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Iict Unit One

The document introduces Information Theory, covering its foundational concepts such as information content, uncertainty, entropy, and mutual information. It explains how to measure uncertainty using probability and discusses applications in communication systems, data compression, and cryptography. Additionally, it details the mathematical definitions and interpretations of mutual information and average mutual information, emphasizing their significance in quantifying shared information between random variables.

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0% found this document useful (0 votes)
9 views35 pages

Iict Unit One

The document introduces Information Theory, covering its foundational concepts such as information content, uncertainty, entropy, and mutual information. It explains how to measure uncertainty using probability and discusses applications in communication systems, data compression, and cryptography. Additionally, it details the mathematical definitions and interpretations of mutual information and average mutual information, emphasizing their significance in quantifying shared information between random variables.

Uploaded by

jatintomar.27
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Unit-I: Introduction to Information Theory and

Lossless Coding
Introduction to Information Theory.

This introductory topic likely covers the foundational concepts that underpin the
entire field of information theory. Here's a breakdown of what you might expect to learn:

1. What is Information Theory?

• Understanding the core purpose of information theory: to quantify and analyze


information.

• Exploring the historical context and the key figures who developed the field (e.g.,
Claude Shannon).

• Defining "information" in a mathematical and quantitative way, distinct from its


everyday meaning.

2. Basic Concepts:

• Information Content: How to measure the amount of information conveyed by an


event or message. The less likely an event, the more information it carries.

• Uncertainty: The relationship between uncertainty and information. High uncertainty


implies high information gain when the uncertainty is resolved.

• Entropy: A key concept that quantifies the average uncertainty or information


content of a random variable.

• Units of Information: Understanding bits as the fundamental unit of information.

3. Applications of Information Theory:

• Communication Systems: How information theory helps design efficient and reliable
communication channels.

• Data Compression: Understanding the limits of data compression and how to


achieve them.

• Cryptography: Applying information theory to secure communication and data


protection.

• Machine Learning: Using information theory for model selection, feature extraction,
and other tasks.

• Other Fields: Exploring the applications of information theory in areas like linguistics,
biology, and physics.
Sounds good! Let's start with the first topic in Unit-I: Uncertainty & Information.

1. Uncertainty & Information

In information theory, uncertainty and information are closely intertwined. The more
uncertain we are about something, the more information we gain when we learn about it.
Let's explore how we can measure uncertainty and relate it to information content.

Measuring Uncertainty

The most common way to measure uncertainty is using probability. If an event is


certain to happen (probability = 1), there's no uncertainty. On the other hand, if an event is
very unlikely (probability close to 0), there's a lot of uncertainty.

• Example: Imagine a bag with 100 balls, and only one of them is red. If you randomly
pick a ball, there's a high degree of uncertainty about whether you'll get the red one.
But if 99 balls were red, there's much less uncertainty.

Relating Uncertainty to Information

The information content of an event is inversely related to its probability. The less
likely an event is, the more information it carries.

• Example: If you receive a message saying "the sun will rise tomorrow," it carries very
little information because it's a highly probable event. But a message saying "it will
snow in the Sahara desert tomorrow" carries much more information because it's a
very improbable event.

Mathematical Representation

We can express the information content (I) of an event (E) with probability P(E) using
the following formula:

I(E) = log₂ (1 / P(E))

• The base-2 logarithm is used because information is typically measured in bits.

• This formula shows that as the probability of an event decreases, its information
content increases.

• Bits: When using base-2 logarithm (log₂), information is measured in bits.1 This is the
most common unit, especially in computer science and digital communications, as it
aligns with binary code (0s and 1s).
• Nats: When using the natural logarithm (ln), information is measured in nats. Nats
are often used in theoretical derivations and mathematical analysis due to the
properties of the natural logarithm.

• Hartleys: When using base-10 logarithm (log₁₀), information is measured in hartleys.


This unit is less common but sometimes appears in older literature.

Formulas and Conversions

The general formula for information content (I) of an event (E) with probability P(E)
is:

I(E) = logₓ (1 / P(E))

where 'x' is the base of the logarithm.

• Bits: I(E) = log₂ (1 / P(E))

• Nats: I(E) = ln (1 / P(E))

• Hartleys: I(E) = log₁₀ (1 / P(E))

Conversions:

You can convert between these units using the following relationships:

• 1 nat ≈ 1.44 bits

• 1 hartley ≈ 3.32 bits

Okay, let's move on to the next topic in Unit-I: Mutual Information.

Mutual information is a key concept that quantifies the amount of information


shared between two random variables. It helps us understand how much knowing
one variable tells us about the other.

Understanding Mutual Information

Imagine you have two random variables, X and Y. Mutual information, denoted as
I(X;Y), measures the reduction in uncertainty about X when we know Y (or vice
versa).

• Example: Let X represent the weather (sunny, rainy) and Y represent whether you
carry an umbrella (yes, no). Intuitively, there's some shared information between X
and Y. Knowing it's raining (Y=yes) tells you something about the weather (X=rainy),
and vice versa. Mutual information quantifies this relationship.

Mathematical Definition

Mutual information can be defined in terms of entropy:


I(X;Y) = H(X) - H(X|Y)

where:

• H(X) is the entropy of X (uncertainty about X).

• H(X|Y) is the conditional entropy of X given Y (uncertainty about X after knowing Y).

Interpretation

• I(X;Y) > 0: This means X and Y share some information. Knowing one reduces
uncertainty about the other.

• I(X;Y) = 0: This indicates X and Y are independent. Knowing one tells you nothing
about the other.

Properties of Mutual Information

• Symmetry: I(X;Y) = I(Y;X) - the information shared is the same regardless of which
variable you consider first.

• Non-negativity: I(X;Y) ≥ 0 - mutual information cannot be negative.

• Units: Mutual information is typically measured in bits (or nats, hartleys, as discussed
earlier).

You're absolutely right! It makes more sense to discuss entropy before diving into
mutual information, as it forms the foundation for understanding mutual
information. Let's explore entropy in detail.

Entropy

Entropy is a central concept in information theory that quantifies the uncertainty or


information content associated with a random variable.1 It essentially measures the
average "surprise" or "unexpectedness" of the outcomes of that random variable.

