Lesson 1 - Multimedia
Lesson 1 - Multimedia
Computer Science II
• Identify multimedia elements in various forms (graphics,
animation, sound,Sir Jeric
video, etc.)C. Calleja and used in daily
as encountered
life (entertainment, education, business, etc.) SSP_TLE-CT8MB-
Ia-b-1.1
Introduction of Multimedia
Learning Competencies
• Identify multimedia elements in various forms (graphics,
animation, sound, video, etc.) as encountered and used in daily
life (entertainment, education, business, etc.) SSP_TLE-CT8MB-
Ia-b-1.1
Derived from the word “Multi” and “Media”
• Multi
-Many, Multiple,
• Media
-Meduim of Communication & information presentation – text,
graphic, voice, images, music and etc
What is Multimedia
Multimedia is a combination of text, graphics,
sound, animation and video, to effectively
communicate ideas to users.
• In a multimedia application, basically the
elements are divided into two:
1. dynamic (objects that move or change)
Text Video
Graphics Audio
Animation
5 Elements of Multimedia
A broad term for something that
contains words to express something.
1. Text
Text is the most basic element of
multimedia.
• Produced by vibration, as
perceived by the sense of hearing.
• In multimedia, audio could come
in the form of speech, sound
effects and also music score which
makes it easier for people to
understand.
1. Text
2. Graphic
3. Audio
4. Video
5. Animation
Linear VS Non-Linear
LINEAR
• A Multimedia Project is identified as Linear when:
– It is not interactive
– User have no control over the content
that is being showed to them.
• Example:
– A movie
– A non-interactive lecture / demo show
Linear VS Non-Linear
NON- LINEAR
• A Multimedia Project is identified as Non-Linear when:
– It is interactive
– Users have control over the content that is being
showed to them.
–Users are given navigational control
Example:
• – Games computer programs or other material
– Courseware designed for use in an educational or
– Web sites( Socialtraining course.
Media ,Educational Site)
INTERACTIVITY
Interactivity can be termed as the dialog that occurs
between an individual and a computer program.
Interactive multimedia refers to the multimedia
applications that allow users to actively participate
rather than being passive recipients of information.
Technologies such as DVDs and digital TV are classic
examples of interactive media devices, where a user
can control what they watch and when.
IMPORTANCE OF MULTIMEDIA
https://medium.com/@iDashboards_UK/on-average-people-remember-only-20-of-w
hat-they-read-but-80-of-what-they-see-8411224769e2
BENEFITS OF MULTIMEDIA
Addresses multiple learning styles
Provides an excellent way to convey content
Uses a variety of media elements to reinforce
one idea
Activates multiple senses creating rich
experiences Gives life to flat information
Enables users to control Web experience
Enhance user enjoyment improves retention
Use of Multimedia
• There are a number of fields where
multimedia could be of use. Examples are:-
– Business
– Education
– Entertainment
– Home
– Public Places
WHERE DO WE USE
MULTIMEDIA?
Education
– Use and Applications
• Courseware / Simulations
• E-Learning / Distance Learning
• Information Searching
https://www.google.com.ph/search?
q=multimedia+in+education+philippines&tbm=isch&ved=2ahUKEwiEi4vmoeTyAhUGbJQKHbXuAT8Q2-
cCegQIABAA&oq=multimedia+in+education+philippines&gs_lcp=CgNpbWcQAzoFCAAQgAQ6BAgAEB46BggAEAUQHjoECAAQ
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bY0QS13Yf4Aw&bih=635&biw=1349&hl=en#imgrc=KVQW8iMuwZ3cFM
https://www.google.com.ph/search?q=google+classroom&tbm=isch&ved=2ahUKEwigzfegouTyAhWPwYsBHaLeA8gQ2- https://www.google.com.ph/search?q=multimedia+in+education&tbm=isch&ved=2ahUKEwjsy5LWoeTyAhXXAaYKHXk6DW0Q2-
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WHERE DO WE USE
MULTIMEDIA?
Business
– Use and Applications
• Sales / Marketing Presentation
• Trade show production
• Staff Training Application
• Company Kiosk
https://www.google.com.ph/search? https://www.google.com.ph/search?
q=business+presentation&tbm=isch&ved=2ahUKEwi6jqCWoOTyAhW-zYsBHf0SB_IQ2- q=globe+sim+trade+show+events&tbm=isch&ved=2ahUKEwjD0bP4n-
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WHERE DO WE USE MULTIMEDIA?
Entertainment
Multimedia is heavily used in the
entertainment industry, especially
to develop special effects in
movies and animations.
https://www.google.com.ph/search?
https://www.google.com.ph/search? q=vlogging+while+gardening&tbm=isch&ved=2ahUKEwiC9butpOTyAhVvEqYKHV8
q=pinoy+watching+news&tbm=isch&ved=2ahUKEwjpvZmDpOTyAhVCEKYKHSp4Bt0Q2- RAHYQ2-
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WHERE DO WE USE MULTIMEDIA?
Public Places
Multimedia is present in standalone terminals, or kiosks,
in airport terminals, hotels, mall, train stations, museums,
grocery stores, and more. It provides us information and
help about a particular place. Interactive kiosks enables
you to make a transaction without talking to a sales
agent.
https://www.google.com.ph/search?
q=sm+cashier+counter&tbm=isch&ved=2ahUKEwiHqMmGp
eTyAhVgwIsBHVdsACkQ2-
cCegQIABAA&oq=sm+cashier+counter&gs_lcp=CgNpbWcQ
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CONCLUSION
Multimedia and graphics can be a very effective tool to
communicate, educate, compel, and convince you
and/or your audience.
Multimedia can help to gain and hold attention,
make points clearer, stimulate discussion, and in
general, enhance the learning process, if it also
includes the appropriate human elements.
THE END