LocalPlayer:IsFriendsWith(v410.UserId)) then
local v435 =
v410.Character.HumanoidRootPart.Position;
if ((v370 - v435).Magnitude <=
v38.auraRadius) then
attractPlayer(v410);
end
end
end
end
break
end
end
end
break
end
end
end
v75 = false;
break
end
end
end);
end;
local v78 = getDescendantParts('PaintPlayerPart');
local v79 = getDescendantParts('PoisonHurtPart');
v8.RadiationAura = function(v175)
getgenv().RadiationAura = v175;
if getgenv().RadiationAura then
local v224 = 0;
while true do
if ((0) == v224) then
v38.radiactiveAuraCoroutine = coroutine.create(function()
local v294 = 0;
local v295;
while true do
if (v294 == (0)) then
v295 = {};
while v175 do
local v371 = 0;
while true do
if (v371 == (0)) then
pcall(function()
local v411 = 0;
local v412;
while true do
if (v411 == (0)) then
v412 = v30.Character;
if (v412 and
v412:FindFirstChild('HumanoidRootPart')) then
local v437 = 0;
local v438;
while true do
if (v437 == (0)) then
v438 =
v412.HumanoidRootPart;
for v450, v451 in
pairs(v17:GetPlayers()) do
if ((v451 ~=
v30) and v451.Character and (not getgenv().whiteListEnabled or not
v30:IsFriendsWith(v451.UserId))) then
local v456
= 0;
local v457;
local v458;
while true
do
if
(v456 == (0)) then

v457 = v451.Character;

v458 = v457:FindFirstChild('HumanoidRootPart');

v456 = 1;
end
if ((1)
== v456) then
if
v458 then

local v463 = 0;

local v464;

while true do

if (v463 == 0) then

v464 = (v438.Position - v458.Position).Magnitude;

if ((v464 <= v38.auraRadius) and (v457.Humanoid.Health > (0))) then

local v476 = v457:FindFirstChild('Head');

if not v295[v451] then

local v484 = 0;

while true do
if (v484 == (0)) then

v23:FireServer(v458, v458.CFrame);

v295[v451] = true;

break

end

end

end

for v478, v479 in pairs(v78) do

local v480 = 0;

while true do

if (v480 == (0)) then

v479.Size = Vector3.new(1, 3, 1);

v479.Transparency = 1;

v480 = 1;

end

if ((1) == v480) then

v479.Position = v476.Position;

break

end

end

end

wait();

for v481, v482 in pairs(v78) do

v482.Position = Vector3.new(0, - 200, 0);

end

else

v295[v451] = nil;

end

break
end

end
end

break
end
end
end
end
break
end
end
end
break
end
end
end);
wait(0.02);
break
end
end
end
break
end
end
end);
coroutine.resume(v38.radiactiveAuraCoroutine);
break
end
end
elseif v38.radiactiveAuraCoroutine then
local v263 = 0;
while true do
if (v263 == 1) then
v38.radiactiveAuraCoroutine = nil;
break
end
if (v263 == (0)) then
coroutine.close(v38.radiactiveAuraCoroutine);
for v336, v337 in pairs(v78) do
v337.Position = Vector3.new(0, - 200, 0);
end
v263 = 1;
end
end
end
end;
v8.PoisonAura = function(v177)
getgenv().PoisonAura = v177;
if getgenv().PoisonAura then
local v225 = 0;
while true do
if (v225 == 0) then
v38.PoisonAuraCoroutine = coroutine.create(function()
local v296 = {};
while v177 do
local v324 = 0;
while true do
if (v324 == 0) then
pcall(function()
local v386 = 0;
local v387;
while true do
if (v386 == (0)) then
v387 = v30.Character;
if (v387 and
v387:FindFirstChild('HumanoidRootPart')) then
local v427 = v387.HumanoidRootPart;
for v432, v433 in
pairs(v17:GetPlayers()) do
if ((v433 ~= v30) and
v433.Character and (not getgenv().whiteListEnabled or not
v30:IsFriendsWith(v433.UserId))) then
local v439 = 0;
local v440;
local v441;
while true do
if (v439 == (1)) then
if v441 then
local v453 = 0;
local v454;
while true do
if (v453 ==
(0)) then
v454 =
(v427.Position - v441.Position).Magnitude;
if
((v454 <= v38.auraRadius) and (v440.Humanoid.Health > 0)) then

local v461 = v440:FindFirstChild('Head');


if
not v296[v433] then

v23:FireServer(v441, v441.CFrame);

v296[v433] = true;
end
for
v465, v466 in pairs(v79) do

v466.Size = Vector3.new(1, 3, 1);

v466.Transparency = 1;

v466.Position = v461.Position;
end

wait();
for
v471, v472 in pairs(v79) do

v472.Position = Vector3.new(0, - 200, 0);


