SE Unit - B Notes
SE Unit - B Notes
Unit- B
Software project planning aims to define a clear roadmap for successful project execution. The primary
objectives ensure that the project is completed efficiently, within scope, budget, and timeline while
meeting quality standards.
Software sizing:
Software sizing refers to estimating the size, complexity, and effort required to develop a software
system. In decomposition techniques, software sizing plays a crucial role in breaking down the system
into smaller, manageable components and estimating their development effort.
COCOMO Model
The Constructive Cost Model (COCOMO) is a widely used software cost estimation model that helps predict the
effort, cost, and schedule required for a software development project. Developed by Barry Boehm in 1981,
COCOMO uses a mathematical formula based on the size of the software project, typically measured in lines of
code (LOC)1.
The key parameters that define the quality of any software product, which are also an outcome of
COCOMO, are primarily effort and schedule:
1. Effort: Amount of labour that will be required to complete a task. It is measured in person-
months units.
2. Schedule: This simply means the amount of time required for the completion of the job, which
is, of course, proportional to the effort put in. It is measured in the units of time such as weeks,
and months.
Types of Projects in the COCOMO Model :
In the COCOMO model, software projects are categorized into three types based on their complexity,
size, and the development environment. These types are:
1. Organic: A software project is said to be an organic type if the team size required is adequately
small, the problem is well understood and has been solved in the past and also the team
members have a nominal experience regarding the problem.
2. Semi-detached: A software project is said to be a Semi-detached type if the vital characteristics
such as team size, experience, and knowledge of the various programming environments lie in
between organic and embedded. The projects classified as Semi-Detached are comparatively
less familiar and difficult to develop compared to the organic ones and require more experience
better guidance and creativity. Eg: Compilers or different Embedded Systems can be considered
Semi-Detached types.
3. Embedded: A software project requiring the highest level of complexity, creativity, and
experience requirement falls under this category. Such software requires a larger team size than
the other two models and also the developers need to be sufficiently experienced and creative
to develop such complex models.
Where: