02 (1) - Product Life Cycle
02 (1) - Product Life Cycle
+
Total
Industry
Sales
Total Industry
Profit
$0
Time
-
Sales grow Sales growth, Sales levels, Manage it or
slowly, at a but profits but profits say goodbye
cost level off decline
• Product-market, not brand
Key
Key Points
Points
About
About the
the • Markets may have different
PLC...
PLC... cycles
Total
+ Industry
Sales
Total
Industry
$0 Profit
Tim
- e
Product
One of Few Variety - try “All the Some drop out
to find best same”
product But “favorites
Battle of the may be
Build brand brands profitable for a
familiarity long time!
Market Market Market Sales
Introduction Growth Maturity Decline
Total
+ Industry
Sales
Total
Industry
$0 Profit
Tim
- e
Place
Build More of the Move toward Find a way to
Channels same, but more reach loyal
more channel intensive laggards
Maybe outlets distribution
selective available
distribution
Market Market Market Sales
Introduction Growth Maturity Decline
Total
+ Industry
Sales
Total
Industry
$0 Profit
Tim
- e
Promotion
Build Build selective demand
primary
demand Informing/Persuading Persuading/reminding
Frantically competitive!
Market Market Market Sales
Introduction Growth Maturity Decline
Total
+ Industry
Sales
Total
Industry
$0 Profit
Tim
- e
Price
Skim the Meet competition (especially in oligopoly)
cream at a or
high price Price dealing and price cutting
or or
Low to Value pricing for long-term relationships
penetrate
faster
Introduction –
A period of sales growth as the product is introduced in
the market. Profits are non existence because of heavy
expenses of introduction.
Growth –
A period of rapid market acceptance & substantial profit
improvement.
Maturity –
A period of slow down in sales growth because acceptance
by most potential buyers. Profits stabilized or declined
because of increased marketing outlets to defend the
product against competitors.
Decline –
The period when sales show strong downward drift &
profits erode.
Product category, product form, brand life
cycle.
Rational for the product life cycle.
o Innovators – early adopters – middle majority -
laggards.
Stages & strategies -
Introduction stage –
a. Sales growth is slow – reasons.
o Delay in expansion of production capacity.
o Technical problems.
o Delay in obtaining distribution.
b. Profits are negative or slow – reasons.
o Low sales & heavy distribution, promotion expenses.
c. High level promotion required – reasons.
o Inform potential customers of new product.
o Induce trial of the product.
o Secure distribution in retail outlets.
d. The prices tend to be higher –
o Few competitors in the market.
o Produce basic versions since market is not ready for
product refinement.
o Easy way to attract buyers i.e. high income group.
o Costs are high due to relatively low output rates.
o Technology problems in productions.
o High margins are required to support high promotion
expenditures.
Marketing strategy in introduction –
Promotion
High Low
High Rapid Slow
skimming skimming
Price
strategy strategy
Low Rapid Slow
penetration penetration
strategy strategy
I. Rapid skimming strategy –
Large part of potential market is unaware
of the product.
Aware are eager to have the product &
product.
Buyers are willing to pay high prices.
1. Growth maturity –
o Sales growth starts to decline.
o No new distribution channels to fill.
2. Stable maturity –
o Most potential buyers tried the product.
o Future sales govern by population growth &
replacement.
3. Decaying maturity –