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Boltzmann Eqn

The document discusses the Boltzmann Equation and its derivation from the BBGKY hierarchy, focusing on single and two-particle distribution functions. It outlines the importance of time scales in collision dynamics, including extrinsic and intrinsic time scales, and conditions for applying the Boltzmann versus Vlasov equations. Additionally, it covers collision kinematics, scattering definitions, and examples such as hard sphere scattering.

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0% found this document useful (0 votes)
5 views30 pages

Boltzmann Eqn

The document discusses the Boltzmann Equation and its derivation from the BBGKY hierarchy, focusing on single and two-particle distribution functions. It outlines the importance of time scales in collision dynamics, including extrinsic and intrinsic time scales, and conditions for applying the Boltzmann versus Vlasov equations. Additionally, it covers collision kinematics, scattering definitions, and examples such as hard sphere scattering.

Uploaded by

Bindu B
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 30

The Boltzmann Equation

The Boltzmann Equation 1 / 30


The BBGKY Hierarchy - First Equation

To estimate the relative importance of the different terms in the hierarchy,


we begin by examining the first two equations.
We start with the equation for the single-particle distribution function f1 :
 
q1 − q
Z
∂ ∂U ∂ p⃗1 ∂ ∂V(⃗ ⃗2 ) ∂f2
− · + · f1 = dV2 · ,
∂t ∂⃗q1 ∂⃗ p1 m ∂⃗ q1 ∂⃗q1 ∂⃗
p1

This equation represents the evolution of f1 with contributions from


interactions encoded through f2 .

The Boltzmann Equation 2 / 30


The BBGKY Hierarchy - Second Equation

The second equation involves the two-particle distribution function f2 :


  
∂ p⃗1 ∂ p⃗2 ∂ q1 − q
∂V(⃗ ⃗2 ) ∂ ∂
+ · + · − · − f2
∂t m ∂⃗ q1 m ∂⃗ q2 ∂⃗q1 ∂⃗p1 ∂⃗ p2
 
q1 − q q2 − q
Z
3 ∂V(⃗ ⃗3 ) ∂ ∂V(⃗ ⃗3 ) ∂
= d v3 · + · f3
∂⃗q1 ∂⃗
p1 ∂⃗
q2 ∂⃗p2

The Boltzmann Equation 3 / 30


Symmetry and Streaming Terms

Note that two of the streaming terms in the previous equation have been
combined using the identity:

q1 − q
∂V(⃗ ⃗2 ) q2 − q
∂V(⃗ ⃗1 )
=−
∂⃗q1 ∂⃗q2
This is valid for a symmetric potential such that:

V(⃗
q1 − q
⃗2 ) = V(⃗
q2 − q
⃗1 )

This combination simplifies the form of the streaming terms.

The Boltzmann Equation 4 / 30


Time Scales from Dimensional Analysis

Time scales are estimated via dimensional analysis using typical values:
Typical gas particle speed at room temperature: v ≈ 102 m/s
Macroscopic distance scale: L ≈ 10−3 m
Then, the time scale associated with the external potential U(⃗
q ) is:

L
τU = ≈ 10−5 s
v
This time scale is called extrinsic since it can be lengthened by increasing
system size.

The Boltzmann Equation 5 / 30


Collision Duration: An Intrinsic Time Scale

For interatomic interactions described by V, we define the collision


duration time scale:
1 ∂V ∂
∼ ·
τc ∂⃗
q ∂⃗ p
This describes the time two particles spend within each other’s interaction
range:
Short-range interactions: e.g., van der Waals, Lennard-Jones
Typical interaction range: d ≈ 10−10 m
Hence: τc = d
v ≈ 10−12 s
This is typically the shortest time scale in the system.

The Boltzmann Equation 6 / 30


Mean Free Time Between Collisions

Additional time scale: mean free time τχ .


This involves collision terms from higher-order equations and gives:
Z Z
1 3 ∂V ∂ fs+1 ∂V ∂ ρs+1
∼ d v · ∼ d 3v ·N
τχ ∂⃗
q ∂⃗ p fs ∂⃗
q ∂⃗p ρs

With particle density n = N


V ≈ 1026 m−3 :

τc 1
τχ ≈ 3
≈ ≈ 10−8 s
nd nvd 2

The Boltzmann Equation 7 / 30


Graphical Illustration

Figure: The mean free time is estimated by requiring only one particle in the
volume swept in time τχ .

The Boltzmann Equation 8 / 30


Conditions for Boltzmann vs Vlasov Equations

When nd 3 ≪ 1, particle collisions are infrequent: Boltzmann


equation applies.
When nd 3 ≫ 1, collisions dominate: Vlasov equation applies,
collision terms neglected.
The first equation differs by lacking collision terms on the RHS.

The Boltzmann Equation 9 / 30


Truncation and Two-Body Dynamics

We truncate the hierarchy after the second equation by setting RHS of the
second to zero.
This implies f2 evolves as an isolated two-particle system:
Streaming terms split into τU−1 and τc−1
First describes center-of-mass motion
Second governs relative motion

The Boltzmann Equation 10 / 30


Molecular Chaos

For large separations (much greater than interaction range), particles


behave independently:

f2 (⃗
p1 , q ⃗2 , t) ≈ f1 (⃗
⃗1 , p⃗2 , q ⃗1 , t) · f1 (⃗
p1 , q ⃗2 , t)
p2 , q

The Boltzmann Equation 11 / 30


Two-Particle Relaxation and Short-Range Behavior

Out of equilibrium, such as when a barrier is removed and gas expands, f1


evolves over a long time τU , while f2 quickly approaches a factorized form
over the shorter time scale τc .
For |⃗
q2 − q
⃗1 | ≫ d, we use the factorized form:

f2 (⃗
p1 , q ⃗2 , t) ≈ f1 (⃗
⃗1 , p⃗2 , q ⃗1 , t)f1 (⃗
p1 , q ⃗2 , t)
p2 , q

This assumption helps simplify the kinetic theory in the dilute gas limit.

The Boltzmann Equation 12 / 30


Behavior at Small Relative Distances

At small relative separations, to determine the collision term precisely, we


analyze how f2 behaves:
  
p⃗1 ∂ p⃗2 ∂ ∂V(⃗q1 − q
⃗2 ) ∂ ∂
· + · − · − f2 = 0
m ∂⃗ q1 m ∂⃗ q2 ∂⃗q1 ∂⃗
p1 ∂⃗ p2

This is the steady-state condition of f2 valid over short scales.

The Boltzmann Equation 13 / 30


Center of Mass and Relative Motion Variables

We define center of mass Q ⃗ = (⃗ ⃗2 )/2 and relative coordinate


q1 + q
⃗=q
q ⃗2 − q
⃗1 .
⃗ and rapidly in q
Because f2 varies slowly in Q ⃗ , and similarly in p⃗1 , p⃗2 , we
assume:
∂f2 ∂f2 ∂f2 ∂f2 ∂f2
≫ , ≈− ≈
∂⃗
q ∂Q⃗ ∂⃗
q 2 ∂⃗q 1 ∂⃗q
Then the equation simplifies to:
 
∂V(⃗ q) ∂ ∂ p1 − p⃗2 ) ∂f2
(⃗
· − f2 = − ·
∂⃗
q1 ∂⃗
p1 ∂⃗ p2 m ∂⃗
q

This determines how f2 changes during collisions.

The Boltzmann Equation 14 / 30


Collision Integral for f1

The collision term in the equation for f1 becomes:


Z  
df1 3 3 ∂V(⃗ q) ∂ ∂
= d p⃗2 d q ⃗2 · − f2
dt coll ∂⃗q ∂⃗p1 ∂⃗p2
 
p⃗2 − p⃗1
Z
3 3 ∂f2
= d p⃗2 d q ⃗ ·
m ∂⃗
q

The Boltzmann Equation 15 / 30


Kinematics of Collision and Scattering

To evaluate the collision integral, we align coordinate a with the direction


of relative momentum p⃗ = p⃗2 − p⃗1 .
We define:
P⃗ = p⃗1 + p⃗2 = p⃗′ + p⃗′ (total momentum)
1 2
p1 − p⃗2 )/2 (relative momentum before)
p⃗ = (⃗
p⃗′ = (⃗
p1′ − p⃗2′ )/2 (relative momentum after)
In an elastic collision, p⃗ rotates by solid angle Ω̂(θ, ϕ).

The Boltzmann Equation 16 / 30


Collision Kinematics

Figure: The parameters used to describe the collision of two particles in their
center of mass (at a = 0) frame.

⃗ ′
The Boltzmann ′
Equation 17 / 30
Collision Integral and Relative Motion

The integrand in Eq. (3.35) is a derivative of f2 along relative motion


p⃗ = p⃗2 − p⃗1 .
Z
df1 h i
p1′ , q
= d 3 p2 d 2 ⃗b|⃗v1 − ⃗v2 | f2 (⃗ ⃗1 , p⃗2′ , ⃗b, −, t) − f2 (⃗ ⃗1 , p⃗2 , ⃗b, −, t)
p1 , q
dt coll.

|⃗v1 − ⃗v2 | = |⃗ p1 − p⃗2 |/m


d 2 ⃗b|⃗v1 − ⃗v2 |: flux impinging per unit area d 2 ⃗b
⃗1 .
f2 is evaluated before and after the collision at the same q

The Boltzmann Equation 18 / 30


Symmetry and Distribution after Collision

Densities f2 before and after collision must be treated differently.


Streaming implies: f2 (⃗ ⃗1 , p⃗2 , ⃗b, +, t) = f2 (⃗
p1 , q 1 ⃗1 , p⃗′ , ⃗b, −, t)
p′ , q 2
Time reversal allows swapping incoming p⃗1 , p⃗2 with −⃗
p1 , −⃗
p2 .

The Boltzmann Equation 19 / 30


Elastic Scattering

Elastic Scattering: A collision process where kinetic energy and


momentum are conserved.
No energy loss to internal degrees of freedom (e.g., no excitation or
deformation).

The Boltzmann Equation 20 / 30


Key Definitions

Scattering Cross Section


Differential Scattering Cross Section ( dΩ ):


dΩ
It quantifies the probability of scattering into a solid angle
Total Cross Section (σ):
Z Z 2π Z π
dσ dσ
σ= dΩ = sin ϕ dϕ dθ.
dΩ 0 0 dΩ

The Boltzmann Equation 21 / 30


Key Definitions

Impact Parameter and Scattering Angle


Impact Parameter (b): Perpendicular distance from the scattering
center to the incoming particle’s trajectory.
Scattering Angle (θ): Angle between the incoming and outgoing
trajectories of the particle.

The Boltzmann Equation 22 / 30


Key Definitions

Scattering Geometry

Particles with impact parameter between b and b + db pass through


an annular area:
dσ = 2πb db.
These particles are scattered into a solid angle:

dΩ = sin θ dθ dϕ.

Due to cylindrical symmetry, integrate over ϕ:

dΩ = 2π sin ϕ dϕ.

The Boltzmann Equation 23 / 30


Key Definitions

Relating Impact Parameter to Scattering Angle


Number of particles entering area dσ = 2πb db:

N 2πb db,

where N: incident flux.


the number of particles scatteing in small solid angle dΩ about Ω
direction is given by Ndσ = N(Ω)dΩ


N = N(Ω)
dΩ
where N(Ω) is the number of elements scattered in the Ω direction
per unit solid angle per unit time
Number scattered into dΩ:

N(Ω) dΩ = N 2π sin θ dθ.
dΩ
The Boltzmann Equation 24 / 30
Key Definitions

Equate the two:



N 2πb db = N 2π sin θ dθ.
dΩ
Simplify:
dσ b db
= .
dΩ sin θ dθ

The Boltzmann Equation 25 / 30


Example: Hard Sphere Scattering

Scattering by a Rigid Elastic Sphere


Consider a particle scattering off a rigid sphere of radius a.
Impact parameter:
   
π−θ θ
b = a sin = a cos .
2 2
Differentiate:
    
db 1 θ db a θ
= a − sin =⇒ = sin .
dθ 2 2 dθ 2 2

The Boltzmann Equation 26 / 30


Example: Hard Sphere Scattering

Differential Cross Section for Hard Sphere

Substitute into the cross-section formula:


D cos 2θ
  
dσ b db D θ
= = · sin .
dΩ sin θ dθ sin θ 2 2

Simplify using sin θ = 2 sin 2θ cos 2θ :


 

D cos 2θ · D2 sin 2θ
 
dσ D2
= = .
2 sin 2θ cos 2θ
 
dΩ 4

The Boltzmann Equation 27 / 30


Example: Hard Sphere Scattering

Total Cross Section for Hard Sphere

Total cross section:


Z Z π Z 2π 2
dσ D
σ= dΩ = sin θ dϕ dθ.
dΩ 0 0 4

Integrate:
π
D2 D2
Z
σ= · 2π sin θ dθ = · 2π · 2 = πD 2 .
4 0 4

This matches the geometric cross section of a sphere of radius a.

The Boltzmann Equation 28 / 30


Example: Hard Sphere Scattering

After applying the assumption of molecular chaos, we substitute:

f2 = f1 (⃗ ⃗1 , t)f1 (⃗
p1 , q ⃗1 , t)
p2 , q

Final equation:
  Z
∂ ∂U ∂ p⃗1 ∂ dσ
+ · + · f1 = − d 3 p̃2 dΩ |⃗v1 − ⃗v2 |
∂t ∂⃗q1 ∂⃗ p1 m ∂⃗ q1 dΩ
p′, q p′, q
 
× f1 (⃗ ⃗1 , t)f2 (⃗ ⃗1 , t) − f1 (⃗ ⃗1 , t)f2 (⃗
p1 , q ⃗1 , t) .
p2 , q (1)

The Boltzmann Equation 29 / 30


Example: Hard Sphere Scattering

Heuristic Explanation

LHS: Streaming terms describing motion in external potential U


RHS: Collision terms:
|⃗v2 − ⃗v1 |: flux of incident particles
|dσ/dΩ|: kinematic factor
f1 (⃗
p1 )f1 (⃗
p2 ): joint probability
Two terms:
Subtraction: probability of particles scattering out
Addition: probability of particles scattering in

The Boltzmann Equation 30 / 30

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