Unit-i Notes Ds (Programs)
Unit-i Notes Ds (Programs)
Simply a list is a sequence of data, and the linked list is a sequence of data linked with each
other.
Single linked list is a sequence of elements in which every element has link to its next
In any single linked list, the individual element is called as "Node". Every "Node" contains two
fields, data field, and the next field. The data field is used to store actual value of the node and
next field is used to store the address of next node in the sequence.
In a single linked list, the address of the first node is always stored in a reference node known
Always next part (reference part) of the last node must be NULL.
Example
Operations on Single Linked List
Insertion
Deletion
Display
Before we implement actual operations, first we need to set up an empty list. First, perform the
Step 1 - Include all the header files which are used in the program.
Step 3 - Define a Node structure with two members data and next
Step 5 - Implement the main method by displaying operations menu and make suitable
Insertion
In a single linked list, the insertion operation can be performed in three ways. They are as
follows...
We can use the following steps to insert a new node at beginning of the single linked list...
Step 4 - If it is Not Empty then, set newNode→next = head and head = newNode.
We can use the following steps to insert a new node at end of the single linked list...
Step 1 - Create a newNode with given value and newNode → next as NULL.
Step 4 - If it is Not Empty then, define a node pointer temp and initialize with head.
Step 5 - Keep moving the temp to its next node until it reaches to the last node in the list
We can use the following steps to insert a new node after a node in the single linked list...
Step 3 - If it is Empty then, set newNode → next = NULL and head = newNode.
Step 4 - If it is Not Empty then, define a node pointer temp and initialize with head.
Step 5 - Keep moving the temp to its next node until it reaches to the node after which we
want to insert the newNode (until temp1 → data is equal to location, here location is the
Step 6 - Every time check whether temp is reached to last node or not. If it is reached to last
node then display 'Given node is not found in the list!!! Insertion not possible!!!' and
Step 7 - Finally, Set 'newNode → next = temp → next' and 'temp → next = newNode'
Deletion
In a single linked list, the deletion operation can be performed in three ways. They are as
follows...
We can use the following steps to delete a node from beginning of the single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!! Deletion is not possible' and terminate
the function.
Step 3 - If it is Not Empty then, define a Node pointer 'temp' and initialize with head.
Step 4 - Check whether list is having only one node (temp → next == NULL)
Step 5 - If it is TRUE then set head = NULL and delete temp (Setting Empty list
conditions)
Step 6 - If it is FALSE then set head = temp → next, and delete temp.
Deleting from End of the list
We can use the following steps to delete a node from end of the single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!! Deletion is not possible' and terminate
the function.
Step 3 - If it is Not Empty then, define two Node pointers 'temp1' and 'temp2' and initialize
Step 4 - Check whether list has only one Node (temp1 → next == NULL)
Step 5 - If it is TRUE. Then, set head = NULL and delete temp1. And terminate the
Step 6 - If it is FALSE. Then, set 'temp2 = temp1 ' and move temp1 to its next node. Repeat
the same until it reaches to the last node in the list. (until temp1 → next == NULL)
We can use the following steps to delete a specific node from the single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!! Deletion is not possible' and terminate
the function.
Step 3 - If it is Not Empty then, define two Node pointers 'temp1' and 'temp2' and initialize
Step 4 - Keep moving the temp1 until it reaches to the exact node to be deleted or to the last
node. And every time set 'temp2 = temp1' before moving the 'temp1' to its next node.
Step 5 - If it is reached to the last node then display 'Given node not found in the list!
Step 7 - If list has only one node and that is the node to be deleted, then
Step 8 - If list contains multiple nodes, then check whether temp1 is the first node in the list
(temp1 == head).
Step 9 - If temp1 is the first node then move the head to the next node (head = head → next)
Step 10 - If temp1 is not first node then check whether it is last node in the list (temp1 →
next == NULL).
Step 11 - If temp1 is last node then set temp2 → next = NULL and
Step 12 - If temp1 is not first node and not last node then set temp2 → next = temp1 →
We can use the following steps to display the elements of a single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!!' and terminate the function.
Step 3 - If it is Not Empty then, define a Node pointer 'temp' and initialize with head.
Step 4 - Keep displaying temp → data with an arrow (--->) until temp reaches to the last
node
Step 5 - Finally display temp → data with arrow pointing to NULL (temp → data --->
NULL).
Implementation of Single Linked List using C Programming
#include<stdio.h>
#include<conio.h>
void insertAtBeginning(int);
void insertAtEnd(int);
void insertBetween(int,int,int);
void display();
void removeBeginning();
void removeEnd();
void removeSpecific(int);
struct Node
{
int data;
struct Node *next;
}*head = NULL;
void main()
{
int choice,value,choice1,loc1,loc2;
clrscr();
while(1){
mainMenu: printf("\n\n****** MENU ******\n1. Insert\n2. Display\n3. Delete\n4. Exit\nEnter
your choice: ");
scanf("%d",&choice);
switch(choice)
{
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
while(1){
printf("Where you want to insert: \n1. At Beginning\n2. At End\n3. Between\nEnter your choice:
");
scanf("%d",&choice1);
switch(choice1)
{
case 1: insertAtBeginning(value);
break;
case 2: insertAtEnd(value);
break;
case 3: printf("Enter the two values where you wanto insert: ");
scanf("%d%d",&loc1,&loc2);
insertBetween(value,loc1,loc2);
break;
default: printf("\nWrong Input!! Try again!!!\n\n");
goto mainMenu;
}
goto subMenuEnd;
}
subMenuEnd:
break;
case 2: display();
break;
case 3: printf("How do you want to Delete: \n1. From Beginning\n2. From End\n3. Spesific\
nEnter your choice: ");
scanf("%d",&choice1);
switch(choice1)
{
case 1: removeBeginning();
break;
case 2: removeEnd();
break;
case 3: printf("Enter the value which you wanto delete: ");
scanf("%d",&loc2);
removeSpecific(loc2);
break;
default: printf("\nWrong Input!! Try again!!!\n\n");
goto mainMenu;
}
break;
case 4: exit(0);
default: printf("\nWrong input!!! Try again!!\n\n");
}
}
}
void removeBeginning()
{
if(head == NULL)
printf("\n\nList is Empty!!!");
else
{
struct Node *temp = head;
if(head->next == NULL)
{
head = NULL;
free(temp);
}
else
{
head = temp->next;
free(temp);
printf("\nOne node deleted!!!\n\n");
}
}
}
void removeEnd()
{
if(head == NULL)
{
printf("\nList is Empty!!!\n");
}
else
{
struct Node *temp1 = head,*temp2;
if(head->next == NULL)
head = NULL;
else
{
while(temp1->next != NULL)
{
temp2 = temp1;
temp1 = temp1->next;
}
temp2->next = NULL;
}
free(temp1);
printf("\nOne node deleted!!!\n\n");
}
}
void removeSpecific(int delValue)
{
struct Node *temp1 = head, *temp2;
while(temp1->data != delValue)
{
if(temp1 -> next == NULL){
printf("\nGiven node not found in the list!!!");
goto functionEnd;
}
temp2 = temp1;
temp1 = temp1 -> next;
}
temp2 -> next = temp1 -> next;
free(temp1);
printf("\nOne node deleted!!!\n\n");
functionEnd:
}
void display()
{
if(head == NULL)
{
printf("\nList is Empty\n");
}
else
{
struct Node *temp = head;
printf("\n\nList elements are - \n");
while(temp->next != NULL)
{
printf("%d --->",temp->data);
temp = temp->next;
}
printf("%d --->NULL",temp->data);
}
2.Stack Using Array
A stack data structure can be implemented using a one-dimensional array. But stack
implemented using array stores only a fixed number of data values. This implementation is very
simple. Just define a one dimensional array of specific size and insert or delete the values into
that array by using LIFO principle with the help of a variable called 'top'. Initially, the top is set
to -1. Whenever we want to insert a value into the stack, increment the top value by one and then
insert. Whenever we want to delete a value from the stack, then delete the top value and
Before implementing actual operations, first follow the below steps to create an empty stack.
Step 1 - Include all the header files which are used in the program and define a
Step 3 - Create a one dimensional array with fixed size (int stack[SIZE])
Step 4 - Define a integer variable 'top' and initialize with '-1'. (int top = -1)
Step 5 - In main method, display menu with list of operations and make suitable function
In a stack, push() is a function used to insert an element into the stack. In a stack, the new
element is always inserted at top position. Push function takes one integer value as parameter
and inserts that value into the stack. We can use the following steps to push an element on to the
stack...
