SpectraLayers Pro 12 Operation Manual en
SpectraLayers Pro 12 Operation Manual en
a commitment on the part of Steinberg Media Technologies GmbH. The software described by
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© Divide Frame & Steinberg Media Technologies GmbH, 2025. All rights reserved.
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SpectraLayers Pro 12.0.0
Table of Contents
New Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
The Importance of FFT Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Menu Bar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Tools Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Overview Bar, Timeline and 3D Pad Area. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Waveform and Spectral Display Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Panels Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Transcript Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Transport Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Project Handling. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
File Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Clip Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Project Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
View and Panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
View Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Panels. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Layers Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Layer Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Playback and Transport . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Transport Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Transport Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Transform and Selection Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Editing Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Measurement and Navigation Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Editing Selections. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Edit Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Select Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Unmix. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Restoration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
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Modules Chain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Device Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Interface Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Display Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
System Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Shortcuts Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
External Integration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
ARA Plugin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Bridge Plugin for AVID Pro Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
As an External Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Accessibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Increased Readibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Keyboard Navigation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Mouse Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Appendix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Support Info . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Keyboard Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Mouse Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Command Line Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
SpectraLayers Editions Comparison . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Video Tutorials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Forum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
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New Features
Highlights
• Improved content transfer with new Cut to/Copy to/Paste To actions and new Crop
action
• Octave units are now used to define frequency fading with selection tools.
• Easily resize selections by grabbing their border, using any selection tools.
• Easily Fade Selections by grabbing their border, using any selection tools.
• Improved Harmonics Selection tool with better frequency tracking and much more
intuitive harmonics selection.
• Improved Transient Selection tool with better transient centering and more relevant
transient parts selected.
• Time estimate shown for all modules while processing, and unmix modules show the
future colors of unmixed layers.
• Improved Unmix Song module with higher quality and fewer artefacts across all stems.
• Improved Unmix Drums module with now up to 6 stems, higher quality and fewer
artefacts across all stems.
• New Unmix Instrument module to unmix arbitrary instruments from a mix using samples.
• New Unmix Soundtrack module unmix soundtracks into dialogue, effects and music
layers.
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• New DePlosive module reduce plosive sounds in voice recording.
• Improved Unmix Noisy Speech module with higher quality unmixing and fewer artefacts.
• Improved Voice DeNoise module with higher quality denoising and fewer artefacts.
• New Voice Enhance module reconstruct high quality voice recording from poorly recorded
materials.
• Improved Unmix Transcription module with twice more supported languages, higher
quality transcription, and hardware acceleration both on macOS and Windows.
• Improved VST3 Effects module with simultaneous control over multiple VST3 effects at
once.
• New Phase Rotation module to correct asymmetric waveforms to maximize gain without
distortion.
Other Improvements
• Transferable tools and modules presets between computers and future SpectraLayers Pro
versions. All presets are now files and folders stored in the Preset folder defined in System
Preferences.
• Windows Arm Native: SpectraLayers Pro can now run natively as an arm64 application on
Windows Arm machines. See System Requirements.
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Introduction
Spectral…
In most audio applications, audio is displayed as a waveform that represents audio in the time
domain (amplitude vs. time):
This representation shows the global power of sound; however it doesn’t show what’s inside
the sound.
Spectral data represents sound in the frequency domain. You can think of it like a musical
score: the higher the peaks in the spectrogram, the higher the tones; the stronger the peaks,
the stronger the tones. Everything can be analyzed with this representation: music, voice,
even noise.
Spectral analysis uses discrete FFT analysis: you have to choose between time and frequency
accuracy. A FFT Size of 2048 or 4096 is usually good for most situations (with a file sampled at
44,100 Hz or 48,000 Hz). Feel free to change the size on the fly as the accuracy of your work
highly depends on it (see The Importance of FFT Size).
You should also play with the amplitude settings to see the small peak details in the spectral
view.
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…Layers
The layer system, similar to tracks in a DAW, allows you to refine your work extensively in a
nondestructive way, thanks to transfer operations and the additive and subtractive nature of
layer mixing.
If you cut and paste data from one layer to a different layer, you transfer data
nondestructively: the sum of the two layers is identical to the source data, but you have full
control over the state of the data you extracted to that new layer.
If you copy and paste data from one layer to a different layer, and then invert the polarity of
that new layer, you subtract the layers nondestructively: the first layer still contain all the
original data, and the new, inverted layer acts to subtract the original data. When this negative
layer is muted, you get your original data back.
Modules work the same way they do in most audio applications: you select an area, and the
process is applied to the whole area.
However the difference is that in SpectraLayers Pro you can select not only time but also
frequency areas, so the process is only applied to a certain range of frequencies.
The modules are also different by nature, because they are designed to use spectral data
instead of raw audio data, so the purpose and range is not the same as usual audio modules.
You can think of them as photo filters.
Tools work the same way they do in paint applications: they are local to the mouse position
and allow you to work on specific frequencies.
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• Transform tools shift layers and selections in time or rescale (pitch-shift, time-stretch)
them.
• Navigation tools give specific information about spectral data and navigate the
spectrogram.
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System Requirements
Windows
• Intel® Core™ (5th Generation or higher), AMD Ryzen™ (or higher), Qualcomm
Snapdragon™ X
• DirectX 11 compatible graphics card (DirectX 12 with 8GB VRAM or more recommended
for AI processing)
macOS
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SpectraLayers Pro 12.0.0
Getting Started
Beneath its streamlined interface, SpectraLayers Pro provides you with powerful tools for
spectral editing.
This topic will help you find your way around the application so you can unlock its full
potential.
1. When you first launch SpectraLayers Pro, you’ll see the Home Screen. It allows you to
quickly open files, create empty projects, or load recent files.
After you open the file, you’ll see it displayed and highlighted in the Layers panel in the
bottom-right corner of the workspace. The tools are now available on the left side of the
workspace, and the modules on the right side of the workspace. In the center of the
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screen is the spectral display.
In the spectral display, the horizontal axis represents time, and the vertical axis
represents frequency. The spots you can see correspond to a mix of various frequencies
and noises that compose your audio file. The higher the spots, the higher the pitch of
those sounds in your audio file.
You can play your audio file by clicking the Play button at the bottom or pressing
Space .
When a layer is selected, the tools in the Tools toolbar are available. The Editing tools act
directly on the layer you selected.
Select the Eraser tool and click and drag in the bottom of the spectral display to erase
data in the lower frequencies of your audio file.
Now play your audio file, and notice how the sound is different — you’ve done your first
spectral editing!
5. The first step in most editing is selecting data in the spectrogram. Let’s create some
selections.
Take a closer look at some frequencies. If your file contains vocals or musical instruments,
you’ll see horizontal lines that represent syllables or musical notes. Several of these lines
on top of each other represent harmonics, and they create the audio signature of each
voice and instrument.
6. Zoom the spectral display to find the parts of a spectrogram that you want to edit.
Use the Zoom tool at the bottom of the tools bar on the left to change the
magnification of the spectral display, or alternatively use the mouse wheel on the
spectrogram or the frequency scale.
You can navigate the spectral display using the Hand tool next to the Zoom tool. Drag
with the Hand tool to move the spectrogram within the spectral display, or alternatively
press and drag with the middle button of your mouse, or drag the time and frequency
scales.
When you zoom in horizontally or vertically, you may notice that the frequencies will
appear blurry:
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The FFT Size parameter in the Display Panel (top right) allows you to refine the spectral
display. You can choose a different resolution by dragging the slider or typing a value in
the edit box.
After increasing the frequency resolution, you can see that the frequency lines are
thinner.
Experiment with different FFT sizes to find the setting that allows you to see each line
clearly.
7. Let’s select some frequencies so we can cut them and paste them to a new layer.
+ With the Add to Selection button in the Tool Settings toolbar selected (or by holding
down the Shift key), click a few frequencies on top of each others, and see how they are also
highlighted. It means they have been added to the selection. Notice the Play button (or Space )
now plays the current selection.
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1. Let’s cut the selected frequencies to a new layer.
b. Click the New Layer button at the bottom of the Layers Panel (or choose Layer ›
New) to create a new layer. Notice the new layer is highlighted, meaning it’s now the
active layer.
c. Choose Edit › Paste or press Ctrl + V (Windows) Cmd + V (macOS). Notice the spectral
color of that layer match its color setting in the Layers panel.
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These 3 steps can be replaced by a single action using Edit › Cut
TIP
Special › Cut to Layer Below ( Shift + X )
2. Click the Mute button on the new layer or drag its volume fader to the left to reduce
its volume. Notice the content fades away from the spectrogram as well. If you play your
project, the frequencies you pasted to the new layer will be removed or attenuated.
Creating multiple layers and experimenting with different tools will give you
a lot of flexibility to extract, restore or design the exact sound you need. You
NOTE
can also adjust the display settings such as the FFT Size while using a tool if
needed.
When using a lens with a wide aperture, it’s almost impossible to get every subjects in focus at
once, specially when you have close objects and a background objects; you have to choose
what subject is the most important for that photo and will focus on that one, leaving the other
blurry.
The same goes for the FFT Size parameter, it’s a focus control which instead of choosing a
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certain depth, choose a certain time/frequency balance.
• The smaller the FFT Size, the more details you’ll get with time-centric events (such as
transient sounds) but the blurrier the tones.
• The larger the FFT Size, the more details you’ll get with frequency-centric events (such as
static tones) but the blurrier the transients.
However spectrograms are not just transients and static tones, there’s a wide variety of
frequency shapes in a recording.
See the spectrogram of a human voice for instance : it’s a lot of frequencies stacked on top of
each others, which are not just straight lines but wobbling ones; which means they are not
purely horizontal or purely verticals, but a mix of both, and they vary over time.
So sometime you may need to focus on the more horizontal parts, sometime on more angled
parts, or verticals, or find a compromise to see most of what’s important nearly in focus.
As you can notice, some parts are more precisely defined depending on FFT Size chosen. It’s
up to you to decide what is relevant and needs to be the most precisely defined.
For instance when using with DeReverb or DeClick you may want to emphasize temporal
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events. Or when using DeNoise or DeHum you may prefer to emphasize frequency accuracy.
• The following Modules depend on the FFT Size: Ambience Match, Channels Remixer,
DeBleed, DeClick, DeClip, DeEss, DeHum, DeNoise, DeReverb, EQ Match, Imprint, Reverb
Match, Unmix Components, Unmix Levels, Unmix Mid/Side, Unmix Multichannel Content.
• The following Modules don’t depend on the FFT Size: Gain, Normalize, Reverse, Signal
Generator, Unmix Chorus, Unmix Crowd Noise, Unmix Drums, Unmix Multiple Voices,
Unmix Noisy Speech, Unmix Song, Unmix Transcription, Voice DeClip, Voice DeNoise,
Voice DeReverb, VST3 Effects.
• The following Tools depend on the FFT Size: Magic Wand Selection, Frequency Selection,
Harmonics Selection, Transient Selection.
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User Interface
At the top of the interface the Menu Bar controls project handling, selection editing,
processing and unmixing, layer management and other interface and project aspects.
2. The Tool Settings show the parameters of the currently active tool.
4. The Overview Bar, Timeline and 3D Pad Area display a schematic view of your project and
help you navigate.
6. The Spectral Display lets you visualize and edit the layers spectrogram.
7. The Panels Area shows display settings, editing history, audio channels, and layers list.
8. The Transcript Bar displays and let you adjust layers transcription.
9. The Transport Area provides access to transport commands, playhead position, output
level and VU Meter.
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Menu Bar
• Edit Menu
• Select Menu
• Project Menu
• Layer Menu
• Modules Menu
• Transport Menu
• View Menu
• Help Menu
Tools Area
1. Transform and Selection Tools move and scale layers and spectral selections, and offers a
variety of shapes and algorithms to select spectral data.
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Overview Bar, Timeline and 3D Pad Area
The Overview Bar shows a schematic view of your project, with layers displayed as horizontal
lines, selections highlighted in white, and the playhead as a vertical white line.
You can navigate the whole range of your project by dragging the edge of the surrounding
rectangle to zoom, or dragging inside the rectangle to scroll.
The Timeline display precise timings of the waveform and spectral displays below. It also
allows you to jump the playhead to any specific position, or to add markers by right-clicking it.
The 3D Pad enables 3D view of your project. When it is centered, your project is seen in flat 2D
from the top. When it is moved in any direction, you can see your spectrogram in 3D.
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Waveform and Spectral Display Area
The Waveform Display shows the amplitude of the layers in your project. You can’t directly
act on it, except for moving individual wave samples. It is more used as a visualization and
navigation display.
At the right of the waveform display is the amplitude scale. Use it to zoom vertically, either by
using the mouse wheel or the scroll bar on the right side.
The top of the amplitude scale displays the current power unit. See how to Define Units and
Scales.
At the center, the initial of the corresponding channel (for instance C for Center, L for Left,
etc…). Click that initial to solo the channel. See also the Channels Panel.
The Spectral Display lets you visualize and edit the spectrogram of the layers in your project.
Any tool, selection, measurement, process is applied on this display.
At the right of the spectral display is the frequency scale. Use it to scroll or zoom vertically,
either by dragging it, using the mouse wheel, or the scroll bar on the right side. See the
Navigation Tools..
The top of the frequency scale displays the current frequency unit. See how to Define Units
and Scales.
At the center, the initial of the corresponding channel (for instance C for Center, L for Left,
etc…). Click that initial to solo the channel. See also the Channels Panel.
At the bottom of the frequency scale you’ll find the current scale. See how to Define Units and
Scales.
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Panels Area
1. The Display Panel lets you adjust every display settings in real time : area, amplitude,
spectrogram parameters, etc.
3. The Channels Panel lets you mute, solo, select or deselect any channel of your project.
4. The Layers Panel gives you an oversight of your layers and lets you mute, solo, select
them or adjust their polarity, envelope and volume.
5. The History Panel lets you go back in time with your edits : undo or redo any action.
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Transcript Bar
The Transcript Bar displays and let you adjust layers transcription. It’s visible only when a
transcript exist.
To create a transcript see Unmix Transcription. The transcripts color match its source layer
color.
When zoomed out sentences will be shown as a single group. When zooming in, sentences will
be decomposed into individual words, time-synchronized with audio.
You can adjust the timing of sentences and words by dragging their borders.
To edit sentences and words, click the Edit Transcript button or right-click a word and then
click Edit Transcript. See Transcript Editing.
To delete the transcript associated to the active layer, click the Delete Transcript button. If a
time range is selected, only this time range will be deleted.
Transport Area
This area provides access to transport commands, timing informations, an output level
control, and a VU meter. See Transport Bar for more details.
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Project Handling
File Menu
The File Menu manages file input and output, as well as new project creation. It is not
available in ARA mode.
Creates a new project from scratch, with a blank layer. The new project will appear as a new
tab in the project tabs.
File › Open…
Opens existing projects or audio files. If opening audio files, one or multiple projects are
automatically created. Projects will appear as new tabs in the project tabs (see User Interface).
Opens a recently opened project or audio file. It will appear as a new tab in the project tabs.
Batch Processing
File › Batch Process…
Open the Batch Process dialog. Batch processing allows you to apply a Modules Chain to
multiple files in a fully automated way.
You can drag and drop files from the system file explorer to this dialog, or click [ Add Files… ]
to add files to the list. Clicking [ Clear ] will clear the list.
Modules Chain allows you to define a custom Modules Chain to be applied to the list of files.
Output Folder defines the output folder where all processed files will be stored.
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Name Scheme define a custom name scheme for the output. Hovering the field with the
mouse will show all special variables that can be used (provided the tooltips have not been
disabled in Interface Preferences).
Export Type defines if you want to export a mixdown (single file output for each input file), a
SpectraLayers Pro project, or all layers (for each input file, if there’s an unmix module used in
the Modules Chain, then all the layers created by these unmix modules are kept as is. In that
case, sub-folders are created for each input file).
Bit Depth defines the bit-depth of the output files. Auto means that the same bit-depth as the
input file will be used.
Process starts processing the list of files. As soon as a file is processed, it is removed from the
list.
Closes the active project. If there are unsaved modifications, SpectraLayers Pro will ask you if
you want to save the project first.
Closes all the project tabs. If there are unsaved modifications, SpectraLayers Pro will ask you if
you want to save them first.
Saves the active project. If the project already existed, it will use the same file name.
Otherwise, it will ask you what file name you want for that project.
Saves the active project under a different file name if the project already existed.
If this is the first audio file you’re importing and you don’t have any other
TIP
layers, you don’t need to create a project first. Just use File › Open.
Exit SpectraLayers Pro. If there are unsaved modifications, SpectraLayers Pro will ask you if
you want to save them first.
Clip Menu
The Clip Menu manages how ARA clips are grouped. It is only available in ARA mode.
Clip › No Grouping
Each imported ARA clip has its own SpectraLayers Pro project tab.
All clips sharing the same track in the host DAW and sharing the same format are grouped in
the same SpectraLayers Pro project tab.
All clips sharing the same format are grouped in the same SpectraLayers Pro project tab.
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Project Menu
The Project Menu manages project tabs and data. Some items are not available in ARA mode.
Project Management
Project › Duplicate
Duplicates the current project into a new project tab. The current project history is not
duplicated.
Project › Rename…
Project › Metadata…
Markers Editing
Project › Time Markers and Regions…
• [ Delete Time Markers ]: Delete the selected time markers from the list.
• [ Import… ]: Import time markers from a CSV file, with the following comma-separated
values: name, start position (hh:mm:ss.mmm) and duration (hh:mm:ss.mmm)
• [ Export… ]: Export time markers to a CSV file, with the following comma-separated
values: name, start position (hh:mm:ss.mmm) and duration (hh:mm:ss.mmm)
• [ Delete Time Markers ]: Delete the selected time markers from the list.
• [ Import… ]: Import time markers from a CSV file, with the following comma-separated
values: name, start position (hh:mm:ss.mmm), duration (hh:mm:ss.mmm), lower
frequency (in Hz), frequency range (in Hz)
• [ Export… ]: Export time markers to a CSV file, with the following comma-separated
values: name, start position (hh:mm:ss.mmm), duration (hh:mm:ss.mmm), lower
frequency (in Hz), frequency range (in Hz)
Transcript Editing
Project › Transcript…
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Clicking a timing will jump the playhead and display to this position. Double-clicking a timing
will select the whole sentence.
• Active Layer Only: Only show the transcript from the active layer.
• [ Delete All ]: Delete all the visible sentences from the transcript.
TIP You can import the exported CSV transcript file into Nuendo.
Time Editing
Project › Insert Time…
Insert a time range at any point in your project. Silence will be created. All layers of the project
are affected.
Delete a time range at any point in your project. All layers are affected.
Crop a time range (leave only a certain time range) at any point in your project. All layers are
affected.
Reformatting
Project › Reformat…
NOTE Changing the project format will lose the current history.
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View and Panels
View Menu
The View Menu manages the user interface.
Toggle Downmix Channel View, where stereo or multichannel projects are shown as a single
channel (average of all channels) to maximize vertical space.
Toggle Composite Layers View, where all layers are summed into a single color-mapped view.
Toggle Selected Layers View, where only the selected layers are rendered in full colors, while
unselected layers are dimmed.
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View › Unit Grid
Show or hide unit grid. The subdivision is based on the timeline, amplitude scale and
frequency scale.
Snap the mouse cursor to the unit grid, time markers and regions and spectral markers and
regions.
Choose the time unit: Samples, Decimals, Seconds, Beats, Frames, Pixels.
The pixels unit is based on the FFT Size and Resolution parameters of the Display Panel.
For the Beats and Frames units, you can also define the tempo and frame
NOTE
rate.
TIP You can lock the center the waveform display to zero.
You for envelope edits to positive ratios only, and to be bound to the visible
TIP
waveform range.
The pixels unit is based on the FFT Size and Resolution parameters of the Display Panel.
TIP You can lock the bottom of the spectral display to 0Hz.
The scales are ordered from the most linear to the most logarithmic. A linear scale space
frequencies equally, while a logarithmic scale enlarge the lower frequencies and compress the
higher frequencies. Note that when the MIDI-logarithmic scale is used, musical notes are
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SpectraLayers Pro 12.0.0
equally spaced.
The default is Mel, which gently emphasis lower frequencies without compressing higher
frequencies too much.
This defines how the spectral pixels are rendered in the spectral display. None will display the
raw pixels, and Cubic is the highest-quality rendering.
