17 Advanced Enscape Tips From Real Users
17 Advanced Enscape Tips From Real Users
01
Introduction
Enscape is a fast and easy-to-use solution with a gentle learning curve, making
it accessible for beginners. However, its flexibility works two-fold, Enscape also
offers extensive depth for long-term users to explore and master.
With so much to explore, seasoned Enscape users have found numerous ways
to streamline their workflow.
You asked, we answered
Our community often requests new tips and tricks, so we asked Enscape experts
to share their best tips, tricks, and advice. These user-tested tips have been
honed through years of practice, helping you to enhance your renderings,
optimize your workflow, and deliver superior client presentations.
Whatever you’re looking to improve, this ebook has invaluable insights. Explore
this treasure trove of expert advice and elevate your Enscape experience.
If this ebook inspires you to share your own Enscape tip or experience, we would
love to hear from you. Click here to contribute and help us continue building a
resourceful community.
Materials and textures
04
01
Improve efficiency with
proper material setup
Neil Fraser - Director, Curio Architects
05
02
Learn how to master
custom tiling patterns
Ofri Gerber - Architect / 3D Archviz, Studio Ofri Gerber
3. Create a black and white AO height map of the spacing with ARTX
plugin (or you can simply draw it in SketchUp and export it as 2D).
The ARTX plugin automatically creates the right edges of the tiles.
4. Add the map you created to the height map of the material in
the Enscape material editor. You should add it as a displacement
map with a value of about 2-3 cm depth.
That’s it! A simple and fast way to create seamless texture tiling in
any pattern that the client wants.
06
03
Craft realistic
rain texture
Vijay Aadithya - Grad Student, Georgia Institute of Technology
07
04
Enhance realism with the
Enscape Material Editor
Joshua Heasman - Architect, Joshua Heasman Architecture
The key for me is selling the client the most realistic possible
representation of the project. The material editor helps me
achieve this by allowing me to create custom materials that
match real-life products. The key to making them look real is
adding surface mapping and getting the texture, tone, and
reflectivity correct.
08
05
Revolutionize walkthroughs
with a game controller
Jeremy Nesemeier - Owner, County Line Design
09
06
Invite client feedback with
sketch-like renderings
Ken Parel-Sewell - President, One World Architect
10
Light and shadow
11
07
Streamline workflows with
organized libraries
Stefano Domenici - Architect, SDA
12
08
Improve renderings with
strategic shadows
Steven Garubba - Founder/Arch. Designer, Criterion Workshop
13
09
Create immersive experiences
with mono panorama
Jeremy Foster - Director, J Foster Architects
I typically start with white card renders (white mode). I use auto
exposure or turn this off so as not to overexpose certain shots.
Image saturation is set to 70%, sun brightness is set to 20%, and
I attach a custom skybox, typically studio lighting. I sometimes
use 10% outlines in a sketch design.
14
10
Capture perfect skybox
backgrounds with drone
photography
Bernardo Couto Carneiro - Architect, Couto Arquitetura
I lit the entire building from the inside with spherical lights
and the facade with some accent lights to draw more
attention to the building that would be presented.
15
11
Transform your renderings
with atmospheric effects
Lwazi Grant - Interior Designer, Interlink Design
16
Assets
17
12
Bring renderings to life with
asset library objects
Lance Windsor - Pr. Manager & Graphic Designer, PLJBD Architects Inc.
Empty space can be the enemy. I’ve seen too many users in
my area produce renderings that lack a realistic feel because
they fail to include Asset Library objects.
Cars and people can add life to your renderings, but make
sure you know your audience. Be sure to add people and cars
matching your building design’s style or income level.
18
Post-production
19
13
Elevate post-processing with
32-Bit EXR files
Danny Jones + Dana Satterlee - Director of Creative Labs, CPL
Saving out an EXR file will open up a whole new world of possibil-
ities when post processing your images.
Saving this EXR file to a TIFF file will allow you to import into Adobe
Lightroom and use its amazing controls to find the balance on
your lighting and tonality.
Learn more about Danny and Dana’s work in this case study >
20
14
Achieve realism with HDRI
and strategic POVs
Rancel Vasquez - Architectural designer, Renvera.arq
21
The quality of 3D models and assets is crucial. To add realism
to the project, it is important to explore vegetation, vehicles,
and other externally produced 3D models.
22
15
Achieve realism with HDRI
and strategic POVs
Paulo Pereira - Arquitecto
23
AI
24
16
Enhance Enscape assets
with AI upsampling
Phil Read - CEO, Read Thomas
After about a minute, you have your results
with wonderful and natural looking detail!
The skin, hair, eyes and other features
seem remarkably realistic. I can’t imagine
the time and expertise required to create
this kind of natural looking result via
Enscape’s people assets are a great way to communicate scale, manual photo editing.
25
17
Explore new horizons with AI and
advanced Enscape techniques
Austin Gawrys -Designer, Architect Workshop
One final tip, which I have yet to see others
talk about online, is to use AI-generated HDRI
backgrounds. It’s quite simple to convert
them through Photoshop and achieve pre-
cisely what you want in Enscape.
26
About Enscape
Ideate: Explore concepts in real time, evaluate ideas quickly, and envision
your space before it’s built.
© Marcos Tonda
V-Ray, a physically based renderer that has been honored with an Academy
Award and an Engineering Emmy;