Step 1 - Check whether stack is FULL. (top == SIZE-1)
Step 2 - If it is FULL, then display "Stack is FULL!!! Insertion is not possible!!!" and
Step 3 - If it is NOT FULL, then increment top value by one (top++) and set stack[top]
In a stack, pop() is a function used to delete an element from the stack. In a stack, the element is
always deleted from top position. Pop function does not take any value as parameter. We can use
Step 3 - If it is NOT EMPTY, then delete stack[top] and decrement top value by one
(top--).
Step 2 - If it is EMPTY, then display "Stack is EMPTY!!!" and terminate the function.
Step 3 - If it is NOT EMPTY, then define a variable 'i' and initialize with top.
void push(int);
void pop();
void display();
void main()
{
int value, choice;
clrscr();
while(1){
printf("\n\n***** MENU *****\n");
printf("1. Push\n2. Pop\n3. Display\n4. Exit");
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
push(value);
break;
case 2: pop();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nWrong selection!!! Try again!!!");
}
}
}
void push(int value){
if(top == SIZE-1)
printf("\nStack is Full!!! Insertion is not possible!!!");
else{
top++;
stack[top] = value;
printf("\nInsertion success!!!");
}
}
void pop(){
if(top == -1)
printf("\nStack is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", stack[top]);
top--;
}
}
void display(){
if(top == -1)
printf("\nStack is Empty!!!");
else{
int i;
printf("\nStack elements are:\n");
for(i=top; i>=0; i--)
printf("%d\n",stack[i]);
}
}
3.Stack Using Linked List
The major problem with the stack implemented using an array is, it works only for a fixed
number of data values. That means the amount of data must be specified at the beginning of the
implementation itself. Stack implemented using an array is not suitable, when we don't know the
size of data which we are going to use. A stack data structure can be implemented by using a
linked list data structure. The stack implemented using linked list can work for an unlimited
number of values. That means, stack implemented using linked list works for the variable size of
data. So, there is no need to fix the size at the beginning of the implementation. The Stack
implemented using linked list can organize as many data values as we want.
In linked list implementation of a stack, every new element is inserted as 'top' element. That
means every newly inserted element is pointed by 'top'. Whenever we want to remove an
element from the stack, simply remove the node which is pointed by 'top' by moving 'top' to its
previous node in the list. The next field of the first element must be always NULL.
Example
In the above example, the last inserted node is 99 and the first inserted node is 25. The order of
To implement a stack using a linked list, we need to set the following things before
Step 1 - Include all the header files which are used in the program. And declare all
Step 2 - Define a 'Node' structure with two members data and next.
Step 4 - Implement the main method by displaying Menu with list of operations and
We can use the following steps to insert a new node into the stack...
We can use the following steps to delete a node from the stack...
Step 3 - If it is Not Empty, then define a Node pointer 'temp' and set it to 'top'.
We can use the following steps to display the elements (nodes) of a stack...
Step 2 - If it is Empty, then display 'Stack is Empty!!!' and terminate the function.
Step 3 - If it is Not Empty, then define a Node pointer 'temp' and initialize with top.
Step 4 - Display 'temp → data --->' and move it to the next node. Repeat the same
until temp reaches to the first node in the stack. (temp → next != NULL).
struct Node
{
int data;
struct Node *next;
}*top = NULL;
void push(int);
void pop();
void display();
void main()
{
int choice, value;
clrscr();
printf("\n:: Stack using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Push\n2. Pop\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
push(value);
break;
case 2: pop(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void push(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
if(top == NULL)
newNode->next = NULL;
else
newNode->next = top;
top = newNode;
printf("\nInsertion is Success!!!\n");
}
void pop()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
printf("\nDeleted element: %d", temp->data);
top = temp->next;
free(temp);
}
}
void display()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL",temp->data);
}
}
implemented using array stores only fixed number of data values. The implementation of queue
data structure using array is very simple. Just define a one dimensional array of specific size and
insert or delete the values into that array by using FIFO (First In First Out) principle with the
help of variables 'front' and 'rear'. Initially both 'front' and 'rear' are set to -1. Whenever, we
want to insert a new value into the queue, increment 'rear' value by one and then insert at that
position. Whenever we want to delete a value from the queue, then delete the element which is at
Before we implement actual operations, first follow the below steps to create an empty queue.
Step 1 - Include all the header files which are used in the program and define a
Step 2 - Declare all the user defined functions which are used in queue implementation.
