0% found this document useful (0 votes)
1 views4 pages

Log

The document is a log from the Ren'Py game engine version 8.1.3 running on a TECNO LH7n device with Android 14. It details the initialization process, including loading scripts and handling errors, as well as rendering information and screen sizes. A critical error occurred related to an undefined variable 'p_exposed' during the execution of the game code.

Uploaded by

enrikevasquez92
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
1 views4 pages

Log

The document is a log from the Ren'Py game engine version 8.1.3 running on a TECNO LH7n device with Android 14. It details the initialization process, including loading scripts and handling errors, as well as rendering information and screen sizes. A critical error occurred related to an undefined variable 'p_exposed' during the execution of the game code.

Uploaded by

enrikevasquez92
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 4

Sun Jul 6 16:15:23 2025

Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer TECNO Model TECNO LH7n


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 5.102205405508484 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.69s
Early init. took 0.69s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/androidlife.hotzone18.com/files/../../../../
HotZone/RenPy_Saves/androidlife.hotzone18.com/game
/data/user/0/androidlife.hotzone18.com/files/game
Loader init. took 0.17s
Loader init. took 0.17s
Loading error handling. took 0.70s
Loading error handling. took 0.70s
Loading script. took 7.25s
Loading script. took 7.25s
Saving to
/storage/emulated/0/Android/data/androidlife.hotzone18.com/files/../../../../
Documents/RenPy_Saves/androidlife.hotzone18.com
Loading save slot metadata. took 0.14s
Loading save slot metadata. took 0.14s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 1, 3)
Running init code. took 0.95s
Running init code. took 0.95s
Loading analysis data. took 0.27s
Loading analysis data. took 0.27s
Analyze and compile ATL. took 0.40s
Analyze and compile ATL. took 0.40s
Reloading save slot metadata. took 0.07s
Reloading save slot metadata. took 0.07s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.52s
Initial gc. took 0.52s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.58s
Init translation took 0.58s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.07s
Analyze screens took 0.07s
Save screen analysis took 0.16s
Save screen analysis took 0.16s
Prepare screens took 0.53s
Prepare screens took 0.53s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.42s
Save bytecode. took 0.42s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.96s
Interface start. took 0.96s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2232, 1008)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G57 MC2'
Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.394145956bc7cd8e697b330aba11e3d3'
Display Info: None
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 15.663734436035156s.
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Hid presplash.
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096

Full traceback:
File "scripts/story script/story-script-ch01.rpyc", line 2893, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "game/scripts/story script/story-script-ch01.rpy", line 2893, in <module>
NameError: name 'p_exposed' is not defined

While running game code:


File "game/scripts/story script/story-script-ch01.rpy", line 2893, in <module>
NameError: name 'p_exposed' is not defined
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1280, 720) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(2232, 1008) drawable=(2232, 1008)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy