0% found this document useful (0 votes)
152 views11 pages

Module 4 Rules and Regulations

Rules and Regulations of the Game outlines various rules violations in basketball including: 1) A violation occurs when a player moves out of bounds or dribbles improperly. Travelling and remaining in the restricted area for too long are also violations. 2) Fouls involve illegal contact with opponents and can be personal, technical, unsportsmanlike, or disqualifying depending on the severity. 3) The cylinder principle defines a player's space and contact rules to avoid holding, blocking, or impeding opponent movement. 4) Other rules cover closely guarded players, 8-second backcourt possession, 24-second shot clocks, and returning the ball to the backcourt.

Uploaded by

wassup yoyoyoyo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
152 views11 pages

Module 4 Rules and Regulations

Rules and Regulations of the Game outlines various rules violations in basketball including: 1) A violation occurs when a player moves out of bounds or dribbles improperly. Travelling and remaining in the restricted area for too long are also violations. 2) Fouls involve illegal contact with opponents and can be personal, technical, unsportsmanlike, or disqualifying depending on the severity. 3) The cylinder principle defines a player's space and contact rules to avoid holding, blocking, or impeding opponent movement. 4) Other rules cover closely guarded players, 8-second backcourt possession, 24-second shot clocks, and returning the ball to the backcourt.

Uploaded by

wassup yoyoyoyo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 11

Rules and Regulations of the Game

Violations - A violation is an infraction of the rules


 
Player out-of-bounds and ball out-of-bounds
A player is out-of-bounds when any part of his body is
in contact with the floor, or any object other than a
player above, on or outside the boundary line.
Dribbling
A dribble is the movement of a live ball caused by a
player in control of that ball who throws, taps, rolls the
ball on the floor or deliberately throws it against the
back-board.
 
Travelling
Travelling is the illegal movement of one foot or both
feet beyond the limits outlined in this article, in any
direction, while holding a live ball on the playing court.
3 seconds
A player shall not remain in the opponents' restricted
area for more than 3 consecutive seconds while his team
is in control of a live ball in the frontcourt and the game
clock is running.
 
Closely guarded player
A player who is holding a live ball on the playing court is
closely guarded when an opponent is in an active legal
guarding position at a distance of no more than 1m.
 
8 seconds
A player in the backcourt gains control of a live ball,
On a throw-in, the ball touches or is legally touched by any
player in the back-court and the team of that player taking the
throw-in remains in control of the ball in its backcourt.
24 seconds
When a shot for a field goal is attempted near the end of the
24-second period and the shot clock signal sounds while the
ball is in the air:
• If the ball enters the basket, no violation has occurred, the
signal shall be disregarded and the goal shall count.
Ball returned to the backcourt
A team is in control of a live ball in their frontcourt if
• a player of that team is touching his frontcourt
with both feet while holding,
catching or dribbling the ball in his frontcourt, or
• the ball is passed between the players of that
team in their frontcourt.
 
Fouls - A foul is an infraction of the rules concerning illegal
 

personal contact with an opponent and/or unsportsmanlike


behaviour.

Contact: General principles


The cylinder principle is defined as the space within an
imaginary cylinder occupied by a player on the floor. It
includes the space above the player and is limited to:
• The front by the palms of the hands,
• The rear by the buttocks, and
• The sides by the outer edge of the arms and legs.
Personal foul
A personal foul is a player’s illegal contact with an opponent,
whether the ball is live or dead.
A player shall not hold, block, push, charge, trip or impede the
progress of an opponent by extending his hand, arm, elbow,
shoulder, hip, leg, knee or foot, nor by ben-ding his body into an
'abnormal' position (outside his cylinder), nor shall he indulge in
any rough or violent play.
 
Double foul
A double foul is a situation in which 2 opponents commit
personal fouls against each other at approximately the same time.
Technical Foul
A technical foul is a player non-contact foul of a behavioural nature
including, but not limited to:
• Disregarding warnings given by officials.
• Disrespectfully touching the officials, the commissioner, the table
officials or the team bench personnel.
• Disrespectfully communicating with the officials, the
commissioner, the table officials or the opponents.
• Using language or gestures likely to offend or incite the spectators.
• Baiting an opponent or obstructing his vision by waving his hands
near his eyes.
• Excessive swinging of elbows.
Unsportsmanlike foul
An unsportsmanlike foul is a player contact foul which, in the
judgement of an official is:
• Not a legitimate attempt to directly play the ball within the spirit
and intent of the rules.
• Excessive, hard contact caused by a player in an effort to play the
ball.
Disqualifying foul
A disqualifying foul is any flagrant unsportsmanlike action by a
player or team bench personnel.
 Fighting
Fighting is physical interaction between 2 or more opponents (players
and team bench personnel).

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy