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Multiple Intelligence Learning: Beverly Minard

The document discusses multiple intelligences and how they relate to learning. It describes three types of intelligences: visual/spatial, mathematical, and kinesthetic. It provides examples of careers that suit each intelligence. The document also covers positives and challenges of teaching using multiple intelligences.

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0% found this document useful (0 votes)
91 views13 pages

Multiple Intelligence Learning: Beverly Minard

The document discusses multiple intelligences and how they relate to learning. It describes three types of intelligences: visual/spatial, mathematical, and kinesthetic. It provides examples of careers that suit each intelligence. The document also covers positives and challenges of teaching using multiple intelligences.

Uploaded by

rachyna.anna
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Multiple Intelligence

Learning

Beverly Minard
Three Types of Intelligences

✘ Visual/Spatial Intelligence

✘ Mathematical Intelligence

✘ Kinesthetic Intelligence
Visual/Spatial Learners
✘ Learners in this area thrive off of visual models, pictures, and diagrams to help explain
content
✘ They learn best when the teacher models how to do the project or task.
✘ Their projects or tasks typically involve more visuals and are visually appealing: art
incorporated, video recordings, pictures
✘ Typical jobs that these learners can end up in:
- Graphic design - Mechanical Engineering
- Social media - Therapy
- Photojournalism - Interior Designer
- Architect - Construction Technology
Mathematical Learners
✘ Learners in this area are more mathematical and logical when understanding
their topics
✘ The learn best when data and examples are given in an orderly fashion. They
keep lists and steps toward completing a process and often use math and
logic to explain their thinking.
✘ Typical jobs that these learners can end up in:
- Scientists/Engineers
- Researchers
- Economist
- Banking/Accounting
- Computers: Analyst, Technician
Kinesthetic Learners
✘ Learners in this area are hands on or enjoy movement.
✘ They learn best when the teacher includes building structures
or playing games that help enforce the skills.
✘ Typical jobs that these learners can end up in:
- Actor - Carpenter
- Dancer - Physical Therapist
- Farmer - Recreational Worker
- Mechanic - Athlete
Positives and Negatives
Teaching with Multiple Intelligences in mind is not
always simple.
Positives of Teaching with MI
✘ Most, if not all, learners are getting hit at their targeted
learning level
✘ Lessons are interesting in their variety and engagement
increases
✘ Switching how teachers teach something might reach a
students who did not understand the other explanation
✘ Offering choice is good
✘ Teachers are encouraged to push out of their comfort
zone.
Difficulties of Teaching with MI
✘ It is hard to hit multiple categories in every single lesson. For example, some
lessons might just only be able to connect with linguistic learners while other
lessons might be able to connect with several types of learners.
- Solution: Make sure to teach with every type of intelligence in mind at
least once per unit (more of each would be best) but this avoids the
stress of trying to fit it all into every lesson.
✘ Switching the learning focus/style too quickly within a lesson might lose
students along the way.
- Solution: Offer choice. For example, some students could work
independently on an artistic way of learning while others are doing
musically based learning
HOW IT CAN BE USED IN
MY CLASSROOM
Science

Unit Overview: Animal Structures and Functions

Students learn what animal structures are and how they


help them survive.

They will also research how people use inspiration from


these animals to create products that help humans and will
design a product that uses a chosen animal’s feature.
Animal Sort

How do these animals relate to each other?

In groups of 2-3, sort the cards into whatever categories you


see fit.

You must have more than 2 categories and less than 1 animal
per category.

You will have 8 minutes, then will present your decisions.


What is an animal structure?

https://www.generationgenius.com/videol
essons/structure-and-function-video-for-k
ids/
Project
✘ Working in pairs, you will choose an animal to research and find a unique structure or
adaptation. The structure needs to be something that you can draw inspiration from in order to
create your project.
✘ Using the chosen structure, you will then engineer something for humans that uses that
influence (Ex: sticky gloves like a gecko, shark skin influenced swimsuits)
✘ You will have 2 class periods to do this and then will present your creation to the class. In the
presentation you must include:
- Animal Influence: background on animal, structure and how they use it to survive
- Product being created: how it relates to the animal, how it can be used to better human
life
- Drawing of your product with needed materials
- Optional: prototype of product created

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