end
else

v296[v433] = nil;
end
break
end
end
end
break
end
if (v439 == (0)) then
v440 =
v433.Character;
v441 =
v440:FindFirstChild('HumanoidRootPart');
v439 = 1;
end
end
end
end
end
break
end
end
end);
wait(2E-2);
break
end
end
end
end);
coroutine.resume(v38.PoisonAuraCoroutine);
break
end
end
elseif v38.PoisonAuraCoroutine then
local v264 = 0;
while true do
if (v264 == (1)) then
v38.PoisonAuraCoroutine = nil;
break
end
if (v264 == (0)) then
coroutine.close(v38.PoisonAuraCoroutine);
for v339, v340 in pairs(v79) do
v340.Position = Vector3.new(0, - 200, 0);
end
v264 = 1;
end
end
end
end;
v8.AuraWhiteList = function(v179)
getgenv().whiteListEnabled = v179;
end;
getgenv().LineRBG = false;
getgenv().invisline = false;
local v85;
local v86;
v8.RbgLine = function(v181)
local v182 = 0;
local v183;
while true do
if ((0) == v182) then
v183 = 0;
while true do
if (v183 == 1) then
if v181 then
v85 = task.spawn(function()
while getgenv().LineRBG do
local v372 = 0;
local v373;
while true do
if (v372 == (1)) then
task.wait(0.01);
break
end
if (v372 == 0) then
v373 = {
[1] =
ColorSequence.new(Color3.fromRGB(math.random(0, 255), math.random(0, 255),
math.random(0, 255)))
};

game:GetService('ReplicatedStorage').DataEvents.UpdateLineColorsEvent:FireServer(un
pack(v373));
v372 = 1;
end
end
end
end);
end
break
end
if (v183 == (0)) then
getgenv().LineRBG = v181;
if v85 then
task.cancel(v85);
end
v183 = 1;
end
end
break
end
end
end;
v8.InvisibleGrab = function(v184)
local v185 = 0;
local v186;
while true do
if (v185 == (0)) then
v186 = 0;
while true do
if (v186 == (1)) then
if v184 then
v86 = task.spawn(function()
while getgenv().invisline do
local v374 = 0;
while true do
if (v374 == (0)) then
task.wait(0.2);
game:GetService('ReplicatedStorage').GrabEvents.CreateGrabLine:FireServer();
break
end
end
end
end);
end
break
end
if (v186 == 0) then
getgenv().invisline = v184;
if v86 then
task.cancel(v86);
end
v186 = 1;
end
end
break
end
end
end;
getgenv().Blobman = false;
getgenv().blobWhiteListEnabled = false;
local v91 = {
'Mr_Voidz13',
'ex0lir'
};
local v92;
local function v93(v187)
local v188 = 0;
while true do
if (v188 == (0)) then
for v265, v266 in pairs(v91) do
if (v187.Name == v266) then
return true
end
end
return false
end
end
end
local function v94(v189)
return v30:IsFriendsWith(v189.UserId)
end
local function v95(v190, v191)
if (v190.Character and v190.Character:FindFirstChild('HumanoidRootPart') and
v191) then
local v226 = 0;
local v227;
while true do
if ((0) == v226) then
v227 = v191:FindFirstChild('LeftDetector');
if v227 then
local v326 = 0;
local v327;
while true do
if (v326 == 0) then
v327 = {
v227,
v190.Character:FindFirstChild('HumanoidRootPart'),
v227:FindFirstChild('LeftWeld')
};

v191:WaitForChild('BlobmanSeatAndOwnerScript'):WaitForChild('CreatureGrab'):FireSer
ver(unpack(v327));
break
end
end
end
break
end
end
end
end
local function v96(v192)
while getgenv().Blobman do
local v208 = 0;
local v209;
while true do
if (v208 == (0)) then
v209 = 0;
while true do
if (v209 == 0) then
for v342, v343 in ipairs(v17:GetPlayers()) do
if ((v343 ~= v30) and not v93(v343)) then
if (not getgenv().blobWhiteListEnabled or not
v94(v343)) then
v95(v343, v192);
end
end
end
task.wait();
break
end
end
break
end
end
end
end
v8.DestroyServer = function(v193)
local v194 = 0;
local v195;
while true do
if (v194 == 0) then
v195 = 0;
while true do
if ((0) == v195) then
getgenv().Blobman = v193;
if getgenv().Blobman then
local v344;
for v347, v348 in pairs(game.Workspace:GetDescendants()) do
if ((v348.Name == 'CreatureBlobman') and
v348:FindFirstChild('VehicleSeat') and v348.VehicleSeat:FindFirstChild('SeatWeld')
and v348.VehicleSeat.SeatWeld.Part1:IsDescendantOf(v30.Character)) then
v344 = v348;
break
end
end
if v344 then
v92 = coroutine.create(function()
v96(v344);
end);
coroutine.resume(v92);
end
elseif v92 then
local v375 = 0;
local v376;
while true do
if (v375 == 0) then
v376 = 0;
while true do
if (0 == v376) then
coroutine.close(v92);
v92 = nil;
break
end
end
break
end
end
end
break
end
end
break
end
end
end;
v8.DestroyServerWhite = function(v196)
getgenv().blobWhiteListEnabled = v196;
end;
return v8

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