The document describes a game designed to teach players about the three domains of artificial intelligence: natural language processing, computer vision, and data for AI. The game is rock-paper-scissors, where an AI system tries to predict the player's next move by learning from their previous choices. The document outlines the game overview, what players can learn about AI from playing, and some difficulties encountered with the virtual platform that were eventually overcome with practice.
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Ai Project
The document describes a game designed to teach players about the three domains of artificial intelligence: natural language processing, computer vision, and data for AI. The game is rock-paper-scissors, where an AI system tries to predict the player's next move by learning from their previous choices. The document outlines the game overview, what players can learn about AI from playing, and some difficulties encountered with the virtual platform that were eventually overcome with practice.
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PROJECT ACTIVITY
GAME TIME
3 DOMAINS OF AI ABOUT THE PROJECT
Games are an integral part of our culture. People across the world participate in different kinds of games as a form of social interaction, competition and enjoyment.
The purpose of this game is to learn about the 3 domains of AI (Natural
Language Processing, Computer Vision and Data for AI).
The game chosen is Rock, Paper & Scissors.
GAME CHOSEN : ROCK, PAPER & SCISSORS • A game based on Data for AI where the machine tries to predict the next move of the participant. It is a replica of basic rock, paper and scissors game where the machine tries to win ahead by learning from the participant’s previous moves. • This rock-paper-scissors game illustrates the basic principles of an adaptive artificial intelligence technology. Like Afiniti, the system learns to identify patterns of a person's behaviour by analysing their decision strategies in order to predict future behaviour. MORE ABOUT THE GAME GAME OVERVIEW 1 WINDOW st
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Click to add text Click to add text Click to add text Click to add text • Devote Yourself to the Experience Gaming, like exercise, eating, and sleep, is not an "accomplishment" activity, it is a "sustaining" activity. We play to center ourselves, feel at peace, refresh our spirits, and keep our bodies and mind tuned. 3 RULES TO BE • Don't Play for Keeps SET BEFORE Unless you're in an official competition, nothing sours PLAYING ANY a game like having to win for real because you can't afford to lose. Don't play for keeps; play to refresh. GAME • Try Your Best Every game deserves your best effort. Neither you nor your opponents will feel good if you didn't give it your all. If you're tiring, give gaming a break, or find a new game. • AI Has Ability To Predict AI tries to predict our moves based on our history because we are very likely to repeat ourselves. 3 THINGS • AI Identifies Patterns WHICH WE AI identifies patterns within the data. The more hands we play – thus the more data it has – the better it will LEARNT FROM be at predicting our behavior and beating us. THE GAME • The Game Is Based On Domain - Data AI uses our data, recognizes patterns and predicts our next move with the help of neural networks and machine learning. • Basics Of The Game The game is played with three possible hand signals that represent a rock, paper, and scissors. The rock is a closed fist; paper is a flat hand with fingers and thumb extended and the palm facing downward; and scissors is a fist with 3 THINGS the index and middle fingers fully extended toward the WHICH WE opposing player. • Criteria For Winning The Game UNDERSTOOD Rock wins against scissors; paper wins against rock; and ABOUT THE scissors wins against paper. If both players throw the same hand signal, it is considered a tie and play resumes until GAME there is a clear winner. • History Of The Game Finger-flashing games have been known to exist since ancient times, however, the origins of the game remain obscure. • Virtual Platform As we as humans are not used to playing rock, paper DIFFICULTIES and, scissors on a virtual platform it was difficult to figure out how the game must be played. FACED WHILE • New To Artificial Intelligence PLAYING AND It took time to understand how the server works and what must be done as we are new to this field. OVERCOMING • We Overcame This Problem THEM With time as AI learns about patterns in our game, we learn how it is to be played. Our teachers were also of great help to us. PRESENTATION BY: - MAULI KUMARI (XA) - MEGHAL KASHYAP (XA)