OSDC Summary Chap 1 to 5
OSDC Summary Chap 1 to 5
This chapter introduces the fundamental concepts of organizational theory, design, and change. It explains
what organizations are, why they exist, and how managers measure organizational effectiveness.
What Is an Organization?
o The amount of value an organization creates depends on the quality of its skills, including
its ability to learn from and respond to the environment.
o Examples include FedEx Kinko's providing goods and services or Amazon.com using IT
to transform inputs into outputs.
o Organizations exist because people working together can usually create more value than
people working separately.
o Organizational theory is the study of how organizations function and how they affect
and are affected by the environment in which they operate.
o The aim is to understand how organizations operate to control and change them
effectively, creating wealth and resources.
o Organizational design is the process by which managers select and manage aspects of
structure and culture so an organization can control the activities necessary to achieve its
goals. It has implications for competitive advantage, dealing with contingencies,
managing diversity, efficiency, innovation, environmental control, employee coordination
and motivation, and strategy implementation.
o Organizational structure is the formal system of task and authority relationships that
control how people coordinate their actions and use resources to achieve goals.
o Organizational culture is the set of shared values and norms that control organizational
members' interactions with each other and with external parties.
o The three are related: organizational theory provides the tools for organizational design
and change. Managers must balance the need for organizations to be both flexible and
capable of quick responses (like high-tech companies) with the need for stable task
relationships.
The Star Model™ framework is a foundation for organisation design that management can control to
influence employee behaviour. It consists of a series of design policies. These policies are the tools
managers need to effectively shape decisions and behaviours in their organisations.
3. Processes: Relate to the flow of information and are the means of responding to information
technologies.
5. People: Influence and define employees' mind-sets and skills through human resource policies.
Strategy:
o Strategy is the company's formula for winning.
o It specifies the goals and objectives, values, missions, and the basic direction of the
company.
o Specifically, it allocates the products or services offered, the markets served, and the
value provided to the customer.
o Strategy is traditionally the first component addressed in the organisation design process.
o It's important because it establishes the criteria for choosing among alternative
organisational forms.
o Since each organisational form enables some activities well, often at the expense of
others, choosing forms involves trade-offs. Strategy dictates which activities are most
necessary, providing the basis for the best trade-offs.
o Matrix organisations result when two or more activities must be accomplished without
hindering the other, requiring an embrace of the "and" (e.g., global and local).
Structure:
o Matrix structures are where two or more dimensions report to the same leader at the same
level.
Processes:
o Information and decision processes cut across the organisation's structure; they are the
physiology or functioning, whereas structure is the anatomy.
o Horizontal processes (also known as lateral processes) are designed around the workflow,
such as new product development or customer order fulfillment.
o Lateral processes are becoming the primary vehicle for managing in today's
organisations.
o Lateral processes can range from voluntary contacts to complex, formally supervised
teams.
Rewards:
o The purpose of the reward system is to align employee goals with organisational goals.
o Policies include salaries, promotions, bonuses, profit sharing, stock options, and so forth.
o Much change is occurring in this area, especially supporting lateral processes, with
practices like pay-for-skill, team bonuses, gain-sharing, and non-monetary rewards
like recognition or challenging assignments.
o The Star Model™ suggests that the reward system must be congruent with the structure
and processes to influence strategic direction.
o Reward systems are only effective when they form a consistent package with other
design choices.
People:
o This area governs human resource policies like recruiting, selection, rotation, training,
and development.
o In the appropriate combinations, these policies produce the talent (skills and mind-sets)
required by the strategy and structure to implement the chosen direction.
o Like other policies, these work best when consistent with the other connecting design
areas.
o Human resource policies also build the organisational capabilities to execute strategic
directions.
o Flexible organisations need flexible people. Cross-functional teams need generalists who
can cooperate. Matrix organisations need people who can manage conflict and influence
without authority.
o HR policies simultaneously develop people and organisational capabilities.
Structure is just one facet of organisation design and is often overemphasized in design efforts
compared to processes and rewards.
Different strategies lead to different organisations; there is no single best or trendy design for all
companies in all circumstances. The chosen design should best meet the criteria derived from the
strategy.
The interweaving lines of the star shape illustrate that all policies must be aligned and interact
harmoniously for effectiveness.
Managers influence performance and culture only by acting through the design policies that affect
behaviour.
The Star Model™ can be used to overcome the negatives associated with any structural design
option.
By identifying the negatives of a preferred structure, management can design the other policies
(processes, rewards, staffing) around the Star Model™ to counter those negatives while still
achieving the positives.
For example, to minimise the negatives of a central unit (often created for efficiency and scale),
processes, rewards, and staffing policies can be designed to ensure the central unit meets planned
service levels agreed upon with the rest of the organisation. This includes accountability,
measurement, rewarding based on meeting service levels, and staffing with a mix of
permanent professionals and rotating managers to keep the unit connected to the work. This
increases the chances of achieving the positives while minimising typical negatives.
Gain Competitive Advantage: Design, change, and redesign are sources of sustained
competitive advantage. Competitive advantage comes from core competences, including
managerial design/change skills. Good design/change is hard for competitors to imitate, creating
long-term advantage. Requires continuous evaluation and change of design.
Manage Diversity: Designing structure/control systems makes optimal use of diverse workforce
talents. Helps develop culture for effective teamwork.
Increase Efficiency & Innovation: Design involves finding better ways to coordinate and
motivate employees. Different structures/cultures influence behavior, impacting efficiency and
innovation.
Avoid Poor Design Consequences: Many managers fail to see the effects of design on
performance. Poor design harms performance. Managers may be unaware of design's impact
until problems arise.
Organizational design is the process managers use to select and manage structure/culture to control
activities for goal achievement. It's about choosing how to achieve goals, balancing external and internal
pressures. Good design ensures long-term survival. Organizational change is the process of
redesign/transformation. This importance underpins why strategy in the Star Model™ guides the choice
of organisational forms (structures).
🔹 Dynamics of Change
Change is constant—due to technology, markets, regulations, etc. Organizations must:
Build adaptive, learning structures
Empower innovation
Use agile teams, dynamic roles, or reconfigurable structures
Designs must enable rather than resist change.
Summary
These drivers emphasize that one-size-fits-all structures no longer work. Modern organizational design
must be:
Dynamic
Data- and customer-driven
Adaptable to complexity, diversity, and interdependence
Would you like a visual or case example based on your organization’s transformation efforts?
How Do Managers Measure Organizational Effectiveness?
Official goals are formally stated guiding principles, often the mission,
explaining why the organization exists and what it should be doing. They
are meant to legitimize the organization and obtain resources/support.
Operative goals are specific long-term and short-term goals that guide
managers and employees. They can be used to measure how well
managers are managing the environment, internal functioning, and
efficiency.
Contingency Factors
o A contingency is an event that might occur and must be planned for, such as
environmental pressure or a new competitor.
o The way an organization designs its structure and culture is affected by contingency
factors, including the specific and general environment, technology, and strategic choices.
o Managers need to select and design organizational structure and culture to meet these
contingencies effectively.
o Strategy is the specific pattern of decisions and actions managers take to use core
competences to achieve a competitive advantage and outperform competitors.
o Organizations develop strategies to increase the value they create for stakeholders.
This chapter focuses on the different groups of people who have a stake in an organization and the ethical
issues managers face in balancing their interests.
Organizational Stakeholders
o Stakeholders are people who have an interest, claim, or stake in an organization, in what
it does, and in how well it performs.
o The two main groups are inside stakeholders and outside stakeholders.
o Inside Stakeholders: People closest to the organization with the strongest claim on
resources.
o Outside Stakeholders: People who do not own or are not employed by the organization
but have a claim or interest.
Suppliers: Provide inputs (raw materials, components). They provide inputs and
expect revenue from input sales.
Government: Rules the environment. Provides rules (laws, regulations) and
expects companies to pay taxes and abide by laws. Example: OSHA fining BP
for safety lapses.
The General Public: Society at large. Provides customer loyalty, reputation, and
expects organizations to compete effectively, be socially responsible, and not
threaten their safety/well-being.
o Challenges include:
o The Chief Executive Officer (CEO): Has the ultimate responsibility for managing the
organization. The CEO can influence effectiveness and decision making by:
o Other Managers: Include corporate managers (top-management team setting strategy for
the whole corporation), divisional managers (heads of self-contained divisions),
functional managers (heads of functions/departments like R&D, marketing), and first-line
managers (supervising non-managerial employees). Line roles have direct responsibility
for production; staff roles are in charge of specific functions.
o Agency theory views managers as agents for shareholders (principals). The problem is
aligning the interests of agents and principals.
o The Moral Hazard Problem: Occurs when managers have more information about
operations than shareholders and may pursue their own self-interest (self-dealing) at the
expense of shareholders.
o Solving the Agency Problem: Governance mechanisms are forms of control that align
principal and agent interests. Examples include:
o Ethics are inner-guiding moral principles, values, and beliefs used to analyse situations
and decide on appropriate behaviour. They indicate right/wrong behaviour and how to
avoid harming others.
o An ethical dilemma is a quandary when deciding whether to act in a way that benefits
someone, even if it harms others or is against self-interest.
o Managers constantly make choices about how to deal with stakeholders, balancing
interests and apportioning "helps and harms".
o Ethics and the Law: Ethical rules are unwritten codes; laws are written rules. Ethical
beliefs influence law creation, and laws codify ethical beliefs to prevent harm and align
interests. Ethical behaviour is consistent with the law; unethical behaviour is not.
o Ethics and Organizational Stakeholders: Managers decide how to balance the claims
of different stakeholders when their interests conflict. Ethical managers consider the
effects of decisions on all stakeholders.
Utilitarian model: Produces the greatest good for the greatest number of people.
Managerial implication: choose actions providing most benefits to stakeholders.
Problem: comparing benefits/costs for diverse groups is difficult.
Moral rights model: Protects the fundamental rights and privileges of people.
Managerial implication: choose actions protecting stakeholders' rights (e.g.,
safety, privacy). Problem: choosing which rights to protect when they conflict.
Personal ethics: Moral principles learned from family, friends, education, etc..
This chapter examines the external environment as a major contingency and source of uncertainty for
organizations, and theories explaining how organizations try to manage and control it.
o Global supply chain management is the coordination of the flow of raw materials,
components, and finished products around the world. Choices involve whether to buy or
make inputs and how to distribute products (e.g., directly, via wholesalers, alliances).
o Other stakeholders like government agencies, unions, and consumer groups pressure
organizations to follow rules and standards.
o Consists of forces that shape the specific environment and affect the ability of all
organizations in a particular environment to obtain resources.
o Economic forces: Interest rates, economy state, unemployment rate affect demand and
input prices. Global differences in exchange rates, wage levels, GDP affect international
operations. Organizations may move operations abroad or outsource to compete on cost
(e.g., Sony, GE, GM, Levi Strauss).
o Technological forces: Developments in IT, etc., affect how inputs are converted to
outputs. Can lower costs, allow differentiation, and create new products. IT revolution is
a major force changing organization operations and boundaries (e.g., outsourcing, global
network organizations).
o Political and legal forces: Laws and regulations (e.g., deregulation, environmental laws).
Affect organizations' ability to operate effectively.
o Dynamism: Degree to which forces change rapidly. High dynamism = fast change = hard
to predict.
o An organization balances the need to reduce resource dependence against the resulting
loss of autonomy.
4. Choose the mechanism that gives the most transaction cost savings while
minimizing bureaucratic costs.
o McDonald's example: Uses franchising (less formal) and ownership (more formal) based
on transaction and bureaucratic costs.
This chapter introduces the basic challenges managers face when designing an organizational structure to
maximise effectiveness and achieve stakeholder objectives.
Differentiation
o Horizontal differentiation: The way an organization groups tasks into roles and roles
into subunits (functions and divisions). Establishes division of labor.
o Vertical differentiation: The way an organization designs its hierarchy of authority and
creates reporting relationships. Establishes the distribution of authority. A hierarchy is a
classification by authority and rank.
3. Liaison roles: Managers assigned to coordinate with other subunits. One person
in a subunit is responsible for communicating with another. (Communicating on
behalf of the group – no accountability)
o Managers must avoid differentiating or integrating too much, as both are expensive. The
goal is to guide differentiation to build core competences and integrate using appropriate
mechanisms to strengthen those competences.
o Authority: The power to hold people accountable and make decisions about resource
use.
o Centralization: Authority to control tasks is kept at the top. Advantage: top managers
coordinate activities and keep focus on goals. Disadvantage: top managers can become
overloaded, neglecting long-term strategy.
