MECA 211 - Chapter 12 - Week10 - Part2
MECA 211 - Chapter 12 - Week10 - Part2
Chapter #: 12 Lecture
KINEMATICS AND KINETICS OF A PARTICLE
Engineering Mechanics
Principles that govern the
behavior of rigid objects
Statics Dynamics
Analysis of bodies / Analysis of
objects at rest bodies/objects in motion
Why?
5
RECTILINEAR KINEMATICS:
CONTINIOUS MOTION (Section 12.2)
Vector form: a = dv / dt
The three kinematic equations can be integrated for the special case
when acceleration is constant (a = ac) to obtain very useful equations.
A common example of constant acceleration is gravity; i.e., a body
freely falling toward earth. In this case, ac = g = 9.81 m/s2 = 32.2 ft/s2
downward. These equations are:
v t
dv
a
dt dv adt
v0 0
v v0 at v(t ) v0 at
s t t
ds at 2
v
dt ds v(t )dt
s s0 (v0 at )dt
0
s (t ) s0 v0t
2
s0 0
v s
v 2 v02
ads vdv vdv ads
v0 s0
2 2
as as0 v 2 v02 2a ( s s0 )
SUMMARY OF RELATIONSHIPS
t t
ds a (t )dt dt at 2
v s
dt
s (t ) s0 v0t
0 0
s (t ) s0 v0t
2
s
ads vdv v( s ) 2 v02 2 a ( s )ds
s0
v 2 v02 2a ( s s0 )
11
MECA 211 - Engineering Mechanics 11
EXAMPLE
Solution:
1) Take a derivative of the velocity to determine the acceleration.
a = dv / dt = d(4 t – 3 t2) / dt = 4 – 6 t
a = – 20 m/s2 (or in the direction) when t = 4 s
v = ds / dt ds = v dt òds =ò (4 t – 3 t2) dt
s – so = 2 t 2 – t 3 so o
Find: The speed of the bag as it hits the ground and the altitude
of the balloon at this instant.
In many experiments, a
velocity versus position (v-s)
or velocity versus time (v-t)
profile is obtained.
30
5 15 t(s)
-15
EXAMPLE (continued)
375
15t2 t(s)
5 15
GROUP PROBLEM SOLVING I
Plan: Find slopes of the v-t curve and draw the a-t graph.
Find the area under the curve. It is the distance traveled.
Finally, calculate average speed (using basic definitions!).
GROUP PROBLEM SOLVING II
Plan: Find slopes of the v-t curve and draw the a-t graph.
Find the area under the curve. It is the distance traveled.
CURVILINEAR MOTION:
GENERAL & RECTANGULAR COMPONENTS
Today’s Objectives: In-Class Activities:
Students will be able to: • Applications
1. Describe the motion of a • General Curvilinear Motion
particle traveling along a
curved path. • Rectangular Components of
2. Relate kinematic quantities Kinematic Vectors
in terms of the rectangular • Group Problem Solving
components of the vectors.
APPLICATIONS
Solution:
Find the y-component of velocity by taking a time
derivative of the position y = (0.05x2)
y = 2 (0.05) x x = 0.1 x x
Since x = vx = -3 m/s, x = ax = -1.5 m/s2 at x = 5 m
y = 0.1
xx + 0.1 xx
= 0.1 (-3)2 + 0.1 (5) (-1.5)
= 0.9 – 0.75
= 0.15 m/s2
At x = 5 m
vy = – 1.5 m/s = 1.5 m/s
ay = 0.15 m/s2
GROUP PROBLEM SOLVING
Projectile Motion
• Assumption: No air drag exists
• System accelerates with -g in y-axis
X-Axis Y-Axis
v x (t ) v x 0 v y (t ) v y 0 gt
x(t ) x0 v x0t gt 2
y (t ) y0 v y 0t
2
v 2y v 2y 0 2 g ( y y0 )
42
KINEMATIC EQUATIONS: VERTICAL MOTION
vy = voy – g t
y = yo + (voy) t – ½ g t2
Given: vA and θ
Find: Horizontal distance it
travels and vC.