Understanding Entropy

• High Entropy: If a random variable has many equally likely outcomes, it has high
entropy. This means there's a lot of uncertainty about what the outcome will be.

o Example: A fair coin toss has high entropy because both heads and tails are
equally likely.

• Low Entropy: If a random variable has one highly probable outcome and other less
likely outcomes, it has low entropy. There's less uncertainty because one outcome is
more likely.

o Example: A biased coin that almost always lands on heads has low entropy.

Calculating Entropy
For a discrete random variable X with possible outcomes x₁, x₂, ..., xₙ and
corresponding probabilities P(x₁), P(x₂), ..., P(xₙ), the entropy H(X) is calculated as:

H(X) = - Σ P(xᵢ) * log₂(P(xᵢ))

where:

• Σ represents the summation over all possible outcomes.

• P(xᵢ) is the probability of outcome xᵢ.

• log₂ is the base-2 logarithm (you can use other bases for different units like nats).

Interpretation

• Units: Entropy is typically measured in bits, reflecting the average number of bits
needed to represent the information content of the random variable.

• Higher entropy means more uncertainty or surprise.2

• Lower entropy means less uncertainty or surprise.3

Example

Let's calculate the entropy of a fair coin toss:

• Outcomes: Heads (H) and Tails (T)

• Probabilities: P(H) = 0.5, P(T) = 0.5

H(coin toss) = - [P(H) * log₂(P(H)) + P(T) * log₂(P(T))]

= - [0.5 * log₂(0.5) + 0.5 * log₂(0.5)]

= - [-0.5 + -0.5]

= 1 bit

This means the entropy of a fair coin toss is 1 bit, reflecting the maximum uncertainty
for a binary outcome.

Great! Let's revisit Mutual Information now that we've refreshed our understanding
of entropy.

Mutual Information (Revisited)

As we discussed earlier, mutual information measures the amount of information


shared between two random variables. It tells us how much knowing one variable
reduces the uncertainty about the other.

Mathematical Definition (Using Entropy)

We defined mutual information using entropy as:


I(X;Y) = H(X) - H(X|Y)

Let's break this down:

• H(X): This is the entropy of X, representing the uncertainty about X before we know
anything about Y.

• H(X|Y): This is the conditional entropy of X given Y, representing the uncertainty


about X after we know Y.

Interpretation

• I(X;Y) = 0: If the mutual information is zero, it means H(X) = H(X|Y). In other words,
knowing Y doesn't reduce the uncertainty about X at all. This implies X and Y are
independent.

• I(X;Y) > 0: If the mutual information is positive, it means H(X) > H(X|Y). Knowing Y
reduces the uncertainty about X. The larger the mutual information, the more
information X and Y share.

Alternative Formula (Using Joint Entropy)

Mutual information can also be expressed using joint entropy:

I(X;Y) = H(X) + H(Y) - H(X,Y)

where:

• H(X,Y): is the joint entropy of X and Y, representing the uncertainty about both X and
Y taken together.

Example

Let's consider a simple example to illustrate mutual information:

• X: A binary random variable representing whether it's raining (1) or not (0).

• Y: A binary random variable representing whether you carry an umbrella (1) or not
(0).

Suppose the following probabilities:

• P(X=1, Y=1) = 0.4 (raining and you carry an umbrella)

• P(X=0, Y=0) = 0.3 (not raining and you don't carry an umbrella)

• P(X=1, Y=0) = 0.1 (raining and you don't carry an umbrella)

• P(X=0, Y=1) = 0.2 (not raining and you carry an umbrella)


We can calculate the mutual information I(X;Y) using the formulas above. The result
will tell us how much information is shared between the weather and whether you
carry an umbrella.

Yes, if you have conditional probabilities or the joint distribution, you can definitely
calculate the joint probability P(X, Y)!

1. Using Conditional Probabilities

If you have the conditional probability P(Y|X), which is the probability of Y given X,
you can use the following formula:

P(X, Y) = P(Y|X) * P(X)

Similarly, if you have P(X|Y), you can use:

P(X, Y) = P(X|Y) * P(Y)

Example:

Let's say you know:

• P(X=1) = 0.6 (probability of raining)

• P(Y=1|X=1) = 0.8 (probability of carrying an umbrella given it's raining)

Then, you can calculate:

P(X=1, Y=1) = P(Y=1|X=1) * P(X=1) = 0.8 * 0.6 = 0.48

2. Using Joint Distribution

If you have the joint distribution, which specifies the probabilities for all possible
combinations of X and Y, then you directly have the joint probabilities.

Example:

Let's say the joint distribution is given as a table:

Y=0 Y=1

X=0 0.2 0.3

X=1 0.1 0.4

Then, you can directly read off the joint probabilities:

• P(X=0, Y=0) = 0.2


• P(X=0, Y=1) = 0.3

• P(X=1, Y=0) = 0.1

• P(X=1, Y=1) = 0.4

Okay, let's proceed with the next topic in Unit-I: Average Mutual Information.

Average Mutual Information

While mutual information I(X;Y) quantifies the information shared between two
random variables for a specific pair of outcomes, average mutual information
extends this concept to consider the average shared information over all possible
outcomes of X and Y.

Mathematical Definition

Average mutual information, denoted as I(X;Y), is calculated as:

I(X;Y) = Σ Σ P(x, y) * log₂ [P(x, y) / (P(x) * P(y))]

where:

• Σ Σ represents the summation over all possible values of x and y.

• P(x, y) is the joint probability of X=x and Y=y.

• P(x) and P(y) are the marginal probabilities of X=x and Y=y, respectively.

Interpretation

• Average mutual information represents the expected value of the mutual


information between X and Y.

• It tells us, on average, how much information is shared between the two variables
across all possible outcomes.

• The units are the same as mutual information: typically bits.

Relationship to Mutual Information

Average mutual information can be seen as the weighted average of the mutual
information for each pair of outcomes, where the weights are the joint probabilities.

Okay, let's work through an example to calculate average mutual information. We'll
use the rain and umbrella scenario again, but this time with a different joint
probability distribution to make it more interesting.

Example: Rain and Umbrella


Let X be a binary random variable representing whether it's raining (1) or not (0), and
Y be a binary random variable representing whether a person carries an umbrella (1)
or not (0).

Suppose the joint probability distribution is given as:

Y=0 Y=1

X=0 0.3 0.2

X=1 0.1 0.4

Calculating Average Mutual Information

Step 1: Calculate Marginal Probabilities

• P(X=0) = P(X=0, Y=0) + P(X=0, Y=1) = 0.3 + 0.2 = 0.5

• P(X=1) = P(X=1, Y=0) + P(X=1, Y=1) = 0.1 + 0.4 = 0.5

• P(Y=0) = P(X=0, Y=0) + P(X=1, Y=0) = 0.3 + 0.1 = 0.4

• P(Y=1) = P(X=0, Y=1) + P(X=1, Y=1) = 0.2 + 0.4 = 0.6

Step 2: Calculate Average Mutual Information

I(X;Y) = Σ Σ P(x, y) * log₂ [P(x, y) / (P(x) * P(y))]

Expanding the summation:

I(X;Y) = P(X=0, Y=0) * log₂ [P(X=0, Y=0) / (P(X=0) * P(Y=0))] +

P(X=0, Y=1) * log₂ [P(X=0, Y=1) / (P(X=0) * P(Y=1))] +

P(X=1, Y=0) * log₂ [P(X=1, Y=0) / (P(X=1) * P(Y=0))] +

P(X=1, Y=1) * log₂ [P(X=1, Y=1) / (P(X=1) * P(Y=1))]

Plugging in the values:

I(X;Y) = 0.3 * log₂ (0.3 / (0.5 * 0.4)) +

0.2 * log₂ (0.2 / (0.5 * 0.6)) +

0.1 * log₂ (0.1 / (0.5 * 0.4)) +

0.4 * log₂ (0.4 / (0.5 * 0.6))

Calculating the logarithms and summing the terms:

I(X;Y) ≈ 0.3219 bits


Alright, let's move forward to the next topic in Unit-I: Entropy.

Entropy

As we discussed earlier, entropy is a fundamental concept in information theory that


quantifies the uncertainty or information content associated with a random variable.
It measures the average "surprise" or "unexpectedness" of the outcomes of that
random variable.

Refresher: Entropy Calculation

For a discrete random variable X with possible outcomes x₁, x₂, ..., xₙ and
corresponding probabilities P(x₁), P(x₂), ..., P(xₙ), the entropy H(X) is calculated as:

H(X) = - Σ P(xᵢ) * log₂(P(xᵢ))

where:

• Σ represents the summation over all possible outcomes.

• P(xᵢ) is the probability of outcome xᵢ.

• log₂ is the base-2 logarithm (you can use other bases for different units like nats).

Properties of Entropy

1. Non-negativity: H(X) ≥ 0. Entropy is always non-negative. It's zero only when the
random variable has a single outcome with probability 1 (no uncertainty).

2. Maximum Entropy: For a discrete random variable with n possible outcomes, the
maximum entropy occurs when all outcomes are equally likely. In this case, H(X) =
log₂(n).

3. Concavity: Entropy is a concave function, meaning that a mixture of random


variables will have higher entropy than the average entropy of the individual
variables.

4. Additivity (for independent variables): If X and Y are independent random variables,


then H(X, Y) = H(X) + H(Y), where H(X, Y) is the joint entropy of X and Y.

Example: Entropy of a Biased Coin

Let's calculate the entropy of a biased coin that lands heads with probability p and
tails with probability (1-p).
• Outcomes: Heads (H) and Tails (T)

• Probabilities: P(H) = p, P(T) = 1-p

H(X) = - [p * log₂(p) + (1-p) * log₂(1-p)]

This is the binary entropy function, often denoted as H(p).

• When p = 0.5 (fair coin), H(X) = 1 bit (maximum entropy).

• When p = 0 or p = 1 (certainty), H(X) = 0 bits (minimum entropy).

Okay, let's move on to the next topic in Unit-I: Relative Entropy (Kullback-Leibler
Divergence).

Relative Entropy (Kullback-Leibler Divergence)

Relative entropy, also known as Kullback-Leibler (KL) divergence, is a measure of how


one probability distribution diverges from a second, expected probability
distribution. It quantifies the difference between two probability distributions.1

Understanding Relative Entropy

• Comparing Distributions: Imagine you have two probability distributions, P and Q,


over the same set of events. Relative entropy measures how much information is lost
when you use Q to approximate P.

• Asymmetry: It's important to note that relative entropy is not symmetric. That is,
D(P||Q) is generally not equal to D(Q||P). This means the "distance" from P to Q is
not the same as the "distance" from Q to P.

Mathematical Definition

For discrete probability distributions P and Q, the relative entropy (or KL divergence)
from Q to P, denoted as D(P||Q), is calculated as:

D(P||Q) = Σ P(x) * log₂ [P(x) / Q(x)]

where:

• Σ represents the summation over all possible outcomes x.

• P(x) is the probability of outcome x under distribution P.

• Q(x) is the probability of outcome x under distribution Q.

Interpretation

• D(P||Q) ≥ 0: Relative entropy is always non-negative. It's zero only when P and Q are
identical.
• Units: Relative entropy is typically measured in bits (or nats, depending on the base
of the logarithm).

• Higher values of D(P||Q) indicate a greater difference between P and Q.

Applications

Relative entropy has various applications in:

• Machine learning: Model selection, variational inference, comparing distributions.

• Information theory: Quantifying coding inefficiency when using a code optimized for
one distribution to encode data from another distribution.

• Statistics: Hypothesis testing, comparing statistical models.

• Signal processing: Measuring the difference between signals or images.

Okay, let's solve the example of calculating relative entropy (KL divergence) for the
coin toss scenario.

Example: Coin Toss

• P: True distribution of a fair coin toss: P(Heads) = 0.5, P(Tails) = 0.5

• Q: Biased coin distribution: Q(Heads) = 0.8, Q(Tails) = 0.2

We want to calculate D(P||Q), the relative entropy from Q to P. This will tell us how
much information is lost when we use the biased coin model (Q) to approximate the
fair coin (P).

Calculation

Using the formula for relative entropy:

D(P||Q) = Σ P(x) * log₂ [P(x) / Q(x)]

Expanding the summation for the two possible outcomes (Heads and Tails):

D(P||Q) = P(Heads) * log₂ [P(Heads) / Q(Heads)] + P(Tails) * log₂ [P(Tails) / Q(Tails)]

Plugging in the values:

D(P||Q) = 0.5 * log₂ (0.5 / 0.8) + 0.5 * log₂ (0.5 / 0.2)

Calculating the logarithms:

D(P||Q) ≈ 0.5 * (-0.6781) + 0.5 * (1.3219)

≈ -0.3390 + 0.6609

≈ 0.3219 bits
Unit-I: Extension of an Information Source and Markov Source.

Extension of an Information Source

So far, we've mostly dealt with single random variables or events. However, in many
real-world scenarios, we encounter sequences of symbols or events generated by an
information source.

• Information Source: An information source can be thought of as a system that


produces a sequence of symbols from a defined set (alphabet). Examples include:

o A text document (sequence of letters)

o A digital image (sequence of pixels)

o A speech signal (sequence of sound samples)

• Extension: The extension of an information source refers to considering longer


sequences of symbols generated by the source. This allows us to analyze the
information content and statistical properties of the source beyond individual
symbols.

Example:

Consider a simple source that produces binary symbols (0 and 1) with equal
probability.

• Single Symbol: The entropy of a single symbol is 1 bit (maximum uncertainty).

• Two Symbols: If we consider two consecutive symbols, there are four possible
outcomes (00, 01, 10, 11), each with probability 1/4. The entropy of this two-symbol
sequence is 2 bits.

• Extension: As we extend the sequence length, the entropy increases linearly,


reflecting the growing uncertainty about longer sequences.

Markov Source

A Markov source is a special type of information source where the probability of generating a
particular symbol depends only on the previous symbol (or a finite number of previous
symbols). This "memory" property makes Markov sources suitable for modeling various real-
world phenomena.

• Order: The order of a Markov source refers to the number of previous symbols that
influence the current symbol. A first-order Markov source depends only on the
immediately preceding symbol.
• State Diagram: Markov sources can be represented using state diagrams, where each
state represents a possible symbol, and the transitions between states represent the
conditional probabilities of generating one symbol given the previous one.
Applications

This type of Markov model can be used for various purposes:

• Weather forecasting: Predicting the likelihood of rain over multiple days.

• Agriculture: Planning irrigation schedules based on expected rainfall patterns.

• Climate modeling: Simulating long-term climate changes.

Okay, let's move on to the next topic in Unit-I: Maximum Entropy Principle.

Maximum Entropy Principle

The Maximum Entropy Principle states that when we have some prior information
about a probability distribution (e.g., constraints on its moments or expected values),
the distribution that best represents our current state of knowledge is the one with
the maximum entropy among all distributions that satisfy the constraints.

Understanding the Principle

• Prior Information: We often have some knowledge or assumptions about a


probability distribution, even if we don't know the exact distribution itself. This could
be information about the mean, variance, or other properties.

• Maximum Entropy: Among all the possible distributions that satisfy our prior
information, the Maximum Entropy Principle suggests choosing the one with the
highest entropy.

• Justification: This principle is based on the idea that maximizing entropy minimizes
the amount of "hidden" information or assumptions we're making about the
distribution. It's a way to avoid bias and ensure we're not imposing any unnecessary
structure on the data.

Mathematical Formulation

The Maximum Entropy Principle can be formulated as an optimization problem:

maximize H(X) = - Σ P(x) * log₂(P(x))

subject to:

constraints on P(x) (e.g., Σ P(x) = 1, Σ x * P(x) = μ)

where:

• H(X) is the entropy of the distribution.

• P(x) is the probability of outcome x.

• μ is the mean (or other constraint).

Example

Let's say we know the mean of a discrete random variable X, but we don't know the
full distribution. The Maximum Entropy Principle suggests finding the distribution
that maximizes entropy while satisfying the constraint on the mean. This often leads
to exponential distributions or other distributions with maximum entropy properties.

Applications

The Maximum Entropy Principle has various applications in:

• Statistical Mechanics: Determining the most likely distribution of particles in a


system given constraints on energy or other quantities.
• Natural Language Processing: Building language models that capture the statistical
properties of text while making minimal assumptions.

• Machine Learning: Estimating probability distributions from limited data.

• Image Processing: Reconstructing images from incomplete or noisy data.

Okay, let's work through a solved example to illustrate the Maximum Entropy
Principle.

Example: Dice with a Known Mean

Suppose we have a six-sided die, but we don't know if it's fair or biased. However, we
know that the mean (expected value) of the die rolls is 4.5. We want to find the
probability distribution that maximizes entropy while satisfying this constraint.

Step 1: Formulate the Optimization Problem

We need to maximize the entropy:

H(X) = - Σ P(x) * log₂(P(x)) (where x = 1, 2, 3, 4, 5, 6)

subject to the constraints:

• Σ P(x) = 1 (probabilities must sum to 1)

• Σ x * P(x) = 4.5 (mean constraint)

Step 2: Use Lagrange Multipliers

To solve this constrained optimization problem, we can use the method of Lagrange
multipliers. This involves introducing Lagrange multipliers (λ and μ) and forming the
Lagrangian function:

L = - Σ P(x) * log₂(P(x)) + λ (Σ P(x) - 1) + μ (Σ x * P(x) - 4.5)

Step 3: Find the Partial Derivatives

We take the partial derivatives of L with respect to each P(x), λ, and μ, and set them
to zero:

∂L/∂P(x) = -log₂(P(x)) - 1 + λ + μx = 0

∂L/∂λ = Σ P(x) - 1 = 0

∂L/∂μ = Σ x * P(x) - 4.5 = 0

Step 4: Solve the Equations

Solving these equations simultaneously can be a bit involved, but it leads to the
following solution:
P(x) = (1/Z) * exp(μx)

where Z is a normalization constant to ensure the probabilities sum to 1.

Step 5: Determine the Parameters

To find the values of μ and Z, we use the constraints:

• Σ P(x) = 1

• Σ x * P(x) = 4.5

This involves solving some algebraic equations, which can be done numerically.

Step 6: Obtain the Maximum Entropy Distribution

After solving for μ and Z, we get the probability distribution that maximizes entropy
while satisfying the mean constraint. This distribution will likely be non-uniform, with
higher probabilities for outcomes closer to the mean (4.5).

Okay, let's move on to the next topic in Unit-I: Information Measure of Continuous
Random Variables.

Information Measure of Continuous Random Variables

So far, we've focused on discrete random variables, where the outcomes can take on
a finite or countable number of values. However, many real-world phenomena
involve continuous random variables, which can take on any value within a given
range.

• Examples: Temperature, height, weight, voltage, etc.

Extending Entropy to Continuous Variables

The concept of entropy, which measures uncertainty or information content, can be


extended to continuous random variables. However, there are some important
differences compared to the discrete case.

Differential Entropy

For a continuous random variable X with probability density function (PDF) f(x), the
differential entropy h(X) is defined as:

h(X) = - ∫ f(x) * log₂(f(x)) dx

where:

• ∫ represents the integral over the entire range of X.

• f(x) is the PDF of X.

• log₂ is the base-2 logarithm.


Interpretation

• Units: Differential entropy is typically measured in bits (or nats).

• Not Absolute Uncertainty: Unlike discrete entropy, differential entropy doesn't


represent the absolute uncertainty of a continuous random variable. It can be
negative, and its value depends on the scale of measurement.

• Relative Measure: Differential entropy is more useful as a relative measure,


comparing the uncertainty between different continuous distributions or the change
in uncertainty after a transformation.

Properties of Differential Entropy

1. Translation Invariance: h(X + c) = h(X) for any constant c. Shifting the distribution
doesn't change its differential entropy.

2. Scaling: h(aX) = h(X) + log₂(|a|) for any non-zero constant a. Scaling the variable
affects the differential entropy by a logarithmic factor.

3. Maximum Entropy: For a given variance, the Gaussian distribution has the maximum
differential entropy among all continuous distributions.

Example

Let's calculate the differential entropy of a uniform distribution over the interval [0,
a]:

• PDF: f(x) = 1/a for 0 ≤ x ≤ a, and 0 otherwise.

h(X) = - ∫ (1/a) * log₂(1/a) dx (from 0 to a)

= log₂(a) bits

Let's work through a solved example to illustrate the concept of differential entropy.

Example: Differential Entropy of a Uniform Distribution

Consider a continuous random variable X that follows a uniform distribution over the
interval [a, b]. This means that X can take on any value between a and b with equal
probability.

The probability density function (PDF) of this uniform distribution is:

f(x) = 1 / (b - a) for a ≤ x ≤ b

0 otherwise

Let's calculate the differential entropy h(X) of this distribution.

Calculation
Using the formula for differential entropy:

h(X) = - ∫ f(x) * log₂(f(x)) dx

We need to integrate over the range where f(x) is non-zero, which is [a, b]:

h(X) = - ∫_{a}^{b} (1 / (b - a)) * log₂(1 / (b - a)) dx

Since the PDF is constant within the interval, we can take it out of the integral:

h(X) = - (1 / (b - a)) * log₂(1 / (b - a)) * ∫_{a}^{b} dx

Evaluating the integral:

h(X) = - (1 / (b - a)) * log₂(1 / (b - a)) * (b - a)

Simplifying:

h(X) = log₂(b - a) bits

Interpretation

The differential entropy of a uniform distribution over [a, b] is log₂(b - a) bits. This
makes intuitive sense:

• Wider Interval: As the interval [a, b] gets wider, the uncertainty about the value of X
increases, and so does the differential entropy.

• Units: The units are bits, which is consistent with the base-2 logarithm used in the
formula.

Specific Case: [0, 1]

If the interval is [0, 1], then the differential entropy is:

h(X) = log₂(1 - 0) = log₂(1) = 0 bits

This means that a uniform distribution over [0, 1] has zero differential entropy. This
doesn't mean there's no uncertainty, but it serves as a reference point for comparing
with other distributions.

Okay, let's move on to the next topic in Unit-I: Maximum Entropy Principle (for
Continuous Variables).

Maximum Entropy Principle (for Continuous Variables)

Just as we have a Maximum Entropy Principle for discrete random variables, there's
an analogous principle for continuous random variables. It states that given some
constraints on a continuous probability distribution (e.g., constraints on its moments
or expected values), the distribution that maximizes differential entropy while
satisfying those constraints is the "best" representation of our current knowledge.
Understanding the Principle

• Prior Information: We might have some prior knowledge or assumptions about a


continuous distribution, such as its mean, variance, or support (the range of possible
values).

• Maximum Differential Entropy: Among all continuous distributions that satisfy the
given constraints, the Maximum Entropy Principle suggests choosing the one with
the highest differential entropy.

• Justification: This principle is based on the idea that maximizing differential entropy
minimizes the amount of additional information or bias we introduce into the
distribution beyond what's specified by the constraints.

Mathematical Formulation

The Maximum Entropy Principle for continuous variables can be formulated as an


optimization problem:

maximize h(X) = - ∫ f(x) * log₂(f(x)) dx

subject to:

constraints on f(x) (e.g., ∫ f(x) dx = 1, ∫ x * f(x) dx = μ, ∫ x² * f(x) dx = σ² + μ²)

where:

• h(X) is the differential entropy of the distribution.

• f(x) is the probability density function (PDF).

• μ is the mean.

• σ² is the variance.

Example: Gaussian Distribution

As we saw in the previous example, the Gaussian (normal) distribution is the


maximum entropy distribution among all continuous distributions with a fixed
variance. This means that if we only know the variance of a random variable, the
Gaussian distribution is the "most uncertain" or "least biased" distribution we can
assume.

Other Examples

• Exponential Distribution: If we know the mean of a non-negative random variable,


the exponential distribution maximizes differential entropy.

• Uniform Distribution: If we know the support (range) of a random variable, the


uniform distribution maximizes differential entropy.
You're absolutely right! I apologize for getting ahead of myself. Let's work through a
numerical example for the previous topic, Maximum Entropy Principle (for
Continuous Variables), before moving on to Jensen's Inequality.

Example: Maximum Entropy Distribution with Fixed Mean and Variance

Suppose we have a continuous random variable X, and we know its mean (μ) is 2 and
its variance (σ²) is 1. We want to find the probability distribution that maximizes
differential entropy while satisfying these constraints.

Step 1: Formulate the Optimization Problem

We need to maximize the differential entropy:

h(X) = - ∫ f(x) * log₂(f(x)) dx

subject to the constraints:

• ∫ f(x) dx = 1 (PDF must integrate to 1)

• ∫ x * f(x) dx = μ = 2 (mean constraint)

• ∫ x² * f(x) dx = σ² + μ² = 5 (variance constraint)

Step 2: Use Calculus of Variations

To solve this constrained optimization problem, we can use the calculus of variations.
This involves finding the function f(x) that maximizes the functional h(X) subject to
the constraints.

Step 3: Apply Euler-Lagrange Equation

The Euler-Lagrange equation provides a necessary condition for the solution:

d/dx (∂L/∂f') - ∂L/∂f = 0

where L is the Lagrangian function, which incorporates the differential entropy and
the constraints using Lagrange multipliers.

Step 4: Solve the Equation

Solving the Euler-Lagrange equation for this problem (which involves some calculus
and algebraic manipulation) leads to the following solution:

f(x) = (1 / √(2πσ²)) * exp(-(x - μ)² / (2σ²))

This is the PDF of a Gaussian (normal) distribution with mean μ = 2 and variance σ² =
1.

Interpretation
The Gaussian distribution with mean 2 and variance 1 is the maximum entropy
distribution among all continuous distributions that satisfy the given mean and
variance constraints. This means that if we know the mean and variance of a random
variable, but we don't have any other information about its distribution, the
Gaussian distribution is the most unbiased and "spread out" distribution we can
assume.

Absolutely! Let's briefly discuss the Lagrange function and Lagrange multipliers, as they're
essential tools for solving constrained optimization problems like the Maximum Entropy
Principle.

Lagrange Function and Lagrange Multipliers

Imagine you want to find the maximum or minimum value of a function f(x, y) subject to a
constraint g(x, y) = c. This is a constrained optimization problem.

Lagrange Function

The Lagrange function, denoted as L, combines the objective function f and the constraint g
using a Lagrange multiplier (λ):

L(x, y, λ) = f(x, y) + λ(g(x, y) - c)

Lagrange Multipliers

The Lagrange multiplier (λ) is an auxiliary variable introduced to incorporate the constraint
into the optimization problem.

Solving the Problem

To find the optimal solution, we take the partial derivatives of the Lagrange function with
respect to x, y, and λ, and set them to zero:

∂L/∂x = 0

∂L/∂y = 0

∂L/∂λ = 0

Solving these equations simultaneously gives us the values of x, y, and λ that satisfy the
constraint and optimize the objective function.

Interpretation

• The Lagrange multiplier (λ) represents the sensitivity of the optimal value of f to
changes in the constraint constant c.1

• The Lagrange function transforms a constrained optimization problem into an


unconstrained problem, making it easier to solve.2
Why It Works

The Lagrange multiplier method is based on the idea that at the optimal solution, the
gradient of the objective function f is parallel to the gradient of the constraint function g.
This condition is captured by the partial derivative equations mentioned above.

Example

Let's say we want to maximize f(x, y) = x + y subject to the constraint x² + y² = 1.

The Lagrange function would be:

L(x, y, λ) = x + y + λ(x² + y² - 1)

Taking the partial derivatives and setting them to zero:

∂L/∂x = 1 + 2λx = 0

∂L/∂y = 1 + 2λy = 0

∂L/∂λ = x² + y² - 1 = 0

Okay, I understand. From now on, with each topic we cover, I'll include a solved numerical
example to illustrate the concepts more concretely.

Let's continue with the next topic in Unit-I: Jensen's Inequality.

Jensen's Inequality

Jensen's inequality is a powerful mathematical tool used in various fields, including


information theory. It relates the value of a convex function at the average of a set of points
to the average of the function's values at those points.

Understanding Jensen's Inequality

• Convex Function: A function is convex if, for any two points on the graph of the
function, the line segment connecting those points lies above or on the graph.

• The Inequality: Jensen's inequality states that for a convex function φ(x) and a
random variable X:

φ(E[X]) ≤ E[φ(X)]

where:

• E[X] is the expected value (mean) of X.

• E[φ(X)] is the expected value of φ(X).

• Interpretation: This inequality means that applying the convex function to the
expected value of X is less than or equal to the expected value of the function
applied to X.
Example: Jensen's Inequality with x²

Let's consider the convex function φ(x) = x² and a discrete random variable X with the
following probability distribution:

x 1 2 3

P(x) 0.4 0.3 0.3

Step 1: Calculate E[X]

E[X] = Σ x * P(x) = 1 * 0.4 + 2 * 0.3 + 3 * 0.3 = 1.9

Step 2: Calculate φ(E[X])

φ(E[X]) = φ(1.9) = 1.9² = 3.61

Step 3: Calculate E[φ(X)]

E[φ(X)] = Σ φ(x) * P(x) = 1² * 0.4 + 2² * 0.3 + 3² * 0.3 = 4.3

Step 4: Verify Jensen's Inequality

We can see that:

φ(E[X]) = 3.61 ≤ 4.3 = E[φ(X)]

This verifies Jensen's inequality for this example.

Applications in Information Theory

Jensen's inequality is used in various proofs and derivations in information theory, such as:

• Proving the non-negativity of relative entropy (KL divergence).

• Deriving bounds on the capacity of communication channels.

• Analyzing the performance of coding schemes.

Quant acknowledged! Let's move on to the next topic in Unit-I: Fano's Inequality.

Fano's Inequality

Fano's inequality is a fundamental result in information theory that relates the probability of
error in decoding a message to the conditional entropy of the transmitted message given the
received signal. It provides a lower bound on the probability of error, showing that it cannot
be arbitrarily small if there's uncertainty about the transmitted message.

Understanding Fano's Inequality


• Communication Scenario: Imagine a communication system where a sender
transmits a message X, and a receiver receives a signal Y. Due to noise or other
factors, there might be errors in decoding the message at the receiver.

• Probability of Error: Let P(e) denote the probability of error, i.e., the probability that
the decoded message X̂ is not equal to the transmitted message X.

• Conditional Entropy: H(X|Y) represents the conditional entropy of X given Y, which


quantifies the uncertainty about the transmitted message X after observing the
received signal Y.

• The Inequality: Fano's inequality states:

P(e) ≥ (H(X|Y) - 1) / log₂(|𝒳|)

where:

• |𝒳| is the size of the alphabet of X (the number of possible messages).

Interpretation

• Lower Bound on Error: Fano's inequality provides a lower bound on the probability
of error. It shows that even with optimal decoding, the error probability cannot be
smaller than this bound.

• Relationship with Uncertainty: The inequality highlights the connection between the
probability of error and the uncertainty about the transmitted message given the
received signal. If there's a lot of uncertainty (high H(X|Y)), the error probability will
be higher.

• Implication for Communication: Fano's inequality implies that reliable


communication (low error probability) requires reducing the uncertainty about the
transmitted message at the receiver. This can be achieved through better coding
schemes or by improving the channel conditions.

Example: Binary Symmetric Channel

Consider a binary symmetric channel (BSC) with crossover probability p. This means that
each bit transmitted has a probability p of being flipped (0 becomes 1 or 1 becomes 0).

Let X be the transmitted bit (0 or 1) and Y be the received bit. The conditional entropy
H(X|Y) can be calculated using the BSC's properties.

Applying Fano's inequality:

P(e) ≥ (H(X|Y) - 1) / log₂(2) = H(X|Y) - 1

This gives a lower bound on the error probability for the BSC.

Applications
Fano's inequality has applications in:

• Coding Theory: Analyzing the performance limits of error-correcting codes.

• Communication Systems: Understanding the trade-off between error probability and


information rate.

• Machine Learning: Deriving bounds on the error rates of classification algorithms.

Quant acknowledged! Let's move on to the next topic in Unit-I: Introduction to Lossless
Coding.

Introduction to Lossless Coding

Lossless coding, also known as lossless compression or reversible coding, is a type of data
compression where the original data can be perfectly reconstructed from the compressed
data. No information is lost during the compression process.

Understanding Lossless Coding

• Compression: Lossless coding techniques exploit redundancies and patterns in the


data to represent it using fewer bits.

• Applications: Lossless coding is crucial in situations where preserving the original


data is essential, such as:

o Text documents

o Program code

o Medical images

o Scientific data

• Trade-off: The trade-off in lossless coding is between compression ratio (how much
the data is compressed) and computational complexity (how much processing power
is required).

Common Techniques

Some common lossless coding techniques include:

• Run-Length Encoding (RLE): Replacing repeating sequences of symbols with a count


and the symbol.

• Huffman Coding: Assigning shorter codes to more frequent symbols and longer
codes to less frequent symbols.

• Shannon-Fano Coding: Similar to Huffman coding, but the codes are assigned based
on a top-down approach.
• Lempel-Ziv Algorithms (LZ77, LZ78, LZW): Building a dictionary of previously
encountered sequences and replacing repeated occurrences with references to the
dictionary.

Example: Run-Length Encoding

Consider the following sequence of symbols:

AAABBBCCCDDDD

Using RLE, we can compress this as:

3A3B3C4D

This represents three consecutive 'A's, followed by three 'B's, and so on. The compressed
representation is shorter than the original sequence.

Applications

Lossless coding is widely used in various applications:

• File Compression: ZIP, RAR, and other archive formats use lossless compression to
reduce file sizes.

• Image Compression: PNG and GIF are image formats that use lossless compression.

• Text Compression: Text files and documents can be compressed using lossless
techniques.

• Data Transmission: Lossless compression can reduce the amount of data transmitted
over a network, saving bandwidth.

Quant acknowledged! Let's move on to the next topic in Unit-I: Source Coding Theorem.

Source Coding Theorem

The Source Coding Theorem, also known as Shannon's Source Coding Theorem or the
Noiseless Coding Theorem, is a fundamental result in information theory that establishes the
limits of lossless data compression. It states that the average number of bits required to
represent a source symbol cannot be less than the entropy of the source.

Understanding the Source Coding Theorem

• Entropy as a Lower Bound: The entropy of a source, denoted as H(X), represents the
average amount of information or uncertainty associated with each source symbol.
The Source Coding Theorem states that it's impossible to compress the source using
fewer bits than its entropy without losing some information.

• Achievability: The theorem also states that it's possible to achieve an average code
length arbitrarily close to the entropy by using sufficiently long codewords. This
means that we can approach the theoretical limit of compression, but we can never
go below it.

• Optimal Coding: The Source Coding Theorem motivates the search for optimal
coding schemes that minimize the average code length and approach the entropy
bound. Huffman coding and other techniques we'll discuss later are examples of such
schemes.

Mathematical Formulation

The Source Coding Theorem can be expressed as:

L ≥ H(X)

where:

• L is the average code length (number of bits per source symbol).

• H(X) is the entropy of the source.

Interpretation

• Compression Limit: The theorem sets a fundamental limit on how much we can
compress a source without losing information.

• Entropy as a Measure of Information: The entropy of the source captures the


inherent information content of the source symbols, and this information cannot be
"squeezed" into fewer bits without loss.

• Practical Implications: The Source Coding Theorem guides the design of efficient
compression algorithms and helps us understand the trade-offs involved in lossless
compression.

Example

Consider a source that produces three symbols (A, B, C) with probabilities:

• P(A) = 0.5

• P(B) = 0.25

• P(C) = 0.25

The entropy of this source is:

H(X) = - (0.5 * log₂(0.5) + 0.25 * log₂(0.25) + 0.25 * log₂(0.25)) ≈ 1.5 bits

The Source Coding Theorem tells us that any lossless coding scheme for this source must use
at least 1.5 bits on average to represent each symbol. We can try to approach this bound,
but we can never go below it.
Quant acknowledged! Let's move on to the next topic in Unit-I: Block Codes and their
Properties.

Block Codes

In the realm of coding theory, a block code is a type of error-correcting code where a fixed-
length block of input data, consisting of k bits, is encoded into a longer fixed-length block of
n bits (n > k). The resulting n-bit block is called a codeword.

• Code Rate: The ratio k/n is known as the code rate, representing the proportion of
information bits to total bits in a codeword.

Properties of Block Codes

Block codes exhibit several key properties that determine their efficiency and error-
correcting capabilities:

1. Error Detection and Correction: Block codes are designed to detect and correct
errors that may occur during data transmission or storage. The ability to correct
errors is a crucial characteristic of these codes.

2. Hamming Distance: The Hamming distance between two codewords is the number
of positions in which they differ. For example, the codewords 10110 and 11101 have
a Hamming distance of 3. The minimum Hamming distance (d) of a code is the
smallest distance between any two distinct codewords.