Formalization: Use of written rules and SOPs. Rules specify how tasks should
be performed and actions to take.
o These represent two ideal types of organizational structure that result from the choices
managers make regarding the four design challenges.
o Most organizations are a mixture of both types. Successful organizations often balance
the two.
Contingency Theory
o Argues that to manage its environment effectively, an organization should design its
structure and control systems to fit with the environment in which it operates. The
structure should allow the organization to respond to contingencies.
This chapter delves deeper into vertical differentiation and the design of the hierarchy of authority,
explaining how it coordinates and motivates behaviour, and how other design choices affect its shape.
o As organizations grow and differentiate horizontally (specialisation of tasks), the need for
vertical differentiation (hierarchy) increases to control activities.
o The number of hierarchical levels is related to the size of the organization (number of
employees).
Span of Control
o The ability to supervise subordinates limits the span of control. More subordinates =
exponentially increasing relationships to manage.
The Level of Standardization: Use of rules, SOPs, and norms reduces the need
for direct supervision, allowing wider spans of control and potentially flatter
hierarchies.
o Max Weber's principles for designing a hierarchy to effectively allocate authority and
control resources.
o A bureaucracy is a structure where people are accountable through rules and SOPs.
o Six principles:
2. Each office has a sphere of competence based on tasks, authority, and coercion
means. Organizational roles are held on the basis of technical competence,
not because of social status, kinship, or heredity. Picking the best person
requires objectivity.
o Steps in MBO:
o Decision making and coordination happen outside formal channels through informal
interactions.
o Rules and norms emerge from informal interactions, not just formal design.
o The informal organization is the network of personal relationships that develop over
time.
o Managers must harness the power of the informal organization to help achieve
organizational goals. Altering formal structure can disrupt informal norms.
These chapters lay the foundation for understanding how organizations are structured and managed, the
internal and external forces that shape them, and the fundamental challenges managers face in designing
effective organizations.
Based on the sources and our conversation, here is a summary of the concepts of Human Resource
Architecture and Designing High Performance Jobs:
The concept of Human Resource Architecture, as discussed in the source, proposes that organizations do
not manage all employees in the same way because not all employees possess knowledge and skills of
equal strategic importance. Instead, firms draw on theories like Transaction Cost Economics, Human
Capital Theory, and the Resource-Based View to develop a framework for allocating and developing
human capital.
The architecture is based on two primary dimensions that differentiate human capital:
Value: This refers to the potential of the human capital to contribute to the firm's competitive
advantage or core competence. Value is measured as the ratio of strategic benefits to customers
(derived from skills) relative to the costs incurred.
Uniqueness: This refers to the degree to which skills are firm-specific and not readily available in
the open labour market. Unique skills often involve tacit knowledge and expertise gained from
idiosyncratic learning processes or interdependent arrangements.
By combining these two dimensions, the source identifies four different employment modes, each
associated with a distinct type of human capital, employment relationship, and HR configuration:
o Human Capital: Employees with valuable and unique skills, considered core employees.
o Employment Mode: Firms have incentives to develop these skills internally ("make").
o Human Capital: Employees with valuable but widely available skills (generic).
Examples include CPAs or delivery drivers.
o Employment Mode: Firms acquire these skills from the labour market rather than
heavily investing in internal development ("buy").
o Human Capital: Employees with generic skills of limited strategic value ("public
knowledge").
o Human Capital: Employees with unique skills that are not directly instrumental for
creating core customer value.
The framework highlights the complexity of managing these different modes simultaneously within an
organization and the dynamics by which the value and uniqueness of human capital can change over time
due to competitive pressures, requiring adjustments to the HR architecture.
Designing jobs effectively is presented as critical for executing a company's strategy and enabling
individuals and units to reach their performance potential. The article proposes a framework focusing on
four basic spans of a job that managers can adjust to influence employee behavior and performance:
1. Span of Control: The range of resources (people, assets, infrastructure, information) for which a
manager has decision rights and accountability. This span is adjusted based on how the business
creates value, e.g., narrow for standardization (like Wal-Mart store managers) or wide for
flexibility/local adaptation (like Nestle regional managers).
2. Span of Accountability: The range of trade-offs a manager can make concerning the measures
used to evaluate their performance. Narrow measures (like specific expenses) enforce
compliance, while broad measures (like profit or market share) encourage creative thinking and
greater freedom.
3. Span of Influence: The extent to which a manager needs to interact with and influence
individuals or units outside their direct reporting lines to achieve their goals. This can be widened
by job design elements like cross-functional teams, matrix structures, stretch goals, or cost
allocation systems.
4. Span of Support: The amount of informal help and commitment a person can expect from
others, rooted in the organization's culture, values, and sense of shared responsibility. Policies like
a customer-based mission, broad stock ownership, group incentives, promoting internally, and
fostering trust can widen this span.
A key aspect of designing high-performance jobs is achieving equilibrium between the resources
supplied to a job and the resources demanded by the job's requirements.
For sustained high performance, Supply must equal Demand, visualized as the intersection of
these two sums.
Crisis of Resources: Occurs when Supply < Demand. The employee lacks sufficient resources or
support to meet the demands of accountability and influence, leading to strategy failure.
Crisis of Accountability: Occurs when Supply > Demand. The employee has more resources
than the job demands, leading to underutilization and inefficiency.
The article emphasizes that job designs, and thus the settings of these four spans, must be dynamically
adjusted over time as strategies and circumstances change. The example of IBM illustrates how
leadership changes and strategic shifts necessitated altering the spans for sales units to regain
effectiveness. Complex strategies often require wider spans across the board, but this balance is
precarious and requires continuous management.
Certainly, based on the sources provided and our conversation, here is a more detailed explanation of the
concept of the Span of accountability.
The Span of accountability is one of the four basic spans that managers can adjust when designing jobs
to influence employee behaviour and performance. It specifically refers to the "range of trade-offs
affecting the measures used to evaluate a manager's achievements".
Think of it like a slider, where you can set the span anywhere from narrow to wide:
Narrow Span of Accountability: This means a manager is evaluated based on specific, detailed
measures, such as head count or particular line-item expenses in an operating budget. With a
narrow span, the manager can make "few trade-offs" in trying to improve the measured
performance dimensions. Setting the span to be narrow is used to "ensure compliance with
detailed directives".
Wide Span of Accountability: This means a manager is evaluated based on broader metrics.
Examples include market share, business profit, return on capital employed, or customer
satisfaction. With a wide span, the manager has "greater freedom" and can make "many trade-
offs" in pursuit of these broader goals. Setting the span to be wide is intended to "encourage
creative thinking".
The Span of accountability is linked to the Span of control. While the Span of control defines the
resources a manager directly controls (people, assets, infrastructure), the Span of accountability defines
the goals they are expected to achieve and how their performance will be measured. Although the saying
"authority should match responsibility" might suggest these two spans should be equal, the source
highlights that in high-performing organisations, the Span of accountability is often set wider than the
Span of control.
This deliberate discrepancy creates an "entrepreneurial gap". By being held accountable for results that
require resources they don't directly control, managers are forced to "pursue opportunities without
regard to the resources they currently control". This situation stimulates their "energy and
creativity" to find ways to achieve success without direct command over all needed resources.
Typically, the Span of accountability varies by level within an organization; it is generally wider at the
top (e.g., a CEO accountable for stock price and overall profit) and narrower at the bottom (e.g., a store
manager accountable for specific operational metrics and compliance).
Misalignment of the four spans, including the Span of accountability, can lead to problems.
If the demand for resources (represented by Span of accountability + Span of influence) is greater
than the supply (Span of control + Span of support), it can result in a "Crisis of Resources",
where the employee lacks the means to meet their accountabilities.
Conversely, if the supply of resources exceeds the demand, it can lead to a "Crisis of Control"
(underutilization and inefficiency) or a "Crisis of Red Tape" (complexity and slowness), where
the demands of accountability and influence are too low for the resources available.
The appropriate setting for the Span of accountability, like the other spans, needs to be dynamically
adjusted over time as the organization's strategy, environment, and the role of the specific job or unit
change. The example of IBM demonstrates how the span of accountability for sales units was altered
under different CEOs and strategies to better align with desired outcomes, sometimes successfully and
sometimes leading to problems when not balanced with other spans.