Keep the frequency scale and power scale scroll bar visible even when not hovered.
View › Toolbars
View › Panels
Load and save interface layouts. The position and visibility state of toolbars and panels is
saved and recalled.
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Panels
Panels sit on the right side of the User Interface. They can be compacted using the double
arrows at the top, or by pressing Shift + Tab . When compacted, panels are still functionals and
horizontal space is maximized.
Display Panel
Selection Tools Overview and the Concept of Layers | Getting Started With SpectraLayers
User Interface Enhancements | New Features in SpectraLayers 11
SpectraLayers 11 World Premiere
Controls the project display paramaters. The settings filter at the top (defaulting to Essential
Settings) can be customized using the Display Panel Menu, or you can simply type
keywords in that field to quickly find settings.
Amplitude: Set the minimum and maximum amplitude shown in the spectral display.
Brightness Curve: Set the brightness curve (gamma) of the spectral display.
Selection Opacity: Set the opacity of selections. It has no effect on the selection itself.
Selection Time Range: Set the time range of the selection numerically.
Selection Frequency Range: Set the frequency range of the selection numerically.
FFT Window: Set the window type used for the FFT analysis. The window type has an impact
on the spectral dynamic range.
FFT Size: Set the size of the FFT analysis. The size has an impact on the time and frequency
accuracy. The larger the size, the sharper the frequency but the blurrier the time. The smaller
the size, the sharper the time but the blurrier the frequency. It’s like defining the focus point
in photography. See The Importance of FFT Size.
Resolution: The Resolution parameter sets the resolution of the FFT analysis. More sub-
pixels are calculated, but it does not necessarily means more accuracy. The Refinement
parameter sharpen the spectral display so you can see more clearly the exact frequencies and
timings.
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Modules Panel
Display and hide Modules. The modules filter at the top (defaulting to All Modules) can be
customized using the Modules Panel Menu, or you can simply type keywords in that field
to quickly find modules.
This panel mirrors the modules found in the Modules menu. Clicking on a module displays its
dialog or hides it.
Channels Panel
Manage channels.
The Mute buttons and Solo buttons allows you to mute or solo specific channels.
You can mute or solo a single channel regardless of all other channels state by
pressing Ctrl (Windows) Cmd (macOS) while clicking the Mute or Solo button.
TIP To clear mute and solo states on all channels, click the Mute and Solo buttons
at the bottom of the panel. When a single channel is soloed, it will be played on
all available speakers.
Selected channels are highlighted in white. When a channel is selected, you can perform edits
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SpectraLayers Pro 12.0.0
on it. By default, all channels are selected. To select a single channel, click that channel. To
select all channels, click an empty area, or double-click any channel, or drag a rectangle across
the channels you want to select.
You can change the number of channels by clicking the Reformat button. This is
equivalent to clicking Project › Reformat. See Reformatting.
Layers Panel
Manage layers. The layer size at the top (Standard Size or Compact Size) controls the layout
of the panel, or you can simply type keywords in that field to quickly find layers.
The Mute buttons and Solo buttons allows you to mute or solo specific layers.
You can mute or solo a single layer regardless of all other layers state by
pressing Ctrl (Windows) Cmd (macOS) while clicking the Mute or Solo button.
TIP
To clear mute and solo states on all layers, click the Mute and Solo buttons at
the bottom of the panel.
The Polarity buttons invert the polarity of the audio content. When two layers share
identical content, but are opposed in polarity, this shared contents gets cancelled in the final
mix.
The Envelope buttons creates a volume envelope that can be edited in the waveform
display. Deactivating this button disable the envelope, by does not destroy it. It can be
enabled again by clicking on the button again.
You can edit the envelope for a specific channel by selecting that specific
NOTE
channel in the Channels Panel first.
The Volume sliders let you adjust precisely the volume of each layer.
Selected layers are highlighted in white. When one or multiple layers are selected, you can
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perform edits on them using Tools, Edit Action, Modules, or manage them with actions such
as group, merge, delete, export… See Layers Management and Importing and Exporting
Layers.
You can rearrange layers by drag and dropping them within the Layers Panel.
Composite Layers View: (shortcut: C ) When activated, all layers are summed into a single
color-mapped view. The Composite Layers View Color Mapping selector exposes different
color maps that can be chosen from.
Selected Layers View: (shortcut: S ) When activated, only the selected layers are rendered
in full colors, while unselected layers are dimmed. The Selected Layers View Color Dimming
slider defines how much dimming is applied (from full color, to gray, to black).
You can switch between Composite Layers View and Selected Layers View
NOTE
using the mouse wheel over the icon, or by pressing C and S .
You can create new layers by clicking the New Layer button. This is equivalent to clicking
Layer › New Layer or pressing Ctrl + Shift + N (Windows) Cmd + Shift + N (macOS).
You can create new groups by clicking the New Group button. This is equivalent to clicking
Layer › New Group. Groups can contain multiple layers. To add existing layers to a group, you
can drag layers inside that group. When a group is closed, instead of displaying each layer
individually within that group SpectraLayers Pro will show the mix of all its layer with the color
of that group.
You can delete selected layers or groups by clicking the Delete Layer or Delete Group
button.
You can’t delete an external layer or group, such as layers or groups created
NOTE
by an external host DAW when SpectraLayers Pro is used in ARA mode.
History Panel
Move back in time with your edits, by selecting the latest event you want to restore.
Similar events happening in a short time frame are merged automatically. This can be
tweaked in the System Preferences.
Clicking the previous action or the Undo button is equivalent to clicking Edit › Undo or
pressing Ctrl + Z (Windows) Cmd + Z (macOS) Clicking the next action or the Redo button is
equivalent to clicking Edit › Redo or pressing Ctrl + Y (Windows) Cmd + Shift + Z (macOS) The
Duplicate Project button is equivalent to clicking Project › Duplicate. See Project
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Management.
The Delete Current State button will undo the current action, remove it and any action
after it.
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Layers Management
Layers management in SpectraLayers Pro is done both in the Layers Panel and the Layer
Menu.
Layer Menu
The Layer menu manages layers and groups.
Creates a new group in the current project. Groups can contain multiple layers.
Duplicate the selected layers to a different project. The project can be already opened, or a
new one.
Layer › Delete
Layer › Rename…
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Grouping and Ungrouping Layers
Layer › Group
Create a new group and put the selected layers inside that group.
Layer › Ungroup
Rendering Layers
Layer › Render Envelope
Render the envelope into the layer data, and then remove the envelope.
Merging Layers
Layer › Merge Layers
Layer › Merge Up
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Playback and Transport
Controls playback and recording using the Transport Menu and the Transport Bar.
Transport Menu
The Transport menu manages playback, recording and the playhead.
Transport › Play
Transport › Record
A time event can be a time marker or region, a spectral marker or regions, the start or the end
of a layer, the start or the end of a project.
Playhead Behavior
Transport › Loop Selection
Loop playback or record over the selected time range. If no time range is selected, it will loop
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the whole project.
Return the playhead to its start position when you stop playback or record.
Transport › Scrolling
Chose how to scroll the display when the playhead goes beyond the displayed time range.
Can be None (no scrolling), Page (shift the display when the playhead leaves the display),
Continous (continuously scroll the display so that the playhead remains centered).
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Transport Bar
The Previous Time Event button and Next Time Event button moves the playhead to
the previous or next time event. This is equivalent to clicking Transport › Previous Time
Event or Transport › Next Time Event.
A time event can be a time marker or region, a spectral marker or regions, the start or the end
of a layer, the start or the end of a project.
The Loop Selection button loop playback or record over the selected time range. If no
time range is selected, it will loop the whole project. This is equivalent to clicking Transport ›
Loop Selection.
The Stop button stop the playback or recording. This is equivalent to clicking Transport ›
Stop.
The Play button plays the project. This is equivalent to clicking Transport › Play.
The Record button record to the active layer. This is equivalent to clicking Transport ›
Record.
The Playhead Position text field shows the timing of the playhead. You can edit that field with
any time value to reposition the playhead.
The VU Meter shows the current signal amplitude during playback and record.
You can set the gradient of the VU Meter in the Interface Preferences.
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Tools
The Tools provide direct access to spectral transforms, selections, modifications, drawings,
measurements, and navigation.
They are meant to be used in the Spectral Display. See User Interface.
Some tools are grouped at the same location. When multiple tools are available, a small
triangle appears in the bottom right corner of the tool icons. Use the mouse wheel other
those icons, or long-click or right-click these icons to reveal the other tools.
The tool icon shown on the left side of the Tool Settings area allows you to load and save
presets, and request the online documentation page corresponding to this tool.
Some of these tools depends on the FFT Size parameter, see The Importance of FFT Size for
more information.
Selection Tools Overview and the Concept of Layers | Getting Started With SpectraLayers
SpectraLayers 12 World Premiere
Workflow Improvements | New Features in SpectraLayers 12
Move and scale data and layers. Select spectral areas using different shapes and detection
algorithms. When a selection tool is active, you can resize selection boundaries and fading by
dragging its border.
Transform
Moves and scales selections and data from the active layer if a selection exists, otherwise
moves and scales the data from entire active layer.
When manipulating spectral data, scaling vertically translates directly to pitch modification,
and scaling horizontally to time-stretching. It’s a visual approach to time-streching and pitch-
shifting, similar to resizing an image in a picture editing application.
Auto-Activate Layer: Activate the layer under the mouse cursor when clicked.
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[ Duplicate ]: When pressed, clicking and dragging will duplicate the current selection or
layer. After the copy the button will return to its initial, non-pressed state. Equivalent to
pressing Alt before clicking and dragging.
Time Shifting: Time shifting applied to the current selection or layer, in seconds.
Time Stretching: Time stretching applied to the current selection or layer, in percent.
Stretch and pitch proportionally: When pressed, time and pitch will scale proportionally:
time-stretching by 200% will pitch-shift by 50%, as if you were slowing down a record for
instance, where the pitch gets lower when time is slowed down.
Pitch Shifting: Pitch shifting applied to the current selection or layer, in percent or
semitone.
Pitch Shifting Unit: Unit to be used for the pitch shifting (percent or semitone).
Axis Lock: Define what axis is active when clicking and dragging: horizontal, vertical, or
both (bidirectional).
