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C Language Roadmap Beginner To Expert

The document outlines a comprehensive roadmap for learning C programming, divided into six stages from foundational concepts to advanced topics. Each stage includes specific goals, key topics, exercises, and projects to enhance understanding and practical skills. Additionally, it provides resources, tools, and a suggested weekly routine for effective learning.
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0% found this document useful (0 votes)
44 views4 pages

C Language Roadmap Beginner To Expert

The document outlines a comprehensive roadmap for learning C programming, divided into six stages from foundational concepts to advanced topics. Each stage includes specific goals, key topics, exercises, and projects to enhance understanding and practical skills. Additionally, it provides resources, tools, and a suggested weekly routine for effective learning.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Complete C Language Roadmap: Beginner to Expert

Stage 1: Foundations of C Programming

Goal: Understand C syntax, structure, data types, and basic logic

Topics:

1. Introduction to C (History, uses, and installing a C compiler)

2. Structure of a C Program (#include, main(), return)

3. Variables and Data Types (int, float, char, double, void)

4. Input and Output (printf(), scanf())

5. Operators (Arithmetic, relational, logical, etc.)

Exercises:

- Add two numbers.

- Build a calculator using if-else.

Stage 2: Control Flow & Loops

Goal: Learn how to control program logic

Topics:

1. Conditional Statements (if, if-else, nested, switch-case)

2. Loops (for, while, do-while)

3. Break, Continue, Goto

Exercises:

- Prime numbers.

- Fibonacci series.
Stage 3: Functions and Modular Code

Goal: Write reusable, clean code

Topics:

1. Functions (Declaration, definition, call)

2. Parameters and Return Types

3. Scope, Recursion

Exercises:

- Recursive factorial.

- Swap values.

Stage 4: Arrays, Strings, and Pointers

Goal: Handle data and memory directly

Topics:

1. 1D and 2D Arrays

2. Strings and string functions

3. Pointers (Arithmetic, pointer to pointer, functions)

Exercises:

- Reverse a string.

- Matrix multiplication.

Stage 5: Structures and File Handling

Goal: Manage complex data


Topics:

1. Structures and Unions

2. File Handling (fopen, fwrite, fread)

3. Command-line Arguments

Exercises:

- Student management system.

- File-based employee records.

Stage 6: Advanced Concepts

Goal: Expert-level proficiency

Topics:

1. Dynamic Memory Allocation (malloc, calloc, etc.)

2. Function Pointers

3. Linked Lists

4. Stack and Queue

5. Sorting and Searching

Projects:

- Mini library system.

- Address book project.

Resources & Tools:

- GCC, Code::Blocks, VS Code

- Book: "Let Us C" by Yashavant Kanetkar


- Online IDE: onlinegdb.com

- Practice: Hackerrank 10 Days of C

Weekly Routine (1 hour/day):

Mon-Tue: New concept + short practice

Wed: Code problems

Thu: Debug & revise

Fri: Quiz

Sat: Mini project

Sun: Review or challenge

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