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Chapter Two:
Technology in E-procurement Origin of the internet and new uses of internet
• The history of internet can be segmented in to three
phases:
• Innovation Phase (1961 – 1974)
• Institutional Phase (1975 -1995) • Commercialization Phase (1995 ) Origin of the internet and new uses of internet • The history of internet can be segmented in to three phases: Innovation Phase (1961 – 1974) – Fundamental building blocks were conceptualized and realized Packet-switching, client/server computing and TCP/IP to link together large mainframe computers in college campuses & form one-to-one communication • Institutional Phase (1975 -1995) – Large institutions provide funding for the invention (DoD, National Science Foundation, – DoD develop the concept of Internet in to military communication system, – ARPANET – Advanced Research Project Agency Network was a WAN to share computing facilities – Grows exponentially connecting academic, research and US government sites Cont’d.
Commercialization Phase (1995)
• Private corporations involved in expanding the Internet to be used by ordinary citizens The Internet: Key Technology Concepts Packet switching: Packet: The packages into which digital messages are shared for transmission over the Internet Protocol: A set of rules for formatting, ordering, compressing, and error checking messages TCP/IP: is a set of communications protocols used to connect hosts on the Internet establishes the connections among sending and receiving Web computers Client/server computing Routers: device that interconnect the computer networks that make up the Internet Cont’d. • Internet is a system of interconnected computer Internet networks that uses a standard IP/(TCP) GLOBAL network . • Intranet is a computer network system in which a intranets specific organizational systems share information, computing services and operational systems with each other by using an Internet Protocol(IP). This term basically refers to the network of a specific organization. • computer network that allows the outside users to Extranets access the Intranet of organization for business to business (B2B) purpose, which allows the outside users of an organization to remain in touch with the activities of organization. • WWW is an information system that enables content WWW sharing over the Internet. Internet protocol
• A set of rules that command how data should be delivered
over the public network (Internet). • Often works in combination with the transmission control protocol (TCP), which divides traffic into packets for efficient transport through the Internet; together they are referred to as TCP/IP. Markup Languages and the Web
• A markup language is a set of rules that defines how the layout
and presentation of text and images should appear in a digital document. • It allows structuring documents, adding formatting, and specifying how different elements should be displayed (or “rendered”) on webpages Some prominent markup language include HTML XML HTML (Hypertext Markup Language It is a set of special instructions (called “tags” or “markups”) that are used to specify document structure, formatting, and links to other multimedia documents. HTML is the language of the Web. HTML documents are thus designed for on-screen viewing and interactivity. Extensible markup language • XML is a set of standards that specify how to structure a text- based document for communication between two computers for any number of purposes. • It allows incorporating metadata in the message to be exchanged, so the data can transmitted and understood by the receiving party. Electronic data interchange (EDI) Electronic data interchange (EDI) is the direct exchange of business- related documents between two computers based on a fixed standard with electronic counterparts of common documents such as purchase orders, request supports, invoices Chapter Three: Business Models for E-commerce E-transaction
• E-commerce transactions typically refer to all interactions between
the owner of a Website and the users of the Website in internet connected device. • A standard e-commerce transaction set-up involves the following transaction players: Sellers; who include the following: Corporate Websites with e-commerce resources, such as secure transaction servers Corporate intranets to process orders An effective IT staff who is in charge to manages the flow of information and maintains the e- commerce system Cont’d.
• Banking institutions; that process and approve credit card
payments and electronic fund transfers • Freight companies; that facilitate the movement of goods to and from the source and destination places Authentication authorities; that serve as a safe third party to ensure the integrity and security of transactions Consumers; with access to the Internet, disposable income and a willingness to purchase goods online other than by physical inspection E-commerce Enablers Eight Key ingredients of a Business Model :- 1. Value Proposition :- A value proposition defines how a company’s product or service fulfills the needs of customers. • To develop or analyze a firms value proposition, you need to understand why customers will choose to do business with the firm instead of another company and what the firm provides that other firms do not and cannot. • A successful value proposition include: personalization and customization of product offerings, reduction of product search cost, reduction of price and facilitation of transactions by managing product delivery. Value Proposition (cont’d.) • How does the product or service fulfill customer needs • E-commerce value propositions: – Personalization/customization – Convenience – Price/No shipping cost – Quick delivery – Product/service quality (2) Revenue Model:-- A firms Revenue model describes how the firm will earn revenue, generate profits and produce a superior return on invested capital. The function of business organization is both to generate profits and to produce returns on invested capital that exceed alternative investments. The Following are the Major Revenue Model :-- (a) Advertising Revenue Model :-- A website that offers its users content, services, and products also provides a opportunity for advertisements and receives fees from advertisers. Those web sites that are able to attract the greatest viewership or that have a highly specialized, differentiated viewership and are able to retain user attention are able to charge higher advertising rates. Ex: yahoo, YouTube, Facebook..etc b. Subscription Revenue Model :-- A websites or company offers its users content or services and charges a subscription fee for access to some or all of its offerings. c. Transaction fee Revenue Model :-- A company receives a fee for enabling or executing a transaction. For Ex:eBay, E-trade, Credit cards d. Sales Revenue Model :-- A company derives revenue by selling goods, information or services. Example; Amazon, Gap e. Affiliate Revenue Model :-- A company steers business to an affiliate and receives a referral fee or percentage of the revenue from any resulting sales. 3. Market Opportunity
• The term Market Opportunity refers to the company’s intended
marketspace and the overall potential financial opportunities available to the firm in that marketspace. The market opportunity is usually divided into smaller market niches. • The realistic market opportunity is defined by the revenue potential in each of the market niches where you hope to compete. 4. Competitive Environment
• A firms competitive environment refers to the other companies
selling similar products and operating in the same marketspace. • It also refers to the presence of substitute products and potential new entrants to the market, as well as the power of customers and suppliers over your business. 5. Competitive Advantage • Firms achieve a competitive advantage when they can produce a superior product and bring the product to market at a lower price than most, or all, of their competitors. For following reason firm achieve competitive advantage.
a. Asymmetry :-- An asymmetry exists whenever one participant in
a market has more resources than other participants which is like financial backing, knowledge, information or power than other participants.
b. First mover advantage :-- A competitive market advantage for a
firm that results from being the first into a marketplace with a serviceable product or service. Cont’d C. Leverage :-- When a company uses its competitive advantages to achieve more advantage in surrounding markets. 6. Market Strategy
• The best business concept or idea will fail if it is not properly
marketed to potential customers. Everything you do to promote your company’s products and services to potential customers is known as marketing. • Market Strategy is the plan you put together that details exactly how you intend to enter a new market and attract new customers. 7.Organizational Development
• Organizational development that describes how the company will
organize the work that needs to be accomplished. • Typically, work is divided into functional departments, such as production, shipping, marketing, customer support, and finance. Jobs within these functional areas are defined and then recruitment begins for specific job titles and responsibilities. 8.Management Team • The most important element of a business model is the management team responsible for making the model work. • A strong management team gives a model instant credibility to outside investors, immediate market specific knowledge, and experience in implementing business plans. Business to consumer business model • B2C e-commerce refers to the process of selling goods and services directly to individual customers through an online platform. • In a B2C E-Commerce transaction, a business organizations creates an online store where customers can browse and purchase products or services. The various types of B2C models each offer a unique set of features Direct Sellers
Direct selling is a business model in which goods are sold directly to
consumers, often in their homes or offices. Cont’d.
B2C Drop shipping
• B2C drop shipping type of e-commerce involves the business owner sourcing products from a third-party supplier who then ships the product directly to the customer. • Businesses using this model don't need to maintain a large inventory, allowing them to reduce costs associated with warehousing. Major Business-to-Consumer (B2C) Business Models Major Business-to-Consumer (B2C) Business Models continued Business-to-Business E-commerce Largest form of e-commerce Businesses focus on sell to other businesses Primarily involved inter-business exchanges at first This business model include: e-distributors, intermediaries, B2B service providers B2B can be open to all interested parties or limited to specific, pre-qualified participants (private electronic market).
Companies doing business with each other such as
manufacturers selling to distributors and wholesalers selling to retailers. Major Business-to-Business (B2B) Business Models Consumer-to-Consumer E-commerce Provide a way for consumers to sell to each other Consumer: prepares the product for market places the product for auction or sale relies on market maker to provide catalog, search engine, and transaction clearing capabilities Consumer-to-Consumer E-commerce cont’d. In C2C e-commerce, consumers selling to other consumers. e-commerce provides a way for consumers to sell to each other, with the help of an online market maker such as the auction site eBay. It facilitates the online transaction of goods or services between two people. CONSUMER TO BUSINESS (C2B)
• A consumer posts his/her project with a set of budget
online and within hours companies review the consumer's requirements and bid on the project.
• The consumer reviews the bids and selects the
company that will complete the project.
• C2B empowers consumers around the world by
providing the meeting ground and platform for such transactions.