Transform Selection
[ Screen Space / Spectral Space ] : Choose what reference scale is used when moving
selections up or down. When Screen Space is active, selection height on screen won’t change
when moved up or down. When Spectral Space is active, selection frequency range won’t
change when moving up or down.
[ Duplicate ]: When pressed, clicking and dragging will duplicate the current selection (but not
its content). Equivalent to pressing Alt before clicking and dragging.
Select a time range. Click and drag to define the time range.
TIP Right-clicking before releasing the left mouse button allows you to adjust the
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time fade of the selection.
Select a frequency range. Click and drag to define the frequency range.
Right-clicking before releasing the left mouse button allows you to adjust the
TIP
frequency fade of the selection.
Rectangular Selection
Select a rectangular time and frequency range. Click and drag to define the rectangle.
Time Fade: Fading time at the borders of the new selection. Frequency Fade: Fading
frequencies at the borders of the new selection.
Right-clicking before releasing the left mouse button allows you to adjust the
TIP
time and frequency fade of the selection.
Elliptical Selection
Select an elliptical time and frequency range. Click and drag to define the ellipse.
Time Fade: Fading time at the borders of the new selection. Frequency Fade: Fading
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frequencies at the borders of the new selection.
Right-clicking before releasing the left mouse button allows you to adjust the
TIP
time and frequency fade of the selection.
Lasso Selection
Draw a selection shape freely. Click and drag to define the shape.
Time Fade: Fading time at the borders of the new selection. Frequency Fade: Fading
frequencies at the borders of the new selection.
Right-clicking before releasing the left mouse button allows you to adjust the
TIP
time and frequency fade of the selection.
Draw a selection shape using a serie of points. Click the first point, then each successive
points, and finish by double-clicking the last point of your shape.
Time Fade: Fading time at the borders of the new selection. Frequency Fade: Fading
frequencies at the borders of the new selection.
Right-clicking before releasing the left mouse button allows you to adjust the
TIP
time and frequency fade of the selection.
Selection Brush
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Subtract from Selection: Subtract the new selection from the current selection (or press
Alt ).
Intersect with Selection: Intersect the new selection with the current selection (or press
Shift + Alt ). This will keep the common areas between the two selections.
Tolerance: Power threshold relative to the clicked position defining the boundaries of the
auto-detected shape.
Sample All Layers: Use all layers to perform the shape detection, not just the active layer.
Frequency Selection
Select a continous frequency by automatically tracking how it changes over time. Click and
drag over a frequency to select.
Sample All Layers: Use all layers to perform the frequency detection, not just the active
layer.
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Harmonics Selection
Tolerance: Max power drop in decibel (compared to the hovered frequency) to still be
considered part of the harmonic sound.
Max Harmonics: Max number of harmonics to be selected, starting from the fundamental.
Sample All Layers: Use all layers to perform the harmonics serie detection, not just the
active layer.
Sometime it’s easier to select a serie of harmonics by using the second, third or
TIP fourth harmonic rather than the fundamental frequency. Choose the frequency
that’s the most visible.
Transient Selection
Threshold: Power threshold relative to the clicked position defining the boundaries of the
detected transient.
Sample All Layers: Use all layers to perform the transient detection, not just the active
layer.
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Selection Fade
Add fading to existing selections. Click and drag over the border of an existing selection to
fade it.
[ Global Fading ]: (shortcut: Alt ) When activated, fading is applied to all borders of all
selections at once. [ Round Brush / Square Brush ]: Defines the type of brush shape.
[ Screen Units / Spectral Units ]: Defines the units used to set the brush shape proportions.
Size: (Screen Units only) Defines the size of the brush in pixels.
Aspect Ratio: (Screen Units only) Defines the aspect ratio of the brush.
Width: (Spectral Units only) Defines the width of the brush in seconds.
Height: (Spectral Units only) Defines the height of the brush in hertz.
Hardness: Defines the hardness of the brush in percents. A hard brush (100%) will have clear
edges. A soft brush (0%) will have blurry edges.
Fading: How much fading is added, proportionally to the size of the brush.
Selection Sharpen
Add sharpening to existing selections. Click and drag over the border of an existing selection
to sharpen it.
[ Global Fading ]: (shortcut: Alt ) When activated, fading is applied to all borders of all
selections at once. [ Round Brush / Square Brush ]: Defines the type of brush shape.
[ Screen Units / Spectral Units ]: Defines the units used to set the brush shape proportions.
Size: (Screen Units only) Defines the size of the brush in pixels.
Aspect Ratio: (Screen Units only) Defines the aspect ratio of the brush.
Width: (Spectral Units only) Defines the width of the brush in seconds.
Height: (Spectral Units only) Defines the height of the brush in hertz.
Hardness: Defines the hardness of the brush in percents. A hard brush (100%) will have clear
edges. A soft brush (0%) will have blurry edges.
Sharpening: How much sharpening is added, proportionally to the size of the brush.
Editing Tools
Perform direct modifications on the spectrogram, or draw new content from scratch.
Eraser
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Improved Tools | New Features in SpectraLayers 8
Removing a Wrong Note From a Violin Recording | SpectraLayers 10 Studio Sessions
A hard brush (100%) will have clear edges. A soft brush (0%) will have blurry edges.
Pressure Controls Strength: When pressed, this enables devices with pressure control to
set the strength of the tool.
Amplifier
A hard brush (100%) will have clear edges. A soft brush (0%) will have blurry edges.
Pressure Controls Strength: When pressed, this enables devices with pressure control to
set the strength of the tool.
Transfer
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[ Target ]: Define the target layer that will receive the selected layer content.
Clone Stamp
Clone content from a user-defined source location to the current brush location.
[ Pick Source ]: Defines the source location by clicking in the spectrogram (or press Alt while
clicking). After the source location has been defined the button will return to its initial, non-
pressed state.
Pressure Controls Strength: When pressed, this enables devices with pressure control to
set the strength of the tool.
Aligned: When checked, the source location is a relative source location (distance to the
source location). When unchecked, the source location is an absolute source location (time
and frequency).
Sample All Layers: Use all layers to perform the cloning, not just the active layer.
Frequency Repair
Make sure the start point and end point covers useable frequency data, as it’s going to be
used to reconstruct a continuous frequency between those two points.
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Frequency Pencil
Pressure Controls Strength: When pressed, this enables devices with pressure control to
set the strength of the tool.
You can click a first point, the press Shift and click a second point. A frequency
TIP
will be drawn between those two points.
Transient Pencil
Power Mode: Total power defines a waveform amplitude, while local power defines a spectral
amplitude.
Pressure Controls Strength: When pressed, this enables devices with pressure control to
set the strength of the tool.
Noise Spray
Pressure Controls Strength: When pressed, this enables devices with pressure control to
set the strength of the tool.
You can click a first point, the press Shift and click a second point. Noise will be
TIP
drawn between those two points.
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Measurement and Navigation Tools
Spectral Marker
Spectral Region
Sampler
Show informations about the spectral sample under the mouse cursor.
[ Show Sampler Window ]: Display a dialog with information about spectral samples.
Plot
Plot a graph of spectral samples between two points in the spectral display.
[ Show Graph Window ]: Display a dialog with information about spectral samples.
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Statistics
[ Show Stats Window ]: Display a dialog with information about spectral samples.
Hand
Scroll around your spectral display. Click and drag to move the view.
[ Reset Zoom ]: Reset the zoom level to see the entire spectrogram.
Zoom
Zoom in and out your spectral display. Click and drag to zoom the view, or single-click to
incrementally zoom in and out.
Scrubby Zoom: When checked, clicking and dragging will continuously zoom in or out.
When unchecked, clicking and dragging will draw a zoom rectangle.
[ Zoom Active Layer ]: Adjust the view to the current active layer.
[ Reset Zoom ]: Reset the zoom level to see the entire spectrogram.
3D Perspective
Click and drag to set the 3D perspective effect. Double-click to reset to a 2D view.
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Playback
Scrubbing: When checked, plays continuously starting from where the mouse cursor is
located. When the mouse is moved, playback continues from the new location. When
unchecked, keep the first clicked position as the start position.
Hold to Play: When checked, keep mouse the button pressed to play. When unchecked, the
first click starts playback, and the second stops it.
Frequency Range: When checked, plays a specific frequency range. When unchecked,
plays the entire frequency range of your project.
[ Screen Units / Spectral Units ]: Defines the units used to set the frequency range.
Range: Set the frequency range in pixels (Screen Units) or hertz (Spectral Units)
Ignore Selection: When checked, the playback is not restricted by any selection.
You can also summon the Playback tool by holding Ctrl (Windows) Cmd (macOS)
TIP
without losing your current active tool.
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Editing Selections
Edit Menu
Edit › Undo
Edit › Redo
Transferring Content
Edit › Crop
Edit › Cut
Cut the selected area from the selected layers to the clipboard.
Cut the selected area from the selected layers to a new layer or an existing layer.
Cut the selected area from the selected layers to the last layer targetted with Cut to….
Edit › Copy
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Copy the selected area from the selected layers to the clipboard.
Copy the selected area from all visible layers to the clipboard.
Copy the selected area from the selected layers to a new layer or an existing layer.
Copy the selected area from the selected layers to the last layer targetted with Copy to….
Copy the selected area from the selected layers to a new project.
Edit › Paste
Paste the clipboard content to the last layer targetted with Paste to….
Removing Content
Edit › Delete
It is replaced by silence.
It is replaced by interpolated spectral data from the left and right side of your selection.
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Edit › Heal › Heal Vertically
It is replaced by interpolated spectral data from above and below your selection.
Editing Time
Edit › Insert Time…
Crop a time range (leave only a certain time range) at any point in your layer.
Transforming Content
Edit › Transform…
Transform the selected area in the active layer, or the entire active layer if no selection exist.
• Time Strething: Set a time stretch ratio in percent to slow down or speed up the selected
content.
• Proportional: When checked, time and pitch will scale proportionally: time-stretching
by 200% will pitch-shift by 50%, as if you were slowing down a record for instance, where
the pitch gets lower when time is slowed down.
• Pitch Shifting Unit: Set the unit to be used for the pitch shifting (percent or semitone).
• Pitch Shifting: Set a pitch shift ratio in percent or semitone to pitch up or down the
selected content.