Step 3 - Create a one dimensional array with above defined SIZE (int queue[SIZE])
Step 4 - Define two integer variables 'front' and 'rear' and initialize both with '-1'. (int
Step 5 - Then implement main method by displaying menu of operations list and make
In a queue data structure, enQueue() is a function used to insert a new element into the queue. In
a queue, the new element is always inserted at rear position. The enQueue() function takes one
integer value as a parameter and inserts that value into the queue. We can use the following steps
Step 3 - If it is NOT FULL, then increment rear value by one (rear++) and
In a queue data structure, deQueue() is a function used to delete an element from the queue. In a
queue, the element is always deleted from front position. The deQueue() function does not take
any value as parameter. We can use the following steps to delete an element from the queue...
Step 3 - If it is NOT EMPTY, then increment the front value by one (front ++). Then
display queue[front] as deleted element. Then check whether both front and rear are
equal (front == rear), if it TRUE, then set both front and rear to '-1' (front = rear = -
1).
function.
Step 3 - If it is NOT EMPTY, then define an integer variable 'i' and set 'i = front+1'.
Step 4 - Display 'queue[i]' value and increment 'i' value by one (i++). Repeat the same
void enQueue(int);
void deQueue();
void display();
void main()
{
int value, choice;
clrscr();
while(1){
printf("\n\n***** MENU *****\n");
printf("1. Insertion\n2. Deletion\n3. Display\n4. Exit");
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
enQueue(value);
break;
case 2: deQueue();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nWrong selection!!! Try again!!!");
}
}
}
void enQueue(int value){
if(rear == SIZE-1)
printf("\nQueue is Full!!! Insertion is not possible!!!");
else{
if(front == -1)
front = 0;
rear++;
queue[rear] = value;
printf("\nInsertion success!!!");
}
}
void deQueue(){
if(front == rear)
printf("\nQueue is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", queue[front]);
front++;
if(front == rear)
front = rear = -1;
}
}
void display(){
if(rear == -1)
printf("\nQueue is Empty!!!");
else{
int i;
printf("\nQueue elements are:\n");
for(i=front; i<=rear; i++)
printf("%d\t",queue[i]);
}}
number of data values. That means, the amount of data must be specified at the beginning itself.
Queue using an array is not suitable when we don't know the size of data which we are going to
use. A queue data structure can be implemented using a linked list data structure. The queue
which is implemented using a linked list can work for an unlimited number of values. That
means, queue using linked list can work for the variable size of data (No need to fix the size at
the beginning of the implementation). The Queue implemented using linked list can organize as
In linked list implementation of a queue, the last inserted node is always pointed by ' rear' and
Example
In above example, the last inserted node is 50 and it is pointed by 'rear' and the first inserted
node is 10 and it is pointed by 'front'. The order of elements inserted is 10, 15, 22 and 50.
Operations
To implement queue using linked list, we need to set the following things before implementing
actual operations.
Step 1 - Include all the header files which are used in the program. And declare all
Step 3 - Define two Node pointers 'front' and 'rear' and set both to NULL.
Step 4 - Implement the main method by displaying Menu of list of operations and make
suitable function calls in the main method to perform user selected operation.
We can use the following steps to insert a new node into the queue...
Step 1 - Create a newNode with given value and set 'newNode → next' to NULL.
Step 4 - If it is Not Empty then, set rear → next = newNode and rear = newNode.
We can use the following steps to delete a node from the queue...
Step 3 - If it is Not Empty then, define a Node pointer 'temp' and set it to 'front'.
Step 4 - Then set 'front = front → next' and delete 'temp' (free(temp)).
We can use the following steps to display the elements (nodes) of a queue...
Step 2 - If it is Empty then, display 'Queue is Empty!!!' and terminate the function.
Step 3 - If it is Not Empty then, define a Node pointer 'temp' and initialize with front.
Step 4 - Display 'temp → data --->' and move it to the next node. Repeat the same until
'temp' reaches to 'rear' (temp → next != NULL).
struct Node
{
int data;
struct Node *next;
}*front = NULL,*rear = NULL;
void insert(int);
void delete();
void display();
void main()
{
int choice, value;
clrscr();
printf("\n:: Queue Implementation using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Insert\n2. Delete\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
insert(value);
break;
case 2: delete(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void insert(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
newNode -> next = NULL;
if(front == NULL)
front = rear = newNode;
else{
rear -> next = newNode;
rear = newNode;
}
printf("\nInsertion is Success!!!\n");
}
void delete()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
front = front -> next;
printf("\nDeleted element: %d\n", temp->data);
free(temp);
}
}
void display()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL\n",temp->data);
}}