Plan: Apply the kinematic
relations in x- and y-
directions.
Solution: Using vAx = 10 cos 30 and vAy = 10 sin 30
=10 m/s
Horizontal distance the ball travels is;
x = (10 cos 30) t
x = (10 cos 30) 1.019 = 8.83 m
EXAMPLE II
Plan:
CURVILINEAR MOTION:
NORMAL AND TANGENTIAL COMPONENTS
Today’s Objectives: In-Class Activities:
Students will be able to: • Applications
1. Determine the normal and • Normal and Tangential
tangential components of Components of Velocity
velocity and acceleration of a and Acceleration
particle traveling along a • Special Cases of Motion
curved path. • Group Problem Solving
APPLICATIONS
d2y/dx2
THREE-DIMENSIONAL MOTION
If a particle moves along a space curve,
the n-t axes are defined as before. At
any point, the t-axis is tangent to the
path and the n-axis points toward the
center of curvature. The plane
containing the n-t axes is called the
osculating plane.
de r e r de
de r de
de r d
e
dt dt
e r e
e e r
67
VELOCITY in POLAR COORDINATES)
The instantaneous velocity is defined as:
v = dr/dt = d(rur)/dt
. dur
v = rur + r
dt
Using the chain rule:
dur/dt = (dur/dq)(dq/dt) .
We can prove that. dur/d. q = uθ so dur/dt = quθ
Therefore: v = rur + rquθ
.
Thus, the velocity vector has two components:
. r,
called the radial component, and rq called the
transverse component. The speed of the particle at
any given instant is the sum of the squares of both
components or
.
v= (r q )2 + .( r )2
ACCELERATION (POLAR COORDINATES)
The instantaneous acceleration is defined as:
. .
a = dv/dt = (d/dt)(rur + rquθ)
After manipulation, the acceleration can be
expressed as
.. . .. . .
a = (r – rq )ur + (rq + 2rq )uθ
2
.. .
The term (r – rq 2) is the radial acceleration
or ar .
.. ..
The term (rq + 2rq ) is the transverse
acceleration or aq .
.. . 22 .. . .
The magnitude of acceleration is a = (r – rq ) + (rq + 2rq ) 2
CYLINDRICAL COORDINATES
rP = rur + zuz
Solution:
, ,
4 t3/2, 6 , 3
At t=1.5 s,
r 0.3375 m, 0.675 m/s, 0.9 m/s2
7.348 rad, 7.348 rad/s, 2.449 rad/s2
a = [0.9 – 0.3375(7.348)2] ur
+ [0.3375(2.449) + 2(0.675)(7.348)] uθ
Here lT is the total cord length and lCD is the length of cord
passing over the arc CD on the pulley.
DEPENDENT MOTION (continued)
Therefore, if rB = (10 i + 2 j ) m
and rA = (4 i + 5 j ) m,
then rB/A = rB – rA = (6 i – 3 j ) m.
RELATIVE VELOCITY
To determine the relative velocity of B
with respect to A, the time derivative
of the relative position equation is
taken.
vB/A = vB – vA
or
vB = vA + vB/A
Find: vB/A
1) Vector Method:Plan:
Write vectors vA and vB in
Cartesian form, then determine vB – vA
Solution:
1) Vector Method
vA = (650 i ) km/h
vB = –800 cos 60 i – 800 sin 60 j
= ( –400 i – 692.8 j) km/h
h
m/
120
0k
80
vB/A
vB
Law of Cosines:
(vB/A)2 = (800) 2 + (650) 2 − (800) (650) cos 120
vB/A = 1258 km/h
Law of Sines:
vB/A vA
= or = 33.4
sin(120 ) sin q
GROUP PROBLEM SOLVING
Given: Car A moves in a straight line
while Car B moves along a
curve having a radius of
curvature of 200 m.
vA = 40 m/s
vB = 30 m/s
aA = 4 m/s2
aB = -3 m/s2
Find: vB/A
aB/A
Plan: Write the velocity and acceleration vectors for
Cars A and B. Determine vB/A and aB/A by using
vector relationships.