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Edit the selected area in the active layer with an external editor software, or the entire active
layer if no selection exist.
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Select Menu
Modify and manage selections.
Modifying a Selection
Select › Select All
Select › Deselect
Select › Reselect
Invert the selection over the entire project time and frequency range.
Expand, contract, fade or sharpen the selection by a specific margin. The spectrogram display
is adjusted as you change the values.
• Time Expand: Positive values expand the selection horizontally, negative values contract
the selection horizontally.
• Frequency Expand: Postive values expand the selection vertically, negative values
contract the selection vertically.
• Time Fade: Positive values fade the selection horizontally, negative values sharpen the
selection horizontally.
• Frequency Fade: Positive values fade the selection vertically, negative values sharpen the
selection vertically.
NOTE See also the Selection Fade and Selection Sharpen tools.
Selecting Harmonics
Select multiple harmonics from an existing selection. The spectrogram display is adjusted as
you change the values.
• Master Rank: Defines what harmonic is current selected to be used as a reference for the
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whole harmonics serie. Setting it to 1 correspond to the fundamental (lowest) frequency.
• Similarity: Set a similarity ratio in percents. 100% must be a perfect match, anything
below allows a certain tolerance.
The parameters used are the last ones used in the Select Similar… dialog.
The parameters used are the last ones used in the Select Similar… dialog.
• Replace Selection: Replace the current selection with the new one.
• Subtract from Selection: Subtract the new selection from the current one.
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• Intersect with Selection: Intersect the new selection with the current one.
NOTE Selections are not saved with projects. They are only valid during the session.
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Modules
Process or unmix a spectral selection or an entire layer into multiple layers, using artifical
intelligence or algorithms. All modules are accessible both from the Module menu and the
Modules Panel. If [ Loop ] is checked in the Transport Bar, then the module preview will loop
over your project or selection while you adjust parameters.
• [ Add… ]: Add an user-defined preset to the presets list, based on the current module
settings.
• [ Online Help ]: Open the online documentation page corresponding to this module.
• Bypass: (shortcut: Ctrl + B ) Option to temporarily bypass the module during real-time
preview, in order to listen to the original instead.
• [ Apply ]: (shortcut: Ctrl + Return ) Unmix the selected layer into multiple layers and close
the dialog. If a selection exists, only unmix the current selection.
Unmix
All unmix modules are non-destructive (the sum of all unmixed layers is equal to the original
layer).
Unmix Chorus
Unmix the selected layer containing vocals into lead vocals and backing vocals layers.
If you want to unmix a chorus from a song that contains other musical
NOTE
instruments, use Unmix Song first before applying Unmix Chorus to the
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Vocals layer.
Unmix Components
Automatically unmix the selected layer into components (tonal, transients, noise).
• Mode: When set to Non-Destructive, the sum of all layers will be equal to the original.
When set to Reconstruct Hidden Noise, noise hidden under tonals or transients will be
reconstructed.
Here’s a source spectrogram (left) and after the components have been unmixed (right) into
noise (blue) and tonals (pink):
If Non-Destructive is set, tonals will leave some holes in the noise layer (left). If Reconstruct
Hidden Noise is set, the missing noise will be reconstructed (right):
Adjusting the FFT Size parameter from the Display Panel helps achieving the
TIP
best components separation.
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Unmix Crowd Noise
Unmix the selected layer containing crowd noise into foreground and crowd noise layers.
Unmix Drums
Unmix the selected layer into 6 percussion stems: Kick, Snare, Toms, Hi-Hat, Ride and Crash.
Similar percussions will be assigned to one of those 6 categories (such as claps with snare).
If you want to unmix percussions from a song that contains other musical
NOTE instruments, use Unmix Song first before applying Unmix Drums to the
Drums layer.
Unmix Instrument
Register from 1 to 10 seconds of an instrument playing solo, and then extract it from a mix.
The first step is to select an area with the instrument you want to unmix playing solo, or if no
solo part is available, manually select its frequencies using tools such as the Harmonics
Selection tool for instance. Ideally you want to have at least 3 seconds of that instrument
selected.
The graph at the top shows the waveform of the instrument samples you registered.
• Instrument Name: Name of the instrument you want to unmix. The unmixed layer will
use that name.
• Sensitivity: If not enough of the target instrument is captured, you can increase the
sensivity. If too much is captured (including other instruments), reduce the sensitivity.
The quality and success of the unmixing is highly dependent on the nature of
NOTE the instrument, its timbre versus the timbre of other instruments, recording
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conditions and other parameters. This will not always work with any kind of
sound.
Unmix Levels
Unmix the selected layer into High Level and Low Level layers, using an user-defined
threshold.
• Threshold Type: When set to Absolute Power spectral values are unmixed based on an
absolute threshold. When set to Average Power spectral values are unmixed based on a
threshold compared to a local average. When set to Peak Power spectral values are
unmixed based on a threshold compared to local peaks.
• [ Analyze Selection ]: Automatically set the Threshold Value to the maximum value of
the selected spectral region. The selected spectral region should then be representative
of the low level layer you expect.
• Horizontal Average: (Only when type is set to Average Power) Size of the horizontal area
(in pixels) to estimate the local average.
• Vertical Average: (Only when type is set to Average Power) Size of the vertical area (in
pixels) to estimate the local average.
• Horizontal Peak: (Only when type is set to Peak Power) Size of the horizontal area (in
pixels) to estimate the local peak.
• Vertical Peak: (Only when type is set to Peak Power) Size of the vertical area (in pixels) to
estimate the local peak.
Unmix Mid/Side
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Unmix the selected layer into Mid and Side layers. Mid contains the audio in the center
(usually vocals or speech in a song or a movie), and Side contains audio on the sides (usually
reverb, sound effects, other instruments, in a song or movie context). This module works non
only with stereo recordings, but also with any multichannel recording (such as 5.1 or other
channel combinations). It also offer an Expanded mode that provides even more separation
than the regular Mid/Side algorithm, using spectral calculation instead of a simple waveform
calculation.
Unmix the selected layer into Target and Surrounding layers, using an user-defined
mutichannel balance. This unmixer is designed extract specific sounds in a multichannel
recording (such as stereo, 5.1, etc) where the sound can be precisely located in the spatial mix,
versus its surrounding.
• [ Analyze Selection ]: set the channels balance automatically based on the selected
spectral region. The selected spectral region should then be representative of the audio
content you want to extract.
• Tolerance: Tolerance to the defined channels balance. This allows better extraction in
noisy environment, or when the recorder or audio source is not fully fixed in space.
Unmix multiple voices, including overlapping voices (unlimited number of voices, but up to 3
simultaneous overlap).
First register voice profiles (short voice samples of each speaker) so the AI knows what to look
for. You can do so using either [ Register Voice ] or [ Register Multiple Voices ], depending
on the context.
• [ Register Voice ]: Register the selected time range as an individual voice profile.
• [ Register Multiple Voices ]: Register the selected time range as many voice profiles (you
will be asked how many). This is useful to either quickly register many voice profile in one
row if voices are clearly distincts from each other, or if some voices are only heard in
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overlap with other voice profiles : then you can register both overlapping voice profiles in
a single time selection.
When used before Unmix Transcription this can be used for dialogue
NOTE
transcription with identified speakers.
If the recording contains background noise, it’s best to first use Unmix Noisy
NOTE
Speech or Voice DeNoise.
Unmix human voice from a noisy background (such as street noise, engine noise, nature
sounds, etc).
Unmix Song
The layer can be unmixed into Vocals, Drums, Bass, Guitar, Piano, Sax & Brass, and Other. If
you uncheck an instrument from the list, its spectral data will go to Other.
• Unmix Sax & Brass First: Checking this option will perform Sax & Brass unmixing before
any other stems, which can sometime works better depending on the music material.
• Quality: Fast, Balanced, High. Balanced performs more advanced vocals, drums and bass
unmixing, and High performs even more advanced vocals unmixing with finer details.
Balanced and High result in better separation for all instruments overall.
Unmix Soundtrack
Automatically unmix the selected layer into dialogue, effects and music.
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This is quite useful when applied to audio tracks from trailers, movies, tv and radio shows.
• Quality: Balanced, High and Best increase unmixing quality but takes more time to
process.
Unmix Transcription
The transcript is then displayed below the spectrogram, with words and sentences
synchronized to the audio content. Transcriptions are specific to layers, so you can transcribe
different layers and the transcript will match the color of its source layer.
• Language: Language of the source audio content. If set to Auto, it will be automatically
detected.
Utilities
Ambience Match
The first step is to select an area with the ambience profile you want to match, as large as
possible, without including any other audio content.
Then select the area that should match this ambience profile, and click [ Apply ].
The graph at the top shows frequencies on the horizontal axis, and power on the vertical axis.
The white curve corresponds to the ambience profile you registered earlier.
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Channels Remixer
The tabs at the top are the output channels. In each tab, you can define a percentage for each
input channel.
EQ Match
The first step is to select an area with the EQ profile you want to match, as large as possible.
Then select the area that should match this EQ profile and click [ Apply ].
The graph at the top shows frequencies on the horizontal axis, and power on the vertical axis.
The white curve corresponds to the EQ profile you registered earlier.
Gain
Imprint
Imprint a layer onto another, using either a cast or mold operation. The imprinting uses the
spectral amplitudes of a layer (the bright spots you see in the spectrogram, see Waveform and
Spectral Display Area), and use them to cast (carve) or mold the spectral amplitudes of the
selected layer. This can be used for instance when you have two layers with overlapping
frequencies : casting the frequencies of one layer onto the over will reduce the overlap,
making the mix sounds cleaner. It also has applications in sound design, to create canvas of
frequencies between two layers.
Cast tab
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• Source: Source layer to use to cast or mold the selected layer.
Mold tab
Normalize
Phase Rotation
• [ Suggest ]: Auto-detect the idea phase rotation for each channel to maximize symmetry.
The rotation in degrees for each channel can be manually adjusted if needed.
Reverb Match
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The first step is to select an area with the reverb profile you want to match, as large as
possible.
Then select the area that should match this reverb profile (it should be a dry signal, without
reverb), and click [ Apply ].
The graph at the top shows time on the horizontal axis, and power on the vertical axis. The
white curve corresponds to the reverb profile you registered earlier.
