Differential Length, Area and Volume
Differential Length, Area and Volume
az
3
Differential Length, Area, and Volume
dv=dx dy dz
Notes:
dl, dS → Vectors
dv → Scalar
4
Differential Length, Area, and Volume
B. Cylindrical Coordinate Systems:
1. Differential displacement:
5
Differential Length, Area, and Volume
B. Cylindrical Coordinate Systems:
2. Differential normal surface area
Note: dS
can be
derived
from dl
dl = dr ar
+ r dθ aθ
+ r sinθ dφ aφ
7
Differential Length, Area, and Volume
C. Spherical Coordinate Systems:
2. Differential normal surface area
Note: dS can
be derived
from dl
9
Example 3.1 - solution
Object has Cylindrical Symmetry → Cylindrical Coordinates
Cartesian to Cylindrical:
A(5,0,0) → A(5,00,0)
B(0,5,0) → B(5, /2,0)
C(0,5,10) → C(5, /2,10)
D(5,0,10) → D(5,00,10)
(a) along BC, dl = dz
10
BC = dl = dz = 10
0
/2
/2
(b) Along CD, dl = d → CD = d = 5 0 = 2.5
0
10
Example 3.1 - solution
(c) for ABCD, dS = d dz, =5
Area ABCD = dS
10 /2
= d dz = (5)( / 2)(10)
z=0 =0
=25
(d) for ABO, dS= d d , z=0
5 /2
area ABO= d d
=0 =0
2 5
= 6.25
= ( / 2) 2
0 11
Example 3.1 - solution
(e) for AOFD , dS = d dz, =0
5 10
area AOFD=
=0 z =0
d dz = 50
v = dv = d dz d
=0 =0 z =0
= 62.5
12
Line, Surface, and Volume Integrals
(Line=Curve=Contour) Integral:
of vector A along L.
b
•
A dl = A cos dl →
L a
Circulation of A along L.
13
Line, Surface, and Volume Integrals
Surface Integral:
Given vector A continuous in a region containing the surface S→
The surface integral or the flux of A through S is:
= A dS
S
→ Total Flux = d = A dS
S
14
Line, Surface, and Volume Integrals
Surface Integral:
For a closed surface (defining a volume) :
Notes:
A closed path defines an open surface.
A closed surface defines a volume.
15
Line, Surface, and Volume Integrals
Volume Integral:
We define:
v dv
v
16
Example 3.2
Given that F=x2 ax – xz ay – y2az. Calculate the circulation of F
around the (closed) path shown in the Figure.
17
Example 3.2 - solution
The circulation of F around L is:
F dl= + + + F dl
L 1 2 3 4
For segment 1, y=0, z=0
F=x 2 x − xz ay − y2a = x2a
a z x
dl = dx ax (+ve direction)
0 1
F dl = dx = − 3
x 2
1 1
−−−−−−−−−−−−−−−−
Segment 2, x = 0, z = 0, dl = dyay , F dl = 0 → F dl = 0
18
2
Example 3.2 - solution
Segment 3: y = 1, F=x2a x − xz ay − y 2 az , dl = dx ax + dz az
F dl dx − dz
= 2
x
3
3 1 1 2
x
−z0= − 1 = −
1
=
3 0
3 3
Segment 4: x = 1, F=ax − z a y − y2a z
dl = dy ay + dz az
F dl
= −z − dz, but on 4, z = y, dz = dy
2
dy y
4
5
y )dy = ,
4 F dl
2
= − 1 2 5 1
(− y F dl= − + 0 − + = −
6 L
3 3 6 19 6
Del Operator
The del operator, written as , is the vector differential operator.
In Cartesian coordinates:
= ax + a y + az
x y z
Useful in defining:
20
Del Operator
Del operator in Cylindrical Coordinates: ( , , z)
y
= x2 + y2 , =tan Cartesian
-1
x
x = cos, y = sin = ax + a y + az
x y z
Cartesian = ax + a y + az
x y z
1
Cylindrical =a + a + az
z
1 1
Spherical, =ar + a + a
r r r sin
23
Gradient of a Scalar
The gradient of a scalar V is a vector that represents both the
magnitude and the direction of the maximum space rate of
increase of V
V V V
grad V =V =
a + ay + az
x x
y z
• V = maximum rate of change in V
• V points in the direction of the max. rate of change in V
Example: Room with temperature given by a scalar field T(x,y,z). At
each point in the room, the gradient of T at that point will show the
direction the temperature rises more quickly. The magnitude of the
gradient will determine how fast the temperature rises in that direction.
24
Gradient of a Scalar
The gradient of the function f(x,y) = −(cos2x + cos2y)2 depicted as a
projected vector field on the bottom plane
25
Gradient of a Scalar
V V V
In Cartesian: → V = ax + ay + az
x y z
For Cylindrical coordinates,
1
Recall =a + a + az
z
V 1 V V
→ V = a + a + az
z
For Spherical coordinates,
1 1
Recall =ar + a + a
r r r sin
V 1 V 1 V
→ V = a + a
+ a
r r r sin
r
26
Gradient of a Scalar
Notes: (a) (V + U ) = V + U
(b) (VU ) = V U + UV
(c) V = UV −V U
U U2
(d) V n = nV n−1 V
where U and V are scalars
and n is an integer
f ( x, y, z) = x 2 + y 2 + z 2
f ( x, y, z) = C
→ level surface
(ex: surface of sphere)
28
Example 3.3
Find the gradient of the following scalar fields:
(a) V = e−z sin 2x cosh y (b) U = 2 z cos2
(c) W = 10r sin2 cos
V V V
V =
(a) a + ay + az
x x
y z
= 2e-z cos 2 x cosh y a + e- z sin 2 x sinh y a − e- z sin 2 x cosh y a
x y z
U 1 U U
(b) U = a + a + az
z
= 2 z cos 2 a − 2 z sin 2 a + 2 cos 2 az
W W W
(c) W = 1 1
ar + a + a
r r r sin
= 10sin2 cos a 20sin cos cos a − 10sin sin a 29
r +
Example 3.5
Find the angle at which line x = y = 2 z intersects the ellipsoid
x2 + y 2 + 2z 2 = 10
To find the point of intersection:
x2 + x2 + 2( x / 2)2 = 10
→ 2x2 + 0.5x2 = 10 → x = 2
→ point (2,2,1)
f ( x, y, z) = x 2 + y 2 + 2z = 10
2
z) = constant
→ surface of ellipsoid f ( x, y,
f = 2 x a x + 2 y a y + 4 z a z
At (2, 2,1), f = 4 a x 4ay
+
4 az
+ 30
Example 3.5 - continued
Hence, a unit vector normal to the ellipsoid surface at P(2,2,1) is:
f 4 (a x + a y + a z )
an = =
f 48
=
( a x +
a y + az )
3
an r
cos =
an r
(1 / 3) (1,1,1) (2, 2,1) 5
= =
9 3 3
= 15.790
→ = 90 − = 74.2 0
31