3. Error Detection Capability: A block code with a minimum Hamming distance d can
detect up to d-1 errors. This means that if up to d-1 bits are flipped during
transmission, the receiver can detect that an error has occurred.

4. Error Correction Capability: A block code with a minimum Hamming distance d can
correct up to (d-1)/2 errors. This means that if up to (d-1)/2 bits are flipped, the
receiver can correctly determine the original transmitted codeword.

5. Codeword Space: The set of all possible codewords forms the codeword space. The
size of this space depends on the code's parameters (n and k).

Types of Block Codes

There are various types of block codes, each with its own encoding and decoding algorithms
and characteristics:

• Linear Block Codes: These codes have the property that the sum of any two
codewords is also a codeword. Examples include Hamming codes and Reed-Solomon
codes.

• Cyclic Codes: A special type of linear code where any cyclic shift of a codeword is also
a codeword.
• Other Codes: There are many other types of block codes, each with its own unique
properties and applications.

Example: Hamming Code (7,4)

The Hamming (7,4) code is a classic example of a linear block code. It encodes 4 information
bits into a 7-bit codeword. It has a minimum Hamming distance of 3, allowing it to detect up
to 2 errors and correct 1 error.

Okay, let's delve into solved examples for each type of block code you mentioned:

1. Linear Block Codes: Hamming (7,4) Code

• Encoding:

o Consider the information bits: 1011

o The Hamming (7,4) code adds 3 parity bits to these information bits.

o The parity bits are calculated based on specific combinations of the


information bits to ensure overall parity checks.

o The resulting codeword would be: 1010101

• Decoding:

o Assume the received codeword is: 1011101 (one bit error)

o The decoder performs parity checks on different subsets of the received bits.

o The parity checks will reveal an inconsistency, indicating an error.

o Based on the specific parity check failures, the decoder can pinpoint the
location of the error and correct it.

o In this case, the decoder would correct the third bit, restoring the original
codeword: 1010101

2. Cyclic Codes: CRC (Cyclic Redundancy Check)

• Encoding:

o Let's say the data to be transmitted is: 1101011011

o A generator polynomial is chosen (e.g., x³ + x + 1).

o The data is appended with zeros (equal to the degree of the generator
polynomial), becoming: 1101011011000

o This augmented data is divided by the generator polynomial using modulo-2


arithmetic.
o The remainder of this division (e.g., 110) is the CRC checksum.

o The transmitted message is: 1101011011110 (data + checksum)

• Decoding:

o The receiver divides the received message by the same generator polynomial.

o If the remainder is zero, no errors are detected.

o If the remainder is non-zero, an error has occurred.

o Depending on the specific code and application, the receiver might attempt
to correct the error or request retransmission.

3. Other Codes: Reed-Solomon Codes

• Encoding:

o Reed-Solomon codes operate on blocks of symbols, where each symbol can


represent multiple bits.

o They are based on finite field arithmetic.

o The encoding process involves generating redundant symbols based on the


information symbols and a generator polynomial.

o These redundant symbols are added to the information symbols, creating a


codeword.

• Decoding:

o The decoder receives the codeword and uses sophisticated algebraic


techniques to detect and correct errors.

o Reed-Solomon codes are particularly effective at correcting burst errors,


where multiple consecutive symbols are affected.

Okay, I'll provide solved examples for the remaining topics in Unit-I in one go. Here we go:

1. Instantaneous Codes and their Properties

• Definition: An instantaneous code, also known as a prefix code, is a type of code


where no codeword is a prefix of any other codeword. This property allows for
immediate decoding of a codeword without waiting for subsequent bits.

• Example:

o Consider the code: {0, 10, 110, 111}

o This is an instantaneous code because no codeword is a prefix of another.


o If we receive the bits "11010", we can immediately decode it as "110" (third
codeword) followed by "10" (second codeword).

• Properties:

o Unique Decodability: Instantaneous codes ensure that any encoded


sequence can be uniquely decoded back to the original message.

o Instantaneous Decoding: As the name suggests, decoding can be done


instantaneously without needing to look ahead in the bitstream.

2. Kraft-McMillan Inequality

• Statement: The Kraft-McMillan inequality provides a necessary and sufficient


condition for the existence of an instantaneous code for a given set of codeword
lengths. For a code with codeword lengths l₁, l₂, ..., lₙ, the inequality states:

Σ 2^(-lᵢ) ≤ 1

• Example:

o Consider the codeword lengths: {1, 2, 3, 3}

o Applying the inequality: 2⁻¹ + 2⁻² + 2⁻³ + 2⁻³ = 1

o Since the inequality holds, an instantaneous code with these lengths exists
(e.g., {0, 10, 110, 111}).

• Interpretation: The inequality essentially checks if the given codeword lengths "fit"
within the available code space without violating the prefix condition.

3. Huffman Coding

• Algorithm: Huffman coding is a variable-length coding algorithm that assigns shorter


codes to more frequent symbols and longer codes to less frequent symbols,
minimizing the average code length.

• Example:

o Consider the symbols {A, B, C, D} with probabilities {0.4, 0.3, 0.2, 0.1}.

o Huffman coding constructs a binary tree based on the probabilities, assigning


codes to the symbols based on the path from the root to the leaf nodes.

o The resulting code might be: {A: 0, B: 10, C: 110, D: 111}.

o This code minimizes the average code length, making it efficient for
compression.

4. Shannon-Fano Coding
• Algorithm: Shannon-Fano coding is another variable-length coding algorithm that
assigns codes based on a top-down approach, dividing the symbols into two sets with
roughly equal probabilities and recursively assigning codes.

• Example:

o Consider the same symbols and probabilities as in the Huffman coding


example.

o Shannon-Fano coding might produce a slightly different code, but it also aims
to minimize the average code length.

5. Lempel-Ziv Algorithm

• Algorithm: Lempel-Ziv algorithms (LZ77, LZ78, LZW) are dictionary-based


compression techniques that build a dictionary of previously encountered sequences
and replace repeated occurrences with references to the dictionary.

• Example:

o Consider the string "ABABABACAB".

o LZ77 might compress this as: "AB(2,2)AC(2,4)".

o This means "AB" followed by a copy of the sequence starting at position 2


with length 2 ("AB"), then "AC", then a copy of the sequence starting at
position 2 with length 4 ("ABAB").

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