Reverse
Signal Generator
Generate a silence, a tone, transients, or noise. The graph representation in the module react
to parameter changes.
Silence tab
• Mode: When set to Replace it will replace the existing content. When set to Mix it will add
to the existing content. When set to Insert it will insert time before adding the new
content.
• Length: (Only in Insert mode, otherwise defined by the size of the layer or the selection)
Length of the silence.
Tone tab
• Mode: When set to Replace it will replace the existing content. When set to Mix it will add
to the existing content. When set to Insert it will insert time before adding the new
content.
• Length: (Only in Insert mode, otherwise defined by the size of the layer or the selection)
Length of the silence.
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Transients tab
• Mode: When set to Replace it will replace the existing content. When set to Mix it will add
to the existing content. When set to Insert it will insert time before adding the new
content.
• Length: (Only in Insert mode, otherwise defined by the size of the layer or the selection)
Length of the silence.
Noise tab
• Mode: When set to Replace it will replace the existing content. When set to Mix it will add
to the existing content. When set to Insert it will insert time before adding the new
content.
• Length: (Only in Insert mode, otherwise defined by the size of the layer or the selection)
Length of the silence.
VST3 Effects
The path to the VST3 folder can be set in the System Preferences.
You can assign one VST3 effect per slot, and use as many slots as needed, or remove them
using the [ X ] button.
When clicking an empty slot, or clicking the dropdown button of a slot, a menu will be shown
to choose a VST3 effect by name, category or vendor. The dropdown menu also allows you to
clear the current slot or rescan VSTs in the defined VST3 folder.
The Bypass icon on the left side of each slot allows you to bypass specific VST3 effects.
The Settings icon on the left side of each slot displays the VST3 effects user interface and
parameters.
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Restoration
DeBleed
Attenuate bleeding between layers, for instance when recording different instruments
simultaneously with multiple mics.
DeClick
• [ Reduce Clicks / Reduce Signal ]: Choose to reduce the clicks or the signal.
DeClip
Reconstruct clipped signals. See also Voice DeClip if working with speech content specifically.
• Threshold: Threshold above which the signal is considered clipped and should be
reconstructed.
• Limiter: When checked, will prevent the reconstructed signal to go above 0dB.
Reconstructed peaks can go above 0dB, if you’re not using the Limiter
NOTE
option you may need to reduce the volume of your layer (see the Layers
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Panel), or apply some amplitude reduction (using for instance the Eraser
tool) where those peaks occurs to avoid re-clipping your signal.
DeEss
• [ Reduce Ess / Reduce Signal ]: Choose to reduce the ess or the signal.
DeHum
• [ Reduce Hum / Reduce Signal ]: Choose to reduce the hum or the signal.
DeNoise
Reduce noise by registering a noise profile. See also Voice DeNoise if working with speech
content specifically.
The first step is to select an area with noise, without any of the signal to keep. This area should
cover as much noise frequencies as possible.
The graph at the top shows frequencies on the horizontal axis, and power on the vertical axis.
The white curve corresponds to the noise profile you registered earlier, and the red curve
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corresponds to the threshold (based on that noise print) that you defined with the parameters
below. If your signal goes below that red curve, it’s considered noise and gets cut from your
recording.
• [ Reduce Noise / Reduce Signal ]: Choose to reduce the noise or the signal.
DePlosive
Attenuate plosive sounds (low frequencies impact sounds often associated with consonant
like P and B).
• [ Reduce Plosive / Reduce Signal ]: Choose to reduce the plosive or the signal.
DeReverb
Reduce reverb. See also Voice DeReverb if working with speech content specifically.
• [ Reduce Reverb / Reduce Signal ]: Choose to reduce the reverb or the signal.
Voice DeClip
• Limiter: When checked, will prevent the reconstructed signal to go above 0dB.
NOTE Reconstructed peaks can go above 0dB, if you’re not using the Limiter
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option you may need to reduce the volume of your layer (see the Layers
Panel), or apply some amplitude reduction (using for instance the Eraser
tool) where those peaks occurs to avoid re-clipping your signal.
Voice DeNoise
• [ Reduce Background / Reduce Signal ]: Choose to reduce the noise or the signal.
When using the Other Voice type (when 2 voices overlap), the module will
NOTE
reduce the voice with the lowest RMS.
Voice DeReverb
Voice Enhance
Reconstruct high quality voice recording from poorly recorded materials. Damages such as
loss of high frequencies, clipping, noise, reverb… can be eliminated with this voice resynthesis
module.
Modules Chain
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SpectraLayers 11 World Premiere
New Modules Panel | New Features in SpectraLayers 11
New and Improved Restoration Processes | New Features in SpectraLayers 11
Modules can be added to the list by drag and dropping them from the Modules Panel or
clicking [ Add Module… ]. The list is processed from top to bottom, and can be cleared by
clicking [ Clear ].
Once added to the list, each module can be customized with the following controls :
• Bypass: When activated, this module won’t be processed when clicking Apply.
• Settings: When activated, the module dialog will be shown, and as long as the
Settings icon is active, all parameters from this modules' dialog are registered in the
chain.
• Selection: When activated, drawing a selection in the spectrogram will register it for
this specific module in the chain.
• Target Layer: When activated, you can type a specific layer name this module should
apply on (even if this layer doesn’t exist yet, but will exist after a previous module in the
list creates it). Further modules down the list will also use that layer.
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Preferences
Set application preferences, accessible via Edit › Preferences… (Windows) SpectraLayers Pro
› Preferences… (macOS).
Device Preferences
Set playback (output) and record (input) device preferences.
• Use Preferred Buffer Size: (ASIO Only) Use the ASIO device preferred buffer size
instead of the user defined buffer size.
• Sample Rate: (ASIO Only) Sample rate of your ASIO device. Your project sample rate won’t
be affected.
• [ Show ASIO Panel ]: (ASIO Only) Show the configuration panel for the ASIO device you
selected.
• Solo channel is played on all assigned device channels: When a project channel is
soloed, play it on all available device channels.
Interface Preferences
Set interface colors, behavior and layout.
Colors
• Selection Mask Color: Set the color of the selection mask (inside of the selection).
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• Selection Border Style: Set the style of the selection border (marching ants, dashed, solid
line, or nothing).
• Selection Blending Mode: Set the visual blending mode of the selection (normal or
additive).
• Cursor Crosshair Color: Set the color of the cursor crosshair, when it is shown.
• Cursor Coordinates Color: Set the color of the cursor coordinates, when it is shown.
• Grid Color: Set the color of the unit grid, when it is shown.
• Drawing Color: Set the color of tools drawings (such as when defining a rectangle or any
other shape).
• Controls Color: Set the color of the tools controls (such as when changing the corners of
a rectangle or any other shape).
• Markers Color: Set the color of markers (both time and spectral).
• Regions Color: Set the color of regions (both time and spectral).
• Mute Button Color: Set the color of mute buttons in the Channels Panel and Layers
Panel.
• Solo Button Color: Set the color of solo buttons in the Channels Panel and Layers Panel.
• Polarity Button Color: Set the color of polarity buttons in the Layers Panel (when viewed
with the Standard Layout).
• Active Item Color: Set the color of active items in the History Panel, Channels Panel and
Layers Panel.
• Uncolored Layers Luminosity: Brightness of layers when Color Active Layer Only is
pressed. See Layers Panel.
• Tooltips: Enable or disable popup tooltips when hovering controls and widgets.
• Scrubbing
• Scrolling
• Layout File: Layout file to load on SpectraLayers Pro startup. See Show and Hide Interface
Elements.
• Waveform Display Size: Default vertical ratio between the Waveform Display and the
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Spectral Display
• Language: User interface language. A restart is needed if you change this setting.
• DPI Scaling: (Windows only) DPI scaling of the user interface. Auto will use the system or
host DPI ratio.
Display Preferences
Set default display units, guides and parameters.
• Time Unit
• Frequency Unit
• Power Unit
• Frequency Scale
• Smoothing Method
• Cursor Crosshair
• Cursor Coordinates
• Grid
Set the default values for each setting of the Display Panel.
• Channels View
• Layers View
• Amplitude
• Brightness Curve
• Selection Opacity
• FFT Window
• FFT Size
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• Resolution
See Channels Panel, Layers Panel and Display Panel for a description of each setting.
System Preferences
Set application paths and resource management.
Paths
• Cache Path: Folder where temporary sessions and layers data are stored. You should not
store parmanent files here or in subfolders of this path.
• Max Cache Recovery: How long should data in the cache path should be kept before
automatic cleaning.
• Logs Path: Folder where SpectraLayers Pro logs are stored. Logs are useful for
debugging.
• Maximum Logs: Maximum number of logs to store. Older logs get deleted.
• Presets Path: Folder where to store layout, shortcuts and tools presets.
• External Edits Path: Folder where to store external edits, such as when calling an
external editor or dragging a layer to the host in ARA mode.
• Drag Mode: Define the protocol to transfer layers to the host in ARA mode. VST-XML
provides the best interaction, but may not be supported by all hosts.
Miscellaneous
• Clips Grouping: When used in ARA mode, you can choose to group imported clips
sharing the same format into a single project (default behavior in SpectraLayers Pro 7 and
earlier, best suited for music production) or import each clip into separate SpectraLayers
Pro projects (best suited for post production).
• Maximum Recent Projects: Maximum number of projects to show in File › Open Recent
See Creating and Opening a Project.
• Maximum History Actions: Maximum number of actions to show in the History Panel.
• Auto History Events Merging: Maxime time between similar events to merge them as a
single history event in the History Panel.
• Include Selection Events: Whether or not to include selection events in the history.
• Realtime Brush Preview Limit: Maximum number of samples a tool can handle for its
realtime preview.
• Free Space Warning Limit: Minimum free space on your hard drive (where the cache
folder is located) before the application triggers a warning.
External
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You can define up to 1 or 3 external editors, depending on your edition.
• Path to External Editor: Path to an external editor application. See Editing in an External
Editor.
Shortcuts Preferences
Set application keyboard shortcuts and mouse behavior.
Keyboard
• Press shortcut: Define a new shortcut for the selected action by pressing keys in this
field. Clicking the clear button or pressing a modifier key will clear the shortcut.
Mouse
• Ctrl+Left Button: Define what navigation tool to invoke when using the left mouse
button and pressing Ctrl (Windows) Cmd (macOS).
