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Centauri Optine (Upgraded)

The document provides specifications for the Centauri Optine Battlecruiser, detailing its class, combat stats, weapon data, and maneuvering capabilities. It includes information on the ship's point value, turn costs, and weapon types such as Battle Lasers and Matter Cannons. Additionally, it notes the ship's vulnerabilities and special features, including its unreliability and susceptibility to critical hits.

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vlad
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0% found this document useful (0 votes)
24 views1 page

Centauri Optine (Upgraded)

The document provides specifications for the Centauri Optine Battlecruiser, detailing its class, combat stats, weapon data, and maneuvering capabilities. It includes information on the ship's point value, turn costs, and weapon types such as Battle Lasers and Matter Cannons. Additionally, it notes the ship's vulnerabilities and special features, including its unreliability and susceptibility to critical hits.

Uploaded by

vlad
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Optine Variant (Common)

Version 1: 2E/S5 Name: ______________ Counter: ____________

Centauri Optine Battlecruiser (Upgraded)


SPECS MANEUVERING COMBAT STATS WEAPON DATA
Class: Capital Ship Turn Cost: 1 x Speed Fwd/Aft Def: 16 Battle Laser
Class: Laser
In Service: 2206 Turn Delay: 1 x Speed Stb/Port Defense: 18 Modes: R, P 6
Point Value: 775 Accel/Decel Cost: 4 Thrust Engine Efficiency: 3/1 Damage: 4d10+12
Range Penalty: -1 per 4 hexes
Ramming Factor: 220 Pivot Cost: 4+4 Thrust Extra Power: 0 Fire Control: +4/+3/-3
Jump Delay: 20 turns Roll Cost: 3+3 Thrust Initiative Bonus: 0 Intercept Rating: n/a
Speed 1 2 3 4 5 6 7 8 9 10 11 12 Rate of Fire: 1 per 3 turns
Turn Cost 1 2 2 4 5 6 7 8 9 10 11 12 Matter Cannon
FORWARD HITS Turn Delay 1 2 3 4 5 6 7 8 9 10 11 12
1-5: Retro Thrust
SPECIAL NOTES Class: Matter
Modes: Standard
6-8:
9:
Battle Laser
Twin Array
Unreliable Ship: HANGAR Damage: 2d10+2
Range Penalty: -1 per 2 hexes
10-11: Matter Cannon
Vulnerable to Criticals 0 Fighters Fire Control: +3/+3/-2
Weapon Misfirings 4
12-18: Forward Struct 2 Shuttles: Thrust: 4 Intercept Rating: n/a
19-20: PRIMARY Hit Rate of Fire: 1 per 2 turns
Pre-Existing Damage Armor: 0 Defense: 8/10
SIDE HITS Twin Array 2
1-4:
5-6:
Port/Stb Thrust
Battle Laser SENSOR DATA 1
Class: Particle
Mode: Standard
7-8: Twin Array Defensive EW Damage: 1d10+4
9-18:
19-20:
Port/Stb Struct
PRIMARY Hit Target #1 2 Range Penalty: -2 per hex
Fire Control: +4/+5/+6
Target #2 Intercept Rating: -2
AFT HITS Rate of Fire: 2 per turn
1-5: Main Thrust Target #3 3 9 3
6-8: Jump Drive Target #4 3
9-11: Twin Array
12-18: Aft Struct Target #5
19-20: PRIMARY Hit Target #6
PRIMARY HITS 4 4
1-10: Primary Struct
11-13: Sensors
14-16: Engine 4 4
17: Hangar
18-19: Reactor
20: C&C 3 5 6 3
5
FORWARD

2
4
6
6 4

3 3

7 9 8
STBD
PORT

6 6 5
PRIMARY
5 6
3 4 6 5
AFT
3 3 3
3

4 4 4
4
ICON RECOGNITION
Thruster
4 4
C&C
3 3
Sensors 4
10 11
Engine

Jump Engine
Reactor
Hangar 5 3

Twin Array
Matter Cannon

Battle Laser TM & C WARNER BROS.

PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE (S02)

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