• Ctrl+Alt+Left Button: Define what navigation tool to invoke when using the left mouse
button and pressing Ctrl (Windows) Cmd (macOS) and Ctrl + Alt (Windows) Cmd + Option
(macOS).
• Middle Button: Define what navigation tool to invoke when using the middle mouse
button.
• Ctrl+Middle Button: Define what navigation tool to invoke when using the middle mouse
button and holding Ctrl (Windows) Cmd (macOS).
• Wheel: Define what navigation action to invoke when using the mouse wheel.
• Ctrl+Wheel: Define what navigation action to invoke when using the mouse wheel while
holding Ctrl (Windows) Cmd (macOS).
• Alt+Wheel: Define what navigation action to invoke when using the mouse wheel while
holding Alt (Windows) Option (macOS).
• Ctrl+Alt+Wheel: Define what navigation action to invoke when using the mouse wheel
while holding Ctrl (Windows) Cmd (macOS) and Alt (Windows) Option (macOS).
• Middle Button+Wheel: Define what navigation action to invoke when using the mouse
wheel while holding the middle button.
Holding the Shift key while using the mouse wheel will reverse its axes
NOTE (vertical actions becomes horizontal actions, and vice-versa). Trackpads are
bidirectional by nature.
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Reset: Reset shortcuts preferences.
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External Integration
SpectraLayers Pro can be called and embedded directly from and within other DAWs.
This allow quick round-trip modifications without leaving your host DAW.
ARA Plugin
Adding SpectraLayers as an ARA Extension to Your Project | Getting Started With
SpectraLayers
SpectraLayers Pro 7: ARA 2 Support in Cubase Pro 11 | Live Session November 28, 2020
SpectraLayers Pro is available as a VST3 ARA and AAX ARA plugins for DAWs and audio editors
that supports it.
ARA provides the tightest integration with DAWs, litterally making SpectraLayers Pro an extra
editing feature embedded within your DAW. With ARA you can send multiple clips to
SpectraLayers Pro, move them or resize them in the DAW timeline, change their color and
name, move the playhead, and everything will remain synchronized with SpectraLayers Pro.
You can now also create internal layers in addition to the external layers controlled by the
DAW. These internal layers rely on their parent external layer for playback. You can drag and
drop internal layers back into the host DAW timeline, including multiple at once if needed.
In ARA mode, the File Menu is not available as SpectraLayers Pro data is fully
NOTE synchronized at all time with the host DAW. The DAW will automatically save
SpectraLayers Pro modifications within its project. Instead a Clip Menu is
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available to define how audio clips are grouped.
Steinberg Cubase
Starting with Cubase 10.0.30, you can assign SpectraLayers Pro as an ARA plugin to your
regions.
You can also Ctrl right-click an audio region, and then click Extensions ›
TIP
SpectraLayers
Steinberg Nuendo
Starting with Nuendo 10.0.30, you can assign SpectraLayers Pro as an ARA plugin to your
regions.
You can also Ctrl right-click an audio region, and then click Extensions ›
TIP
SpectraLayers
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1. Right-click an audio clip, then SpectraLayers › Edit
1. Right-click an audio region and then Edit audio file in Steinberg SpectraLayers…
Magix Sequoia
Starting with Sequoia 16, you can assign SpectraLayers Pro as an ARA plugin to your regions.
1. Right-click an audio region and then Edit audio file in Steinberg SpectraLayers…
With Studio One 5 and earlier you need to hold Alt while dragging
NOTE
SpectraLayers onto an audio region
Cockos Reaper
Starting with Reaper 5.98, you can assign SpectraLayers Pro as an ARA plugin to your tracks or
regions.
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3. Select VST3: SpectraLayers
BandLab Cakewalk
Starting with Cakewalk 2019.05, you can assign SpectraLayers Pro as an ARA plugin to your
regions.
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Bridge Plugin for AVID Pro Tools
You can call SpectraLayers Pro from within Pro Tools 12 and higher by using the AAX
AudioSuite plugin.
1. In Pro Tools, select the audio you want to edit. It can be a full clip or a time range within a
clip.
3. Click [ Edit ] at the bottom of the AudioSuite dialog to send the selected audio to a new
tab in SpectraLayers Pro.
In some cases, Pro Tools takes control of the system’s audio hardware
and prevents SpectraLayers Pro from playing audio while Pro Tools is
running. In these cases, Click the Preview button in the Pro Tools
NOTE
dialog to activate the SpectraLayers Pro Bridge in Pro Tools and
SpectraLayers Pro. The SpectraLayers Pro Bridge will allow SpectraLayers
Pro to play audio through Pro Tools.
5. When you’re done editing, click File › Update to send the edited audio back to Pro Tools.
6. In Pro Tools, click [ Import Back ] at the bottom of the AudioSuite dialog. The edited
audio is imported to your Pro Tools project.
3. Click [ Send ] at the bottom of the AudioSuite dialog to send the selected audio to a new
tab in SpectraLayers Pro.
In some cases, Pro Tools takes control of the system’s audio hardware
and prevents SpectraLayers Pro from playing audio while Pro Tools is
running. In these cases, Click the Preview button in the Pro Tools
NOTE
dialog to activate the SpectraLayers Pro Bridge in Pro Tools and
SpectraLayers Pro. The SpectraLayers Pro Bridge will allow SpectraLayers
Pro to play audio through Pro Tools.
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4. Edit your audio as needed.
5. When you’re done editing, you can save the edited audio as a new SpectraLayers Pro
project or export the project to a new audio file. See File Menu.
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As an External Editor
You can assign SpectraLayers Pro as an external audio editor for the following DAWs, NLEs
and audio editors:
• Ableton Live
• Cockos Reaper
• DaVinci Resolve
• Image-Line FL Studio
• Steinberg HALion
• Tracktion Waveform
When you’re done editing in SpectraLayers Pro, click File › Replace Project
NOTE
Audio to send the edited audio back to the calling application.
Ableton Live
1. In Ableton Live, choose Options › Settings, and then go to File & Folder › Sample Editor.
5. Click Edit.
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Apple Logic Pro
1. In Logic Pro, choose Preferences › Audio › Sample Editor › External Sample Editor.
3. Select a sample and choose Options › Audio › Open in SpectraLayers (or press Shift +
W ).
Cockos Reaper
1. In Reaper, choose Preferences › External Editor › Add.
2. Select a sample and choose Item › Open items in editor › Open items in SpectraLayers
(or press Ctrl + Alt + E (Windows) Cmd + Option + E (Windows)).
DaVinci Resolve
1. In Resolve, choose Preferences › Audio Plugins › Setup External Processor › Add.
Image-Line FL Studio
1. In FL Studio, choose Tools › External tools › File location.
5. Right-click an event on the ACID timeline and choose Event Clip › Edit in
SpectraLayers.exe.
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2. In the Preferences dialog, click the Audio tab.
3. Click [ Browse ] next to the Preferred audio editor box and browse to
C:\Program Files\Steinberg\SpectraLayers 12.0\Win-x86_64\SpectraLayers.exe.
5. Right-click an event on the Vegas timeline and choose Open in Audio Editor (or Open
Copy in Audio Editor).
Steinberg HALion
1. In HALion, choose Options › Edit › External Wave Editor.
3. Right-click the sample editor and choose Sample › Load into External Editor.
Tracktion Waveform
1. In Tracktion, select a sample and choose Edit audio file › Set the audio editor to use.
3. Select a sample and choose Edit audio file › Edit using SpectraLayers.
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Accessibility
Increased Readibility
Interface Preferences provide the following options to increase interface readibility:
• DPI Scaling: (Windows only) You can force DPI Scaling to a higher ratio than your screen
to increase the size of all interface elements.
You can additionally adjust colors of all interface elements to increase readibility in case of
color blindness.
Layer colors can be changed using the color selector on the left side of each layer in the
Layers Panel.
Keyboard Navigation
When a screen reader such as macOS VoiceOver, Windows Narrator, NVDA or JAWS is
activated, you can use the following keys to navigate and interact with the user interface :
• Esc to close the current dialog and return to the main interface.
• Space to start or stop listening to the project or project selection at any time, except when
text is being edited.
• Ctrl + Space to start or stop previewing the current module before its applied.
• Left and Right moves the playhead backward and forward while playing a short preview.
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• Ctrl + L to enable playback looping over the selected time range.
• Ctrl + D to deselect.
See Windows Keyboard Shortcuts or macOS Keyboard Shortcuts for all the default keyboard
shortcuts. All actions can be customized in the Shortcuts Preferences.
When launching SpectraLayers the focus is first creating a new project, then opening an
existing audio file, and finally opening recent files.
Once a project is active the focus jumps right at the Modules Panel which list all available
modules, optionally filtered by categories.
You can then open any module dialog by either pressing Ctrl + Alt + Space or Return , tweak its
parameters, preview using Ctrl + Space , apply it using Ctrl + Return , and close its dialog by
pressing Esc . This will put the focus back to the Modules Panel.
Next come the Channels Panel which allows you to select specific channels (all are selected by
default), then the Layers Panel which allows you to select, create or delete specific layers, and
finally the History Panel if you need navigate back into specific previous actions.
When no screen reader is detected, some default shortcuts may conflict with
navigation keys, such as Tab and Shift + Tab assigned to compact mode.
NOTE
When a screen reader is detected, keyboard shortcuts conflicting with those
navigation and interaction keys are disabled.
Mouse Navigation
Certain mouse actions can be assigned to specific navigation tools and actions. See Mouse
Shortcuts for the default bindings. All mouse actions can be customized in the Shortcuts
Preferences.
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Appendix
Support Info
The Help menu features a Support Info section with the following items :
Keyboard Shortcuts
Default keyboard shortcuts are platform dependents.
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Action Keyboard Shortcut
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Action Keyboard Shortcut
Tools › 3D Perspective 3
Tools › Eraser E
Tools › Hand H
Tools › Playback P
Tools › Transform T
Tools › Zoom Z
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Action Keyboard Shortcut
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Action Keyboard Shortcut
Transport › Stop 0
Media Stop
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Action Keyboard Shortcut
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Action Keyboard Shortcut
Tools › 3D Perspective 3
Tools › Eraser E
Tools › Hand H
Tools › Playback P
Tools › Transform T
Tools › Zoom Z
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Action Keyboard Shortcut
Transport › Stop 0
Media Stop
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Action Keyboard Shortcut
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Mouse Shortcuts
Default mouse shortcuts.
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Command Line Options
SpectraLayers Pro can be called with various command line options. [ ] means optionnal
arguments.
Launch options
Theses options only work when SpectraLayers Pro is launched for the first time.
Command Description
-reset Reset every settings.
-dpiscaling SCALE (Windows only) Forces the dpi scaling of the application.
SCALE for a non high-dpi screen would be 1, otherwise it
would typically be 2.
-cpu INSTRUCTIONSET Limits optimizations to the specific INSTRUCTIONSET.
Possible values are sse4.2, avx, avx2, avx512.
-threads X Forces multi-threading to X threads.
-language X Forces language to X, where X can be an ISO 639-1 code or a
path to a .qm file.
-debug Write more detailed log files.
Session options
Theses options can be called at launch or when a SpectraLayers Pro session is already active.
Calling SpectraLayers Pro with options when a session is active will result in theses options
being transferred to the active session.
Command Description
-deviceapi [API] Changes the active device to API. API must be an existing
Type in Device Preferences. If API is not defined, it will switch
back to the previously active API.
-edit FILE [START] Open FILE as a new project with START as the first sample
position. If START is not defined, it will start at 0.
-merge FILE [START] Import FILE as a new layer into the active projec, with START
as the first sample position. If START is not defined, it will
start at 0.
-replace FILE [START] Replace any project created from the same FILE, with START
as the first sample position. If START is not defined, it will
start at 0.
-parent APPLICATION When opening a file with the above commands, define an
application name that will be used for the Export Back text
strings
-server SERVERNAME Gets socket notification sent to SERVERNAME for specific
events (0: importing file, 1: file imported, 2: exporting file, 3:
file exported, 4: file closed)
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Command Description
-timerange START LENGTH Zoom the current project to the specificed time range (in
samples)
-freqrange BOTTOM HEIGHT Zoom the current project to the specificed frequency range
(in hertz)
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SpectraLayers Editions Comparison
SpectraLayers Pro SpectraLayers SpectraLayers Go
Elements
Import AAC, AC3, AIFF, WMA, AAC, AC3, AIFF, WMA, AAC, AC3, AIFF, WMA,
AU, CAF, FLAC, MP3, AU, CAF, FLAC, MP3, AU, CAF, FLAC, MP3,
Opus, OGG, RAW, Opus, OGG, RAW, Opus, OGG, RAW,
WAV, ALAC WAV, ALAC WAV, ALAC
Export AAC, AC3, CAF, AIFF, AAC, AC3, CAF, AIFF, AAC, AC3, CAF, AIFF,
FLAC, MP3, Opus, FLAC, MP3, Opus, FLAC, MP3, Opus,
OGG, WAV, RAW OGG, WAV, RAW OGG, WAV, RAW
Markers Editing • •
Plugins
AAX Plugin • • •
Essential Display • • •
Settings
Advanced Display • • •
Settings
Edit
Undo/Redo • • •
Cut/Copy/Paste/Delet • • •
e
Heal •
Insert/Delete/Crop • • •
Time
Transform •
Transfer between • • •
Channels
External Editors Up to 3 1
Select
Select • • •
All/Deselect/Reselect
Invert • • •
Selection/Invert
Selection Frequencies
Modify Selection • •
(Expand/Contract/Fad
e)
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SpectraLayers Pro SpectraLayers SpectraLayers Go
Elements
Select Similar •
Select Harmonics •
Load/Save Selections • •
Realtime Selection • • •
Previsualization
Channels
Maximum Number of 8 2 2
Channels
Downmix Channels • • •
View
Layers
Volume Envelope • • •
Composite Layers • • •
View
History
Maximum Levels of 64 8 8
Undo
Rename Events • • •
Unmix Modules
Unmix Chorus •
Unmix Drums •
Unmix Instrument •
Unmix Components •
Unmix Levels •
Unmix Multichannel •
Content
Unmix Mid/Side •
Unmix Soundtrack •
Unmix Transcription •
Utilities Modules
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SpectraLayers Pro SpectraLayers SpectraLayers Go
Elements
Signal Generator • • •
Gain • • •
Normalize • • •
Reverse •
Channels Remixer • • •
Imprint •
EQ Match • •
Ambience Match •
Phase Rotation • •
Reverb Match •
Restoration Modules
DeNoise • •
DePlosive •
DeReverb •
DeHum • •
DeClick • •
DeClip •
DeEss •
DeBleed •
Voice DeNoise •
Voice DeClip •
Voice DeReverb •
Voice Enhance •
Transform &
Selection Tools
Transform • • •
Transform Selection • • •
Time/Frequency • • •
Range Selection
Marquee Selection • • •
(Rectangular,
Elliptical)
Lasso Selection •
(Lasso, Polygonal
Lasso)
Brush Selection • • •
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SpectraLayers Pro SpectraLayers SpectraLayers Go
Elements
Frequency/Harmonics •
Selection
Transient Selection •
Selection Fade •
Selection Sharpen •
Editing Tools
Eraser • • •
Amplifier • •
Transfer •
Clone Stamp •
Frequency Repair • •
Frequency Pencil • • •
Transient Pencil • •
Noise Spray • •
Measurement &
Navigation Tools
Measurement Tools •
(Sampler, Plot,
Statistics)
Hand • • •
Zoom • • •
3D • • •
Playback • • •
Automation
Modules Chain • •
Batch Processing •
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Video Tutorials
Online links to live sessions and tutorials for different SpectraLayers versions.
SpectraLayers 12
Tutorials
SpectraLayers 11
Tutorials
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topics: unmix song, transfer tool, unmix drums, selection fade tool, unmix chorus, selected layers
view, unmix crowd noise
SpectraLayers 10
SpectraLayers 10 Reinvents the Audio Production Workflow | Interview with Simon Michael
topics: unmix drums, unmix song, eraser tool
Tutorials
Selection Tools Overview and the Concept of Layers | Getting Started With SpectraLayers
topics: ara, selection tools, display panel, layers panel, channels panel
Studio Session
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Removing the Click Track From a Recording | SpectraLayers 10 Studio Sessions
topics: unmix song
SpectraLayers 9
Live Sessions
Tutorials
Sound Design Featuring Unmix Levels and Ambience Match in ARA Mode | SpectraLayers 9
Tutorials
topics: unmix levels, dynamic spectral processing, ambience match, ara
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topics: eraser tool, clone stamp, unmix stems, external editing
SpectraLayers 8
Live Sessions
SpectraLayers Pro 8: New Features, Part 1 | Live Session July 10, 2021
SpectraLayers Pro 8: New Features, Part 2 | Live Session October 16, 2021
Tutorials
SpectraLayers 7
Live Sessions
SpectraLayers Pro 7 New Features and More Basics | SpectraLayers Live Session August 22,
2020
SpectraLayers Pro 7: ARA 2 Support in Cubase Pro 11 | Live Session November 28, 2020
SpectraLayers Pro 7: Imprint Processes (Casting / Molding) | Live Session January 16, 2021
SpectraLayers Pro 7: Voice Repair and Restore Operations | Live Session March 6, 2021
Tutorials
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Healing Process | Spectralayers Pro 7 Tutorials
SpectraLayers 6
Live Sessions
SpectraLayers Pro The Basics | SpectraLayers Live Session June 17, 2020
Tutorials
Forum
You can join SpectraLayers forum to ask questions, share feedback, feature requests or report
issues: https://forums.steinberg.net/c/spectralayers/
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Index
@ Delete, 56
3D, 20, 53 Delete Layer, 37
Delete Time, 28, 57
A DeNoise, 74
Accessibility, 93 DeReverb, 75
Amplifier, 49 Device, 78
Amplitude, 32 Display, 21
E
C
Edit Transcript, 27
Channels, 33, 69
Editing, 48
Chorus, 62
EQ Match, 69
Clips, 26
Eraser, 48
Clone Stamp, 50
Export, 25
Close, 25
External Editor, 57
Components, 63
Composite, 29
F
Composite View, 32
Coordinates, 29 FFT Size, 15, 32
Copy, 55 Format, 28
D H
DeBleed, 73 Hand, 53
DeClick, 73 Harmonics, 47, 59
DeClip, 73 Harmonics Selection, 47
DeEss, 74, 75 Heal, 56
DeHum, 74 History, 35
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I Reformat, 28
Import, 25 Regions, 27, 39, 40, 52
Imprint, 69 Remix, 28, 69
Insert Time, 28, 57 Rename Layer, 37
Instrument, 64 Rename Project, 27
Interface, 18, 78 Render, 38
Invert Selection, 59 Resample, 28
Reselect, 59
L Resolution, 32
Levels, 65 Reverse, 71
Loop, 39, 41
S
M Save, 25
Measurement, 52 Scrolling, 40
Mute, 34 Silence, 71
Snap, 29
N Solo, 34
Song, 67
Navigation, 52
Soundtrack, 67
New Group, 37
Speakers, 66
New Layer, 37
Spectral Display, 21
New Project, 24
Spectral Markers, 27, 52
Noise, 51, 71
Spectral Regions, 27, 52
Noisy Speech, 67
Stems, 64, 64, 67
Normalize, 70
Stop, 39, 41
O System Requirements, 10
Open, 24
T
Overview Bar, 20
Timeline, 20
P Tone, 71
Tools, 19, 42
Pan, 53
Transcript, 23, 27
Panels, 22, 29
Transcription, 68
Paste, 56
Transfer, 49
Phase, 70
Transform, 42, 57
Play, 39, 41
Transient Pencil, 51
Playback, 54
Transient Selection, 47
Playhead, 39, 41
Transients, 71
Preferences, 78
Transport, 23, 39, 41
Tutorials, 111
R
Record, 39, 41 U
Redo, 35, 55
Undo, 35, 55
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Units, 30
Unmix, 62
Utilities, 68
V
Videos, 111
View, 29
Voice DeClip, 75
Voice DeNoise, 76
Voice DeReverb, 76
Voice Enhance, 76
Voices, 66
VST3 Effects, 72
VU Meter, 41
W
Waveform Display, 21
Z
Zoom, 53
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